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path: root/engines/sci/sound/drivers/fb01.cpp
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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "sci/sci.h"

#include "sci/resource.h"
#include "sci/sound/drivers/mididriver.h"

#include "common/file.h"
#include "common/system.h"
#include "common/textconsole.h"

namespace Sci {

static byte volumeTable[64] = {
	0x00, 0x10, 0x14, 0x18, 0x1f, 0x26, 0x2a, 0x2e,
	0x2f, 0x32, 0x33, 0x33, 0x34, 0x35, 0x35, 0x36,
	0x36, 0x37, 0x37, 0x38, 0x38, 0x38, 0x39, 0x39,
	0x39, 0x3a, 0x3a, 0x3a, 0x3a, 0x3a, 0x3b, 0x3b,
	0x3b, 0x3b, 0x3b, 0x3c, 0x3c, 0x3c, 0x3c, 0x3c,
	0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3e, 0x3e, 0x3e,
	0x3e, 0x3e, 0x3e, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f,
	0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f
};

class MidiPlayer_Fb01 : public MidiPlayer {
public:
	enum {
		kVoices = 8,
		kMaxSysExSize = 264
	};

	MidiPlayer_Fb01(SciVersion version);
	virtual ~MidiPlayer_Fb01();

	int open(ResourceManager *resMan);
	void close();
	void send(uint32 b);
	void sysEx(const byte *msg, uint16 length);
	bool hasRhythmChannel() const { return false; }
	byte getPlayId() const;
	int getPolyphony() const { return kVoices; } // 9 in SCI1?
	void setVolume(byte volume);
	int getVolume();
	void playSwitch(bool play);

private:
	void noteOn(int channel, int note, int velocity);
	void noteOff(int channel, int note);
	void setPatch(int channel, int patch);
	void controlChange(int channel, int control, int value);

	void setVoiceParam(byte voice, byte param, byte value);
	void setSystemParam(byte sysChan, byte param, byte value);
	void sendVoiceData(byte instrument, const byte *data);
	void sendBanks(const byte *data, int size);
	void storeVoiceData(byte instrument, byte bank, byte index);
	void initVoices();

	void voiceOn(int voice, int note, int velocity);
	void voiceOff(int voice);
	int findVoice(int channel);
	void voiceMapping(int channel, int voices);
	void assignVoices(int channel, int voices);
	void releaseVoices(int channel, int voices);
	void donateVoices();
	void sendToChannel(byte channel, byte command, byte op1, byte op2);

	struct Channel {
		uint8 patch;			// Patch setting
		uint8 volume;			// Channel volume (0-63)
		uint8 pan;				// Pan setting (0-127, 64 is center)
		uint8 holdPedal;		// Hold pedal setting (0 to 63 is off, 127 to 64 is on)
		uint8 extraVoices;		// The number of additional voices this channel optimally needs
		uint16 pitchWheel;		// Pitch wheel setting (0-16383, 8192 is center)
		uint8 lastVoice;		// Last voice used for this MIDI channel
		bool enableVelocity;	// Enable velocity control (SCI0)

		Channel() : patch(0), volume(127), pan(64), holdPedal(0), extraVoices(0),
					pitchWheel(8192), lastVoice(0), enableVelocity(false) { }
	};

	struct Voice {
		int8 channel;			// MIDI channel that this voice is assigned to or -1
		int8 note;				// Currently playing MIDI note or -1
		int bank;				// Current bank setting or -1
		int patch;				// Currently playing patch or -1
		uint8 velocity;			// Note velocity
		bool isSustained;		// Flag indicating a note that is being sustained by the hold pedal
		uint16 age;				// Age of the current note

		Voice() : channel(-1), note(-1), bank(-1), patch(-1), velocity(0), isSustained(false), age(0) { }
	};

	bool _playSwitch;
	int _masterVolume;

	Channel _channels[16];
	Voice _voices[kVoices];

	Common::TimerManager::TimerProc _timerProc;
	void *_timerParam;
	static void midiTimerCallback(void *p);
	void setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc);

	byte _sysExBuf[kMaxSysExSize];
};

MidiPlayer_Fb01::MidiPlayer_Fb01(SciVersion version) : MidiPlayer(version), _playSwitch(true), _masterVolume(15), _timerParam(NULL), _timerProc(NULL) {
	MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI);
	_driver = MidiDriver::createMidi(dev);

	_sysExBuf[0] = 0x43;
	_sysExBuf[1] = 0x75;
}

MidiPlayer_Fb01::~MidiPlayer_Fb01() {
	delete _driver;
}

void MidiPlayer_Fb01::voiceMapping(int channel, int voices) {
	int curVoices = 0;

	for (int i = 0; i < kVoices; i++)
		if (_voices[i].channel == channel)
			curVoices++;

	curVoices += _channels[channel].extraVoices;

	if (curVoices < voices) {
		debug(3, "FB-01: assigning %i additional voices to channel %i", voices - curVoices, channel);
		assignVoices(channel, voices - curVoices);
	} else if (curVoices > voices) {
		debug(3, "FB-01: releasing %i voices from channel %i", curVoices - voices, channel);
		releaseVoices(channel, curVoices - voices);
		donateVoices();
	}
}

void MidiPlayer_Fb01::assignVoices(int channel, int voices) {
	assert(voices > 0);

	for (int i = 0; i < kVoices; i++) {
		if (_voices[i].channel == -1) {
			_voices[i].channel = channel;
			if (--voices == 0)
				break;
		}
	}

	_channels[channel].extraVoices += voices;
	setPatch(channel, _channels[channel].patch);
	sendToChannel(channel, 0xe0, _channels[channel].pitchWheel & 0x7f, _channels[channel].pitchWheel >> 7);
	controlChange(channel, 0x07, _channels[channel].volume);
	controlChange(channel, 0x0a, _channels[channel].pan);
	controlChange(channel, 0x40, _channels[channel].holdPedal);
}

void MidiPlayer_Fb01::releaseVoices(int channel, int voices) {
	if (_channels[channel].extraVoices >= voices) {
		_channels[channel].extraVoices -= voices;
		return;
	}

	voices -= _channels[channel].extraVoices;
	_channels[channel].extraVoices = 0;

	for (int i = 0; i < kVoices; i++) {
		if ((_voices[i].channel == channel) && (_voices[i].note == -1)) {
			_voices[i].channel = -1;
			if (--voices == 0)
				return;
		}
	}

	for (int i = 0; i < kVoices; i++) {
		if (_voices[i].channel == channel) {
			voiceOff(i);
			_voices[i].channel = -1;
			if (--voices == 0)
				return;
		}
	}
}

void MidiPlayer_Fb01::donateVoices() {
	int freeVoices = 0;

	for (int i = 0; i < kVoices; i++)
		if (_voices[i].channel == -1)
			freeVoices++;

	if (freeVoices == 0)
		return;

	for (int i = 0; i < MIDI_CHANNELS; i++) {
		if (_channels[i].extraVoices >= freeVoices) {
			assignVoices(i, freeVoices);
			_channels[i].extraVoices -= freeVoices;
			return;
		} else if (_channels[i].extraVoices > 0) {
			assignVoices(i, _channels[i].extraVoices);
			freeVoices -= _channels[i].extraVoices;
			_channels[i].extraVoices = 0;
		}
	}
}

int MidiPlayer_Fb01::findVoice(int channel) {
	int voice = -1;
	int oldestVoice = -1;
	uint32 oldestAge = 0;

	// Try to find a voice assigned to this channel that is free (round-robin)
	for (int i = 0; i < kVoices; i++) {
		int v = (_channels[channel].lastVoice + i + 1) % kVoices;

		if (_voices[v].channel == channel) {
			if (_voices[v].note == -1) {
				voice = v;
				break;
			}

			// We also keep track of the oldest note in case the search fails
			// Notes started in the current time slice will not be selected
			if (_voices[v].age > oldestAge) {
				oldestAge = _voices[v].age;
				oldestVoice = v;
			}
		}
	}

	if (voice == -1) {
		if (oldestVoice >= 0) {
			voiceOff(oldestVoice);
			voice = oldestVoice;
		} else {
			return -1;
		}
	}

	_channels[channel].lastVoice = voice;
	return voice;
}

void MidiPlayer_Fb01::sendToChannel(byte channel, byte command, byte op1, byte op2) {
	for (int i = 0; i < kVoices; i++) {
		// Send command to all voices assigned to this channel
		if (_voices[i].channel == channel)
			_driver->send(command | i, op1, op2);
	}
}

void MidiPlayer_Fb01::setPatch(int channel, int patch) {
	int bank = 0;

	_channels[channel].patch = patch;

	if (patch >= 48) {
		patch -= 48;
		bank = 1;
	}

	for (int voice = 0; voice < kVoices; voice++) {
		if (_voices[voice].channel == channel) {
			if (_voices[voice].bank != bank) {
				_voices[voice].bank = bank;
				setVoiceParam(voice, 4, bank);
			}
			_driver->send(0xc0 | voice, patch, 0);
		}
	}
}

void MidiPlayer_Fb01::voiceOn(int voice, int note, int velocity) {
	if (_playSwitch) {
		_voices[voice].note = note;
		_voices[voice].age = 0;
		_driver->send(0x90 | voice, note, velocity);
	}
}

void MidiPlayer_Fb01::voiceOff(int voice) {
	_voices[voice].note = -1;
	_driver->send(0xb0 | voice, 0x7b, 0x00);
}

void MidiPlayer_Fb01::noteOff(int channel, int note) {
	int voice;
	for (voice = 0; voice < kVoices; voice++) {
		if ((_voices[voice].channel == channel) && (_voices[voice].note == note)) {
			voiceOff(voice);
			return;
		}
	}
}

void MidiPlayer_Fb01::noteOn(int channel, int note, int velocity) {
	if (velocity == 0)
		return noteOff(channel, note);

	if (_version > SCI_VERSION_0_LATE)
		velocity = volumeTable[velocity >> 1] << 1;

	int voice;
	for (voice = 0; voice < kVoices; voice++) {
		if ((_voices[voice].channel == channel) && (_voices[voice].note == note)) {
			voiceOff(voice);
			voiceOn(voice, note, velocity);
			return;
		}
	}

	voice = findVoice(channel);

	if (voice == -1) {
		debug(3, "FB-01: failed to find free voice assigned to channel %i", channel);
		return;
	}

	voiceOn(voice, note, velocity);
}

void MidiPlayer_Fb01::controlChange(int channel, int control, int value) {
	switch (control) {
	case 0x07: {
		_channels[channel].volume = value;

		if (_version > SCI_VERSION_0_LATE)
			value = volumeTable[value >> 1] << 1;

		byte vol = _masterVolume;

		if (vol > 0)
			vol = CLIP<byte>(vol + 3, 0, 15);

		sendToChannel(channel, 0xb0, control, (value * vol / 15) & 0x7f);
		break;
	}
	case 0x0a:
		_channels[channel].pan = value;
		sendToChannel(channel, 0xb0, control, value);
		break;
	case 0x40:
		_channels[channel].holdPedal = value;
		sendToChannel(channel, 0xb0, control, value);
		break;
	case 0x4b:
		// In early SCI0, voice count 15 signifies that the channel should be ignored
		// for this song. Assuming that there are no embedded voice count commands in
		// the MIDI stream, we should be able to get away with simply setting the voice
		// count for this channel to 0.
		voiceMapping(channel, (value != 15 ? value : 0));
		break;
	case 0x7b:
		for (int i = 0; i < kVoices; i++)
			if ((_voices[i].channel == channel) && (_voices[i].note != -1))
				voiceOff(i);
	}
}

void MidiPlayer_Fb01::send(uint32 b) {
	byte command = b & 0xf0;
	byte channel = b & 0xf;
	byte op1 = (b >> 8) & 0x7f;
	byte op2 = (b >> 16) & 0x7f;

	switch (command) {
	case 0x80:
		noteOff(channel, op1);
		break;
	case 0x90:
		noteOn(channel, op1, op2);
		break;
	case 0xb0:
		controlChange(channel, op1, op2);
		break;
	case 0xc0:
		setPatch(channel, op1);
		break;
	case 0xe0:
		_channels[channel].pitchWheel = (op1 & 0x7f) | ((op2 & 0x7f) << 7);
		sendToChannel(channel, command, op1, op2);
		break;
	default:
		warning("FB-01: Ignoring MIDI event %02x %02x %02x", command | channel, op1, op2);
	}
}

void MidiPlayer_Fb01::setVolume(byte volume) {
	_masterVolume = volume;

	for (uint i = 0; i < MIDI_CHANNELS; i++)
		controlChange(i, 0x07, _channels[i].volume & 0x7f);
}

int MidiPlayer_Fb01::getVolume() {
	return _masterVolume;
}

void MidiPlayer_Fb01::playSwitch(bool play) {
}

void MidiPlayer_Fb01::midiTimerCallback(void *p) {
	MidiPlayer_Fb01 *m = (MidiPlayer_Fb01 *)p;

	// Increase the age of the notes
	for (int i = 0; i < kVoices; i++) {
		if (m->_voices[i].note != -1)
			m->_voices[i].age++;
	}

	if (m->_timerProc)
		m->_timerProc(m->_timerParam);
}

void MidiPlayer_Fb01::setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc) {
	_driver->setTimerCallback(NULL, NULL);

	_timerParam = timer_param;
	_timerProc = timer_proc;

	_driver->setTimerCallback(this, midiTimerCallback);
}

void MidiPlayer_Fb01::sendBanks(const byte *data, int size) {
	if (size < 3072)
		error("Failed to read FB-01 patch");

	// SSCI sends bank dumps containing 48 instruments at once. We cannot do that
	// due to the limited maximum SysEx length. Instead we send the instruments
	// one by one and store them in the banks.
	for (int i = 0; i < 48; i++) {
		sendVoiceData(0, data + i * 64);
		storeVoiceData(0, 0, i);
	}

	// Send second bank if available
	if ((size >= 6146) && (READ_BE_UINT16(data + 3072) == 0xabcd)) {
		for (int i = 0; i < 48; i++) {
			sendVoiceData(0, data + 3074 + i * 64);
			storeVoiceData(0, 1, i);
		}
	}
}

int MidiPlayer_Fb01::open(ResourceManager *resMan) {
	assert(resMan != NULL);

	int retval = _driver->open();
	if (retval != 0) {
		warning("Failed to open MIDI driver");
		return retval;
	}

	// Set system channel to 0. We send this command over all 16 system channels
	for (int i = 0; i < 16; i++)
		setSystemParam(i, 0x20, 0);

	// Turn off memory protection
	setSystemParam(0, 0x21, 0);

	Resource *res = resMan->findResource(ResourceId(kResourceTypePatch, 2), 0);

	if (res) {
		sendBanks(res->data, res->size);
	} else {
		// Early SCI0 games have the sound bank embedded in the IMF driver.
		// Note that these games didn't actually support the FB-01 as a device,
		// but the IMF, which is the same device on an ISA card. Check:
		// http://wiki.vintage-computer.com/index.php/IBM_Music_feature_card

		warning("FB-01 patch file not found, attempting to load sound bank from IMF.DRV");
		// Try to load sound bank from IMF.DRV
		Common::File f;

		if (f.open("IMF.DRV")) {
			int size = f.size();
			byte *buf = new byte[size];

			f.read(buf, size);

			// Search for start of sound bank
			int offset;
			for (offset = 0; offset < size; ++offset) {
				if (!strncmp((char *)buf + offset, "SIERRA ", 7))
					break;
			}

			// Skip to voice data
			offset += 0x20;

			if (offset >= size)
				error("Failed to locate start of FB-01 sound bank");

			sendBanks(buf + offset, size - offset);

			delete[] buf;
		} else
			error("Failed to open IMF.DRV");
	}

	// Set up voices to use MIDI channels 0 - 7
	for (int i = 0; i < kVoices; i++)
		setVoiceParam(i, 1, i);

	initVoices();

	// Set master volume
	setSystemParam(0, 0x24, 0x7f);

	return 0;
}

void MidiPlayer_Fb01::close() {
	_driver->close();
}

void MidiPlayer_Fb01::setVoiceParam(byte voice, byte param, byte value) {
	_sysExBuf[2] = 0x00;
	_sysExBuf[3] = 0x18 | voice;
	_sysExBuf[4] = param;
	_sysExBuf[5] = value;

	_driver->sysEx(_sysExBuf, 6);
}

void MidiPlayer_Fb01::setSystemParam(byte sysChan, byte param, byte value) {
	_sysExBuf[2] = sysChan;
	_sysExBuf[3] = 0x10;
	_sysExBuf[4] = param;
	_sysExBuf[5] = value;

	sysEx(_sysExBuf, 6);
}

void MidiPlayer_Fb01::sendVoiceData(byte instrument, const byte *data) {
	_sysExBuf[2] = 0x00;
	_sysExBuf[3] = 0x08 | instrument;
	_sysExBuf[4] = 0x00;
	_sysExBuf[5] = 0x00;
	_sysExBuf[6] = 0x01;
	_sysExBuf[7] = 0x00;

	for (int i = 0; i < 64; i++) {
		_sysExBuf[8 + i * 2] = data[i] & 0xf;
		_sysExBuf[8 + i * 2 + 1] = data[i] >> 4;
	}

	byte checksum = 0;
	for (int i = 8; i < 136; i++)
		checksum += _sysExBuf[i];

	_sysExBuf[136] = (-checksum) & 0x7f;

	sysEx(_sysExBuf, 137);
}

void MidiPlayer_Fb01::storeVoiceData(byte instrument, byte bank, byte index) {
	_sysExBuf[2] = 0x00;
	_sysExBuf[3] = 0x28 | instrument;
	_sysExBuf[4] = 0x40;
	_sysExBuf[5] = (bank > 0 ? 48 : 0) + index;

	sysEx(_sysExBuf, 6);
}

void MidiPlayer_Fb01::initVoices() {
	int i = 2;
	_sysExBuf[i++] = 0x70;

	// Set all MIDI channels to 0 voices
	for (int j = 0; j < MIDI_CHANNELS; j++) {
		_sysExBuf[i++] = 0x70 | j;
		_sysExBuf[i++] = 0x00;
		_sysExBuf[i++] = 0x00;
	}

	// Set up the 8 MIDI channels we will be using
	for (int j = 0; j < 8; j++) {
		// One voice
		_sysExBuf[i++] = 0x70 | j;
		_sysExBuf[i++] = 0x00;
		_sysExBuf[i++] = 0x01;

		// Full range of keys
		_sysExBuf[i++] = 0x70 | j;
		_sysExBuf[i++] = 0x02;
		_sysExBuf[i++] = 0x7f;
		_sysExBuf[i++] = 0x70 | j;
		_sysExBuf[i++] = 0x03;
		_sysExBuf[i++] = 0x00;

		// Voice bank 0
		_sysExBuf[i++] = 0x70 | j;
		_sysExBuf[i++] = 0x04;
		_sysExBuf[i++] = 0x00;

		// Voice 10
		_sysExBuf[i++] = 0x70 | j;
		_sysExBuf[i++] = 0x05;
		_sysExBuf[i++] = 0x0a;
	}

	sysEx(_sysExBuf, i);
}

void MidiPlayer_Fb01::sysEx(const byte *msg, uint16 length) {
	_driver->sysEx(msg, length);

	// Wait the time it takes to send the SysEx data
	uint32 delay = (length + 2) * 1000 / 3125;

	delay += 10;

	g_system->delayMillis(delay);
	g_system->updateScreen();
}

byte MidiPlayer_Fb01::getPlayId() const {
	switch (_version) {
	case SCI_VERSION_0_EARLY:
		return 0x01;
	case SCI_VERSION_0_LATE:
		return 0x02;
	default:
		return 0x00;
	}
}

MidiPlayer *MidiPlayer_Fb01_create(SciVersion version) {
	return new MidiPlayer_Fb01(version);
}

} // End of namespace Sci