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|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "sci/sci.h"
#include "sci/resource.h"
#include "sci/sound/drivers/mididriver.h"
#include "common/file.h"
#include "common/system.h"
#include "common/textconsole.h"
namespace Sci {
static byte volumeTable[64] = {
0x00, 0x10, 0x14, 0x18, 0x1f, 0x26, 0x2a, 0x2e,
0x2f, 0x32, 0x33, 0x33, 0x34, 0x35, 0x35, 0x36,
0x36, 0x37, 0x37, 0x38, 0x38, 0x38, 0x39, 0x39,
0x39, 0x3a, 0x3a, 0x3a, 0x3a, 0x3a, 0x3b, 0x3b,
0x3b, 0x3b, 0x3b, 0x3c, 0x3c, 0x3c, 0x3c, 0x3c,
0x3d, 0x3d, 0x3d, 0x3d, 0x3d, 0x3e, 0x3e, 0x3e,
0x3e, 0x3e, 0x3e, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f,
0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f
};
class MidiPlayer_Fb01 : public MidiPlayer {
public:
enum {
kVoices = 8,
kMaxSysExSize = 264
};
MidiPlayer_Fb01(SciVersion version);
virtual ~MidiPlayer_Fb01();
int open(ResourceManager *resMan);
void close();
void send(uint32 b);
void sysEx(const byte *msg, uint16 length);
bool hasRhythmChannel() const { return false; }
byte getPlayId() const;
int getPolyphony() const { return kVoices; } // 9 in SCI1?
void setVolume(byte volume);
int getVolume();
void playSwitch(bool play);
private:
void noteOn(int channel, int note, int velocity);
void noteOff(int channel, int note);
void setPatch(int channel, int patch);
void controlChange(int channel, int control, int value);
void setVoiceParam(byte voice, byte param, byte value);
void setSystemParam(byte sysChan, byte param, byte value);
void sendVoiceData(byte instrument, const byte *data);
void sendBanks(const byte *data, int size);
void storeVoiceData(byte instrument, byte bank, byte index);
void initVoices();
void voiceOn(int voice, int note, int velocity);
void voiceOff(int voice);
int findVoice(int channel);
void voiceMapping(int channel, int voices);
void assignVoices(int channel, int voices);
void releaseVoices(int channel, int voices);
void donateVoices();
void sendToChannel(byte channel, byte command, byte op1, byte op2);
struct Channel {
uint8 patch; // Patch setting
uint8 volume; // Channel volume (0-63)
uint8 pan; // Pan setting (0-127, 64 is center)
uint8 holdPedal; // Hold pedal setting (0 to 63 is off, 127 to 64 is on)
uint8 extraVoices; // The number of additional voices this channel optimally needs
uint16 pitchWheel; // Pitch wheel setting (0-16383, 8192 is center)
uint8 lastVoice; // Last voice used for this MIDI channel
bool enableVelocity; // Enable velocity control (SCI0)
Channel() : patch(0), volume(127), pan(64), holdPedal(0), extraVoices(0),
pitchWheel(8192), lastVoice(0), enableVelocity(false) { }
};
struct Voice {
int8 channel; // MIDI channel that this voice is assigned to or -1
int8 note; // Currently playing MIDI note or -1
int bank; // Current bank setting or -1
int patch; // Currently playing patch or -1
uint8 velocity; // Note velocity
bool isSustained; // Flag indicating a note that is being sustained by the hold pedal
uint16 age; // Age of the current note
Voice() : channel(-1), note(-1), bank(-1), patch(-1), velocity(0), isSustained(false), age(0) { }
};
bool _playSwitch;
int _masterVolume;
Channel _channels[16];
Voice _voices[kVoices];
Common::TimerManager::TimerProc _timerProc;
void *_timerParam;
static void midiTimerCallback(void *p);
void setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc);
byte _sysExBuf[kMaxSysExSize];
};
MidiPlayer_Fb01::MidiPlayer_Fb01(SciVersion version) : MidiPlayer(version), _playSwitch(true), _masterVolume(15), _timerParam(NULL), _timerProc(NULL) {
MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI);
_driver = MidiDriver::createMidi(dev);
_sysExBuf[0] = 0x43;
_sysExBuf[1] = 0x75;
}
MidiPlayer_Fb01::~MidiPlayer_Fb01() {
delete _driver;
}
void MidiPlayer_Fb01::voiceMapping(int channel, int voices) {
int curVoices = 0;
for (int i = 0; i < kVoices; i++)
if (_voices[i].channel == channel)
curVoices++;
curVoices += _channels[channel].extraVoices;
if (curVoices < voices) {
debug(3, "FB-01: assigning %i additional voices to channel %i", voices - curVoices, channel);
assignVoices(channel, voices - curVoices);
} else if (curVoices > voices) {
debug(3, "FB-01: releasing %i voices from channel %i", curVoices - voices, channel);
releaseVoices(channel, curVoices - voices);
donateVoices();
}
}
void MidiPlayer_Fb01::assignVoices(int channel, int voices) {
assert(voices > 0);
for (int i = 0; i < kVoices; i++) {
if (_voices[i].channel == -1) {
_voices[i].channel = channel;
if (--voices == 0)
break;
}
}
_channels[channel].extraVoices += voices;
setPatch(channel, _channels[channel].patch);
sendToChannel(channel, 0xe0, _channels[channel].pitchWheel & 0x7f, _channels[channel].pitchWheel >> 7);
controlChange(channel, 0x07, _channels[channel].volume);
controlChange(channel, 0x0a, _channels[channel].pan);
controlChange(channel, 0x40, _channels[channel].holdPedal);
}
void MidiPlayer_Fb01::releaseVoices(int channel, int voices) {
if (_channels[channel].extraVoices >= voices) {
_channels[channel].extraVoices -= voices;
return;
}
voices -= _channels[channel].extraVoices;
_channels[channel].extraVoices = 0;
for (int i = 0; i < kVoices; i++) {
if ((_voices[i].channel == channel) && (_voices[i].note == -1)) {
_voices[i].channel = -1;
if (--voices == 0)
return;
}
}
for (int i = 0; i < kVoices; i++) {
if (_voices[i].channel == channel) {
voiceOff(i);
_voices[i].channel = -1;
if (--voices == 0)
return;
}
}
}
void MidiPlayer_Fb01::donateVoices() {
int freeVoices = 0;
for (int i = 0; i < kVoices; i++)
if (_voices[i].channel == -1)
freeVoices++;
if (freeVoices == 0)
return;
for (int i = 0; i < MIDI_CHANNELS; i++) {
if (_channels[i].extraVoices >= freeVoices) {
assignVoices(i, freeVoices);
_channels[i].extraVoices -= freeVoices;
return;
} else if (_channels[i].extraVoices > 0) {
assignVoices(i, _channels[i].extraVoices);
freeVoices -= _channels[i].extraVoices;
_channels[i].extraVoices = 0;
}
}
}
int MidiPlayer_Fb01::findVoice(int channel) {
int voice = -1;
int oldestVoice = -1;
uint32 oldestAge = 0;
// Try to find a voice assigned to this channel that is free (round-robin)
for (int i = 0; i < kVoices; i++) {
int v = (_channels[channel].lastVoice + i + 1) % kVoices;
if (_voices[v].channel == channel) {
if (_voices[v].note == -1) {
voice = v;
break;
}
// We also keep track of the oldest note in case the search fails
// Notes started in the current time slice will not be selected
if (_voices[v].age > oldestAge) {
oldestAge = _voices[v].age;
oldestVoice = v;
}
}
}
if (voice == -1) {
if (oldestVoice >= 0) {
voiceOff(oldestVoice);
voice = oldestVoice;
} else {
return -1;
}
}
_channels[channel].lastVoice = voice;
return voice;
}
void MidiPlayer_Fb01::sendToChannel(byte channel, byte command, byte op1, byte op2) {
for (int i = 0; i < kVoices; i++) {
// Send command to all voices assigned to this channel
if (_voices[i].channel == channel)
_driver->send(command | i, op1, op2);
}
}
void MidiPlayer_Fb01::setPatch(int channel, int patch) {
int bank = 0;
_channels[channel].patch = patch;
if (patch >= 48) {
patch -= 48;
bank = 1;
}
for (int voice = 0; voice < kVoices; voice++) {
if (_voices[voice].channel == channel) {
if (_voices[voice].bank != bank) {
_voices[voice].bank = bank;
setVoiceParam(voice, 4, bank);
}
_driver->send(0xc0 | voice, patch, 0);
}
}
}
void MidiPlayer_Fb01::voiceOn(int voice, int note, int velocity) {
if (_playSwitch) {
_voices[voice].note = note;
_voices[voice].age = 0;
_driver->send(0x90 | voice, note, velocity);
}
}
void MidiPlayer_Fb01::voiceOff(int voice) {
_voices[voice].note = -1;
_driver->send(0xb0 | voice, 0x7b, 0x00);
}
void MidiPlayer_Fb01::noteOff(int channel, int note) {
int voice;
for (voice = 0; voice < kVoices; voice++) {
if ((_voices[voice].channel == channel) && (_voices[voice].note == note)) {
voiceOff(voice);
return;
}
}
}
void MidiPlayer_Fb01::noteOn(int channel, int note, int velocity) {
if (velocity == 0)
return noteOff(channel, note);
if (_version > SCI_VERSION_0_LATE)
velocity = volumeTable[velocity >> 1] << 1;
int voice;
for (voice = 0; voice < kVoices; voice++) {
if ((_voices[voice].channel == channel) && (_voices[voice].note == note)) {
voiceOff(voice);
voiceOn(voice, note, velocity);
return;
}
}
voice = findVoice(channel);
if (voice == -1) {
debug(3, "FB-01: failed to find free voice assigned to channel %i", channel);
return;
}
voiceOn(voice, note, velocity);
}
void MidiPlayer_Fb01::controlChange(int channel, int control, int value) {
switch (control) {
case 0x07: {
_channels[channel].volume = value;
if (_version > SCI_VERSION_0_LATE)
value = volumeTable[value >> 1] << 1;
byte vol = _masterVolume;
if (vol > 0)
vol = CLIP<byte>(vol + 3, 0, 15);
sendToChannel(channel, 0xb0, control, (value * vol / 15) & 0x7f);
break;
}
case 0x0a:
_channels[channel].pan = value;
sendToChannel(channel, 0xb0, control, value);
break;
case 0x40:
_channels[channel].holdPedal = value;
sendToChannel(channel, 0xb0, control, value);
break;
case 0x4b:
// In early SCI0, voice count 15 signifies that the channel should be ignored
// for this song. Assuming that there are no embedded voice count commands in
// the MIDI stream, we should be able to get away with simply setting the voice
// count for this channel to 0.
voiceMapping(channel, (value != 15 ? value : 0));
break;
case 0x7b:
for (int i = 0; i < kVoices; i++)
if ((_voices[i].channel == channel) && (_voices[i].note != -1))
voiceOff(i);
}
}
void MidiPlayer_Fb01::send(uint32 b) {
byte command = b & 0xf0;
byte channel = b & 0xf;
byte op1 = (b >> 8) & 0x7f;
byte op2 = (b >> 16) & 0x7f;
switch (command) {
case 0x80:
noteOff(channel, op1);
break;
case 0x90:
noteOn(channel, op1, op2);
break;
case 0xb0:
controlChange(channel, op1, op2);
break;
case 0xc0:
setPatch(channel, op1);
break;
case 0xe0:
_channels[channel].pitchWheel = (op1 & 0x7f) | ((op2 & 0x7f) << 7);
sendToChannel(channel, command, op1, op2);
break;
default:
warning("FB-01: Ignoring MIDI event %02x %02x %02x", command | channel, op1, op2);
}
}
void MidiPlayer_Fb01::setVolume(byte volume) {
_masterVolume = volume;
for (uint i = 0; i < MIDI_CHANNELS; i++)
controlChange(i, 0x07, _channels[i].volume & 0x7f);
}
int MidiPlayer_Fb01::getVolume() {
return _masterVolume;
}
void MidiPlayer_Fb01::playSwitch(bool play) {
}
void MidiPlayer_Fb01::midiTimerCallback(void *p) {
MidiPlayer_Fb01 *m = (MidiPlayer_Fb01 *)p;
// Increase the age of the notes
for (int i = 0; i < kVoices; i++) {
if (m->_voices[i].note != -1)
m->_voices[i].age++;
}
if (m->_timerProc)
m->_timerProc(m->_timerParam);
}
void MidiPlayer_Fb01::setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc) {
_driver->setTimerCallback(NULL, NULL);
_timerParam = timer_param;
_timerProc = timer_proc;
_driver->setTimerCallback(this, midiTimerCallback);
}
void MidiPlayer_Fb01::sendBanks(const byte *data, int size) {
if (size < 3072)
error("Failed to read FB-01 patch");
// SSCI sends bank dumps containing 48 instruments at once. We cannot do that
// due to the limited maximum SysEx length. Instead we send the instruments
// one by one and store them in the banks.
for (int i = 0; i < 48; i++) {
sendVoiceData(0, data + i * 64);
storeVoiceData(0, 0, i);
}
// Send second bank if available
if ((size >= 6146) && (READ_BE_UINT16(data + 3072) == 0xabcd)) {
for (int i = 0; i < 48; i++) {
sendVoiceData(0, data + 3074 + i * 64);
storeVoiceData(0, 1, i);
}
}
}
int MidiPlayer_Fb01::open(ResourceManager *resMan) {
assert(resMan != NULL);
int retval = _driver->open();
if (retval != 0) {
warning("Failed to open MIDI driver");
return retval;
}
// Set system channel to 0. We send this command over all 16 system channels
for (int i = 0; i < 16; i++)
setSystemParam(i, 0x20, 0);
// Turn off memory protection
setSystemParam(0, 0x21, 0);
Resource *res = resMan->findResource(ResourceId(kResourceTypePatch, 2), 0);
if (res) {
sendBanks(res->data, res->size);
} else {
// Early SCI0 games have the sound bank embedded in the IMF driver.
// Note that these games didn't actually support the FB-01 as a device,
// but the IMF, which is the same device on an ISA card. Check:
// http://wiki.vintage-computer.com/index.php/IBM_Music_feature_card
warning("FB-01 patch file not found, attempting to load sound bank from IMF.DRV");
// Try to load sound bank from IMF.DRV
Common::File f;
if (f.open("IMF.DRV")) {
int size = f.size();
byte *buf = new byte[size];
f.read(buf, size);
// Search for start of sound bank
int offset;
for (offset = 0; offset < size; ++offset) {
if (!strncmp((char *)buf + offset, "SIERRA ", 7))
break;
}
// Skip to voice data
offset += 0x20;
if (offset >= size)
error("Failed to locate start of FB-01 sound bank");
sendBanks(buf + offset, size - offset);
delete[] buf;
} else
error("Failed to open IMF.DRV");
}
// Set up voices to use MIDI channels 0 - 7
for (int i = 0; i < kVoices; i++)
setVoiceParam(i, 1, i);
initVoices();
// Set master volume
setSystemParam(0, 0x24, 0x7f);
return 0;
}
void MidiPlayer_Fb01::close() {
_driver->close();
}
void MidiPlayer_Fb01::setVoiceParam(byte voice, byte param, byte value) {
_sysExBuf[2] = 0x00;
_sysExBuf[3] = 0x18 | voice;
_sysExBuf[4] = param;
_sysExBuf[5] = value;
_driver->sysEx(_sysExBuf, 6);
}
void MidiPlayer_Fb01::setSystemParam(byte sysChan, byte param, byte value) {
_sysExBuf[2] = sysChan;
_sysExBuf[3] = 0x10;
_sysExBuf[4] = param;
_sysExBuf[5] = value;
sysEx(_sysExBuf, 6);
}
void MidiPlayer_Fb01::sendVoiceData(byte instrument, const byte *data) {
_sysExBuf[2] = 0x00;
_sysExBuf[3] = 0x08 | instrument;
_sysExBuf[4] = 0x00;
_sysExBuf[5] = 0x00;
_sysExBuf[6] = 0x01;
_sysExBuf[7] = 0x00;
for (int i = 0; i < 64; i++) {
_sysExBuf[8 + i * 2] = data[i] & 0xf;
_sysExBuf[8 + i * 2 + 1] = data[i] >> 4;
}
byte checksum = 0;
for (int i = 8; i < 136; i++)
checksum += _sysExBuf[i];
_sysExBuf[136] = (-checksum) & 0x7f;
sysEx(_sysExBuf, 137);
}
void MidiPlayer_Fb01::storeVoiceData(byte instrument, byte bank, byte index) {
_sysExBuf[2] = 0x00;
_sysExBuf[3] = 0x28 | instrument;
_sysExBuf[4] = 0x40;
_sysExBuf[5] = (bank > 0 ? 48 : 0) + index;
sysEx(_sysExBuf, 6);
}
void MidiPlayer_Fb01::initVoices() {
int i = 2;
_sysExBuf[i++] = 0x70;
// Set all MIDI channels to 0 voices
for (int j = 0; j < MIDI_CHANNELS; j++) {
_sysExBuf[i++] = 0x70 | j;
_sysExBuf[i++] = 0x00;
_sysExBuf[i++] = 0x00;
}
// Set up the 8 MIDI channels we will be using
for (int j = 0; j < 8; j++) {
// One voice
_sysExBuf[i++] = 0x70 | j;
_sysExBuf[i++] = 0x00;
_sysExBuf[i++] = 0x01;
// Full range of keys
_sysExBuf[i++] = 0x70 | j;
_sysExBuf[i++] = 0x02;
_sysExBuf[i++] = 0x7f;
_sysExBuf[i++] = 0x70 | j;
_sysExBuf[i++] = 0x03;
_sysExBuf[i++] = 0x00;
// Voice bank 0
_sysExBuf[i++] = 0x70 | j;
_sysExBuf[i++] = 0x04;
_sysExBuf[i++] = 0x00;
// Voice 10
_sysExBuf[i++] = 0x70 | j;
_sysExBuf[i++] = 0x05;
_sysExBuf[i++] = 0x0a;
}
sysEx(_sysExBuf, i);
}
void MidiPlayer_Fb01::sysEx(const byte *msg, uint16 length) {
_driver->sysEx(msg, length);
// Wait the time it takes to send the SysEx data
uint32 delay = (length + 2) * 1000 / 3125;
delay += 10;
g_system->delayMillis(delay);
g_system->updateScreen();
}
byte MidiPlayer_Fb01::getPlayId() const {
switch (_version) {
case SCI_VERSION_0_EARLY:
return 0x01;
case SCI_VERSION_0_LATE:
return 0x02;
default:
return 0x00;
}
}
MidiPlayer *MidiPlayer_Fb01_create(SciVersion version) {
return new MidiPlayer_Fb01(version);
}
} // End of namespace Sci
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