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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef SCUMM_DEBUGGER_H
#define SCUMM_DEBUGGER_H
#include "gui/debugger.h"
namespace Scumm {
class ScummEngine;
class ScummDebugger : public GUI::Debugger {
public:
ScummDebugger(ScummEngine *s);
virtual ~ScummDebugger(); // we need this here for __SYMBIAN32__
private:
ScummEngine *_vm;
bool _old_soundsPaused;
// Commands
bool Cmd_Room(int argc, const char **argv);
bool Cmd_LoadGame(int argc, const char **argv);
bool Cmd_SaveGame(int argc, const char **argv);
bool Cmd_Restart(int argc, const char **argv);
bool Cmd_PrintActor(int argc, const char **argv);
bool Cmd_PrintBox(int argc, const char **argv);
bool Cmd_PrintBoxMatrix(int argc, const char **argv);
bool Cmd_PrintObjects(int argc, const char **argv);
bool Cmd_Actor(int argc, const char **argv);
bool Cmd_Camera(int argc, const char **argv);
bool Cmd_Object(int argc, const char **argv);
bool Cmd_Script(int argc, const char **argv);
bool Cmd_PrintScript(int argc, const char **argv);
bool Cmd_ImportRes(int argc, const char **argv);
bool Cmd_PrintDraft(int argc, const char **argv);
bool Cmd_Passcode(int argc, const char **argv);
bool Cmd_Debug(int argc, const char **argv);
bool Cmd_DebugLevel(int argc, const char **argv);
bool Cmd_Show(int argc, const char **argv);
bool Cmd_Hide(int argc, const char **argv);
bool Cmd_IMuse(int argc, const char **argv);
bool Cmd_ResetCursors(int argc, const char **argv);
void printBox(int box);
void drawBox(int box);
};
} // End of namespace Scumm
#endif
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