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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "scumm/he/intern_he.h"
#include "scumm/he/logic_he.h"
#include "scumm/he/moonbase/moonbase.h"
#include "scumm/he/moonbase/ai_main.h"
#ifdef USE_SDL_NET
#include "scumm/he/moonbase/net_main.h"
#include "scumm/he/moonbase/net_defines.h"
#endif
namespace Scumm {
/**
* Logic code for:
* Moonbase Commander
*/
class LogicHEmoonbase : public LogicHE {
public:
LogicHEmoonbase(ScummEngine_v100he *vm) : LogicHE(vm) { _vm1 = vm; }
int versionID();
int32 dispatch(int op, int numArgs, int32 *args);
private:
void op_create_multi_state_wiz(int op, int numArgs, int32 *args);
void op_load_multi_channel_wiz(int op, int numArgs, int32 *args);
void op_wiz_from_multi_channel_wiz(int op, int numArgs, int32 *args);
void op_dos_command(int op, int numArgs, int32 *args);
void op_set_fow_sentinel(int32 *args);
void op_set_fow_information(int op, int numArgs, int32 *args);
int op_set_fow_image(int op, int numArgs, int32 *args);
void op_ai_test_kludge(int op, int numArgs, int32 *args);
int op_ai_master_control_program(int op, int numArgs, int32 *args);
void op_ai_reset(int op, int numArgs, int32 *args);
void op_ai_set_type(int op, int numArgs, int32 *args);
void op_ai_clean_up(int op, int numArgs, int32 *args);
#ifdef USE_SDL_NET
void op_net_remote_start_script(int op, int numArgs, int32 *args);
void op_net_remote_send_array(int op, int numArgs, int32 *args);
int op_net_remote_start_function(int op, int numArgs, int32 *args);
int op_net_do_init_all(int op, int numArgs, int32 *args);
int op_net_do_init_provider(int op, int numArgs, int32 *args);
int op_net_do_init_session(int op, int numArgs, int32 *args);
int op_net_do_init_user(int op, int numArgs, int32 *args);
int op_net_query_providers(int op, int numArgs, int32 *args);
int op_net_get_provider_name(int op, int numArgs, int32 *args);
int op_net_set_provider(int op, int numArgs, int32 *args);
int op_net_close_provider(int op, int numArgs, int32 *args);
int op_net_start_query_sessions(int op, int numArgs, int32 *args);
int op_net_update_query_sessions(int op, int numArgs, int32 *args);
int op_net_stop_query_sessions(int op, int numArgs, int32 *args);
int op_net_query_sessions(int op, int numArgs, int32 *args);
int op_net_get_session_name(int op, int numArgs, int32 *args);
int op_net_get_session_player_count(int op, int numArgs, int32 *args);
int op_net_destroy_player(int op, int numArgs, int32 *args);
int op_net_get_player_long_name(int op, int numArgs, int32 *args);
int op_net_get_player_short_name(int op, int numArgs, int32 *args);
int op_net_create_session(int op, int numArgs, int32 *args);
int op_net_join_session(int op, int numArgs, int32 *args);
int op_net_end_session(int op, int numArgs, int32 *args);
int op_net_disable_session_player_join(int op, int numArgs, int32 *args);
int op_net_enable_session_player_join(int op, int numArgs, int32 *args);
int op_net_set_ai_player_count(int op, int numArgs, int32 *args);
int op_net_add_user(int op, int numArgs, int32 *args);
int op_net_remove_user(int op, int numArgs, int32 *args);
int op_net_who_sent_this(int op, int numArgs, int32 *args);
int op_net_who_am_i(int op, int numArgs, int32 *args);
int op_net_set_provider_by_name(int op, int numArgs, int32 *args);
void op_net_set_fake_latency(int op, int numArgs, int32 *args);
int op_net_get_host_name(int op, int numArgs, int32 *args);
int op_net_get_ip_from_name(int op, int numArgs, int32 *args);
int op_net_host_tcpip_game(int op, int numArgs, int32 *args);
int op_net_join_tcpip_game(int op, int numArgs, int32 *args);
#endif
private:
ScummEngine_v100he *_vm1;
};
int LogicHEmoonbase::versionID() {
if (_vm->_game.features & GF_DEMO)
return -100;
else if (strcmp(_vm->_game.variant, "1.1") == 0)
return 110;
else
return 100;
}
#define OP_CREATE_MULTI_STATE_WIZ 100
#define OP_LOAD_MULTI_CHANNEL_WIZ 101
#define OP_WIZ_FROM_MULTI_CHANNEL_WIZ 102
#define OP_DOS_COMMAND 103
#define OP_SET_FOW_SENTINEL 104
#define OP_SET_FOW_INFORMATION 105
#define OP_SET_FOW_IMAGE 106
#define OP_AI_TEST_KLUDGE 10000
#define OP_AI_MASTER_CONTROL_PROGRAM 10001
#define OP_AI_RESET 10002
#define OP_AI_SET_TYPE 10003
#define OP_AI_CLEAN_UP 10004
#define OP_NET_REMOTE_START_SCRIPT 1492
#define OP_NET_DO_INIT_ALL 1493
#define OP_NET_DO_INIT_PROVIDER 1494
#define OP_NET_DO_INIT_SESSION 1495
#define OP_NET_DO_INIT_USER 1496
#define OP_NET_QUERY_PROVIDERS 1497
#define OP_NET_GET_PROVIDER_NAME 1498
#define OP_NET_SET_PROVIDER 1499
#define OP_NET_CLOSE_PROVIDER 1500
#define OP_NET_QUERY_SESSIONS 1501
#define OP_NET_GET_SESSION_NAME 1502
#define OP_NET_CREATE_SESSION 1503
#define OP_NET_JOIN_SESSION 1504
#define OP_NET_END_SESSION 1505
#define OP_NET_ADD_USER 1506
#define OP_NET_REMOVE_USER 1507
#define OP_NET_WHO_SENT_THIS 1508
#define OP_NET_REMOTE_SEND_ARRAY 1509
#define OP_NET_WHO_AM_I 1510
#define OP_NET_REMOTE_START_FUNCTION 1511
#define OP_NET_GET_PLAYER_LONG_NAME 1512
#define OP_NET_GET_PLAYER_SHORT_NAME 1513
#define OP_NET_SET_PROVIDER_BY_NAME 1516
#define OP_NET_HOST_TCPIP_GAME 1517
#define OP_NET_JOIN_TCPIP_GAME 1518
#define OP_NET_SET_FAKE_LAG 1555
#define OP_NET_SET_FAKE_LATENCY 1555 /* SET_FAKE_LAG is a valid alias for backwards compatibility */
#define OP_NET_GET_HOST_NAME 1556
#define OP_NET_GET_IP_FROM_NAME 1557
#define OP_NET_GET_SESSION_PLAYER_COUNT 1558
#define OP_NET_DISABLE_SESSION_PLAYER_JOIN 1559
#define OP_NET_START_QUERY_SESSIONS 1560
#define OP_NET_UPDATE_QUERY_SESSIONS 1561
#define OP_NET_STOP_QUERY_SESSIONS 1562
#define OP_NET_DESTROY_PLAYER 1563
#define OP_NET_ENABLE_SESSION_PLAYER_JOIN 1564
#define OP_NET_SET_AI_PLAYER_COUNT 1565
int32 LogicHEmoonbase::dispatch(int op, int numArgs, int32 *args) {
switch (op) {
case OP_CREATE_MULTI_STATE_WIZ:
op_create_multi_state_wiz(op, numArgs, args);
break;
case OP_LOAD_MULTI_CHANNEL_WIZ:
op_load_multi_channel_wiz(op, numArgs, args);
break;
case OP_WIZ_FROM_MULTI_CHANNEL_WIZ:
op_wiz_from_multi_channel_wiz(op, numArgs, args);
break;
case OP_DOS_COMMAND:
op_dos_command(op, numArgs, args);
break;
case OP_SET_FOW_SENTINEL:
op_set_fow_sentinel(args);
break;
case OP_SET_FOW_INFORMATION:
op_set_fow_information(op, numArgs, args);
break;
case OP_SET_FOW_IMAGE:
return op_set_fow_image(op, numArgs, args);
case OP_AI_TEST_KLUDGE:
op_ai_test_kludge(op, numArgs, args);
break;
case OP_AI_MASTER_CONTROL_PROGRAM:
return op_ai_master_control_program(op, numArgs, args);
case OP_AI_RESET:
op_ai_reset(op, numArgs, args);
break;
case OP_AI_SET_TYPE:
op_ai_set_type(op, numArgs, args);
break;
case OP_AI_CLEAN_UP:
op_ai_clean_up(op, numArgs, args);
break;
#ifdef USE_SDL_NET
case OP_NET_REMOTE_START_SCRIPT:
op_net_remote_start_script(op, numArgs, args);
break;
case OP_NET_REMOTE_SEND_ARRAY:
op_net_remote_send_array(op, numArgs, args);
break;
case OP_NET_REMOTE_START_FUNCTION:
return op_net_remote_start_function(op, numArgs, args);
case OP_NET_DO_INIT_ALL:
return op_net_do_init_all(op, numArgs, args);
case OP_NET_DO_INIT_PROVIDER:
return op_net_do_init_provider(op, numArgs, args);
case OP_NET_DO_INIT_SESSION:
return op_net_do_init_session(op, numArgs, args);
case OP_NET_DO_INIT_USER:
return op_net_do_init_user(op, numArgs, args);
case OP_NET_QUERY_PROVIDERS:
return op_net_query_providers(op, numArgs, args);
case OP_NET_GET_PROVIDER_NAME:
return op_net_get_provider_name(op, numArgs, args);
case OP_NET_SET_PROVIDER:
return op_net_set_provider(op, numArgs, args);
case OP_NET_CLOSE_PROVIDER:
return op_net_close_provider(op, numArgs, args);
case OP_NET_START_QUERY_SESSIONS:
return op_net_start_query_sessions(op, numArgs, args);
case OP_NET_UPDATE_QUERY_SESSIONS:
return op_net_update_query_sessions(op, numArgs, args);
case OP_NET_STOP_QUERY_SESSIONS:
return op_net_stop_query_sessions(op, numArgs, args);
case OP_NET_QUERY_SESSIONS:
return op_net_query_sessions(op, numArgs, args);
case OP_NET_GET_SESSION_NAME:
return op_net_get_session_name(op, numArgs, args);
case OP_NET_GET_SESSION_PLAYER_COUNT:
return op_net_get_session_player_count(op, numArgs, args);
case OP_NET_DESTROY_PLAYER:
return op_net_destroy_player(op, numArgs, args);
#if 1 // 12/2/99 BPT
case OP_NET_GET_PLAYER_LONG_NAME:
return op_net_get_player_long_name(op, numArgs, args);
case OP_NET_GET_PLAYER_SHORT_NAME:
return op_net_get_player_short_name(op, numArgs, args);
#endif
case OP_NET_CREATE_SESSION:
return op_net_create_session(op, numArgs, args);
case OP_NET_JOIN_SESSION:
return op_net_join_session(op, numArgs, args);
case OP_NET_END_SESSION:
return op_net_end_session(op, numArgs, args);
case OP_NET_DISABLE_SESSION_PLAYER_JOIN:
return op_net_disable_session_player_join(op, numArgs, args);
case OP_NET_ENABLE_SESSION_PLAYER_JOIN:
return op_net_enable_session_player_join(op, numArgs, args);
case OP_NET_SET_AI_PLAYER_COUNT:
return op_net_set_ai_player_count(op, numArgs, args);
case OP_NET_ADD_USER:
return op_net_add_user(op, numArgs, args);
case OP_NET_REMOVE_USER:
return op_net_remove_user(op, numArgs, args);
case OP_NET_WHO_SENT_THIS:
return op_net_who_sent_this(op, numArgs, args);
case OP_NET_WHO_AM_I:
return op_net_who_am_i(op, numArgs, args);
case OP_NET_SET_PROVIDER_BY_NAME:
return op_net_set_provider_by_name(op, numArgs, args);
case OP_NET_SET_FAKE_LATENCY: // SET_FAKE_LAG is a valid alias for backwards compatibility
op_net_set_fake_latency(op, numArgs, args);
break;
case OP_NET_GET_HOST_NAME:
return op_net_get_host_name(op, numArgs, args);
case OP_NET_GET_IP_FROM_NAME:
return op_net_get_ip_from_name(op, numArgs, args);
case OP_NET_HOST_TCPIP_GAME:
return op_net_host_tcpip_game(op, numArgs, args);
case OP_NET_JOIN_TCPIP_GAME:
return op_net_join_tcpip_game(op, numArgs, args);
#endif
default:
LogicHE::dispatch(op, numArgs, args);
}
return 0;
}
void LogicHEmoonbase::op_create_multi_state_wiz(int op, int numArgs, int32 *args) {
warning("STUB: op_create_multi_state_wiz()");
LogicHE::dispatch(op, numArgs, args);
}
void LogicHEmoonbase::op_load_multi_channel_wiz(int op, int numArgs, int32 *args) {
warning("STUB: op_load_multi_channel_wiz()");
LogicHE::dispatch(op, numArgs, args);
}
void LogicHEmoonbase::op_wiz_from_multi_channel_wiz(int op, int numArgs, int32 *args) {
warning("STUB: op_wiz_from_multi_channel_wiz()");
LogicHE::dispatch(op, numArgs, args);
}
void LogicHEmoonbase::op_dos_command(int op, int numArgs, int32 *args) {
warning("STUB: op_dos_command()");
LogicHE::dispatch(op, numArgs, args);
}
void LogicHEmoonbase::op_set_fow_sentinel(int32 *args) {
debug(2, "op_set_fow_sentinel(%d, %d, %d)", args[0], args[1], args[2]);
_vm1->_moonbase->_fowSentinelImage = args[0];
_vm1->_moonbase->_fowSentinelState = args[1];
_vm1->_moonbase->_fowSentinelConditionBits = args[2];
}
void LogicHEmoonbase::op_set_fow_information(int op, int numArgs, int32 *args) {
Common::String str;
str = Common::String::format("op_set_fow_information(%d", args[0]);
for (int i = 1; i < numArgs; i++) {
str += Common::String::format(", %d", args[i]);
}
str += ")";
debug(2, "%s", str.c_str());
_vm1->_moonbase->setFOWInfo(
args[0], // array
args[1], // array down dimension
args[2], // array across dimension
args[3], // logical view X coordinate
args[4], // logical view Y coordinate
args[5], // screen draw clip rect x1
args[6], // screen draw clip rect y1
args[7], // screen draw clip rect x2
args[8], // screen draw clip rect y2
args[9], // techinque
args[10] // frame
);
}
int LogicHEmoonbase::op_set_fow_image(int op, int numArgs, int32 *args) {
debug(2, "op_set_fow_image(%d)", args[0]);
return _vm1->_moonbase->setFOWImage(args[0]) ? 1 : 0;
}
void LogicHEmoonbase::op_ai_test_kludge(int op, int numArgs, int32 *args) {
warning("STUB: op_ai_test_kludge()");
LogicHE::dispatch(op, numArgs, args);
}
int LogicHEmoonbase::op_ai_master_control_program(int op, int numArgs, int32 *args) {
warning("op_ai_master_control_program()");
return _vm1->_moonbase->_ai->masterControlProgram(numArgs, args);
}
void LogicHEmoonbase::op_ai_reset(int op, int numArgs, int32 *args) {
warning("op_ai_reset())");
_vm1->_moonbase->_ai->resetAI();
}
void LogicHEmoonbase::op_ai_set_type(int op, int numArgs, int32 *args) {
warning("op_ai_set_type()");
_vm1->_moonbase->_ai->setAIType(numArgs, args);
}
void LogicHEmoonbase::op_ai_clean_up(int op, int numArgs, int32 *args) {
warning("op_ai_clean_up()");
_vm1->_moonbase->_ai->cleanUpAI();
}
#ifdef USE_SDL_NET
void LogicHEmoonbase::op_net_remote_start_script(int op, int numArgs, int32 *args) {
_vm1->_moonbase->_net->remoteStartScript(args[0], args[1], args[2], numArgs - 3, &args[3]);
}
void LogicHEmoonbase::op_net_remote_send_array(int op, int numArgs, int32 *args) {
_vm1->_moonbase->_net->remoteSendArray(args[0], args[1], args[2], args[3]);
}
int LogicHEmoonbase::op_net_remote_start_function(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->remoteStartScriptFunction(args[0], args[1], args[2], args[3], numArgs - 4, &args[4]);
}
int LogicHEmoonbase::op_net_do_init_all(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->initAll();
}
int LogicHEmoonbase::op_net_do_init_provider(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->initProvider();
}
int LogicHEmoonbase::op_net_do_init_session(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->initSession();
}
int LogicHEmoonbase::op_net_do_init_user(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->initUser();
}
int LogicHEmoonbase::op_net_query_providers(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->queryProviders();
}
int LogicHEmoonbase::op_net_get_provider_name(int op, int numArgs, int32 *args) {
char name[MAX_PROVIDER_NAME];
_vm1->_moonbase->_net->getProviderName(args[0] - 1, name, sizeof(name));
return _vm1->setupStringArrayFromString(name);
}
int LogicHEmoonbase::op_net_set_provider(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->setProvider(args[0] - 1);
}
int LogicHEmoonbase::op_net_close_provider(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->closeProvider();
}
int LogicHEmoonbase::op_net_start_query_sessions(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->startQuerySessions();
}
int LogicHEmoonbase::op_net_update_query_sessions(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->updateQuerySessions();
}
int LogicHEmoonbase::op_net_stop_query_sessions(int op, int numArgs, int32 *args) {
_vm1->_moonbase->_net->stopQuerySessions();
return 1;
}
int LogicHEmoonbase::op_net_query_sessions(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->querySessions();
}
int LogicHEmoonbase::op_net_get_session_name(int op, int numArgs, int32 *args) {
char name[MAX_PROVIDER_NAME];
_vm1->_moonbase->_net->getSessionName(args[0] - 1, name, sizeof(name));
return _vm1->setupStringArrayFromString(name);
}
int LogicHEmoonbase::op_net_get_session_player_count(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->getSessionPlayerCount(args[0] - 1);
}
int LogicHEmoonbase::op_net_destroy_player(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->destroyPlayer(args[0]);
}
int LogicHEmoonbase::op_net_get_player_long_name(int op, int numArgs, int32 *args) {
return _vm1->setupStringArrayFromString("long name"); // TODO: gdefMultiPlay.playername1
}
int LogicHEmoonbase::op_net_get_player_short_name(int op, int numArgs, int32 *args) {
return _vm1->setupStringArrayFromString("short"); // TODO: gdefMultiPlay.playername2
}
int LogicHEmoonbase::op_net_create_session(int op, int numArgs, int32 *args) {
char name[MAX_SESSION_NAME];
_vm1->getStringFromArray(args[0], name, sizeof(name));
return _vm1->_moonbase->_net->createSession(name);
}
int LogicHEmoonbase::op_net_join_session(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->joinSession(args[0] - 1);
}
int LogicHEmoonbase::op_net_end_session(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->endSession();
}
int LogicHEmoonbase::op_net_disable_session_player_join(int op, int numArgs, int32 *args) {
_vm1->_moonbase->_net->disableSessionJoining();
return 1;
}
int LogicHEmoonbase::op_net_enable_session_player_join(int op, int numArgs, int32 *args) {
_vm1->_moonbase->_net->enableSessionJoining();
return 1;
}
int LogicHEmoonbase::op_net_set_ai_player_count(int op, int numArgs, int32 *args) {
_vm1->_moonbase->_net->setBotsCount(args[0]);
return 1;
}
int LogicHEmoonbase::op_net_add_user(int op, int numArgs, int32 *args) {
char userName[MAX_PLAYER_NAME];
_vm1->getStringFromArray(args[0], userName, sizeof(userName));
return _vm1->_moonbase->_net->addUser(userName, userName);
}
int LogicHEmoonbase::op_net_remove_user(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->removeUser();
}
int LogicHEmoonbase::op_net_who_sent_this(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->whoSentThis();
}
int LogicHEmoonbase::op_net_who_am_i(int op, int numArgs, int32 *args) {
return _vm1->_moonbase->_net->whoAmI();
}
int LogicHEmoonbase::op_net_set_provider_by_name(int op, int numArgs, int32 *args) {
// Parameter 1 is the provider name and
// Parameter 2 is the (optional) tcp/ip address
return _vm1->_moonbase->_net->setProviderByName(args[0], args[1]);
}
void LogicHEmoonbase::op_net_set_fake_latency(int op, int numArgs, int32 *args) {
_vm1->_moonbase->_net->setFakeLatency(args[0]);
}
int LogicHEmoonbase::op_net_get_host_name(int op, int numArgs, int32 *args) {
char name[MAX_HOSTNAME_SIZE];
if (_vm1->_moonbase->_net->getHostName(name, MAX_HOSTNAME_SIZE)) {
return _vm1->setupStringArrayFromString(name);
}
return 0;
}
int LogicHEmoonbase::op_net_get_ip_from_name(int op, int numArgs, int32 *args) {
char name[MAX_HOSTNAME_SIZE];
_vm1->getStringFromArray(args[0], name, sizeof(name));
char ip[MAX_IP_SIZE];
if (_vm1->_moonbase->_net->getIPfromName(ip, MAX_IP_SIZE, name)) {
return _vm1->setupStringArrayFromString(ip);
}
return 0;
}
int LogicHEmoonbase::op_net_host_tcpip_game(int op, int numArgs, int32 *args) {
char sessionName[MAX_SESSION_NAME];
char userName[MAX_PLAYER_NAME];
_vm1->getStringFromArray(args[0], sessionName, sizeof(sessionName));
_vm1->getStringFromArray(args[1], userName, sizeof(userName));
return _vm1->_moonbase->_net->hostGame(sessionName, userName);
}
int LogicHEmoonbase::op_net_join_tcpip_game(int op, int numArgs, int32 *args) {
char ip[MAX_IP_SIZE];
char userName[MAX_PLAYER_NAME];
_vm1->getStringFromArray(args[0], ip, sizeof(ip));
_vm1->getStringFromArray(args[1], userName, sizeof(userName));
return _vm1->_moonbase->_net->joinGame(ip, userName);
}
#endif
LogicHE *makeLogicHEmoonbase(ScummEngine_v100he *vm) {
return new LogicHEmoonbase(vm);
}
} // End of namespace Scumm
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