aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm/he/logic_he.cpp
blob: 5f3bdd70183fa15cc5227424ab7cbd35e7c10146 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */



#include "scumm/he/intern_he.h"
#include "scumm/he/logic_he.h"

namespace Scumm {

LogicHE::LogicHE(ScummEngine_v90he *vm) : _vm(vm) {
}

LogicHE::~LogicHE() {
}

LogicHErace::LogicHErace(ScummEngine_v90he *vm) : LogicHE(vm) {
	// Originally it used 0x930 and stored both floats and doubles inside
	_userData = (float *)calloc(550, sizeof(float));
	_userDataD = (double *)calloc(30, sizeof(double));

	// FIXME: of the 550 entries in _userData, only 516 till 532 are used
	// FIXME: similarly, in _userDataD only 9 till 17 are used for computations
	//       (some of the other entries are also set, but never read, hence useless).
}

LogicHErace::~LogicHErace() {
	free(_userData);
	free(_userDataD);
}

void LogicHE::writeScummVar(int var, int32 value) {
	_vm->writeVar(var, value);
}

static int32 scumm_round(double arg) {
	return (int32)(arg + 0.5);
}

int LogicHE::versionID() {
	return 1;
}

int LogicHE::getFromArray(int arg0, int idx2, int idx1) {
	_vm->VAR(_vm->VAR_U32_ARRAY_UNK) = arg0;
	return _vm->readArray(116, idx2, idx1);
}

void LogicHE::putInArray(int arg0, int idx2, int idx1, int val) {
	_vm->VAR(_vm->VAR_U32_ARRAY_UNK) = arg0;
	_vm->writeArray(116, idx2, idx1, val);
}

int32 LogicHE::dispatch(int op, int numArgs, int32 *args) {
#if 1
	char tmp[32], str[256];

	if (numArgs > 0)
		snprintf(tmp, 32, "%d", args[0]);
	else
		*tmp = 0;

	snprintf(str, 256, "LogicHE::dispatch(%d, %d, [%s", op, numArgs, tmp);

	for (int i = 1; i < numArgs; i++) {
		snprintf(tmp, 32, ", %d", args[i]);
		strncat(str, tmp, sizeof(str) - strlen(str) - 1);
	}
	strncat(str, "])", sizeof(str) - strlen(str) - 1);

	debug(0, "%s", str);
#else
	// Used for parallel trace utility
	for (int i = 0; i < numArgs; i++)
		debug(0, "args[%d] = %d;", i, args[i]);

	debug(0, "dispatch(%d, %d, args);", op, numArgs);

#endif

	return 1;
}

/***********************
 * Putt-Putt Joins the Race
 *
 */

int LogicHErace::versionID() {
	return 1;
}

int32 LogicHErace::dispatch(int op, int numArgs, int32 *args) {
	int32 res;

	switch (op) {
	case 1003:
		res = op_1003(args);
		break;

	case 1004:
		res = op_1004(args);
		break;

	case 1100:
		res = op_1100(args);
		break;

	case 1101:
		res = op_1101(args);
		break;

	case 1102:
		res = op_1102(args);
		break;

	case 1103:
		res = op_1103(args);
		break;

	case 1110:
		res = op_1110();
		break;

	case 1120:
		res = op_1120(args);
		break;

	case 1130:
		res = op_1130(args);
		break;

	case 1140:
		res = op_1140(args);
		break;

	default:
		res = 0;
		break;

	}

	return res;
}

#define RAD2DEG (180 / PI)
#define DEG2RAD (PI / 180)

int32 LogicHErace::op_1003(int32 *args) {
	int value = args[2] ? args[2] : 1;

	writeScummVar(108, (int32)(atan2((double)args[0], (double)args[1]) * RAD2DEG * value));

	return 1;
}

int32 LogicHErace::op_1004(int32 *args) {
	int value = args[1] ? args[1] : 1;

	writeScummVar(108, (int32)(sqrt((float)args[0]) * value));

	return 1;
}

int32 LogicHErace::op_1100(int32 *args) {
	// _userData 516,517,518 describe a 3D translation?
	_userData[516] = (float)args[0] / args[10];
	_userData[517] = (float)args[1] / args[10];
	_userData[518] = (float)args[2] / args[10];

	// _userData 519,520,521 describe rotation angles around the x,y,z axes?
	_userData[519] = (float)args[3] / args[10];
	_userData[520] = (float)args[4] / args[10];
	_userData[521] = (float)args[5] / args[10];

	op_sub1(_userData[520]);
	op_sub2(_userData[521]);

	// _userData[532] seems to be some kind of global scale factor
	_userData[532] = (float)args[10];

	_userData[524] = (float)args[8];	// not used
	_userData[525] = (float)args[9];	// not used
	_userData[522] = (float)args[6] / args[10];	// not used
	_userData[523] = (float)args[7] / args[10];	// only used to compute 528 and 529

	// The following two are some kind of scale factors
	_userData[526] = (float)args[6] / args[8] / args[10];
	_userData[527] = (float)args[7] / args[9] / args[10];

	// Set var 108 and 109 -- the value set here corresponds to the values
	// set by op_1110!
	writeScummVar(108, (int32)((float)args[6] / args[8] * args[10]));
	writeScummVar(109, (int32)((float)args[7] / args[9] * args[10]));

	_userData[528] = (float)(_userData[519] - _userData[523] * 0.5);
	_userData[529] = (float)(_userData[519] + _userData[523] * 0.5);

	writeScummVar(110, (int32)(_userData[528] * args[10]));
	writeScummVar(111, (int32)(_userData[529] * args[10]));

	// 530 and 531 are only used to set vars 112 and 113, so no need
	// to store them permanently
	_userData[530] = (float)(_userData[517] / tan(_userData[529] * DEG2RAD));
	_userData[531] = (float)(_userData[517] / tan(_userData[528] * DEG2RAD));

	writeScummVar(112, (int32)(_userData[530] * args[10]));
	writeScummVar(113, (int32)(_userData[531] * args[10]));

	return 1;
}

int32 LogicHErace::op_1101(int32 *args) {
	// Update rotation params?
	int32 retval;
	float temp;

    temp = args[0] / _userData[532];
	if (_userData[519] != temp) {
		_userData[519] = temp;
		op_sub3(temp);
		retval = 1;
	} else {
		retval = (int32)temp;
	}

	temp = args[1] / _userData[532];
	if (_userData[520] != temp) {
		_userData[520] = temp;
		op_sub1(temp);
		retval = 1;
	}

	temp = args[2] / _userData[532];
	if (_userData[521] != temp) {
		_userData[521] = temp;
		op_sub2(temp);
		retval = 1;
	}

	return retval;
}

int32 LogicHErace::op_1102(int32 *args) {
	// Update translation params?
	int32 retval;
	float temp;

	temp = args[0] / _userData[532];
	if (_userData[516] != temp) {
		_userData[516] = temp;
		retval = 1;
	} else {
		retval = (int32)_userData[532];
	}

	temp = args[1] / _userData[532];
	if (_userData[517] != temp) {
		_userData[517] = temp;
		retval = 1;
	}

	temp = args[2] / _userData[532];
	if (_userData[518] != temp) {
		_userData[518] = temp;
		retval = 1;
	}

	return retval;
}

int32 LogicHErace::op_1103(int32 *args) {
	double angle = args[0] / args[1] * DEG2RAD;

	writeScummVar(108, (int32)(sin(angle) * args[2]));
	writeScummVar(109, (int32)(cos(angle) * args[2]));

	return 1;
}

int32 LogicHErace::op_1110() {
	writeScummVar(108, (int32)(_userData[526] * _userData[532] * _userData[532]));
	writeScummVar(109, (int32)(_userData[527] * _userData[532] * _userData[532]));
	writeScummVar(110, (int32)(_userData[532]));

	return 1;
}

int32 LogicHErace::op_1120(int32 *args) {
	double a0, a1, a2;
	double b0, b1, b2;
	double res1, res2;

	a0 = args[0] / _userData[532] - _userData[516];
	a1 = args[1] / _userData[532] - _userData[517];
	a2 = args[2] / _userData[532] - _userData[518];

	// Perform matrix multiplication (multiplying by a rotation matrix)
	b2 = a2 * _userDataD[17] + a1 * _userDataD[14] + a0 * _userDataD[11];
	b1 = a2 * _userDataD[16] + a1 * _userDataD[13] + a0 * _userDataD[10];
	b0 = a2 * _userDataD[15] + a1 * _userDataD[12] + a0 * _userDataD[9];

	res1 = (atan2(b0, b2) * RAD2DEG) / _userData[526];
	res2 = (atan2(b1, b2) * RAD2DEG - _userData[528]) / _userData[527];

	writeScummVar(108, (int32)res1);
	writeScummVar(109, (int32)res2);

	return 1;
}

int32 LogicHErace::op_1130(int32 *args) {
	double cs = cos(args[0] / _userData[532] * DEG2RAD);
	double sn = sin(args[0] / _userData[532] * DEG2RAD);

	writeScummVar(108, (int32)(cs * args[1] + sn * args[2]));
	writeScummVar(109, (int32)(cs * args[2] - sn * args[1]));

	return 1;
}

int32 LogicHErace::op_1140(int32 *args) {
	// This functions seems to perform some kind of projection: We project
	// the vector (arg2,arg3) onto the vector (arg0,arg1), but also apply
	// some kind of distortion factor ?!?
	double x = args[2], y = args[3];

	// We start by normalizing the vector described by arg2 and arg3.
	// So compute its length and divide the x and y coordinates
	const double sq = sqrt(x*x + y*y);
	x /= sq;
	y /= sq;

	// Compute the scalar product of the vectors (arg0,arg1) and (x,y)
	const double scalarProduct = x * args[0] + y * args[1];

	// Finally compute the projection of (arg2,arg3) onto (arg0,arg1)
	double projX = args[0] - 2 * scalarProduct * args[2];
	double projY = args[1] - 2 * scalarProduct * args[3];

	projX = projX * 20.0 / 23.0;	// FIXME: Why is this here?

	writeScummVar(108, (int32)projX);

	if (args[3] >= 0)	// FIXME: Why is this here?
		projY = projY * 5.0 / 6.0;

	writeScummVar(109, (int32)projY);

	return 1;
}

void LogicHErace::op_sub1(float arg) {
	// Setup a rotation matrix
	_userDataD[10] = _userDataD[12] = _userDataD[14] = _userDataD[16] = 0;
	_userDataD[13] = 1;

	_userDataD[9] = cos(arg * DEG2RAD);
	_userDataD[15] = sin(arg * DEG2RAD);
	_userDataD[11] = -_userDataD[15];
	_userDataD[17] = _userDataD[9];
}

void LogicHErace::op_sub2(float arg) {
	// Setup a rotation matrix -- but it is NEVER USED!
	_userDataD[20] = _userDataD[21] = _userDataD[24] = _userDataD[25] = 0;
	_userDataD[26] = 1;

	_userDataD[19] = sin(arg * DEG2RAD);
	_userDataD[18] = cos(arg * DEG2RAD);
	_userDataD[21] = -_userDataD[19];
	_userDataD[22] = _userDataD[18];
}

void LogicHErace::op_sub3(float arg) {
	// Setup a rotation matrix -- but it is NEVER USED!
	_userDataD[1] = _userDataD[2] = _userDataD[3] = _userDataD[6] = 0;
	_userDataD[0] = 1;

	_userDataD[4] = cos(arg * DEG2RAD);
	_userDataD[5] = sin(arg * DEG2RAD);
	_userDataD[7] = -_userDataD[5];
	_userDataD[8] = _userDataD[4];
}

/***********************
 * Freddi Fish's One-Stop Fun Shop
 * Pajama Sam's One-Stop Fun Shop
 * Putt-Putt's One-Stop Fun Shop
 *
 */

int LogicHEfunshop::versionID() {
	return 1;
}

int32 LogicHEfunshop::dispatch(int op, int numArgs, int32 *args) {
	switch (op) {
	case 1004:
		op_1004(args);
		break;

	case 1005:
		op_1005(args);
		break;

	default:
		break;
	}

	return 0;
}

void LogicHEfunshop::op_1004(int32 *args) {
	double data[8], at, sq;
	int32 x, y;
	int i=0;

	for (i = 0; i <= 6; i += 2) {
		data[i] = getFromArray(args[0], 0, 519 + i);
		data[i + 1] = getFromArray(args[0], 0, 519 + i + 1);
	}
	int s = checkShape((int32)data[0], (int32)data[1], (int32)data[4], (int32)data[5],
		(int32)data[2], (int32)data[3], (int32)data[6], (int32)data[7], &x, &y);

	if (s != 1) {
		error("LogicHEfunshop::op_1004: Your shape has defied the laws of physics");
		return;
	}

	for (i = 0; i <= 6; i += 2) {
		data[i] -= (double)x;
		data[i + 1] -= (double)y;
	}

	double a1 = (double)args[1] * DEG2RAD;

	for (i = 0; i <= 6; i += 2) {
		at = atan2(data[i + 1], data[i]);
		sq = sqrt(data[i + 1] * data[i + 1] + data[i] * data[i]);

		if (at <= 0)
			at += 2 * PI;

		data[i] = cos(at + a1) * sq;
		data[i + 1] = sin(at + a1) * sq;
	}

	double minx = data[0];
	double miny = data[1];

	for (i = 0; i <= 6; i += 2) {
		if (data[i] < minx)
			minx = data[i];
		if (data[i + 1] < miny)
			miny = data[i + 1];
	}

	for (i = 0; i <= 6; i += 2) {
		data[i] -= minx;
		data[i + 1] -= miny;

		putInArray(args[0], 0, 519 + i, scumm_round(data[i]));
		putInArray(args[0], 0, 519 + i + 1, scumm_round(data[i + 1]));
	}
}

void LogicHEfunshop::op_1005(int32 *args) {
	double data[8];
	double args1, args2;
	int i;
	for (i = 520; i <= 526; i += 2) {
		data[i - 520] = getFromArray(args[0], 0, i - 1);
		data[i - 520 + 1] = getFromArray(args[0], 0, i);
	}

	args1 = (double)args[1] * 0.01 + 1;
	args2 = (double)args[2] * 0.01 + 1;

	for (i = 0; i < 4; i++) {
		data[2 * i] *= args1;
		data[2 * i + 1] *= args2;
	}

	for (i = 520; i <= 526; i += 2) {
		putInArray(args[0], 0, i - 1, scumm_round(data[i - 520]));
		putInArray(args[0], 0, i, scumm_round(data[i - 520 + 1]));
	}
}

int LogicHEfunshop::checkShape(int32 data0, int32 data1, int32 data4, int32 data5, int32 data2, int32 data3, int32 data6, int32 data7, int32 *x, int32 *y) {
	int32 diff5_1, diff0_4, diff7_3, diff2_6;
	int32 diff1, diff2;
	int32 delta, delta2;
	int32 sum1, sum2;

	diff0_4 = data0 - data4;
	diff5_1 = data5 - data1;
	diff1 = data1 * data4 - data0 * data5;
	sum1 = diff0_4 * data3 + diff1 + diff5_1 * data2;
	sum2 = diff0_4 * data7 + diff1 + diff5_1 * data6;

	if (sum1 != 0 && sum2 != 0) {
		sum2 ^= sum1;

		if (sum2 >= 0)
			return 0;
	}

	diff2_6 = data2 - data6;
	diff7_3 = data7 - data3;
	diff2 = data3 * data6 - data2 * data7;
	sum1 = diff2_6 * data1 + diff2 + diff7_3 * data0;
	sum2 = diff2_6 * data5 + diff2 + diff7_3 * data4;

	if (sum1 != 0 && sum2 != 0) {
		sum2 ^= sum1;

		if (sum2 >= 0)
			return 0;
	}

	delta = diff2_6 * diff5_1 - diff0_4 * diff7_3;

	if (delta == 0) {
		return 2;
	}

	if (delta < 0) {
		data7 = -((delta + 1) >> 1);
	} else {
		data7 = delta >> 1;
	}

	delta2 = diff2 * diff0_4 - diff1 * diff2_6;

	if (delta2 < 0) {
		delta2 -= data7;
	} else {
		delta2 += data7;
	}

	*x = delta2 / delta;

	delta2 = diff1 * diff7_3 - diff2 * diff5_1;

	if (delta2 < 0) {
		delta2 -= data7;
	} else {
		delta2 += data7;
	}

	*y = delta2 / delta;

	return 1;
}

/***********************
 * Backyard Football
 * Backyard Football 2002
 * Backyard Football Demo
 *
 */

int LogicHEfootball::versionID() {
	return 1;
}

int32 LogicHEfootball::dispatch(int op, int numArgs, int32 *args) {
	int res = 0;

	switch (op) {
	case 1004:
		res = op_1004(args);
		break;

	case 1006:
		res = op_1006(args);
		break;

	case 1007:
		res = op_1007(args);
		break;

	case 1010:
		res = op_1010(args);
		break;

	case 1022:
		res = op_1022(args);
		break;

	case 1023:
		res = op_1023(args);
		break;

	case 1024:
		res = op_1024(args);
		break;

	case 8221968:
		// Someone had a fun and used his birthday as opcode number
		res = getFromArray(args[0], args[1], args[2]);
		break;

	case 1492: case 1493: case 1494: case 1495: case 1496:
	case 1497: case 1498: case 1499: case 1500: case 1501:
	case 1502: case 1503: case 1504: case 1505: case 1506:
	case 1507: case 1508: case 1509: case 1510: case 1511:
	case 1512: case 1513: case 1514: case 1555:
		// DirectPlay-related
		// 1513: initialize
		// 1555: set fake lag
		break;

	case 2200: case 2201: case 2202: case 2203: case 2204:
	case 2205: case 2206: case 2207: case 2208: case 2209:
	case 2210: case 2211: case 2212: case 2213: case 2214:
	case 2215: case 2216: case 2217: case 2218: case 2219:
	case 2220: case 2221: case 2222: case 2223: case 2224:
	case 2225: case 2226: case 2227: case 2228:
		// Boneyards-related
		break;

	case 3000: case 3001: case 3002: case 3003: case 3004:
		// Internet-related
		// 3000: check for updates
		// 3001: check network status
		// 3002: autoupdate
		// 3003: close connection
		break;

	default:
		LogicHE::dispatch(op, numArgs, args);
		warning("Tell sev how to reproduce it (%d)", op);
	}

	return res;
}

int LogicHEfootball::op_1004(int32 *args) {
	// Identical to LogicHEsoccer::op_1004
	double res, a2, a4, a5;

	a5 = ((double)args[4] - (double)args[1]) / ((double)args[5] - (double)args[2]);
	a4 = ((double)args[3] - (double)args[0]) / ((double)args[5] - (double)args[2]);
	a2 = (double)args[2] - (double)args[0] * a4 - args[1] * a5;

	res = (double)args[6] * a4 + (double)args[7] * a5 + a2;
	writeScummVar(108, (int32)res);

	writeScummVar(109, (int32)a2);
	writeScummVar(110, (int32)a5);
	writeScummVar(111, (int32)a4);

	return 1;
}

int LogicHEfootball::op_1006(int32 *args) {
	// This seems to be more or less the inverse of op_1010
	const double a1 = args[1];
	double res;

	// 2.9411764e-4 = 1/3400
	// 5.3050399e-2 = 1/18.85 = 20/377
	// 1.1764706e-2 = 1/85 = 40/3400
	// 1.2360656e-1 = 377/3050
	res = (1.0 - a1 * 2.9411764e-4 * 5.3050399e-2) * 1.2360656e-1 * args[0] +
		a1 * 1.1764706e-2 + 46;

	// Shortened / optimized version of that formula:
	// res = (377.0 - a1 / 170.0) / 3050.0 * args[0] + a1 / 85.0 + 46;

	writeScummVar(108, (int32)res);

	// 1.2360656e-1 = 377/3050
	// 1.1588235e-1 = 197/1700 = 394/3400
	res = 640.0 - args[2] * 1.2360656e-1 - a1 * 1.1588235e-1 - 26;

	writeScummVar(109, (int32)res);

	return 1;
}

int LogicHEfootball::op_1007(int32 *args) {
	double res, temp;

	temp = (double)args[1] * 0.32;

	if (temp > 304.0)
		res = -args[2] * 0.142;
	else
		res = args[2] * 0.142;

	res += temp;

	writeScummVar(108, (int32)res);

	res = (1000.0 - args[2]) * 0.48;

	writeScummVar(109, (int32)res);

	return 1;
}

int LogicHEfootball::op_1010(int32 *args) {
	// This seems to be more or less the inverse of op_1006
	double a1 = (640.0 - (double)args[1] - 26.0) / 1.1588235e-1;

	// 2.9411764e-4 = 1/3400
	// 5.3050399e-2 = 1/18.85 = 20/377
	// 1.1764706e-2 = 1/85 = 40/3400
	// 1.2360656e-1 = 377/3050
	double a0 = ((double)args[0] - 46 - a1 * 1.1764706e-2) /
		((1.0 - a1 * 2.9411764e-4 * 5.3050399e-2) * 1.2360656e-1);

	writeScummVar(108, (int32)a0);
	writeScummVar(109, (int32)a1);

	return 1;
}

int LogicHEfootball::op_1022(int32 *args) {
	double res;
	double var10 = args[4] - args[1];
	double var8 = args[5] - args[2];
	double var6 = args[3] - args[0];

	res = sqrt(var8 * var8 + var6 * var6 + var10 * var10);

	if (res >= (double)args[6]) {
		var8 = (double)args[6] * var8 / res;
		var10 = (double)args[6] * var10 / res;
		res = (double)args[6] * var6 / res;
	}

	writeScummVar(108, (int32)res);
	writeScummVar(109, (int32)var10);
	writeScummVar(110, (int32)var8);

	return 1;
}

int LogicHEfootball::op_1023(int32 *args) {
	double var10, var18, var20, var28, var30, var30_;
	double argf[7];

	for (int i = 0; i < 7; i++)
		argf[i] = args[i];

	var10 = (argf[3] - argf[1]) / (argf[2] - argf[0]);
	var28 = var10 * var10 + 1;
	var20 = argf[0] * var10;
	var18 = (argf[5] + argf[1] + var20) * argf[4] * var10 * 2 +
		argf[6] * argf[6] * var28 + argf[4] * argf[4] -
		argf[0] * argf[0] * var10 * var10 -
		argf[5] * argf[0] * var10 * 2 -
		argf[5] * argf[1] * 2 -
		argf[1] * argf[1] - argf[5] * argf[5];

	if (var18 >= 0) {
		var18 = sqrt(var18);

		var30_ = argf[4] + argf[5] * var10 + argf[1] * var10 + argf[0] * var10 * var10;
		var30 = (var30_ - var18) / var28;
		var18 = (var30_ + var18) / var28;

		if ((argf[0] - var30 < 0) && (argf[0] - var18 < 0)) {
			var30_ = var30;
			var30 = var18;
			var18 = var30_;
		}
		var28 = var18 * var10 - var20 - argf[1];
		var20 = var30 * var10 - var20 - argf[1];
	} else {
		var18 = 0;
		var20 = 0;
		var28 = 0;
		var30 = 0;
	}

	writeScummVar(108, (int32)var18);
	writeScummVar(109, (int32)var28);
	writeScummVar(110, (int32)var30);
	writeScummVar(111, (int32)var20);

	return 1;
}
int LogicHEfootball::op_1024(int32 *args) {
	writeScummVar(108, 0);
	writeScummVar(109, 0);
	writeScummVar(110, 0);
	writeScummVar(111, 0);

	return 1;
}


/***********************
 * Backyard Soccer
 *
 */

int LogicHEsoccer::versionID() {
	return 1;
}

LogicHEsoccer::LogicHEsoccer(ScummEngine_v90he *vm) : LogicHE(vm) {
	// Originally it used 0x1b0d bytes
	_userDataD = (double *)calloc(1732, sizeof(double));
}

int32 LogicHEsoccer::dispatch(int op, int numArgs, int32 *args) {
	int res = 0;

	switch (op) {
	case 1001:
		res = op_1001(args);
		break;

	case 1002:
		res = op_1002(args);
		break;

	case 1004:
		res = op_1004(args);
		break;

	case 8221968:
		// Someone had a fun and used his birthday as opcode number
		res = getFromArray(args[0], args[1], args[2]);
		break;

	default:
		// original range is 1001 - 1021
		LogicHE::dispatch(op, numArgs, args);
	}

	return res;
}

int LogicHEsoccer::op_1001(int32 *args) {
	return (int)(args[0] * sin((float)args[1]));
}

int LogicHEsoccer::op_1002(int32 *args) {
	return _vm->VAR(2) * args[0];
}

int LogicHEsoccer::op_1003(int32 *args) {
	double data[6], out[3];
	int i;

	for (i = 0; i < 6; i++) {
		data[i] = getFromArray(args[0], 0, i);
	}

	out[0] = data[1] * data[5] - data[4] * data[2];
	out[1] = data[5] * data[0] - data[3] * data[2];
	out[2] = data[4] * data[0] - data[3] * data[1];

	for (i = 0; i < 3; i++) {
		putInArray(args[0], 0, i, scumm_round(out[i]));
	}

	return 1;
}

int LogicHEsoccer::op_1004(int32 *args) {
	// Identical to LogicHEfootball::op_1004
	double res, a2, a4, a5;

	a5 = ((double)args[4] - (double)args[1]) / ((double)args[5] - (double)args[2]);
	a4 = ((double)args[3] - (double)args[0]) / ((double)args[5] - (double)args[2]);
	a2 = (double)args[2] - (double)args[0] * a4 - args[1] * a5;

	res = (double)args[6] * a4 + (double)args[7] * a5 + a2;
	writeScummVar(108, (int32)res);

	writeScummVar(109, (int32)a2);
	writeScummVar(110, (int32)a5);
	writeScummVar(111, (int32)a4);

	return 1;
}

int LogicHEsoccer::op_1006(int32 *args) {
	double a1 = args[1] * 0.01;
	double a2 = args[2] * 0.01;
	double a3 = args[3] * 0.01;
	double var108, var109;

	_userDataD[529] = args[4];

	var108 = atan2(a1, a3) * _userDataD[523] - args[4];
	var109 = _userDataD[526] - _userDataD[528] + (_userDataD[521] - atan2(_userDataD[524] - a2, a3)) * _userDataD[522];

	writeScummVar(108, (int32)var108);
	writeScummVar(109, (int32)var109);

	return 1;
}

int LogicHEsoccer::op_1007(int32 *args) {
	// TODO: Used when the HE logo is shown

	return 1;
}

int LogicHEsoccer::op_1008(int32 *args) {
	// TODO: Used during a match (kicking?)

	return 1;
}

int LogicHEsoccer::op_1012(int32 *args) {
	// TODO: Used after op_1019

	return 1;
}

int LogicHEsoccer::op_1014(int32 *args) {
	// TODO: Used many times during a match

	return 1;
}

int LogicHEsoccer::op_1019(int32 *args) {
	// TODO: Used at the beginning of a match

	return 1;
}

int LogicHEsoccer::op_1021(int32 *args) {
	// TODO: Used during a match (ball movement?)

	return 1;
}

/***********************
 * Moonbase Commander
 *
 */

int LogicHEmoonbase::versionID() {
	if (_vm->_game.features & GF_DEMO)
		return -100;
	else
		return 100;
}

} // End of namespace Scumm