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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SCUMM_HE_MOONBASE_NET_MAIN_H
#define SCUMM_HE_MOONBASE_NET_MAIN_H
namespace Scumm {
class ScummEngine_v100he;
//this is a dummy based on ai_main.h Scumm::AI
class Net {
public:
Net(ScummEngine_v100he *vm);
int hostGame(char *sessionName, char *userName);
int joinGame(char *IP, char *userName);
int addUser(char *shortName, char *longName);
int removeUser();
int whoSentThis();
int whoAmI();
int createSession(char *name);
int joinSession(int sessionIndex);
int endSession();
void disableSessionJoining();
void enableSessionJoining();
void setBotsCount(int botsCount);
int32 setProviderByName(int32 parameter1, int32 parameter2);
void setFakeLatency(int time);
bool destroyPlayer(int32 playerDPID);
int32 startQuerySessions();
int32 updateQuerySessions();
void stopQuerySessions();
int querySessions();
int queryProviders();
int setProvider(int providerIndex);
int closeProvider();
bool initAll();
bool initProvider();
bool initSession();
bool initUser();
void remoteStartScript(int typeOfSend, int sendTypeParam, int priority, int argsCount, int32 *args);
void remoteSendArray(int typeOfSend, int sendTypeParam, int priority, int arrayIndex);
int remoteStartScriptFunction(int typeOfSend, int sendTypeParam, int priority, int defaultReturnValue, int argsCount, int32 *args);
private:
public:
//getters
bool getHostName(char *hostname, int length);
bool getIPfromName(char *ip, int ipLength, char *nameBuffer);
void getSessionName(int sessionNumber, char *buffer, int length);
int getSessionPlayerCount(int sessionNumber);
void getProviderName(int providerIndex, char *buffer, int length);
private:
//mostly getters
public:
//fields
int _latencyTime; // ms
bool _fakeLatency;
ScummEngine_v100he *_vm;
};
} // End of namespace Scumm
#endif
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