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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#if !defined(SCUMM_HE_WIZ_HE_H) && defined(ENABLE_HE)
#define SCUMM_HE_WIZ_HE_H
#include "common/rect.h"
namespace Scumm {
struct WizPolygon {
Common::Point vert[5];
Common::Rect bound;
int id;
int numVerts;
bool flag;
};
struct WizImage {
int resNum;
int x1;
int y1;
int zorder;
int state;
int flags;
int shadow;
int field_390;
int palette;
};
struct WizParameters {
int field_0;
byte filename[260];
Common::Rect box;
int processFlags;
int processMode;
int field_11C;
int field_120;
int field_124;
int field_128;
int field_12C;
int field_130;
int field_134;
int field_138;
int compType;
int fileWriteMode;
int angle;
int scale;
int polygonId1;
int polygonId2;
int resDefImgW;
int resDefImgH;
int sourceImage;
int params1;
int params2;
uint8 remapColor[256];
uint8 remapIndex[256];
int remapNum;
int dstResNum;
uint16 fillColor;
byte string1[4096];
byte string2[4096];
int field_2399;
int field_239D;
int field_23A1;
int field_23A5;
int field_23A9;
int field_23AD;
int field_23B1;
int field_23B5;
int field_23B9;
int field_23BD;
int field_23C1;
int field_23C5;
int field_23C9;
int field_23CD;
Common::Rect box2;
int field_23DE;
int spriteId;
int spriteGroup;
int field_23EA;
WizImage img;
};
enum WizImageFlags {
kWIFHasPalette = 0x1,
kWIFRemapPalette = 0x2,
kWIFPrint = 0x4,
kWIFBlitToFrontVideoBuffer = 0x8,
kWIFMarkBufferDirty = 0x10,
kWIFBlitToMemBuffer = 0x20,
kWIFIsPolygon = 0x40,
kWIFFlipX = 0x400,
kWIFFlipY = 0x800
};
enum WizProcessFlags {
kWPFSetPos = 0x1,
kWPFShadow = 0x4,
kWPFScaled = 0x8,
kWPFRotate = 0x10,
kWPFNewFlags = 0x20,
kWPFRemapPalette = 0x40,
kWPFClipBox = 0x200,
kWPFNewState = 0x400,
kWPFUseFile = 0x800,
kWPFUseDefImgWidth = 0x2000,
kWPFUseDefImgHeight = 0x4000,
kWPFPaletteNum = 0x8000,
kWPFDstResNum = 0x10000,
kWPFFillColor = 0x20000,
kWPFClipBox2 = 0x40000,
kWPFMaskImg = 0x80000,
kWPFParams = 0x100000
};
enum {
kWizXMap = 0,
kWizRMap,
kWizCopy
};
enum DstSurface {
kDstScreen = 0,
kDstMemory = 1,
kDstResource = 2
};
class ScummEngine_v71he;
class Wiz {
public:
enum {
NUM_POLYGONS = 200,
NUM_IMAGES = 255
};
WizImage _images[NUM_IMAGES];
uint16 _imagesNum;
WizPolygon _polygons[NUM_POLYGONS];
Wiz(ScummEngine_v71he *vm);
void clearWizBuffer();
Common::Rect _rectOverride;
bool _rectOverrideEnabled;
void polygonClear();
void polygonLoad(const uint8 *polData);
void polygonStore(int id, bool flag, int vert1x, int vert1y, int vert2x, int vert2y, int vert3x, int vert3y, int vert4x, int vert4y);
void polygonCalcBoundBox(Common::Point *vert, int numVerts, Common::Rect & bound);
void polygonErase(int fromId, int toId);
int polygonHit(int id, int x, int y);
bool polygonDefined(int id);
bool polygonContains(const WizPolygon &pol, int x, int y);
void polygonRotatePoints(Common::Point *pts, int num, int alpha);
void polygonTransform(int resNum, int state, int po_x, int po_y, int angle, int zoom, Common::Point *vert);
void createWizEmptyImage(int resNum, int x1, int y1, int width, int height);
void fillWizRect(const WizParameters *params);
void fillWizLine(const WizParameters *params);
void fillWizPixel(const WizParameters *params);
void fillWizFlood(const WizParameters *params);
void remapWizImagePal(const WizParameters *params);
void getWizImageDim(int resNum, int state, int32 &w, int32 &h);
int getWizImageStates(int resnum);
int isWizPixelNonTransparent(int resnum, int state, int x, int y, int flags);
uint16 getWizPixelColor(int resnum, int state, int x, int y);
int getWizImageData(int resNum, int state, int type);
void flushWizBuffer();
void getWizImageSpot(int resId, int state, int32 &x, int32 &y);
void loadWizCursor(int resId, int palette);
void captureWizImage(int resNum, const Common::Rect& r, bool frontBuffer, int compType);
void displayWizComplexImage(const WizParameters *params);
void displayWizImage(WizImage *pwi);
void processWizImage(const WizParameters *params);
uint8 *drawWizImage(int resNum, int state, int x1, int y1, int zorder, int shadow, int field_390, const Common::Rect *clipBox, int flags, int dstResNum, const uint8 *palPtr);
void drawWizPolygon(int resNum, int state, int id, int flags, int shadow, int dstResNum, int palette);
void drawWizComplexPolygon(int resNum, int state, int po_x, int po_y, int shadow, int angle, int zoom, const Common::Rect *r, int flags, int dstResNum, int palette);
void drawWizPolygonTransform(int resNum, int state, Common::Point *wp, int flags, int shadow, int dstResNum, int palette);
static void copyAuxImage(uint8 *dst1, uint8 *dst2, const uint8 *src, int dstw, int dsth, int srcx, int srcy, int srcw, int srch, uint8 bitdepth);
static void copyWizImageWithMask(uint8 *dst, const uint8 *src, int dstPitch, int dstw, int dsth, int srcx, int srcy, int srcw, int srch, const Common::Rect *rect, int maskT, int maskP);
static void copyWizImage(uint8 *dst, const uint8 *src, int dstPitch, int dstType, int dstw, int dsth, int srcx, int srcy, int srcw, int srch, const Common::Rect *rect, int flags, const uint8 *palPtr, const uint8 *xmapPtr, uint8 bitdepth);
static void copyRawWizImage(uint8 *dst, const uint8 *src, int dstPitch, int dstType, int dstw, int dsth, int srcx, int srcy, int srcw, int srch, const Common::Rect *rect, int flags, const uint8 *palPtr, int transColor, uint8 bitdepth);
static void copy16BitWizImage(uint8 *dst, const uint8 *src, int dstPitch, int dstType, int dstw, int dsth, int srcx, int srcy, int srcw, int srch, const Common::Rect *rect, int flags, const uint8 *xmapPtr);
static void copyRaw16BitWizImage(uint8 *dst, const uint8 *src, int dstPitch, int dstType, int dstw, int dsth, int srcx, int srcy, int srcw, int srch, const Common::Rect *rect, int flags, int transColor);
template<int type> static void decompress16BitWizImage(uint8 *dst, int dstPitch, int dstType, const uint8 *src, const Common::Rect &srcRect, int flags, const uint8 *xmapPtr = NULL);
template<int type> static void decompressWizImage(uint8 *dst, int dstPitch, int dstType, const uint8 *src, const Common::Rect &srcRect, int flags, const uint8 *palPtr, const uint8 *xmapPtr, uint8 bitdepth);
template<int type> static void decompressRawWizImage(uint8 *dst, int dstPitch, int dstType, const uint8 *src, int srcPitch, int w, int h, int transColor, const uint8 *palPtr, uint8 bitdepth);
template<int type> static void write16BitColor(uint8 *dst, const uint8 *src, int dstType, const uint8 *xmapPtr);
template<int type> static void write8BitColor(uint8 *dst, const uint8 *src, int dstType, const uint8 *palPtr, const uint8 *xmapPtr, uint8 bitDepth);
static void writeColor(uint8 *dstPtr, int dstType, uint16 color);
int isWizPixelNonTransparent(const uint8 *data, int x, int y, int w, int h, uint8 bitdepth);
uint16 getWizPixelColor(const uint8 *data, int x, int y, int w, int h, uint8 bitDepth, uint16 color);
uint16 getRawWizPixelColor(const uint8 *data, int x, int y, int w, int h, uint8 bitDepth, uint16 color);
void computeWizHistogram(uint32 *histogram, const uint8 *data, const Common::Rect& rCapt);
void computeRawWizHistogram(uint32 *histogram, const uint8 *data, int srcPitch, const Common::Rect& rCapt);
private:
ScummEngine_v71he *_vm;
};
} // End of namespace Scumm
#endif
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