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|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "engines/scumm/imuse/drivers/amiga.h"
#include "audio/mixer.h"
#include "common/file.h"
#include "common/translation.h"
#include "gui/error.h"
namespace Scumm {
struct Instrument_Amiga {
struct Samples {
uint16 rate;
uint16 baseNote;
int16 noteRangeMin;
int16 noteRangeMax;
int16 sustainLevel;
uint16 type;
uint32 numSamples;
uint32 dr_offset;
uint32 dr_numSamples;
int16 levelFadeDelayAT;
int16 levelFadeDelayRL;
int16 levelFadeTriggerRL;
int16 levelFadeDelayDC;
const int8 *data;
};
Samples samples[8];
int numBlocks;
};
class SoundChannel_Amiga {
public:
SoundChannel_Amiga(IMuseDriver_Amiga *driver, int id, Instrument_Amiga *instruments);
~SoundChannel_Amiga();
static SoundChannel_Amiga *allocate(int prio);
void connect(IMusePart_Amiga *part);
void disconnect();
void noteOn(byte note, byte velocity, byte program, int8 transpose, int16 pitchBend);
void ctrl_volume(uint8 volume);
void ctrl_sustain(bool sustainToggle);
void transposePitchBend(int8 transpose, int16 pitchBend);
void updateLevel();
void updateEnvelope();
uint8 note() const { return _note; }
SoundChannel_Amiga *next() const { return _next; }
private:
void keyOn(const int8 *data1, uint16 data1Size, const int8 *data2, uint16 data2Size, uint16 period);
void keyOff();
void setRepeatData(const int8 *data, uint16 size);
void setVelocity(uint8 velo, int delay);
void setVolume(uint8 volume);
uint16 calculatePeriod(int16 tone, uint8 baseNote, uint16 rate);
void createVolumeTable();
SoundChannel_Amiga *_prev, *_next;
IMusePart_Amiga *_assign;
uint8 _id;
uint8 _note;
int8 _transpose;
bool _sustain;
IMuseDriver_Amiga *_driver;
static uint8 _allocCurPos;
static SoundChannel_Amiga *_channels[4];
enum EnvelopeState {
kReady = 0,
kRelease = 1,
kDecay = 2,
kAttack = 3,
kRestart = 4
};
struct IOUnit {
IOUnit() : program(0), block(0), volume(63), currentLevel(0), fadeTargetLevel(0), fadeLevelDelta(0), fadeLevelMod(0), levelFadeTriggerDC(0), fadeLevelTicks(0),
fadeLevelTicker(0), fadeLevelDuration(0), releaseData(0), releaseDataSize(0), repeatData(0), repeatDataSize(0), envelopeState(kReady) {}
uint8 program;
uint8 block;
uint8 volume;
uint8 currentLevel;
uint8 fadeTargetLevel;
uint8 fadeLevelDelta;
uint16 fadeLevelTicks;
int8 fadeLevelMod;
bool levelFadeTriggerDC;
uint32 fadeLevelTicker;
uint32 fadeLevelDuration;
const int8 *releaseData;
uint16 releaseDataSize;
const int8 *repeatData;
uint16 repeatDataSize;
uint8 envelopeState;
};
IOUnit _ioUnit;
const Instrument_Amiga *_instruments;
static const int8 _muteData[16];
static const uint8 *_volTable;
};
class IMusePart_Amiga : public MidiChannel {
public:
IMusePart_Amiga(IMuseDriver_Amiga *driver, int id);
~IMusePart_Amiga() {}
MidiDriver *device() { return _driver; }
byte getNumber() { return _id; }
bool allocate();
void release();
void send(uint32 b);
void noteOff(byte note);
void noteOn(byte note, byte velocity);
void controlChange(byte control, byte value);
void programChange(byte program);
void pitchBend(int16 bend);
void pitchBendFactor(byte value);
void transpose(int8 value);
void priority(byte value);
void sysEx_customInstrument(uint32 type, const byte *instr) {}
int getPriority() const { return _priority; }
SoundChannel_Amiga *getChannel() const { return _out; }
void setChannel(SoundChannel_Amiga *chan) { _out = chan; }
private:
void controlModulationWheel(byte value);
void controlVolume(byte value);
void controlSustain(byte value);
uint8 _priority;
uint8 _program;
int8 _modulation;
int8 _transpose;
int16 _pitchBend;
uint8 _pitchBendSensitivity;
uint16 _volume;
bool _sustain;
bool _allocated;
const uint8 _id;
SoundChannel_Amiga *_out;
IMuseDriver_Amiga *_driver;
};
SoundChannel_Amiga::SoundChannel_Amiga(IMuseDriver_Amiga *driver, int id, Instrument_Amiga *instruments) : _driver(driver), _id(id), _instruments(instruments),
_assign(0), _next(0), _prev(0), _sustain(false), _note(0) {
assert(id > -1 && id < 4);
_channels[id] = this;
createVolumeTable();
}
SoundChannel_Amiga::~SoundChannel_Amiga() {
_channels[_id] = 0;
// delete volume table only if this is the last remaining SoundChannel_Amiga object
for (int i = 0; i < 4; ++i) {
if (_channels[i])
return;
}
delete[] _volTable;
_volTable = 0;
}
SoundChannel_Amiga *SoundChannel_Amiga::allocate(int prio) {
SoundChannel_Amiga *res = 0;
for (int i = 0; i < 4; i++) {
if (++_allocCurPos == 4)
_allocCurPos = 0;
SoundChannel_Amiga *temp = _channels[_allocCurPos];
if (!temp->_assign)
return temp;
if (temp->_next)
continue;
if (prio >= temp->_assign->getPriority()) {
res = temp;
prio = temp->_assign->getPriority();
}
}
if (res)
res->disconnect();
return res;
}
void SoundChannel_Amiga::connect(IMusePart_Amiga *part) {
if (!part)
return;
_assign = part;
_next = part->getChannel();
_prev = 0;
part->setChannel(this);
if (_next)
_next->_prev = this;
}
void SoundChannel_Amiga::disconnect() {
keyOff();
SoundChannel_Amiga *p = _prev;
SoundChannel_Amiga *n = _next;
if (n)
n->_prev = p;
if (p)
p->_next = n;
else
_assign->setChannel(n);
_assign = 0;
}
void SoundChannel_Amiga::noteOn(byte note, byte volume, byte program, int8 transpose, int16 pitchBend) {
if (program > 128)
program = 128;
if (program != 128 && !_instruments[program].samples[0].data)
program = 128;
_note = note;
_sustain = false;
_ioUnit.block = 0;
_ioUnit.program = program;
const Instrument_Amiga::Samples *s = &_instruments[program].samples[_ioUnit.block];
int16 pnote = note + transpose + (pitchBend >> 7);
if (_instruments[program].numBlocks > 1) {
for (int i = 0; i < _instruments[program].numBlocks; ++i) {
if (pnote >= _instruments[program].samples[i].noteRangeMin && pnote <= _instruments[program].samples[i].noteRangeMax) {
_ioUnit.block = i;
s = &_instruments[program].samples[_ioUnit.block];
break;
}
}
}
_driver->disableChannel(_id);
setVelocity(0, 0);
setVolume(volume);
if (s->type > 1)
return;
uint16 period = calculatePeriod(pitchBend + ((_note + transpose) << 7), s->baseNote, s->rate);
if (s->type == 1) {
keyOn(s->data, s->numSamples, 0, 0, period);
setRepeatData(0, 0);
} else {
if (s->dr_numSamples) {
keyOn(s->data, s->dr_numSamples, s->data + s->dr_offset, s->dr_numSamples - s->dr_offset, period);
setRepeatData(s->data + s->dr_numSamples, s->numSamples - s->dr_numSamples);
} else {
keyOn(s->data, s->numSamples, s->data + s->dr_offset, s->numSamples - s->dr_offset, period);
setRepeatData(0, 0);
}
}
}
void SoundChannel_Amiga::ctrl_volume(uint8 volume) {
setVolume(volume);
}
void SoundChannel_Amiga::ctrl_sustain(bool sustainToggle) {
if (_sustain && !sustainToggle)
disconnect();
else if (sustainToggle)
_sustain = true;
}
void SoundChannel_Amiga::transposePitchBend(int8 transpose, int16 pitchBend) {
//_transpose = transpose;
const Instrument_Amiga::Samples *s = &_instruments[_ioUnit.program].samples[_ioUnit.block];
_driver->setChannelPeriod(_id, calculatePeriod(((_note + transpose) << 7) + pitchBend, s->baseNote, s->rate));
}
void SoundChannel_Amiga::updateLevel() {
if (!_ioUnit.fadeLevelMod)
return;
_ioUnit.fadeLevelDuration += _ioUnit.fadeLevelDelta;
if (_ioUnit.fadeLevelDuration <= _ioUnit.fadeLevelTicker)
return;
while (_ioUnit.fadeLevelDuration > _ioUnit.fadeLevelTicker && _ioUnit.currentLevel != _ioUnit.fadeTargetLevel) {
_ioUnit.fadeLevelTicker += _ioUnit.fadeLevelTicks;
_ioUnit.currentLevel += _ioUnit.fadeLevelMod;
}
_driver->setChannelVolume(_id, _volTable[(_ioUnit.volume << 5) + _ioUnit.currentLevel]);
if (_ioUnit.currentLevel != _ioUnit.fadeTargetLevel)
return;
_ioUnit.fadeLevelMod = 0;
if (!_ioUnit.levelFadeTriggerDC)
return;
const Instrument_Amiga::Samples *s = &_instruments[_ioUnit.program].samples[_ioUnit.block];
setVelocity(s->sustainLevel >> 1, s->levelFadeDelayDC);
}
void SoundChannel_Amiga::updateEnvelope() {
if (_ioUnit.envelopeState == kReady)
return;
uint8 envCur = _ioUnit.envelopeState--;
if (envCur == kAttack) {
const Instrument_Amiga::Samples *s = &_instruments[_ioUnit.program].samples[_ioUnit.block];
_driver->enableChannel(_id);
if (s->levelFadeDelayDC) {
setVelocity(31, s->levelFadeDelayAT);
if (s->levelFadeDelayAT)
_ioUnit.levelFadeTriggerDC = true;
else
setVelocity(s->sustainLevel >> 1, s->levelFadeDelayDC);
} else {
setVelocity(s->sustainLevel >> 1, s->levelFadeDelayAT);
}
}
if (envCur == kRelease) {
_driver->setChannelSampleStart(_id, _ioUnit.releaseData);
_driver->setChannelSampleLen(_id, _ioUnit.releaseDataSize);
}
}
void SoundChannel_Amiga::keyOn(const int8 *attackData, uint16 attackDataSize, const int8 *releaseData, uint16 releaseDataSize, uint16 period) {
_driver->setChannelSampleStart(_id, attackData);
_driver->setChannelSampleLen(_id, attackDataSize >> 1);
_driver->setChannelPeriod(_id, period);
if (releaseData) {
_ioUnit.releaseData = releaseData;
_ioUnit.releaseDataSize = releaseDataSize >> 1;
} else {
_ioUnit.releaseData = _muteData;
_ioUnit.releaseDataSize = ARRAYSIZE(_muteData) >> 1;
}
_ioUnit.envelopeState = kRestart;
}
void SoundChannel_Amiga::keyOff() {
_ioUnit.levelFadeTriggerDC = 0;
if (_ioUnit.repeatData) {
_driver->setChannelSampleStart(_id, _ioUnit.repeatData);
_driver->setChannelSampleLen(_id, _ioUnit.repeatDataSize);
_ioUnit.releaseData = _muteData;
_ioUnit.releaseDataSize = ARRAYSIZE(_muteData) >> 1;
_ioUnit.envelopeState = kDecay;
} else {
_ioUnit.envelopeState = kReady;
}
if (_instruments[_ioUnit.program].samples[_ioUnit.block].levelFadeTriggerRL)
setVelocity(0, _instruments[_ioUnit.program].samples[_ioUnit.block].levelFadeDelayRL);
}
void SoundChannel_Amiga::setRepeatData(const int8 *data, uint16 size) {
_ioUnit.repeatData = data;
_ioUnit.repeatDataSize = size >> 1;
}
void SoundChannel_Amiga::setVelocity(uint8 velo, int delay) {
_ioUnit.levelFadeTriggerDC = 0;
if (delay) {
_ioUnit.fadeTargetLevel = velo;
_ioUnit.fadeLevelDelta = ABS(_ioUnit.currentLevel - velo);
_ioUnit.fadeLevelTicks = (delay << 10) / 5500;
_ioUnit.fadeLevelMod = (_ioUnit.currentLevel >= velo) ? -1 : 1;
_ioUnit.fadeLevelTicker = _ioUnit.fadeLevelDuration = 0;
} else {
_driver->setChannelVolume(_id, _volTable[(_ioUnit.volume << 5) + velo]);
_ioUnit.currentLevel = _ioUnit.fadeTargetLevel = velo;
_ioUnit.fadeLevelMod = 0;
}
}
void SoundChannel_Amiga::setVolume(uint8 volume) {
volume >>= 1;
_ioUnit.volume = volume;
_driver->setChannelVolume(_id, _volTable[(volume << 5) + _ioUnit.currentLevel]);
}
uint16 SoundChannel_Amiga::calculatePeriod(int16 tone, uint8 baseNote, uint16 rate) {
static const uint32 octavePeriods[13] = { 0x4000, 0x43CE, 0x47D7, 0x4C1B, 0x50A2, 0x556D, 0x5A82, 0x5FE4, 0x6598, 0x6BA2, 0x7209, 0x78D0, 0x8000 };
int16 frq_coarse = tone >> 7;
uint8 frq_fine = tone & 0x7F;
int16 octTrans = baseNote;
rate <<= 3;
for (int16 octTransHi = baseNote + 12; octTransHi <= frq_coarse; octTransHi += 12) {
rate >>= 1;
octTrans = octTransHi;
}
while (octTrans > frq_coarse) {
rate += rate;
octTrans -= 12;
}
uint32 res = (((octavePeriods[11 - (frq_coarse - octTrans)] * rate) >> 18) * frq_fine + ((octavePeriods[12 - (frq_coarse - octTrans)] * rate) >> 18) * (0x80 - frq_fine)) >> 7;
if (!res)
return 124;
while (res < 124)
res += res;
if (res > 65535)
res = 65535;
return res & 0xFFFF;
}
void SoundChannel_Amiga::createVolumeTable() {
if (_volTable)
return;
uint8 *volTbl = new uint8[2048];
for (int a = 0; a < 64; ++a) {
volTbl[a << 5] = 0;
for (int b = 1; b < 32; ++b)
volTbl[(a << 5) + b] = (a * (b + 1)) >> 5;
}
_volTable = volTbl;
}
uint8 SoundChannel_Amiga::_allocCurPos = 0;
const uint8 *SoundChannel_Amiga::_volTable = 0;
SoundChannel_Amiga *SoundChannel_Amiga::_channels[4] = { 0, 0, 0, 0 };
const int8 SoundChannel_Amiga::_muteData[16] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
IMusePart_Amiga::IMusePart_Amiga(IMuseDriver_Amiga *driver, int id) : _driver(driver), _id(id), _allocated(false), _out(0), _priority(0), _program(0),
_pitchBend(0), _pitchBendSensitivity(2), _volume(0), _modulation(0), _transpose(0), _sustain(false) {
}
bool IMusePart_Amiga::allocate() {
if (_allocated)
return false;
_allocated = true;
while (_out)
_out->disconnect();
return true;
}
void IMusePart_Amiga::release() {
_allocated = false;
while (_out)
_out->disconnect();
}
void IMusePart_Amiga::send(uint32 b) {
_driver->send(b | _id);
}
void IMusePart_Amiga::noteOff(byte note) {
for (SoundChannel_Amiga *cur = _out; cur; cur = cur->next()) {
if (note == cur->note()) {
if (_sustain)
cur->ctrl_sustain(true);
else
cur->disconnect();
}
}
}
void IMusePart_Amiga::noteOn(byte note, byte velocity) {
if (!velocity) {
noteOff(note);
return;
}
SoundChannel_Amiga *chan = SoundChannel_Amiga::allocate(_priority);
if (!chan)
return;
chan->connect(this);
// The velocity parameter is ignored here.
chan->noteOn(note, _volume, _program, _transpose, (_pitchBend * _pitchBendSensitivity) >> 6);
}
void IMusePart_Amiga::controlChange(byte control, byte value) {
switch (control) {
case 1:
controlModulationWheel(value);
break;
case 7:
controlVolume(value);
break;
case 10:
// The original driver has no support for this.
break;
case 64:
controlSustain(value);
break;
case 123:
while (_out)
_out->disconnect();
break;
default:
break;
}
}
void IMusePart_Amiga::programChange(byte program) {
_program = program;
}
void IMusePart_Amiga::pitchBend(int16 bend) {
_pitchBend = bend;
for (SoundChannel_Amiga *cur = _out; cur; cur = cur->next())
cur->transposePitchBend(_transpose, (_pitchBend * _pitchBendSensitivity) >> 6);
}
void IMusePart_Amiga::pitchBendFactor(byte value) {
_pitchBendSensitivity = value;
for (SoundChannel_Amiga *cur = _out; cur; cur = cur->next())
cur->transposePitchBend(_transpose, (_pitchBend * _pitchBendSensitivity) >> 6);
}
void IMusePart_Amiga::transpose(int8 value) {
_transpose = value << 1;
for (SoundChannel_Amiga *cur = _out; cur; cur = cur->next())
cur->transposePitchBend(_transpose, (_pitchBend * _pitchBendSensitivity) >> 6);
}
void IMusePart_Amiga::priority(byte value) {
_priority = value;
}
void IMusePart_Amiga::controlModulationWheel(byte value) {
_modulation = (int8)value;
}
void IMusePart_Amiga::controlVolume(byte value) {
_volume = value;
for (SoundChannel_Amiga *cur = _out; cur; cur = cur->next())
cur->ctrl_volume(_volume);
}
void IMusePart_Amiga::controlSustain(byte value) {
_sustain = value;
if (!value) {
for (SoundChannel_Amiga *cur = _out; cur; cur = cur->next())
cur->ctrl_sustain(false);
}
}
IMuseDriver_Amiga::IMuseDriver_Amiga(Audio::Mixer *mixer) : Paula(true, mixer->getOutputRate(), (mixer->getOutputRate() * 1000) / 181818), _mixer(mixer), _isOpen(false), _soundHandle(),
_numParts(24), _baseTempo(5500), _internalTempo(5500), _timerProc(0), _timerProcPara(0), _parts(0), _chan(0), _instruments(0), _missingFiles(0), _ticker(0) {
setAudioFilter(true);
_instruments = new Instrument_Amiga[129];
memset(_instruments, 0, sizeof(Instrument_Amiga) * 129);
loadInstrument(128);
_parts = new IMusePart_Amiga*[_numParts];
for (int i = 0; i < _numParts; i++)
_parts[i] = new IMusePart_Amiga(this, i);
_chan = new SoundChannel_Amiga*[4];
for (int i = 0; i < 4; i++)
_chan[i] = new SoundChannel_Amiga(this, i, _instruments);
}
IMuseDriver_Amiga::~IMuseDriver_Amiga() {
close();
Common::StackLock lock(_mutex);
if (_chan) {
for (int i = 0; i < 4; i++)
delete _chan[i];
delete[] _chan;
}
_chan = 0;
if (_parts) {
for (int i = 0; i < _numParts; i++)
delete _parts[i];
delete[] _parts;
}
_parts = 0;
delete[] _instruments;
}
int IMuseDriver_Amiga::open() {
if (_isOpen)
return MERR_ALREADY_OPEN;
// Load all instruments at once. The original will load the programs that are necessary for the currently playing
// sounds into a fixed 100000 bytes buffer. The approach here needs more memory (approx. 480 KB for MI2), but we
// can easily afford this and it saves me the trouble of implementing a loader into the imuse code. The original
// loader is quite unpleasant, since it scans the whole imuse midi track for program change events and collects
// the program numbers for each such event in a buffer. Afterwards these instruments will get loaded.
for (int i = 0; i < 128; ++i)
loadInstrument(i);
// Actually not all of the .IMS files are required to play. Many of these contain copies of the same instruments.
// Each floppy disk contains one of the .IMS files. This would reduce the number of necessary floppy disk changes
// when playing from the floppy disks. Obviously we don't need the redundancy files. The error dialog will display
// only the required files. These are different for MI2 and INDY4.
if (_missingFiles) {
Common::String message = _("This AMIGA version is missing (at least) the following file(s):\n\n");
for (int i = 0; i < 11; ++i) {
if (_missingFiles & (1 << i))
message += Common::String::format("AMIGA%d.IMS\n", i + 1);
}
message += _("\nPlease copy these file(s) into the game data directory.\n\n");
::GUI::displayErrorDialog(message.c_str());
return MERR_DEVICE_NOT_AVAILABLE;
}
startPaula();
_mixer->playStream(Audio::Mixer::kPlainSoundType,
&_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
_isOpen = true;
return 0;
}
void IMuseDriver_Amiga::close() {
if (!_isOpen)
return;
_isOpen = false;
Common::StackLock lock(_mutex);
stopPaula();
setTimerCallback(0, 0);
_mixer->stopHandle(_soundHandle);
unloadInstruments();
g_system->delayMillis(20);
}
void IMuseDriver_Amiga::send(uint32 b) {
if (!_isOpen)
return;
byte param2 = (b >> 16) & 0xFF;
byte param1 = (b >> 8) & 0xFF;
byte cmd = b & 0xF0;
IMusePart_Amiga *p = _parts[b & 0x0F];
switch (cmd) {
case 0x80:
p->noteOff(param1);
break;
case 0x90:
p->noteOn(param1, param2);
break;
case 0xB0:
p->controlChange(param1, param2);
break;
case 0xC0:
p->programChange(param1);
break;
case 0xE0:
p->pitchBend((param1 | (param2 << 7)) - 0x2000);
break;
case 0xF0:
warning("IMuseDriver_Amiga: Receiving SysEx command on a send() call");
break;
default:
break;
}
}
void IMuseDriver_Amiga::setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc) {
_timerProc = timer_proc;
_timerProcPara = timer_param;
}
uint32 IMuseDriver_Amiga::getBaseTempo() {
return _baseTempo;
}
MidiChannel *IMuseDriver_Amiga::allocateChannel() {
if (!_isOpen)
return 0;
for (int i = 0; i < _numParts; ++i) {
if (_parts[i]->allocate())
return _parts[i];
}
return 0;
}
MidiChannel *IMuseDriver_Amiga::getPercussionChannel() {
return 0;
}
void IMuseDriver_Amiga::interrupt() {
if (!_isOpen)
return;
for (_ticker += _internalTempo; _ticker >= _baseTempo; _ticker -= _baseTempo) {
updateParser();
updateSounds();
}
}
void IMuseDriver_Amiga::updateParser() {
if (_timerProc)
_timerProc(_timerProcPara);
}
void IMuseDriver_Amiga::updateSounds() {
for (int i = 0; i < 4; i++)
_chan[i]->updateLevel();
for (int i = 0; i < 4; i++)
_chan[i]->updateEnvelope();
}
void IMuseDriver_Amiga::loadInstrument(int program) {
Common::StackLock lock(_mutex);
if (program == 128) {
// The hard-coded default instrument definitions and sample data are the same in MI2 and INDY4.
static const int8 defaultData[16] = { 0, 49, 90, 117, 127, 117, 90, 49, 0, -49, -90, -117, -127, -117, -90, -49 };
static Instrument_Amiga::Samples defaultSamples = { 428, 60, 0, 127, 33, 0, /*0, 0,*/16, 0, 0, 5, 300, 5, 100, defaultData };
_instruments[128].numBlocks = 1;
memcpy(&_instruments[128].samples[0], &defaultSamples, sizeof(Instrument_Amiga::Samples));
}
if (program > 127)
return;
Common::File ims;
int32 header[10];
uint32 offset = 0;
memset(header, 0, sizeof(header));
for (int i = 0; i < 8; ++i) {
if (_instruments[program].samples[i].data) {
delete[] _instruments[program].samples[i].data;
_instruments[program].samples[i].data = 0;
}
}
for (int fileNo = 1; fileNo != -1 && !ims.isOpen(); ) {
if (!ims.open(Common::String::format("amiga%d.ims", fileNo))) {
_missingFiles |= (1 << (fileNo - 1));
return;
}
ims.seek(16 + (program << 2), SEEK_SET);
offset = ims.readUint32BE();
if (offset & 0x40000000) {
offset &= ~0x40000000;
ims.seek(16 + (offset << 2), SEEK_SET);
offset = ims.readUint32BE();
}
if (offset & 0x80000000) {
offset &= ~0x80000000;
ims.close();
fileNo = offset ? offset : -1;
} else {
ims.seek(552 + offset, SEEK_SET);
for (int i = 0; i < 10; ++i)
header[i] = ims.readSint32BE();
}
}
if (!ims.isOpen())
return;
for (int block = 0; block < 8; ++block) {
int size = 0;
if (header[block] != -1)
size = (block != 7 && header[block + 1] != -1 ? header[block + 1] : header[9]) - header[block];
if (size <= 0)
break;
size -= 38;
Instrument_Amiga::Samples *s = &_instruments[program].samples[block];
ims.seek(594 + offset + header[block], SEEK_SET);
int8 *buf = new int8[size];
s->rate = ims.readUint16BE();
s->baseNote = ims.readUint16BE();
s->noteRangeMin = ims.readSint16BE();
s->noteRangeMax = ims.readSint16BE();
s->sustainLevel = ims.readSint16BE();
s->type = ims.readUint16BE();
ims.skip(8);
s->numSamples = size;
s->dr_offset = ims.readUint32BE();
s->dr_numSamples = ims.readUint32BE();
s->levelFadeDelayAT = ims.readSint16BE();
s->levelFadeDelayRL = ims.readSint16BE();
s->levelFadeTriggerRL = ims.readSint16BE();
s->levelFadeDelayDC = ims.readSint16BE();
ims.read(buf, size);
s->data = buf;
_instruments[program].numBlocks = block + 1;
}
ims.close();
}
void IMuseDriver_Amiga::unloadInstruments() {
Common::StackLock lock(_mutex);
for (int prg = 0; prg < 128; ++prg) {
for (int block = 0; block < 8; ++block) {
if (_instruments[prg].samples[block].data)
delete[] _instruments[prg].samples[block].data;
}
}
memset(_instruments, 0, sizeof(Instrument_Amiga) * 128);
}
}
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