aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm/imuse_digi/dimuse_bndmgr.h
blob: 65360d8ba4c2175a3af8996040914a36786be259 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 */

#ifndef SCUMM_IMUSE_DIGI_BUNDLE_MGR_H
#define SCUMM_IMUSE_DIGI_BUNDLE_MGR_H

#include "common/scummsys.h"
#include "common/file.h"

namespace Scumm {

class BaseScummFile;

class BundleDirCache {
public:
	struct AudioTable {
		char filename[24];
		int32 offset;
		int32 size;
	};

	struct IndexNode {
		char filename[24];
		int32 index;
	};

private:

	struct FileDirCache {
		char fileName[20];
		AudioTable *bundleTable;
		int32 numFiles;
		bool isCompressed;
		IndexNode *indexTable;
	} _budleDirCache[4];

public:
	BundleDirCache();
	~BundleDirCache();

	int matchFile(const char *filename);
	AudioTable *getTable(int slot);
	IndexNode *getIndexTable(int slot);
	int32 getNumFiles(int slot);
	bool isSndDataExtComp(int slot);
};

class BundleMgr {

private:

	struct CompTable {
		int32 offset;
		int32 size;
		int32 codec;
	};

	BundleDirCache *_cache;
	BundleDirCache::AudioTable *_bundleTable;
	BundleDirCache::IndexNode *_indexTable;
	CompTable *_compTable;

	int _numFiles;
	int _numCompItems;
	int _curSampleId;
	BaseScummFile *_file;
	bool _compTableLoaded;
	int _fileBundleId;
	byte _compOutputBuff[0x2000];
	byte *_compInputBuff;
	int _outputSize;
	int _lastBlock;

	bool loadCompTable(int32 index);

public:

	BundleMgr(BundleDirCache *_cache);
	~BundleMgr();

	bool open(const char *filename, bool &compressed, bool errorFlag = false);
	void close();
	Common::File *getFile(const char *filename, int32 &offset, int32 &size);
	int32 decompressSampleByName(const char *name, int32 offset, int32 size, byte **compFinal, bool headerOutside);
	int32 decompressSampleByIndex(int32 index, int32 offset, int32 size, byte **compFinal, int header_size, bool headerOutside);
	int32 decompressSampleByCurIndex(int32 offset, int32 size, byte **compFinal, int headerSize, bool headerOutside);
};

namespace BundleCodecs {

uint32 decode12BitsSample(const byte *src, byte **dst, uint32 size);
void initializeImcTables();
int32 decompressCodec(int32 codec, byte *compInput, byte *compOutput, int32 inputSize);

} // End of namespace BundleCodecs

} // End of namespace Scumm

#endif