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|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "sherlock/image_file.h"
#include "sherlock/screen.h"
#include "sherlock/sherlock.h"
#include "common/debug.h"
#include "common/memstream.h"
namespace Sherlock {
SherlockEngine *ImageFile::_vm;
void ImageFile::setVm(SherlockEngine *vm) {
_vm = vm;
}
ImageFile::ImageFile() {
}
ImageFile::ImageFile(const Common::String &name, bool skipPal, bool animImages) {
Common::SeekableReadStream *stream = _vm->_res->load(name);
Common::fill(&_palette[0], &_palette[PALETTE_SIZE], 0);
load(*stream, skipPal, animImages);
delete stream;
}
ImageFile::ImageFile(Common::SeekableReadStream &stream, bool skipPal) {
Common::fill(&_palette[0], &_palette[PALETTE_SIZE], 0);
load(stream, skipPal, false);
}
ImageFile::~ImageFile() {
for (uint idx = 0; idx < size(); ++idx)
(*this)[idx]._frame.free();
}
void ImageFile::load(Common::SeekableReadStream &stream, bool skipPalette, bool animImages) {
loadPalette(stream);
int streamSize = stream.size();
while (stream.pos() < streamSize) {
ImageFrame frame;
frame._width = stream.readUint16LE() + 1;
frame._height = stream.readUint16LE() + 1;
frame._paletteBase = stream.readByte();
if (animImages) {
// Animation cutscene image files use a 16-bit x offset
frame._offset.x = stream.readUint16LE();
frame._rleEncoded = (frame._offset.x & 0xff) == 1;
frame._offset.y = stream.readByte();
} else {
// Standard image files have a separate byte for the RLE flag, and an 8-bit X offset
frame._rleEncoded = stream.readByte() == 1;
frame._offset.x = stream.readByte();
frame._offset.y = stream.readByte();
}
frame._rleEncoded = !skipPalette && frame._rleEncoded;
if (frame._paletteBase) {
// Nibble packed frame data
frame._size = (frame._width * frame._height) / 2;
} else if (frame._rleEncoded) {
// This size includes the header size, which we subtract
frame._size = stream.readUint16LE() - 11;
frame._rleMarker = stream.readByte();
} else {
// Uncompressed data
frame._size = frame._width * frame._height;
}
// Load data for frame and decompress it
byte *data = new byte[frame._size + 4];
stream.read(data, frame._size);
Common::fill(data + frame._size, data + frame._size + 4, 0);
frame.decompressFrame(data, _vm->getGameID() == GType_RoseTattoo);
delete[] data;
push_back(frame);
}
}
void ImageFile::loadPalette(Common::SeekableReadStream &stream) {
// Check for palette
uint16 width = stream.readUint16LE() + 1;
uint16 height = stream.readUint16LE() + 1;
byte paletteBase = stream.readByte();
byte rleEncoded = stream.readByte();
byte offsetX = stream.readByte();
byte offsetY = stream.readByte();
uint32 palSignature = 0;
if ((width == 390) && (height == 2) && (!paletteBase) && (!rleEncoded) && (!offsetX) && (!offsetY)) {
// We check for these specific values
// We can't do "width * height", because at least the first German+Spanish menu bar is 60 x 13
// which is 780, which is the size of the palette. We obviously don't want to detect it as palette.
// As another security measure, we also check for the signature text
palSignature = stream.readUint32BE();
if (palSignature != MKTAG('V', 'G', 'A', ' ')) {
// signature mismatch, rewind
stream.seek(-12, SEEK_CUR);
return;
}
// Found palette, so read it in
stream.seek(8, SEEK_CUR); // Skip over the rest of the signature text "VGA palette"
for (int idx = 0; idx < PALETTE_SIZE; ++idx)
_palette[idx] = VGA_COLOR_TRANS(stream.readByte());
} else {
// Not a palette, so rewind to start of frame data for normal frame processing
stream.seek(-8, SEEK_CUR);
}
}
void ImageFrame::decompressFrame(const byte *src, bool isRoseTattoo) {
_frame.create(_width, _height, Graphics::PixelFormat::createFormatCLUT8());
byte *dest = (byte *)_frame.getPixels();
Common::fill(dest, dest + _width * _height, 0xff);
if (_paletteBase) {
// Nibble-packed
for (uint idx = 0; idx < _size; ++idx, ++src) {
*dest++ = *src & 0xF;
*dest++ = (*src >> 4);
}
} else if (_rleEncoded && isRoseTattoo) {
// Rose Tattoo run length encoding doesn't use the RLE marker byte
for (int yp = 0; yp < _height; ++yp) {
int xSize = _width;
while (xSize > 0) {
// Skip a given number of pixels
byte skip = *src++;
dest += skip;
xSize -= skip;
if (!xSize)
break;
// Get a run length, and copy the following number of pixels
int rleCount = *src++;
xSize -= rleCount;
while (rleCount-- > 0)
*dest++ = *src++;
}
assert(xSize == 0);
}
} else if (_rleEncoded) {
// RLE encoded
int frameSize = _width * _height;
while (frameSize > 0) {
if (*src == _rleMarker) {
byte rleColor = src[1];
byte rleCount = src[2];
src += 3;
frameSize -= rleCount;
while (rleCount--)
*dest++ = rleColor;
} else {
*dest++ = *src++;
--frameSize;
}
}
assert(frameSize == 0);
} else {
// Uncompressed frame
Common::copy(src, src + _width * _height, dest);
}
}
/*----------------------------------------------------------------*/
int ImageFrame::sDrawXSize(int scaleVal) const {
int width = _width;
int scale = scaleVal == 0 ? 1 : scaleVal;
if (scaleVal >= SCALE_THRESHOLD)
--width;
int result = width * SCALE_THRESHOLD / scale;
if (scaleVal >= SCALE_THRESHOLD)
++result;
return result;
}
int ImageFrame::sDrawYSize(int scaleVal) const {
int height = _height;
int scale = scaleVal == 0 ? 1 : scaleVal;
if (scaleVal >= SCALE_THRESHOLD)
--height;
int result = height * SCALE_THRESHOLD / scale;
if (scaleVal >= SCALE_THRESHOLD)
++result;
return result;
}
int ImageFrame::sDrawXOffset(int scaleVal) const {
int width = _offset.x;
int scale = scaleVal == 0 ? 1 : scaleVal;
if (scaleVal >= SCALE_THRESHOLD)
--width;
int result = width * SCALE_THRESHOLD / scale;
if (scaleVal >= SCALE_THRESHOLD)
++result;
return result;
}
int ImageFrame::sDrawYOffset(int scaleVal) const {
int height = _offset.y;
int scale = scaleVal == 0 ? 1 : scaleVal;
if (scaleVal >= SCALE_THRESHOLD)
--height;
int result = height * SCALE_THRESHOLD / scale;
if (scaleVal >= SCALE_THRESHOLD)
++result;
return result;
}
// *******************************************************
/*----------------------------------------------------------------*/
SherlockEngine *ImageFile3DO::_vm;
void ImageFile3DO::setVm(SherlockEngine *vm) {
_vm = vm;
}
ImageFile3DO::ImageFile3DO(const Common::String &name, ImageFile3DOType imageFile3DOType) {
#if 0
Common::File *dataStream = new Common::File();
if (!dataStream->open(name)) {
error("unable to open %s\n", name.c_str());
}
#endif
Common::SeekableReadStream *dataStream = _vm->_res->load(name);
switch(imageFile3DOType) {
case kImageFile3DOType_Animation:
loadAnimationFile(*dataStream);
break;
case kImageFile3DOType_Cel:
case kImageFile3DOType_CelAnimation:
load3DOCelFile(*dataStream);
break;
case kImageFile3DOType_RoomFormat:
load3DOCelRoomData(*dataStream);
break;
case kImageFile3DOType_Font:
loadFont(*dataStream);
break;
default:
error("unknown Imagefile-3DO-Type");
break;
}
delete dataStream;
}
ImageFile3DO::ImageFile3DO(Common::SeekableReadStream &stream, bool isRoomData) {
if (!isRoomData) {
load(stream, isRoomData);
} else {
load3DOCelRoomData(stream);
}
}
ImageFile3DO::~ImageFile3DO() {
// already done in ImageFile destructor
//for (uint idx = 0; idx < size(); ++idx)
// (*this)[idx]._frame.free();
}
void ImageFile3DO::load(Common::SeekableReadStream &stream, bool isRoomData) {
uint32 headerId = 0;
if (isRoomData) {
load3DOCelRoomData(stream);
return;
}
headerId = stream.readUint32BE();
assert(!stream.eos());
// Seek back to the start
stream.seek(-4, SEEK_CUR);
// Identify type of file
switch (headerId) {
case MKTAG('C', 'C', 'B', ' '):
case MKTAG('A', 'N', 'I', 'M'):
case MKTAG('O', 'F', 'S', 'T'): // 3DOSplash.cel
// 3DO .cel (title1a.cel, etc.) or animation file (walk.anim)
load3DOCelFile(stream);
break;
default:
// Sherlock animation file (.3da files)
loadAnimationFile(stream);
break;
}
}
// 3DO uses RGB555, we use RGB565 internally so that more platforms are able to run us
inline uint16 ImageFile3DO::convertPixel(uint16 pixel3DO) {
byte red = (pixel3DO >> 10) & 0x1F;
byte green = (pixel3DO >> 5) & 0x1F;
byte blue = pixel3DO & 0x1F;
return ((red << 11) | (green << 6) | (blue));
}
void ImageFile3DO::loadAnimationFile(Common::SeekableReadStream &stream) {
uint32 streamLeft = stream.size() - stream.pos();
uint32 celDataSize = 0;
while (streamLeft > 0) {
ImageFrame frame;
// We expect a basic header of 8 bytes
if (streamLeft < 8)
error("load3DOAnimationFile: expected animation header, not enough bytes");
celDataSize = stream.readUint16BE();
frame._width = stream.readUint16BE() + 1; // 2 bytes BE width
frame._height = stream.readByte() + 1; // 1 byte BE height
frame._paletteBase = 0;
frame._rleEncoded = true; // always compressed
if (frame._width & 0x8000) {
frame._width &= 0x7FFF;
celDataSize += 0x10000;
}
frame._offset.x = stream.readUint16BE();
frame._offset.y = stream.readByte();
frame._size = 0;
// Got header
streamLeft -= 8;
// cel data follows
if (streamLeft < celDataSize)
error("load3DOAnimationFile: expected cel data, not enough bytes");
//
// Load data for frame and decompress it
byte *data = new byte[celDataSize];
stream.read(data, celDataSize);
streamLeft -= celDataSize;
// always 16 bits per pixel (RGB555)
decompress3DOCelFrame(frame, data, celDataSize, 16, NULL);
delete[] data;
push_back(frame);
}
}
static byte imagefile3DO_cel_bitsPerPixelLookupTable[8] = {
0, 1, 2, 4, 6, 8, 16, 0
};
// Reads a 3DO .cel/.anim file
void ImageFile3DO::load3DOCelFile(Common::SeekableReadStream &stream) {
int32 streamSize = stream.size();
int32 chunkStartPos = 0;
uint32 chunkTag = 0;
uint32 chunkSize = 0;
byte *chunkDataPtr = NULL;
// ANIM chunk (animation header for animation files)
bool animFound = false;
uint32 animVersion = 0;
uint32 animType = 0;
uint32 animFrameCount = 1; // we expect 1 frame without an ANIM header
// CCB chunk (cel control block)
bool ccbFound = false;
uint32 ccbVersion = 0;
uint32 ccbFlags = 0;
bool ccbFlags_compressed = false;
uint16 ccbPPMP0 = 0;
uint16 ccbPPMP1 = 0;
uint32 ccbPRE0 = 0;
uint16 ccbPRE0_height = 0;
byte ccbPRE0_bitsPerPixel = 0;
uint32 ccbPRE1 = 0;
uint16 ccbPRE1_width = 0;
uint32 ccbWidth = 0;
uint32 ccbHeight = 0;
// pixel lookup table
bool plutFound = false;
uint32 plutCount = 0;
ImageFile3DOPixelLookupTable plutRGBlookupTable;
memset(&plutRGBlookupTable, 0, sizeof(plutRGBlookupTable));
while (!stream.err() && (stream.pos() < streamSize)) {
chunkStartPos = stream.pos();
chunkTag = stream.readUint32BE();
chunkSize = stream.readUint32BE();
if (stream.eos() || stream.err())
break;
if (chunkSize < 8)
error("load3DOCelFile: Invalid chunk size");
uint32 dataSize = chunkSize - 8;
switch (chunkTag) {
case MKTAG('A', 'N', 'I', 'M'):
// animation header
assert(dataSize >= 24);
if (animFound)
error("load3DOCelFile: multiple ANIM chunks not supported");
animFound = true;
animVersion = stream.readUint32BE();
animType = stream.readUint32BE();
animFrameCount = stream.readUint32BE();
// UINT32 - framerate (0x2000 in walk.anim???)
// UINT32 - starting frame (0 for walk.anim)
// UINT32 - number of loops (0 for walk.anim)
if (animVersion != 0)
error("load3DOCelFile: Unsupported animation file version");
if (animType != 1)
error("load3DOCelFile: Only single CCB animation files are supported");
break;
case MKTAG('C', 'C', 'B', ' '):
// CEL control block
assert(dataSize >= 72);
if (ccbFound)
error("load3DOCelFile: multiple CCB chunks not supported");
ccbFound = true;
ccbVersion = stream.readUint32BE();
ccbFlags = stream.readUint32BE();
stream.skip(3 * 4); // skip over 3 pointer fields, which are used in memory only by 3DO hardware
stream.skip(8 * 4); // skip over 8 offset fields
ccbPPMP0 = stream.readUint16BE();
ccbPPMP1 = stream.readUint16BE();
ccbPRE0 = stream.readUint32BE();
ccbPRE1 = stream.readUint32BE();
ccbWidth = stream.readUint32BE();
ccbHeight = stream.readUint32BE();
if (ccbVersion != 0)
error("load3DOCelFile: Unsupported CCB version");
if (ccbFlags & 0x200) // bit 9
ccbFlags_compressed = true;
// bit 5 of ccbFlags defines how RGB-black (0, 0, 0) will get treated
// = false -> RGB-black is treated as transparent
// = true -> RGB-black is treated as actual black
// atm we are always treating it as transparent
// it seems this bit is not set for any data of Sherlock Holmes
// PRE0 first 3 bits define how many bits per encoded pixel are used
ccbPRE0_bitsPerPixel = imagefile3DO_cel_bitsPerPixelLookupTable[ccbPRE0 & 0x07];
if (!ccbPRE0_bitsPerPixel)
error("load3DOCelFile: Invalid CCB PRE0 bits per pixel");
ccbPRE0_height = ((ccbPRE0 >> 6) & 0x03FF) + 1;
ccbPRE1_width = (ccbPRE1 & 0x03FF) + 1;
assert(ccbPRE0_height == ccbHeight);
assert(ccbPRE1_width == ccbWidth);
break;
case MKTAG('P', 'L', 'U', 'T'):
// pixel lookup table
// optional, not required for at least 16-bit pixel data
assert(dataSize >= 6);
if (!ccbFound)
error("load3DOCelFile: PLUT chunk found without CCB chunk");
if (plutFound)
error("load3DOCelFile: multiple PLUT chunks currently not supported");
plutFound = true;
plutCount = stream.readUint32BE();
// table follows, each entry is 16bit RGB555
assert(dataSize >= 4 + (plutCount * 2)); // security check
assert(plutCount <= 256); // security check
assert(plutCount <= 32); // PLUT should never contain more than 32 entries
for (uint32 plutColorNr = 0; plutColorNr < plutCount; plutColorNr++) {
plutRGBlookupTable.pixelColor[plutColorNr] = stream.readUint16BE();
}
if (ccbPRE0_bitsPerPixel == 8) {
// In case we are getting 8-bits per pixel, we calculate the shades accordingly
// I'm not 100% sure if the calculation is correct. It's difficult to find information
// on this topic.
// The map uses this type of cel
assert(plutCount == 32); // And we expect 32 entries inside PLUT chunk
uint16 plutColorRGB = 0;
for (uint32 plutColorNr = 0; plutColorNr < plutCount; plutColorNr++) {
plutColorRGB = plutRGBlookupTable.pixelColor[plutColorNr];
// Extract RGB values
byte plutColorRed = (plutColorRGB >> 10) & 0x1F;
byte plutColorGreen = (plutColorRGB >> 5) & 0x1F;
byte plutColorBlue = plutColorRGB & 0x1F;
byte shadeMultiplier = 2;
for (uint32 plutShadeNr = 1; plutShadeNr < 8; plutShadeNr++) {
uint16 shadedColorRGB;
byte shadedColorRed = (plutColorRed * shadeMultiplier) >> 3;
byte shadedColorGreen = (plutColorGreen * shadeMultiplier) >> 3;
byte shadedColorBlue = (plutColorBlue * shadeMultiplier) >> 3;
shadedColorRed = CLIP<byte>(shadedColorRed, 0, 0x1F);
shadedColorGreen = CLIP<byte>(shadedColorGreen, 0, 0x1F);
shadedColorBlue = CLIP<byte>(shadedColorBlue, 0, 0x1F);
shadedColorRGB = (shadedColorRed << 10) | (shadedColorGreen << 5) | shadedColorBlue;
plutRGBlookupTable.pixelColor[plutColorNr + (plutShadeNr << 5)] = shadedColorRGB;
shadeMultiplier++;
}
}
}
break;
case MKTAG('X', 'T', 'R', 'A'):
// Unknown contents, occurs right before PDAT
break;
case MKTAG('P', 'D', 'A', 'T'): {
// pixel data for one frame
// may be compressed or uncompressed pixels
if (ccbPRE0_bitsPerPixel != 16) {
// We require a pixel lookup table in case bits-per-pixel is lower than 16
if (!plutFound)
error("load3DOCelFile: bits per pixel < 16, but no pixel lookup table was found");
} else {
// But we don't like it in case bits-per-pixel is 16 and we find one
if (plutFound)
error("load3DOCelFile: bits per pixel == 16, but pixel lookup table was found as well");
}
// read data into memory
chunkDataPtr = new byte[dataSize];
stream.read(chunkDataPtr, dataSize);
// Set up frame
ImageFrame imageFrame;
imageFrame._width = ccbWidth;
imageFrame._height = ccbHeight;
imageFrame._paletteBase = 0;
imageFrame._offset.x = 0;
imageFrame._offset.y = 0;
imageFrame._rleEncoded = ccbFlags_compressed;
imageFrame._size = 0;
// Decompress/copy this frame
if (!plutFound) {
decompress3DOCelFrame(imageFrame, chunkDataPtr, dataSize, ccbPRE0_bitsPerPixel, NULL);
} else {
decompress3DOCelFrame(imageFrame, chunkDataPtr, dataSize, ccbPRE0_bitsPerPixel, &plutRGBlookupTable);
}
delete[] chunkDataPtr;
push_back(imageFrame);
break;
}
case MKTAG('O', 'F', 'S', 'T'): // 3DOSplash.cel
// unknown contents
break;
default:
error("Unsupported '%s' chunk in 3DO cel file", tag2str(chunkTag));
}
// Seek to end of chunk
stream.seek(chunkStartPos + chunkSize);
}
}
// Reads 3DO .cel data (room file format)
void ImageFile3DO::load3DOCelRoomData(Common::SeekableReadStream &stream) {
uint32 streamLeft = stream.size() - stream.pos();
uint16 roomDataHeader_size = 0;
byte roomDataHeader_offsetX = 0;
byte roomDataHeader_offsetY = 0;
// CCB chunk (cel control block)
uint32 ccbFlags = 0;
bool ccbFlags_compressed = false;
uint16 ccbPPMP0 = 0;
uint16 ccbPPMP1 = 0;
uint32 ccbPRE0 = 0;
uint16 ccbPRE0_height = 0;
byte ccbPRE0_bitsPerPixel = 0;
uint32 ccbPRE1 = 0;
uint16 ccbPRE1_width = 0;
uint32 ccbWidth = 0;
uint32 ccbHeight = 0;
// cel data
uint32 celDataSize = 0;
while (streamLeft > 0) {
// We expect at least 8 bytes basic header
if (streamLeft < 8)
error("load3DOCelRoomData: expected room data header, not enough bytes");
// 3DO sherlock holmes room data header
stream.skip(4); // Possibly UINT16 width, UINT16 height?!?!
roomDataHeader_size = stream.readUint16BE();
roomDataHeader_offsetX = stream.readByte();
roomDataHeader_offsetY = stream.readByte();
streamLeft -= 8;
// We expect the header size specified in the basic header to be at least a raw CCB
if (roomDataHeader_size < 68)
error("load3DOCelRoomData: header size is too small");
// Check, that enough bytes for CCB are available
if (streamLeft < 68)
error("load3DOCelRoomData: expected raw cel control block, not enough bytes");
// 3DO raw cel control block
ccbFlags = stream.readUint32BE();
stream.skip(3 * 4); // skip over 3 pointer fields, which are used in memory only by 3DO hardware
stream.skip(8 * 4); // skip over 8 offset fields
ccbPPMP0 = stream.readUint16BE();
ccbPPMP1 = stream.readUint16BE();
ccbPRE0 = stream.readUint32BE();
ccbPRE1 = stream.readUint32BE();
ccbWidth = stream.readUint32BE();
ccbHeight = stream.readUint32BE();
if (ccbFlags & 0x200) // bit 9
ccbFlags_compressed = true;
// PRE0 first 3 bits define how many bits per encoded pixel are used
ccbPRE0_bitsPerPixel = imagefile3DO_cel_bitsPerPixelLookupTable[ccbPRE0 & 0x07];
if (!ccbPRE0_bitsPerPixel)
error("load3DOCelRoomData: Invalid CCB PRE0 bits per pixel");
ccbPRE0_height = ((ccbPRE0 >> 6) & 0x03FF) + 1;
ccbPRE1_width = (ccbPRE1 & 0x03FF) + 1;
assert(ccbPRE0_height == ccbHeight);
assert(ccbPRE1_width == ccbWidth);
if (ccbPRE0_bitsPerPixel != 16) {
// We currently support 16-bits per pixel in here
error("load3DOCelRoomData: bits per pixel < 16?!?!?");
}
// Got the raw CCB
streamLeft -= 68;
// cel data follows
// size field does not include the 8 byte header
celDataSize = roomDataHeader_size - 68;
if (streamLeft < celDataSize)
error("load3DOCelRoomData: expected cel data, not enough bytes");
// read data into memory
byte *celDataPtr = new byte[celDataSize];
stream.read(celDataPtr, celDataSize);
streamLeft -= celDataSize;
// Set up frame
{
ImageFrame imageFrame;
imageFrame._width = ccbWidth;
imageFrame._height = ccbHeight;
imageFrame._paletteBase = 0;
imageFrame._offset.x = roomDataHeader_offsetX;
imageFrame._offset.y = roomDataHeader_offsetY;
imageFrame._rleEncoded = ccbFlags_compressed;
imageFrame._size = 0;
// Decompress/copy this frame
decompress3DOCelFrame(imageFrame, celDataPtr, celDataSize, ccbPRE0_bitsPerPixel, NULL);
delete[] celDataPtr;
push_back(imageFrame);
}
}
}
static uint16 imagefile3DO_cel_bitsMask[17] = {
0,
0x0001, 0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF,
0x01FF, 0x03FF, 0x07FF, 0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF
};
// gets [bitCount] bits from dataPtr, going from MSB to LSB
inline uint16 ImageFile3DO::celGetBits(const byte *&dataPtr, byte bitCount, byte &dataBitsLeft) {
byte resultBitsLeft = bitCount;
uint16 result = 0;
byte currentByte = *dataPtr;
// Get bits of current byte
while (resultBitsLeft) {
if (resultBitsLeft < dataBitsLeft) {
// we need less than we have left
result |= (currentByte >> (dataBitsLeft - resultBitsLeft)) & imagefile3DO_cel_bitsMask[resultBitsLeft];
dataBitsLeft -= resultBitsLeft;
resultBitsLeft = 0;
} else {
// we need as much as we have left or more
resultBitsLeft -= dataBitsLeft;
result |= (currentByte & imagefile3DO_cel_bitsMask[dataBitsLeft]) << resultBitsLeft;
// Go to next byte
dataPtr++;
dataBitsLeft = 8;
if (resultBitsLeft) {
currentByte = *dataPtr;
}
}
}
return result;
}
// decompress/copy 3DO cel data
void ImageFile3DO::decompress3DOCelFrame(ImageFrame &frame, const byte *dataPtr, uint32 dataSize, byte bitsPerPixel, ImageFile3DOPixelLookupTable *pixelLookupTable) {
frame._frame.create(frame._width, frame._height, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
uint16 *dest = (uint16 *)frame._frame.getPixels();
Common::fill(dest, dest + frame._width * frame._height, 0);
int frameHeightLeft = frame._height;
int frameWidthLeft = frame._width;
uint16 pixelCount = 0;
uint16 pixel = 0;
const byte *srcLineStart = dataPtr;
const byte *srcLineData = dataPtr;
byte srcLineDataBitsLeft = 0;
uint16 lineDWordSize = 0;
uint16 lineByteSize = 0;
if (bitsPerPixel == 16) {
// Must not use pixel lookup table on 16-bits-per-pixel data
assert(!pixelLookupTable);
}
if (frame._rleEncoded) {
// compressed
byte compressionType = 0;
byte compressionPixels = 0;
while (frameHeightLeft > 0) {
frameWidthLeft = frame._width;
if (bitsPerPixel >= 8) {
lineDWordSize = READ_BE_UINT16(srcLineStart);
srcLineData = srcLineStart + 2;
} else {
lineDWordSize = *srcLineStart;
srcLineData = srcLineStart + 1;
}
srcLineDataBitsLeft = 8;
lineDWordSize += 2;
lineByteSize = lineDWordSize * 4; // calculate compressed data size in bytes for current line
// debug
//warning("offset %d: decoding line, size %d, bytesize %d", srcSeeker - src, dwordSize, lineByteSize);
while (frameWidthLeft > 0) {
// get 2 bits -> compressionType
// get 6 bits -> pixel count (0 = 1 pixel)
compressionType = celGetBits(srcLineData, 2, srcLineDataBitsLeft);
// 6 bits == length (0 = 1 pixel)
compressionPixels = celGetBits(srcLineData, 6, srcLineDataBitsLeft) + 1;
if (!compressionType) // end of line
break;
switch(compressionType) {
case 1: // simple copy
for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) {
pixel = celGetBits(srcLineData, bitsPerPixel, srcLineDataBitsLeft);
if (pixelLookupTable) {
pixel = pixelLookupTable->pixelColor[pixel];
}
*dest++ = convertPixel(pixel);
}
break;
case 2: // transparent
for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) {
*dest++ = 0;
}
break;
case 3: // duplicate pixels
pixel = celGetBits(srcLineData, bitsPerPixel, srcLineDataBitsLeft);
if (pixelLookupTable) {
pixel = pixelLookupTable->pixelColor[pixel];
}
pixel = convertPixel(pixel);
for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) {
*dest++ = pixel;
}
break;
default:
break;
}
frameWidthLeft -= compressionPixels;
}
assert(frameWidthLeft >= 0);
if (frameWidthLeft > 0) {
// still pixels left? skip them
dest += frameWidthLeft;
}
frameHeightLeft--;
// Seek to next line start
srcLineStart += lineByteSize;
}
} else {
// uncompressed
srcLineDataBitsLeft = 8;
lineDWordSize = ((frame._width * bitsPerPixel) + 31) >> 5;
lineByteSize = lineDWordSize * 4;
uint32 totalExpectedSize = lineByteSize * frame._height;
assert(totalExpectedSize <= dataSize); // security check
while (frameHeightLeft > 0) {
srcLineData = srcLineStart;
frameWidthLeft = frame._width;
while (frameWidthLeft > 0) {
pixel = celGetBits(srcLineData, bitsPerPixel, srcLineDataBitsLeft);
if (pixelLookupTable) {
pixel = pixelLookupTable->pixelColor[pixel];
}
*dest++ = convertPixel(pixel);
frameWidthLeft--;
}
frameHeightLeft--;
// Seek to next line start
srcLineStart += lineByteSize;
}
}
}
// Reads Sherlock Holmes 3DO font file
void ImageFile3DO::loadFont(Common::SeekableReadStream &stream) {
uint32 streamSize = stream.size();
uint32 header_offsetWidthTable = 0;
uint32 header_offsetBitsTable = 0;
uint32 header_fontHeight = 0;
uint32 header_bytesPerLine = 0;
uint32 header_maxChar = 0;
uint32 header_charCount = 0;
byte *widthTablePtr = NULL;
uint32 bitsTableSize = 0;
byte *bitsTablePtr = NULL;
stream.skip(2); // Unknown bytes
stream.skip(2); // Unknown bytes (0x000E)
header_offsetWidthTable = stream.readUint32BE();
header_offsetBitsTable = stream.readUint32BE();
stream.skip(4); // Unknown bytes (0x00000004)
header_fontHeight = stream.readUint32BE();
header_bytesPerLine = stream.readUint32BE();
header_maxChar = stream.readUint32BE();
assert(header_maxChar <= 255);
header_charCount = header_maxChar + 1;
// Allocate memory for width table
widthTablePtr = new byte[header_charCount];
stream.seek(header_offsetWidthTable);
stream.read(widthTablePtr, header_charCount);
// Allocate memory for the bits
assert(header_offsetBitsTable < streamSize); // Security check
bitsTableSize = streamSize - header_offsetBitsTable;
bitsTablePtr = new byte[bitsTableSize];
stream.read(bitsTablePtr, bitsTableSize);
// Now extract all characters
uint16 curChar = 0;
const byte *curBitsLinePtr = bitsTablePtr;
const byte *curBitsPtr = NULL;
byte curBitsLeft = 0;
uint32 curCharHeightLeft = 0;
uint32 curCharWidthLeft = 0;
byte curBits = 0;
byte curBitsReversed = 0;
byte curPosX = 0;
assert(bitsTableSize >= (header_maxChar * header_fontHeight * header_bytesPerLine)); // Security
// first frame needs to be "!" (33 decimal)
// our font code is subtracting 33 from the actual character code
curBitsLinePtr += (33 * (header_fontHeight * header_bytesPerLine));
for (curChar = 33; curChar < header_charCount; curChar++) {
// create frame
{
ImageFrame imageFrame;
imageFrame._width = widthTablePtr[curChar];
imageFrame._height = header_fontHeight;
imageFrame._paletteBase = 0;
imageFrame._offset.x = 0;
imageFrame._offset.y = 0;
imageFrame._rleEncoded = false;
imageFrame._size = 0;
// Extract pixels
imageFrame._frame.create(imageFrame._width, imageFrame._height, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
uint16 *dest = (uint16 *)imageFrame._frame.getPixels();
Common::fill(dest, dest + imageFrame._width * imageFrame._height, 0);
curCharHeightLeft = header_fontHeight;
while (curCharHeightLeft) {
curCharWidthLeft = widthTablePtr[curChar];
curBitsPtr = curBitsLinePtr;
curBitsLeft = 8;
curPosX = 0;
while (curCharWidthLeft) {
if (!(curPosX & 1)) {
curBits = *curBitsPtr >> 4;
} else {
curBits = *curBitsPtr & 0x0F;
curBitsPtr++;
}
// doing this properly is complicated
// the 3DO has built-in anti-aliasing
// this here at least results in somewhat readable text
// TODO: make it better
if (curBits) {
curBitsReversed = (curBits >> 3) | ((curBits & 0x04) >> 1) | ((curBits & 0x02) << 1) | ((curBits & 0x01) << 3);
curBits = 20 - curBits;
}
byte curIntensity = curBits;
*dest = (curIntensity << 11) | (curIntensity << 6) | curIntensity;
dest++;
curCharWidthLeft--;
curPosX++;
}
curCharHeightLeft--;
curBitsLinePtr += header_bytesPerLine;
}
push_back(imageFrame);
}
}
delete[] bitsTablePtr;
delete[] widthTablePtr;
}
/*----------------------------------------------------------------*/
StreamingImageFile::StreamingImageFile() {
_frameNumber = 0;
_stream = nullptr;
_flags = 0;
_scaleVal = 0;
_zPlacement = 0;
}
StreamingImageFile::~StreamingImageFile() {
close();
}
void StreamingImageFile::load(Common::SeekableReadStream *stream, bool compressed) {
_stream = stream;
_compressed = compressed;
_frameNumber = -1;
}
void StreamingImageFile::close() {
delete _stream;
_stream = nullptr;
_frameNumber = -1;
}
void StreamingImageFile::getNextFrame() {
// Don't proceed if we're already at the end of the stream
if (_stream->pos() >= _stream->size())
return;
// Increment frame number
++_frameNumber;
// If necessary, decompress the next frame
Common::SeekableReadStream *frameStream = _stream;
if (_compressed) {
uint32 inSize = _stream->readUint32LE();
Resources::decompressLZ(*_stream, _buffer, STREAMING_BUFFER_SIZE, inSize);
frameStream = new Common::MemoryReadStream(_buffer, 11, DisposeAfterUse::NO);
}
// Load the data for the frame
_imageFrame._width = frameStream->readUint16LE() + 1;
_imageFrame._height = frameStream->readUint16LE() + 1;
_imageFrame._paletteBase = frameStream->readByte();
_imageFrame._rleEncoded = frameStream->readByte() == 1;
_imageFrame._offset.x = frameStream->readByte();
_imageFrame._offset.y = frameStream->readByte();
_imageFrame._size = frameStream->readUint16LE() - 11;
_imageFrame._rleMarker = frameStream->readByte();
// Decode the frame
if (_compressed) {
delete frameStream;
_imageFrame.decompressFrame(_buffer + 11, true);
} else {
byte *data = new byte[_imageFrame._size];
_stream->read(data, _imageFrame._size);
_imageFrame.decompressFrame(_buffer + 11, true);
delete[] data;
}
}
} // End of namespace Sherlock
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