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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "sherlock/tattoo/widget_quit.h"
#include "sherlock/tattoo/tattoo.h"
#include "sherlock/tattoo/tattoo_fixed_text.h"
#include "sherlock/tattoo/tattoo_user_interface.h"
namespace Sherlock {
namespace Tattoo {
WidgetQuit::WidgetQuit(SherlockEngine *vm) : WidgetBase(vm) {
_select = _oldSelect = -1;
}
void WidgetQuit::show() {
Events &events = *_vm->_events;
TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
ImageFile &images = *ui._interfaceImages;
Common::Point mousePos = events.mousePos();
const char *YES = FIXED(Yes);
const char *NO = FIXED(No);
// Set up the display area
_bounds = Common::Rect(_surface.stringWidth(FIXED(AreYouSureYou)) + _surface.widestChar() * 2,
(_surface.fontHeight() + 7) * 4);
_bounds.moveTo(mousePos.x - _bounds.width() / 2, mousePos.y - _bounds.height() / 2);
// Create the surface
_surface.create(_bounds.width(), _bounds.height());
_surface.clear(TRANSPARENCY);
makeInfoArea();
// Draw the message text
_surface.writeString(FIXED(AreYouSureYou), Common::Point((_surface.width() - _surface.stringWidth(FIXED(AreYouSureYou))) / 2, 5), INFO_TOP);
_surface.writeString(FIXED(WishToQuit), Common::Point((_surface.width() - _surface.stringWidth(FIXED(WishToQuit))) / 2,
_surface.fontHeight() + 9), INFO_TOP);
// Draw the horizontal bars seperating the commands and the message
int yp = (_surface.fontHeight() + 4) * 2 + 3;
for (int idx = 0; idx < 2; ++idx) {
_surface.SHtransBlitFrom(images[4], Common::Point(0, yp - 1));
_surface.SHtransBlitFrom(images[5], Common::Point(_surface.width() - images[5]._width, yp - 1));
_surface.hLine(3, yp, _surface.width() - 4, INFO_TOP);
_surface.hLine(3, yp + 1, _surface.width() - 4, INFO_MIDDLE);
_surface.hLine(3, yp + 2, _surface.width() - 4, INFO_BOTTOM);
const char *btn = (idx == 0) ? YES : NO;
_surface.writeString(btn, Common::Point((_bounds.width() - _surface.stringWidth(btn)) / 2, yp + 5), INFO_TOP);
yp += _surface.fontHeight() + 7;
}
ui._menuMode = QUIT_MODE;
summonWindow();
}
void WidgetQuit::handleEvents() {
Events &events = *_vm->_events;
Talk &talk = *_vm->_talk;
Common::Point mousePos = events.mousePos();
Common::Rect yesRect(_bounds.left, _bounds.top + (_surface.fontHeight() + 4) * 2 + 3, _bounds.right,
_bounds.top + (_surface.fontHeight() + 4) * 2 + 3 + _surface.fontHeight() + 7);
Common::Rect noRect(_bounds.left, _bounds.top + (_surface.fontHeight() + 4) * 2 + _surface.fontHeight() + 10,
_bounds.right, _bounds.top + (_surface.fontHeight() + 4) * 2 + 10 + _surface.fontHeight() * 2 + 7);
if (talk._talkToAbort)
return;
// Determine the highlighted item
_select = -1;
if (yesRect.contains(mousePos))
_select = 1;
else if (noRect.contains(mousePos))
_select = 0;
if (events.kbHit()) {
Common::KeyState keyState = events.getKey();
switch (keyState.keycode) {
case Common::KEYCODE_TAB:
// If the mouse is not over any of the options, move the mouse so that it points to the first option
if (_select == -1)
events.warpMouse(Common::Point(_bounds.right - 10, _bounds.top + (_surface.fontHeight() + 4) * 2
+ 3 + _surface.fontHeight() + 1));
else if (_select == 1)
events.warpMouse(Common::Point(mousePos.x, _bounds.top + (_surface.fontHeight() + 4) * 2
+ 3 + _surface.fontHeight() * 2 + 11));
else
events.warpMouse(Common::Point(mousePos.x, _bounds.top + (_surface.fontHeight() + 4) * 2
+ 3 + _surface.fontHeight() + 1));
break;
case Common::KEYCODE_ESCAPE:
case Common::KEYCODE_n:
close();
return;
case Common::KEYCODE_y:
close();
_vm->quitGame();
break;
default:
break;
}
}
// Check for change of the highlighted item
if (_select != _oldSelect) {
byte color = (_select == 1) ? COMMAND_HIGHLIGHTED : INFO_TOP;
int yp = (_surface.fontHeight() + 4) * 2 + 8;
_surface.writeString(FIXED(Yes), Common::Point((_surface.width() - _surface.stringWidth(FIXED(Yes))) / 2, yp), color);
color = (_select == 0) ? COMMAND_HIGHLIGHTED : INFO_TOP;
yp += (_surface.fontHeight() + 7);
_surface.writeString(FIXED(No), Common::Point((_surface.width() - _surface.stringWidth(FIXED(No))) / 2, yp), color);
}
_oldSelect = _select;
// Flag is they started pressing outside of the menu
if (events._firstPress && !_bounds.contains(mousePos))
_outsideMenu = true;
if (events._released || events._rightReleased) {
events.clearEvents();
close();
if (_select == 1)
// Yes selected
_vm->quitGame();
}
}
} // End of namespace Tattoo
} // End of namespace Sherlock
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