aboutsummaryrefslogtreecommitdiff
path: root/engines/sherlock/tattoo/widget_talk.cpp
blob: 4a5b7f7dc76c636c73e64116673a2c2a36fd435d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "sherlock/tattoo/widget_talk.h"
#include "sherlock/tattoo/tattoo_fixed_text.h"
#include "sherlock/tattoo/tattoo_journal.h"
#include "sherlock/tattoo/tattoo_people.h"
#include "sherlock/tattoo/tattoo_talk.h"
#include "sherlock/tattoo/tattoo_scene.h"
#include "sherlock/tattoo/tattoo_user_interface.h"
#include "sherlock/tattoo/tattoo.h"

namespace Sherlock {

namespace Tattoo {

#define STATEMENT_NUM_X 6
#define NUM_VISIBLE_TALK_LINES 6

WidgetTalk::WidgetTalk(SherlockEngine *vm) : WidgetBase(vm) {
	_talkScrollIndex = 0;
	_selector = _oldSelector = -1;
	_talkTextX = 0;
	_dialogTimer = 0;
}

void WidgetTalk::getTalkWindowSize() {
	TattooTalk &talk = *(TattooTalk *)_vm->_talk;
	int width, height;

	// See how many statements are going to be available
	int numStatements = 0;
	for (uint idx = 0; idx < talk._statements.size(); ++idx) {
		if (talk._statements[idx]._talkMap != -1)
			++numStatements;
	}

	width = SHERLOCK_SCREEN_WIDTH * 2 / 3;

	// Split up the questions into separate strings for each line
	_bounds = Common::Rect(width, 1);
	setStatementLines();

	// Make sure that the window does not get too big
	if (_statementLines.size() < 7) {
		height = (_surface.fontHeight() + 1) * _statementLines.size() + 9;
		_scroll = false;
	} else {
		// Set up the height to a constrained amount, and add extra width for the scrollbar
		width += BUTTON_SIZE + 3;
		height = (_surface.fontHeight() + 1) * 6 + 9;
		_scroll = true;
	}

	_bounds = Common::Rect(width, height);
}

void WidgetTalk::load() {
	TattooPeople &people = *(TattooPeople *)_vm->_people;
	TattooScene &scene = *(TattooScene *)_vm->_scene;

	// Figure out the window size
	getTalkWindowSize();

	// Place the window centered above the player
	Common::Point pt;
	int scaleVal = scene.getScaleVal(people[HOLMES]._position);
	pt.x = people[HOLMES]._position.x / FIXED_INT_MULTIPLIER - _bounds.width() / 2;

	if (scaleVal == SCALE_THRESHOLD) {
		pt.x += people[0].frameWidth() / 2;
		pt.y = people[HOLMES]._position.y / FIXED_INT_MULTIPLIER - people[HOLMES].frameHeight()
			- _bounds.height() - _surface.fontHeight();
	} else {
		pt.x += people[HOLMES]._imageFrame->sDrawXSize(scaleVal) / 2;
		pt.y = people[HOLMES]._position.y / FIXED_INT_MULTIPLIER - people[HOLMES]._imageFrame->sDrawYSize(scaleVal)
			- _bounds.height() - _surface.fontHeight();
	}

	_bounds.moveTo(pt);

	// Set up the surface
	_surface.create(_bounds.width(), _bounds.height());
	_surface.clear(TRANSPARENCY);

	// Form the background for the new window
	makeInfoArea();
}

void WidgetTalk::handleEvents() {
	Events &events = *_vm->_events;
	TattooJournal &journal = *(TattooJournal *)_vm->_journal;
	TattooPeople &people = *(TattooPeople *)_vm->_people;
	TattooScene &scene = *(TattooScene *)_vm->_scene;
	Sound &sound = *_vm->_sound;
	TattooTalk &talk = *(TattooTalk *)_vm->_talk;
	TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
	Common::Point mousePos = events.mousePos();
	Common::KeyCode keycode = ui._keyState.keycode;
	bool hotkey = false;
	bool callParrotFile = false;

	// Handle scrollbar events
	ScrollHighlight oldHighlight = ui._scrollHighlight;
	handleScrollbarEvents(_talkScrollIndex, NUM_VISIBLE_TALK_LINES, _statementLines.size());

	int oldScrollIndex = _talkScrollIndex;
	handleScrolling(_talkScrollIndex, NUM_VISIBLE_TALK_LINES, _statementLines.size());

	// Only redraw the window if the the scrollbar position has changed
	if (ui._scrollHighlight != oldHighlight || oldScrollIndex != _talkScrollIndex)
		render(HL_NO_HIGHLIGHTING);

	// Flag if they started pressing outside of the window
	if (events._firstPress && !_bounds.contains(mousePos))
		_outsideMenu = true;

	// Check for which statement they are pointing at
	_selector = -1;
	if (ui._scrollHighlight == SH_NONE) {
		if (Common::Rect(_bounds.left, _bounds.top + 5, _bounds.right - 3, _bounds.bottom - 5).contains(mousePos)) {
			if (_scroll) {
				// Disregard the scrollbar when setting the statement number
				if (!Common::Rect(_bounds.right - BUTTON_SIZE, _bounds.top, _bounds.right, _bounds.bottom).contains(mousePos))
					_selector = (mousePos.y - _bounds.top - 5) / (_surface.fontHeight() + 1) + _talkScrollIndex;
			} else {
				_selector = (mousePos.y - _bounds.top - 5) / (_surface.fontHeight() + 1);
			}

			// Now translate the line number of the displayed line into the appropriate
			// Statement number or set it to 255 to indicate no Statement selected
			if (_selector >= 0 && _selector < (int)_statementLines.size())
				_selector = _statementLines[_selector]._num;
			else
				_selector = -1;
		}
	}

	// Check for the tab keys
	if (keycode == Common::KEYCODE_TAB && ui._scrollHighlight == SH_NONE) {
		if (_selector == -1) {
			_selector = _statementLines[_scroll ? _talkScrollIndex : 0]._num;

			events.warpMouse(Common::Point(_bounds.right - BUTTON_SIZE - 10, _bounds.top + _surface.fontHeight() + 2));
		} else {
			if (ui._keyState.flags & Common::KBD_SHIFT) {
				_selector = (mousePos.y - _bounds.top - 5) / (_surface.fontHeight() + 1) + _talkScrollIndex;
				if (_statementLines[_selector]._num == _statementLines[_talkScrollIndex]._num) {
					_selector = (_bounds.height() - 10) / (_surface.fontHeight() + 1) + _talkScrollIndex;
				} else {
					int idx = _selector;
					do {
						--_selector;
					} while (_selector > 0 && _statementLines[idx]._num == _statementLines[_selector]._num);
				}

				int idx = _selector;
				while ((_statementLines[idx]._num == _statementLines[_selector - 1]._num) && (_selector > _talkScrollIndex))
					--_selector;
			} else {
				_selector = (mousePos.y - _bounds.top - 5) / (_surface.fontHeight() + 1) + _talkScrollIndex;
				if (_statementLines[_selector]._num == _statementLines[(_bounds.height() - 10) / (_surface.fontHeight() + 1) + _talkScrollIndex]._num) {
					_selector = _talkScrollIndex;
				} else {
					int idx = _selector;
					do {
						++_selector;
					} while (_selector < (int)_statementLines.size() && _statementLines[idx]._num == _statementLines[_selector]._num);
				}
			}

			events.warpMouse(Common::Point(mousePos.x, _bounds.top + _surface.fontHeight() + 2 + (_surface.fontHeight() + 1)
				* (_selector - _talkScrollIndex)));
			_selector = _statementLines[_selector]._num;
		}
	}

	// Handle selecting a talk entry if a numeric key has been pressed
	if (keycode >= Common::KEYCODE_1 && keycode <= Common::KEYCODE_9) {
		int x = 0, y = 0, t;

		for (t = 0; t < (int)_statementLines.size(); ++t) {
			if (t > 0 && _statementLines[x]._num != _statementLines[t]._num) {
				x = t;
				++y;
			}

			if (y == (keycode - Common::KEYCODE_1)) {
				_selector = _statementLines[t]._num;
				_outsideMenu = false;
				hotkey = true;
				break;
			}
		}
	}

	// Display the selected statement highlighted and reset the last statement.
	if (_selector != _oldSelector) {
		render(HL_CHANGED_HIGHLIGHTS);
		_oldSelector = _selector;
	}

	if (events._released || events._rightReleased || keycode == Common::KEYCODE_ESCAPE || hotkey) {
		events.clearEvents();
		_dialogTimer = 0;
		ui._scrollHighlight = SH_NONE;

		// See if they want to close the menu (click outside the window or Escape pressed)
		if ((_outsideMenu && !_bounds.contains(mousePos)) || keycode == Common::KEYCODE_ESCAPE) {
			if (keycode == Common::KEYCODE_ESCAPE)
				_selector = -1;

			talk.freeTalkVars();
			talk.pullSequence();

			for (int idx = 1; idx < MAX_CHARACTERS; ++idx) {
				if (people[idx]._type == CHARACTER) {
					while (!people[idx]._pathStack.empty())
						people[idx].pullNPCPath();
				}
			}

			banishWindow();
			ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE;

			if (scene._currentScene == WEARY_PUNT)
				callParrotFile = true;
		}

		_outsideMenu = false;

		// See if they have selected a statement to say
		if (_selector != -1) {
			if (!talk._talkHistory[talk._converseNum][_selector] && talk._statements[_selector]._journal)
				journal.record(talk._converseNum, _selector);
			talk._talkHistory[talk._converseNum][_selector] = true;

			banishWindow();
			talk._speaker = _vm->readFlags(FLAG_PLAYER_IS_HOLMES) ? HOLMES : WATSON;
			_scroll = false;
			const byte *msg = (const byte *)talk._statements[_selector]._statement.c_str();
			talk.talkInterface(msg);

			if (sound._speechOn)
				sound._talkSoundFile += Common::String::format("%02dA", _selector + 1);

			int msgLen = MAX((int)talk._statements[_selector]._statement.size(), 160);
			people.setTalkSequence(talk._speaker);

			talk.waitForMore(msgLen);
			if (talk._talkToAbort)
				return;

			people.setListenSequence(talk._speaker);

			do {
				talk._scriptSelect = _selector;
				talk._speaker = talk._talkTo;

				// Make a copy of the reply (since talkTo can reload the statements list), and call talkTo
				Common::String reply = talk._statements[_selector]._reply;
				talk.doScript(reply);

				// Reset the misc field in case any people changed their sequences
				for (int idx = 0; idx < MAX_CHARACTERS; ++idx)
					people[idx]._misc = 0;

				if (!talk._talkToAbort) {
					if (!talk._statements[_selector]._modified.empty()) {
						for (uint idx = 0; idx < talk._statements[_selector]._modified.size(); ++idx)
							_vm->setFlags(talk._statements[_selector]._modified[idx]);

						talk.setTalkMap();
					}

					// See if there is another talk file linked to this.
					if (!talk._statements[_selector]._linkFile.empty() && !talk._scriptMoreFlag) {
						Common::String linkFile = talk._statements[_selector]._linkFile;
						talk.freeTalkVars();
						talk.loadTalkFile(linkFile);

						_talkScrollIndex = 0;
						int select = -1;
						_selector = _oldSelector = -1;

						// Find the first statement that has all its flags set correctly
						for (uint idx = 0; idx < talk._statements.size() && select == -1; ++select) {
							if (!talk._statements[idx]._talkMap)
								select = idx;
						}

						if (select == -1) {
							talk.freeTalkVars();
							talk.nothingToSay();
							return;
						}

						// See is the new statement is in stealth mode
						talk._talkStealth = (talk._statements[select]._statement.hasPrefix("^")) ? 2 : 0;

						// See if the new file is a standard file, a reply first file, or a Stealth Mode file
						if (!talk._statements[select]._statement.hasPrefix("*") && !talk._statements[select]._statement.hasPrefix("^")) {
							load();
							summonWindow();

							setStatementLines();
							render(HL_NO_HIGHLIGHTING);
							break;
						} else {
							_selector = select;

							if (!talk._talkHistory[talk._converseNum][_selector] && talk._statements[_selector]._journal)
								journal.record(talk._converseNum, _selector);

							talk._talkHistory[talk._converseNum][_selector] = true;
						}
					} else {
						talk.freeTalkVars();
						talk.pullSequence();

						for (int idx = 1; idx < MAX_CHARACTERS; ++idx) {
							if (people[idx]._type == CHARACTER)
								while (!people[idx]._pathStack.empty())
									people[idx].pullNPCPath();
						}

						if (ui._menuMode != PASSWORD_MODE) {
							ui.banishWindow();
							ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE;
							events.setCursor(ARROW);
						}
						break;
					}
				} else {
					break;
				}
			} while (!_vm->shouldQuit());

			events.clearEvents();

			// Now, if a script was pushed onto the script stack, restore them to allow the previous script to continue.
			talk.popStack();
		}
	}

	if (callParrotFile)
		talk.talkTo("POUT52A");
}

void WidgetTalk::render(Highlight highlightMode) {
	TattooTalk &talk = *(TattooTalk *)_vm->_talk;

	if (highlightMode != HL_SCROLLBAR_ONLY) {
		int yp = 5;
		int statementNum = 1;

		// Draw all the statements
		// Check whether scrolling has occurred, and if so, figure out what the starting
		// number for the first visible statement will be
		if (_talkScrollIndex) {
			for (int idx = 1; idx <= _talkScrollIndex; ++idx) {
				if (_statementLines[idx - 1]._num != _statementLines[idx]._num)
					++statementNum;
			}
		}

		// Main drawing loop
		for (uint idx = _talkScrollIndex; idx < _statementLines.size() && yp < (_bounds.height() - _surface.fontHeight()); ++idx) {
			if (highlightMode == HL_NO_HIGHLIGHTING || _statementLines[idx]._num == _selector ||
					_statementLines[idx]._num == _oldSelector) {
				// Erase the line contents
				_surface.fillRect(Common::Rect(3, yp, _surface.width() - BUTTON_SIZE - 3, yp + _surface.fontHeight()), TRANSPARENCY);

				// Different coloring based on whether the option has been previously chosen or not
				byte color = (!talk._talkHistory[talk._converseNum][_statementLines[idx]._num]) ?
					INFO_TOP : INFO_BOTTOM;

				if (_statementLines[idx]._num == _selector && highlightMode == HL_CHANGED_HIGHLIGHTS)
					color = COMMAND_HIGHLIGHTED;

				// See if it's the start of a new statement, so needs the statement number to be displayed
				if (!idx || _statementLines[idx]._num != _statementLines[idx - 1]._num) {
					Common::String numStr = Common::String::format("%d.", statementNum);
					_surface.writeString(numStr, Common::Point(STATEMENT_NUM_X, yp), color);
				}

				// Display the statement line
				_surface.writeString(_statementLines[idx]._line, Common::Point(_talkTextX, yp), color);
			}
			yp += _surface.fontHeight() + 1;

			// If the next line starts a new statement, then increment the statement number
			if (idx == (_statementLines.size() - 1) || _statementLines[idx]._num != _statementLines[idx + 1]._num)
				++statementNum;
		}
	}

	// See if the scroll bar needs to be drawn
	if (_scroll && highlightMode != HL_CHANGED_HIGHLIGHTS)
		drawScrollBar(_talkScrollIndex, NUM_VISIBLE_TALK_LINES, _statementLines.size());
}

void WidgetTalk::setStatementLines() {
	TattooTalk &talk = *(TattooTalk *)_vm->_talk;
	const char *numStr = "19.";

	// See how many statements are going to be available
	int numStatements = 0;
	for (uint idx = 0; idx < talk._statements.size(); ++idx) {
		if (talk._statements[idx]._talkMap != -1)
			++numStatements;
	}

	// If there are more lines than can be displayed in the interface window at one time, adjust the allowed
	// width to take into account needing a scrollbar
	int xSize = _scroll ? _bounds.width() - BUTTON_SIZE - 3 : _bounds.width();

	// Also adjust the width to allow room for the statement numbers at the left edge of the display
	int n = (numStatements < 10) ? 1 : 0;
	xSize -= _surface.stringWidth(numStr + n) + _surface.widestChar() / 2 + 9;
	_talkTextX = _surface.stringWidth(numStr + n) + _surface.widestChar() / 4 + 6;
	_statementLines.clear();

	for (uint statementNum = 0; statementNum < talk._statements.size(); ++statementNum) {
		// See if this statment meets all of its flag requirements
		if (talk._statements[statementNum]._talkMap != -1) {
			// Get the next statement text to process
			Common::String str = talk._statements[statementNum]._statement;

			Common::StringArray statementLines;
			splitLines(str, statementLines, xSize, 999);

			// Add the lines in
			for (uint idx = 0; idx < statementLines.size(); ++idx)
				_statementLines.push_back(StatementLine(statementLines[idx], statementNum));
		}
	}
}

void WidgetTalk::refresh() {
	_talkScrollIndex = 0;
	_selector = _oldSelector = -1;

	setStatementLines();
	render(HL_NO_HIGHLIGHTING);
}

} // End of namespace Tattoo

} // End of namespace Sherlock