aboutsummaryrefslogtreecommitdiff
path: root/engines/sherlock/tattoo/widget_text.cpp
blob: f4e4b6e9af00274d5e8043a3c951e37e56e02623 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "sherlock/tattoo/widget_text.h"
#include "sherlock/tattoo/tattoo_user_interface.h"
#include "sherlock/tattoo/tattoo.h"

namespace Sherlock {

namespace Tattoo {

WidgetText::WidgetText(SherlockEngine *vm) : WidgetBase(vm) {
}

void WidgetText::load(const Common::String &str) {
	Screen &screen = *_vm->_screen;
	Talk &talk = *_vm->_talk;
	TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
	Common::StringArray lines;

	// If bounds for a window have not yet been calculated, figure them out
	if (_surface.empty()) {
		int width = SHERLOCK_SCREEN_WIDTH / 3;
		int height;

		for (;;) {
			_remainingText = splitLines(str, lines, width - _surface.widestChar() * 2, 100);
			height = (screen.fontHeight() + 1) * lines.size() + 9;

			if ((width - _surface.widestChar() * 2 > height * 3 / 2) || (width - _surface.widestChar() * 2
					> SHERLOCK_SCREEN_WIDTH * 3 / 4))
				break;

			width += (width / 4);
		}

		// See if it's only a single line long
		if (height == _surface.fontHeight() + 10) {
			width = _surface.widestChar() * 2 + 6;
			
			const char *strP = str.c_str();
			while (*strP && (*strP < talk._opcodes[OP_SWITCH_SPEAKER] || *strP == talk._opcodes[OP_NULL]))
				width += _surface.charWidth(*strP++);
		}

		_bounds.setWidth(width);
		_bounds.setHeight(height);
		_bounds.translate(ui._lookPos.x - width / 2, ui._lookPos.y - height / 2);
		checkMenuPosition();
	} else {
		// Split up the string into lines in preparation for drawing
		_remainingText = splitLines(str, lines, _bounds.width() - _surface.widestChar() * 2, 
			(_bounds.height() - _surface.fontHeight() / 2) / (_surface.fontHeight() + 1));
	}
}

void WidgetText::load(const Common::String &str, const Common::Rect &bounds) {
	Common::StringArray lines;
	_remainingText = splitLines(str, lines, bounds.width() - _surface.widestChar() * 2,
		bounds.height() / (_surface.fontHeight() + 1));

	// Allocate a surface for the window
	_surface.create(_bounds.width(), _bounds.height());
	_surface.fill(TRANSPARENCY);

	// Form the background for the new window
	makeInfoArea();

	int yp = 5;
	for (int lineNum = 0; yp < (_bounds.height() - _surface.fontHeight() / 2); ++lineNum) {
		_surface.writeString(lines[lineNum], Common::Point(_surface.widestChar(), yp), INFO_TOP);
		yp += _surface.fontHeight() + 1;
	}
}

/*----------------------------------------------------------------*/

WidgetMessage::WidgetMessage(SherlockEngine *vm) : WidgetBase(vm) {
	_menuCounter = 0;
}

void WidgetMessage::load(const Common::String &str, int time) {
	Events &events = *_vm->_events;
	Common::Point mousePos = events.mousePos();
	_menuCounter = time;

	// Set up the bounds for the dialog to be a single line
	_bounds = Common::Rect(_surface.stringWidth(str) + _surface.widestChar() * 2 + 6, _surface.fontHeight() + 10);
	_bounds.moveTo(mousePos.x - _bounds.width() / 2, mousePos.y - _bounds.height() / 2);

	// Allocate a surface for the window
	_surface.create(_bounds.width(), _bounds.height());
	_surface.fill(TRANSPARENCY);

	// Form the background for the new window and write the line of text
	makeInfoArea();
	_surface.writeString(str, Common::Point(_surface.widestChar() + 3, 5), INFO_TOP);
}

void WidgetMessage::handleEvents() {
	Events &events = *_vm->_events;
	TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
	WidgetBase::handleEvents();

	--_menuCounter;

	// Check if a mouse or keypress has occurred, or the display counter has expired
	if (events._pressed || events._released || events._rightPressed || events._rightReleased ||
			ui._keyState.keycode || !_menuCounter) {
		// Close the window
		banishWindow();

		// Reset cursor and switch back to standard mode
		events.setCursor(ARROW);
		events.clearEvents();
		ui._key = -1;
		ui._oldBgFound = -1;
		ui._menuMode = STD_MODE;
	}
}

} // End of namespace Tattoo

} // End of namespace Sherlock