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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SIMON_INTERN_H
#define SIMON_INTERN_H
namespace Simon {
struct Child {
Child *next;
uint16 type;
};
struct SubRoom : Child {
uint16 subroutine_id;
uint16 roomExitStates;
uint16 roomExit[1];
};
struct SubObject : Child {
uint16 objectName;
uint32 objectFlags;
int16 objectFlagValue[1];
};
struct SubUserFlag : Child {
uint16 userFlags[4];
};
enum {
SubRoom_SIZE = sizeof(SubRoom) - sizeof(uint16),
SubObject_SIZE = sizeof(SubObject) - sizeof(int16)
};
struct Item {
uint16 parent;
uint16 child;
uint16 sibling;
int16 noun;
int16 adjective;
int16 state; /* signed int */
uint16 classFlags;
Child *children;
Item() { memset(this, 0, sizeof(*this)); }
};
struct IconEntry {
Item *item;
uint16 boxCode;
};
struct IconBlock {
int16 line;
Item *itemRef;
IconEntry iconArray[64];
int16 upArrow, downArrow;
uint16 classMask;
};
struct WindowBlock {
byte mode;
byte flags;
uint16 x, y;
uint16 width, height;
uint16 textColumn, textRow;
uint16 textColumnOffset, textLength, textMaxLength;
uint16 scrollY;
uint8 fill_color, text_color;
IconBlock *iconPtr;
WindowBlock() { memset(this, 0, sizeof(*this)); }
};
// note on text offset:
// the actual x-coordinate is: textColumn * 8 + textColumnOffset
// the actual y-coordinate is: textRow * 8
enum {
SUBROUTINE_LINE_SMALL_SIZE = 2,
SUBROUTINE_LINE_BIG_SIZE = 8
};
struct Subroutine {
uint16 id; /* subroutine ID */
uint16 first; /* offset from subroutine start to first subroutine line */
Subroutine *next; /* next subroutine in linked list */
};
struct SubroutineLine {
uint16 next;
int16 verb;
int16 noun1;
int16 noun2;
};
struct TimeEvent {
uint32 time;
uint16 subroutine_id;
TimeEvent *next;
};
struct GameSpecificSettings {
#ifndef PALMOS_68K
const char *effects_filename;
const char *speech_filename;
#else
const char effects_filename[12];
const char speech_filename[12];
#endif
};
enum BoxFlags {
kBFTextBox = 0x1,
kBFBoxSelected = 0x2,
kBFNoTouchName = 0x4,
kBFInvertTouch = 0x8,
kBFDragBox = 0x10, // Simon 1/2
kBFHyperBox = 0x10, // Feeble Files
kBFBoxInUse = 0x20,
kBFBoxDead = 0x40,
kBFBoxItem = 0x80
};
enum SubObjectFlags {
kOFText = 0x1,
kOFSize = 0x2,
kOFWeight = 0x4,
kOFVolume = 0x8,
kOFIcon = 0x10,
kOFKeyColor1 = 0x20,
kOFKeyColor2 = 0x40,
kOFMenu = 0x80,
kOFNumber = 0x100,
kOFVoice = 0x200
};
enum GameFeatures {
GF_TALKIE = 1 << 0,
GF_OLD_BUNDLE = 1 << 1,
GF_CRUNCHED = 1 << 2,
GF_ZLIBCOMP = 1 << 3
};
enum GameFileTypes {
GAME_BASEFILE = 1 << 0,
GAME_ICONFILE = 1 << 1,
GAME_GMEFILE = 1 << 2,
GAME_STRFILE = 1 << 3,
GAME_TBLFILE = 1 << 4,
GAME_GFXIDXFILE = 1 << 5
};
enum GameIds {
GID_SIMON1DOS,
GID_SIMON1DOS_RU,
GID_SIMON1DOS_INF,
GID_SIMON1DOS_INF_RU,
GID_SIMON1DOS_DE,
GID_SIMON1DOS_FR,
GID_SIMON1DOS_IT,
GID_SIMON1DOS_ES,
GID_SIMON1DEMO,
GID_SIMON1AMIGA,
GID_SIMON1AMIGA_FR,
GID_SIMON1AMIGA_DE,
GID_SIMON1AMIGADEMO,
GID_SIMON1CD32,
GID_SIMON1CD32_2,
GID_SIMON1ACORN,
GID_SIMON1ACORNDEMO,
GID_SIMON1TALKIE,
GID_SIMON1TALKIE2,
GID_SIMON1TALKIE_DE,
GID_SIMON1TALKIE_FR,
GID_SIMON1TALKIE_HB,
GID_SIMON1TALKIE_IT,
GID_SIMON1TALKIE_ES,
GID_SIMON1WIN,
GID_SIMON1WIN_RU,
GID_SIMON1WIN_DE,
GID_SIMON2DOS,
GID_SIMON2DOS_RU,
GID_SIMON2DOS2,
GID_SIMON2DOS2_RU,
GID_SIMON2DOS_DE,
GID_SIMON2DOS_IT,
GID_SIMON2DEMO,
GID_SIMON2TALKIE,
GID_SIMON2TALKIE2,
GID_SIMON2TALKIE_DE,
GID_SIMON2TALKIE_DE2,
GID_SIMON2TALKIE_FR,
GID_SIMON2TALKIE_HB,
GID_SIMON2TALKIE_IT,
GID_SIMON2TALKIE_ES,
GID_SIMON2WIN,
GID_SIMON2WIN_DE,
GID_SIMON2WIN_DE2,
GID_SIMON2WIN_PL,
GID_FEEBLEFILES_AMI_DE,
GID_FEEBLEFILES_AMI_UK,
GID_FEEBLEFILES_MAC_DE,
GID_FEEBLEFILES_MAC_FR,
GID_FEEBLEFILES_MAC_SP,
GID_FEEBLEFILES_MAC_UK,
GID_FEEBLEFILES_2CD,
GID_FEEBLEFILES_4CD,
GID_FEEBLEFILES_DE
};
} // End of namespace Simon
#endif
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