1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/debug.h"
#include "sludge/allfiles.h"
#include "sludge/errors.h"
#include "sludge/sludge.h"
#include "sludge/sound.h"
#include "sludge/version.h"
namespace Sludge {
const char emergencyMemoryMessage[] = "Out of memory displaying error message!";
extern int numResourceNames /* = 0*/;
extern Common::String *allResourceNames /*= ""*/;
int resourceForFatal = -1;
const Common::String resourceNameFromNum(int i) {
if (i == -1)
return NULL;
if (numResourceNames == 0)
return "RESOURCE";
if (i < numResourceNames)
return allResourceNames[i];
return "Unknown resource";
}
bool hasFatal() {
if (!g_sludge->fatalMessage.empty())
return true;
return false;
}
int inFatal(const Common::String &str) {
g_sludge->_soundMan->killSoundStuff();
error("%s", str.c_str());
return true;
}
int checkNew(const void *mem) {
if (mem == NULL) {
inFatal(ERROR_OUT_OF_MEMORY);
return 0;
}
return 1;
}
void setFatalInfo(const Common::String &userFunc, const Common::String &BIF) {
g_sludge->fatalInfo = "Currently in this sub: " + userFunc + "\nCalling: " + BIF;
debugC(0, kSludgeDebugFatal, "%s", g_sludge->fatalInfo.c_str());
}
void setResourceForFatal(int n) {
resourceForFatal = n;
}
int fatal(const Common::String &str1) {
if (numResourceNames && resourceForFatal != -1) {
Common::String r = resourceNameFromNum(resourceForFatal);
Common::String newStr = g_sludge->fatalInfo + "\nResource: " + r + "\n\n" + str1;
inFatal(newStr);
} else {
Common::String newStr = g_sludge->fatalInfo + "\n\n" + str1;
inFatal(newStr);
}
return 0;
}
int fatal(const Common::String &str1, const Common::String &str2) {
Common::String newStr = str1 + " " + str2;
fatal(newStr);
return 0;
}
} // End of namespace Sludge
|