1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "allfiles.h"
#include "newfatal.h"
#ifndef SLUDGE_STRINGY_H
#define SLUDGE_STRINGY_H
namespace Sludge {
char *copyString(const char *copyMe) {
char *newString = new char [strlen(copyMe) + 1];
if (! checkNew(newString)) return NULL;
strcpy(newString, copyMe);
return newString;
}
char *joinStrings(const char *s1, const char *s2) {
char *newString = new char [strlen(s1) + strlen(s2) + 1];
if (! checkNew(newString)) return NULL;
sprintf(newString, "%s%s", s1, s2);
return newString;
}
} // End of namespace Sludge
#endif
|