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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#define MAJOR_VERSION 2
#define MINOR_VERSION 2
#define RELEASE_VERSION 1
#define BUILD_VERSION 208
#define TEXT_VERSION "2.2.1"
#define WHOLE_VERSION (MAJOR_VERSION * 256 + MINOR_VERSION) // This version
#define MINIM_VERSION (1 * 256 + 2) // Earliest version of games the engine can run
#define COPYRIGHT_TEXT "\251 Hungry Software and contributors 2000-2014"
#define VERSION(a,b) (a * 256 + b)
namespace Sludge {
extern int gameVersion;
} // End of namespace Sludge
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