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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "startrek/console.h"
#include "gui/debugger.h"
#include "startrek/room.h"
#include "startrek/startrek.h"
namespace StarTrek {
Console::Console(StarTrekEngine *vm) : GUI::Debugger(), _vm(vm) {
registerCmd("room", WRAP_METHOD(Console, Cmd_Room));
registerCmd("actions", WRAP_METHOD(Console, Cmd_Actions));
}
Console::~Console() {
}
bool Console::Cmd_Room(int argc, const char **argv) {
if (argc < 3) {
debugPrintf("Current room: %s\n", _vm->getScreenName().c_str());
debugPrintf("Use room <mission> <room> to teleport\n");
debugPrintf("Valid missions are: DEMON, TUG, LOVE, MUDD, FEATHER, TRIAL, SINS, VENG\n");
return true;
}
_vm->_missionToLoad = argv[1];
_vm->_missionToLoad.toUppercase();
_vm->_roomIndexToLoad = atoi(argv[2]);
_vm->runAwayMission();
return false;
}
bool Console::Cmd_Actions(int argc, const char **argv) {
Common::String screenName = _vm->getScreenName();
if (argc == 3) {
Common::String missionName = argv[1];
missionName.toUppercase();
int roomIndex = atoi(argv[2]);
screenName = missionName + (char)(roomIndex + '0');
}
Common::MemoryReadStreamEndian *rdfFile = _vm->loadFile(screenName + ".RDF");
rdfFile->seek(14);
uint16 startOffset = rdfFile->readUint16LE();
uint16 endOffset = rdfFile->readUint16LE();
uint16 offset = startOffset;
while (offset < endOffset) {
rdfFile->seek(offset);
uint32 action = rdfFile->readUint32LE();
uint16 nextOffset = rdfFile->readUint16LE();
debugPrintf("Offset %d: %s\n", offset, EventToString(action).c_str());
offset = nextOffset;
}
delete rdfFile;
return true;
}
Common::String Console::EventToString(uint32 action) {
const char *actions[] = {
"Tick",
"Walk",
"Use",
"Get",
"Look",
"Talk"
};
byte verb = action & 0xff;
byte subject = (action >> 8) & 0xff;
byte b2 = (action >> 16) & 0xff;
byte b3 = (action >> 24) & 0xff;
String retString;
switch (verb) {
case 0: // Tick
retString = Common::String::format("Tick %d", (subject | (b2 << 8)));
break;
case 2: // Use
retString = Common::String(actions[verb]) + " " + ItemToString(subject) + ", " + ItemToString(b2);
break;
case 1: // Walk
case 3: // Get
case 4: // Look
case 5: // Talk
retString = Common::String(actions[verb]) + " " + ItemToString(subject);
break;
case 6: // Warp touched
retString = Common::String::format("Touched warp %d", subject);
break;
case 7: // Hotspot touched
retString = Common::String::format("Touched hotspot %d", subject);
break;
case 8: // Timer expired
retString = Common::String::format("Timer %d expired", subject);
break;
case 10: // Animation finished
retString = Common::String::format("Finished animation (%d)", subject);
break;
case 12: // Walking finished
retString = Common::String::format("Finished walking (%d)", subject);
break;
default:
retString = Common::String::format("%x%x%x%x", verb, subject, b2, b3);
break;
}
// Check for actions using bytes they're not expected to use
if (b3 != 0)
debugPrintf("WARNING: b3 nonzero in action: %s\n", retString.c_str());
if (b2 != 0 && verb != 0 && verb != 2)
debugPrintf("WARNING: b2 nonzero in action: %s\n", retString.c_str());
return retString;
}
const char *itemNames[] = {
"IPHASERS",
"IPHASERK",
"IHAND",
"IROCK",
"ISTRICOR",
"IMTRICOR",
"IDEADGUY",
"ICOMM",
"IPBC",
"IRLG",
"IWRENCH",
"IINSULAT",
"ISAMPLE",
"ICURE",
"IDISHES",
"IRT",
"IRTWB",
"ICOMBBIT",
"IJNKMETL",
"IWIRING",
"IWIRSCRP",
"IPWF",
"IPWE",
"IDEADPH",
"IBOMB",
"IMETAL",
"ISKULL",
"IMINERAL",
"IMETEOR",
"ISHELLS",
"IDEGRIME",
"ILENSES",
"IDISKS",
"IANTIGRA",
"IN2GAS",
"IO2GAS",
"IH2GAS",
"IN2O",
"INH3",
"IH2O",
"IWROD",
"IIROD",
"IREDGEM_A",
"IREDGEM_B",
"IREDGEM_C",
"IGRNGEM_A",
"IGRNGEM_B",
"IGRNGEM_C",
"IBLUGEM_A",
"IBLUGEM_B",
"IBLUGEM_C",
"ICONECT",
"IS8ROCKS",
"IIDCARD",
"ISNAKE",
"IFERN",
"ICRYSTAL",
"IKNIFE",
"IDETOXIN",
"IBERRY",
"IDOOVER",
"IALIENDV",
"ICAPSULE",
"IMEDKIT",
"IBEAM",
"IDRILL",
"IHYPO",
"IFUSION",
"ICABLE1",
"ICABLE2",
"ILMD",
"IDECK",
"ITECH"
};
Common::String Console::ItemToString(byte index) {
if (index == 0)
return "KIRK";
else if (index == 1)
return "SPOCK";
else if (index == 2)
return "MCCOY";
else if (index == 3)
return "REDSHIRT";
else if (index >= 0x40 && (index - 0x40) < ARRAYSIZE(itemNames))
return itemNames[index - 0x40];
return Common::String(Common::String::format("0x%02x:", index)); // TODO
}
} // End of namespace StarTrek
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