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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL: https://scummvm-startrek.googlecode.com/svn/trunk/sound.h $
* $Id: sound.h 15 2010-06-27 06:13:42Z clone2727 $
*
*/
#ifndef STARTREK_SOUND_H
#define STARTREK_SOUND_H
#include "startrek/startrek.h"
#include "audio/midiparser.h"
#include "audio/mididrv.h"
#include "audio/mixer.h"
namespace Common {
class MacResManager;
}
namespace StarTrek {
class StarTrekEngine;
class Sound {
public:
Sound(StarTrekEngine *vm);
~Sound();
void playSound(const char *baseSoundName);
void playSoundEffect(const char *baseSoundName);
private:
StarTrekEngine *_vm;
Audio::SoundHandle *_soundHandle;
// PC Sound Functions
void playXMIDISound(const char *baseSoundName);
void playSMFSound(const char *baseSoundName);
// Macintosh Sound Functions
void playMacSMFSound(const char *baseSoundName);
void playMacSoundEffect(const char *baseSoundName);
Common::MacResManager *_macAudioResFork;
// Amiga Sound Functions
void playAmigaSound(const char *baseSoundName);
void playAmigaSoundEffect(const char *baseSoundName);
// MIDI-Related Variables
MidiParser *_midiParser;
MidiDriver *_midiDriver;
uint32 _midiDevice;
};
}
#endif
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