aboutsummaryrefslogtreecommitdiff
path: root/engines/startrek/space.cpp
blob: 1171952ed4dd98a08db967bfcaff6c18fdf469aa (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */


#include "startrek/startrek.h"

namespace StarTrek {

void StarTrekEngine::initStarfieldPosition() {
	memset(&_starfieldPosition, 0, sizeof(_starfieldPosition));
	// TODO: matrix initialization
}

void StarTrekEngine::initStarfield(int16 x, int16 y, int16 width, int16 height, int16 arg8) {
	_starfieldXVar1 = (x + width) / 2;
	_starfieldYVar1 = (y + height) / 2;
	_starfieldXVar2 = (width - x + 1) / 2;
	_starfieldYVar2 = (height - y + 1) / 2;

	_starfieldRect.left = _starfieldXVar1 - _starfieldXVar2;
	_starfieldRect.right = _starfieldXVar1 + _starfieldXVar2;
	_starfieldRect.top = _starfieldYVar1 - _starfieldYVar2;
	_starfieldRect.bottom = _starfieldYVar1 + _starfieldYVar2;

	memset(_starList, 0, sizeof(_starList));
	_starfieldPointDivisor = 150;
}

void StarTrekEngine::clearStarfieldPixels() {
	_gfx->fillBackgroundRect(_starfieldRect, 0);
}

void StarTrekEngine::drawStarfield() {
	// TODO: make these class variables
	Point3W starPositionWeightings[] = {{0x4000, 0, 0}, {0, 0x4000, 0}, {0, 0, 0x4000}};
	float flt_50898 = 50.0; // ?

	int16 var28 = ((_starfieldXVar2 * 3) >> 1);
	int16 xvar = var28 / 2;
	int16 var2a = ((_starfieldYVar2 * 3) >> 1);
	int16 yvar = var2a / 2;
	int16 var8 = _starfieldPointDivisor << 3;

	SharedPtr<FileStream> file = loadFile("stars.shp");

	for (int i = 0; i < NUM_STARS; i++) {
		Star *star = &_starList[i];
		if ((i & 0xf) == 0) {
			file->seek(0, SEEK_SET);
		}

		if (!star->active) {
			int16 var4 = getRandomWord() / var28 - xvar;
			int16 var6 = getRandomWord() / var2a - yvar;
			Point3 point = constructPoint3ForStarfield(var4, var6, var8);
			star->pos = applyPointWeightings(starPositionWeightings, point) + _starfieldPosition;
			star->active = true;
		}

		Point3 p = star->pos - _starfieldPosition;
		Point3 point2 = applyPointWeightings2(p, starPositionWeightings);

		if (point2.z > flt_50898 && point2.z < 0x3fff
				&& abs(point2.x) < point2.z && abs(point2.y) < point2.z) {

			int16 x = _starfieldXVar1 + (point2.x * _starfieldPointDivisor / point2.z);
			int16 y = _starfieldYVar1 - (point2.y * _starfieldPointDivisor / point2.z);

			int fileOffset = file->pos();
			file->readUint32();
			int16 width = file->readUint16();
			int16 height = file->readUint16();

			Common::Rect starRect(x, y, x + width, y + height);
			Common::Rect drawRect = _starfieldRect.findIntersectingRect(starRect);

			file->seek(fileOffset, SEEK_SET);
			SharedPtr<Bitmap> bitmap = SharedPtr<Bitmap>(new Bitmap(file));

			if (!drawRect.isEmpty())
				_gfx->drawBitmapToBackground(starRect, drawRect, bitmap);
			bitmap.reset();
		} else {
			star->active = false;

			file->readUint32();
			int16 offset2 = file->readUint16() * file->readUint16();
			file->seek(file->pos() + offset2, SEEK_SET);
		}
	}
}

void StarTrekEngine::updateStarfieldAndShips(bool arg0) {
	_starfieldSprite.bitmapChanged = true;
	// sub_24b74(...);
	clearStarfieldPixels();
	drawStarfield();

	// TODO
}

Point3 StarTrekEngine::constructPoint3ForStarfield(int16 x, int16 y, int16 z) {
	Point3 point;
	point.z = z;
	point.y = y * z / _starfieldPointDivisor;
	point.x = x * z / _starfieldPointDivisor;

	return point;
}

Point3 StarTrekEngine::applyPointWeightings(Point3W *weight, const Point3 &point) {
	int32 ret[3];
	for (int i = 0; i < 3; i++) {
		ret[i] = weight[i].x * (point.x & 0xffff) + weight[i].y * (point.y & 0xffff) + weight[i].z * (point.z & 0xffff);
		ret[i] <<= 2;
	}
	Point3 p;
	p.x = ret[0] >> 16;
	p.y = ret[1] >> 16;
	p.z = ret[2] >> 16;
	return p;
}

Point3 StarTrekEngine::applyPointWeightings2(const Point3 &point, Point3W *weight) {
	Point3 p = Point3();
	p.x = (weight[0].x * (point.x & 0xffff) + weight[1].x * (point.y & 0xffff) + weight[2].x * (point.z & 0xffff)) << 2;
	p.y = (weight[0].y * (point.x & 0xffff) + weight[1].y * (point.y & 0xffff) + weight[2].y * (point.z & 0xffff)) << 2;
	p.z = (weight[0].z * (point.x & 0xffff) + weight[1].z * (point.y & 0xffff) + weight[2].z * (point.z & 0xffff)) << 2;
	p.x >>= 16;
	p.y >>= 16;
	p.z >>= 16;
	return p;
}

}