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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#ifndef STARTREK_H
#define STARTREK_H

#include "common/events.h"
#include "common/list.h"
#include "common/ptr.h"
#include "common/rect.h"
#include "common/scummsys.h"
#include "common/str.h"
#include "common/stream.h"
#include "common/system.h"
#include "common/util.h"

#include "engines/engine.h"

#include "startrek/filestream.h"
#include "startrek/graphics.h"
#include "startrek/room.h"
#include "startrek/sound.h"


using Common::SharedPtr;

namespace Common {
	class MacResManager;
}

namespace StarTrek {

enum StarTrekGameType {
	GType_ST25 = 1,
	GType_STJR = 2
};

enum StarTrekGameFeatures {
	GF_DEMO =    (1 << 0)
};

enum kDebugLevels {
	kDebugSound =  1 << 0
};


enum TrekEventType {
	TREKEVENT_TICK = 0, // DOS clock changes (see updateClockTicks)
	TREKEVENT_LBUTTONDOWN = 1,
	TREKEVENT_MOUSEMOVE = 2,
	TREKEVENT_LBUTTONUP = 3,
	TREKEVENT_RBUTTONDOWN = 4,
	TREKEVENT_RBUTTONUP = 5,
	TREKEVENT_KEYDOWN = 6
};

enum TextDisplayMode {
	TEXTDISPLAY_WAIT = 0,  // Wait for input before closing text
	TEXTDISPLAY_SUBTITLES, // Automatically continue when speech is done
	TEXTDISPLAY_NONE       // No text displayed
};

struct TrekEvent {
	TrekEventType type;
	Common::KeyState kbd;
	Common::Point mouse;
	uint32 tick;
};

struct StarTrekGameDescription;
class Graphics;
class Sound;

class StarTrekEngine : public ::Engine {
protected:
	Common::Error run();

public:
	StarTrekEngine(OSystem *syst, const StarTrekGameDescription *gamedesc);
	virtual ~StarTrekEngine();

	// Running the game
	Room *getRoom();
	void pollSystemEvents();

	void playSoundEffectIndex(int index);
	void playSpeech(const Common::String &filename);
	void stopPlayingSpeech();

	// Events
public:
	void initializeEventsAndMouse();
	bool getNextEvent(TrekEvent *e);
	void removeNextEvent();
	bool popNextEvent(TrekEvent *e);
	void addEventToQueue(const TrekEvent &e);
	void clearEventBuffer();
	uint32 getClockTicks();
	void updateEvents();
	void updateTimerEvent();
	void updateMouseEvents();
	void updateKeyboardEvents();
	void updateClockTicks();
	bool checkKeyPressed();

	Common::EventManager *getEventMan() { return _eventMan; }

private:
	Common::List<TrekEvent> _eventQueue;
	bool _mouseMoveEventInQueue;
	bool _tickEventInQueue;

public:
	// Detection related functions
	const StarTrekGameDescription *_gameDescription;
	uint32 getFeatures() const;
	uint16 getVersion() const;
	Common::Platform getPlatform() const;
	uint8 getGameType();
	Common::Language getLanguage();

	// Resource related functions
	SharedPtr<FileStream> openFile(Common::String filename, int fileIndex=0);

	// Movie related functions
	void playMovie(Common::String filename);
	void playMovieMac(Common::String filename);


	uint32 _clockTicks;

	bool _musicEnabled;
	bool _sfxEnabled;
	uint16 _word_467a6;
	uint16 _word_467a8;
	bool _audioEnabled;
	bool _finishedPlayingSpeech;

	
private:
	Graphics *_gfx;
	Sound *_sound;
	Common::MacResManager *_macResFork;

	Room *_room;
};

} // End of namespace StarTrek

#endif