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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef STARTREK_TEXT_H
#define STARTREK_TEXT_H

namespace StarTrek {

enum GameStringIDs {
	TX_NULL,
	TX_BLANK,
	TX_SPEAKER_KIRK,
	TX_SPEAKER_SPOCK,
	TX_SPEAKER_MCCOY,
	TX_SPEAKER_UHURA,

	TX_SPEAKER_EVERTS,
	TX_SPEAKER_ANGIVEN,
	TX_SPEAKER_SIGN,
	TX_SPEAKER_KLINGON,
	TX_SPEAKER_KANDREY,

	TX_DEM0_001,
	TX_DEM0_002,
	TX_DEM0_003,
	TX_DEM0_004,
	TX_DEM0_005,
	TX_DEM0_006,
	TX_DEM0_007,
	TX_DEM0_008,
	TX_DEM0_009,
	TX_DEM0_010,
	TX_DEM0_011,
	TX_DEM0_012,
	TX_DEM0_013,
	TX_DEM0_014,
	TX_DEM0_015,
	TX_DEM0_016,
	TX_DEM0_017,
	TX_DEM0_018,
	TX_DEM0_019,
	TX_DEM0_020,
	TX_DEM0_021,
	TX_DEM0_022,
	TX_DEM0_023,
	TX_DEM0_024,
	TX_DEM0_025,
	TX_DEM0_026,
	TX_DEM0_027,
	TX_DEM0_028,
	TX_DEM0_029,
	TX_DEM0_030,
	TX_DEM0_031,
	TX_DEM0_032,
	TX_DEM0_033,
	TX_DEM0_034,
	TX_DEM0_035,
	TX_DEM0_036,
	TX_DEM0_037,
	TX_DEM0_038,
	TX_DEM0_039,
	TX_DEM0_040,
	TX_DEM0_041,
	TX_DEM0_042,
	TX_DEM0_043,
	TX_DEM0_044,
	TX_DEM0N000,
	TX_DEM0N001,
	TX_DEM0N002,
	TX_DEM0N003,
	TX_DEM0N004,
	TX_DEM0N005,
	TX_DEM0N006,
	TX_DEM0N007,
	TX_DEM0N008,
	TX_DEM0N009,
	TX_DEM0N010,
	TX_DEM0C001, // "C" = "Custom" (no ID originally assigned)


	TX_DEM1_001,
	TX_DEM1_002,
	TX_DEM1_003,
	TX_DEM1_004,
	TX_DEM1_005,
	TX_DEM1_006,
	TX_DEM1_007,
	TX_DEM1_008,
	TX_DEM1_009,
	TX_DEM1_011,
	TX_DEM1_012,
	TX_DEM1_013,
	TX_DEM1_014,
	TX_DEM1_015,
	TX_DEM1_016,
	TX_DEM1_017,
	TX_DEM1_018,
	TX_DEM1_019,
	TX_DEM1_020,
	TX_DEM1_021,
	TX_DEM1_022,
	TX_DEM1_023,
	TX_DEM1_024,
	TX_DEM1_025,
	TX_DEM1_026,
	TX_DEM1_F23,
	TX_DEM1N000,
	TX_DEM1N001,
	TX_DEM1N002,
	TX_DEM1N003,
	TX_DEM1N004,
	TX_DEM1N005,
	TX_DEM1N006,
	TX_DEM1N007,
	TX_DEM1N008,
	TX_DEM1N009,
	TX_DEM1N010,
	TX_DEM1N011,
	TX_DEM1N012,
	TX_DEM1N013,
	TX_DEM1N014,
	TX_DEM1N015,
	TX_DEM1N016,
	TX_DEM1N017,
	TX_DEM1N018,
	TX_DEM1N019,
	TX_DEM1N020,
	TX_DEM1N021,
	TX_DEM1N023,
	TX_DEM1U077,
	TX_DEM1U078,


	TX_DEM2_001,
	TX_DEM2_002,
	TX_DEM2_003,
	TX_DEM2_004,
	TX_DEM2_005,
	TX_DEM2_006,
	TX_DEM2_007,
	TX_DEM2_008,
	TX_DEM2_009,
	TX_DEM2_010,
	TX_DEM2_011,
	TX_DEM2_012,
	TX_DEM2_013,
	TX_DEM2_014,
	TX_DEM2_015,
	TX_DEM2_016,
	TX_DEM2_017,
	TX_DEM2_018,
	TX_DEM2_019,
	TX_DEM2_020,
	TX_DEM2N000,
	TX_DEM2N002,
	TX_DEM2N003,
	TX_DEM2N004,
	TX_DEM2N005,
	TX_DEM2N006,
	TX_DEM2N007,
	TX_DEM2N008,
	TX_DEM2N009,
	TX_DEM2N010,
	TX_DEM2N011,
	TX_DEM2N012,
	TX_DEM2N013,


	TX_DEM3_001,
	TX_DEM3_002,
	TX_DEM3_003,
	TX_DEM3_004,
	TX_DEM3_005,
	TX_DEM3_006,
	TX_DEM3_007,
	TX_DEM3_008,
	TX_DEM3_009,
	TX_DEM3_010,
	TX_DEM3_011,
	TX_DEM3_012,
	TX_DEM3_013,
	TX_DEM3_014,
	TX_DEM3_015,
	TX_DEM3_016,
	TX_DEM3_017,
	TX_DEM3_018,
	TX_DEM3_019,
	TX_DEM3_020,
	TX_DEM3_021,
	TX_DEM3_022,
	TX_DEM3_023,
	TX_DEM3_024,
	TX_DEM3_025,
	TX_DEM3_026,
	TX_DEM3_027,
	TX_DEM3_028,
	TX_DEM3_029,
	TX_DEM3_030,
	TX_DEM3_031,
	TX_DEM3_033,
	TX_DEM3_034,
	TX_DEM3_035,
	TX_DEM3_036,
	TX_DEM3_A32,
	TX_DEM3_B32,
	TX_DEM3_F21,
	TX_DEM3N000,
	TX_DEM3N001,
	TX_DEM3N002,
	TX_DEM3N003,
	TX_DEM3N004,
	TX_DEM3N005,
	TX_DEM3N006,
	TX_DEM3N007,
	TX_DEM3N008,
	TX_DEM3N009,
	TX_DEM3N010,
	TX_DEM3N011,
	TX_DEM3N012,
	TX_DEM3N013,
	TX_DEM3N014,
	TX_DEM3N015,
	TX_DEM3N016,
	TX_DEM3N017,
	TX_DEM3N018,
	TX_DEM3N019,
	TX_DEM3N020,


	TX_DEM4_001,
	TX_DEM4_002,
	TX_DEM4_003,
	TX_DEM4_004,
	TX_DEM4_005,
	TX_DEM4_006,
	TX_DEM4_007,
	TX_DEM4_008,
	TX_DEM4_009,
	TX_DEM4_010,
	TX_DEM4_011,
	TX_DEM4_012,
	TX_DEM4_013,
	TX_DEM4_014,
	TX_DEM4_015,
	TX_DEM4_017,
	TX_DEM4_018,
	TX_DEM4_019,
	TX_DEM4_020,
	TX_DEM4_021,
	TX_DEM4_022,
	TX_DEM4_023,
	TX_DEM4_024,
	TX_DEM4_025,
	TX_DEM4_026,
	TX_DEM4_027,
	TX_DEM4_029,
	TX_DEM4_030,
	TX_DEM4_031,
	TX_DEM4_032,
	TX_DEM4_033,
	TX_DEM4_034,
	TX_DEM4_035,
	TX_DEM4_036,
	TX_DEM4_037,
	TX_DEM4_038,
	TX_DEM4_039,
	TX_DEM4_040,
	TX_DEM4_041,
	TX_DEM4_042,
	TX_DEM4_043,
	TX_DEM4_044,
	TX_DEM4_045,
	TX_DEM4_046,
	TX_DEM4_047,
	TX_DEM4N000,
	TX_DEM4N001,
	TX_DEM4N002,
	TX_DEM4N003,
	TX_DEM4N004,
	TX_DEM4N005,
	TX_DEM4N006,
	TX_DEM4N007,
	TX_DEM4N008,
	TX_DEM4N009,
	TX_DEM4N010,
	TX_DEM4N011,
	TX_DEM4N012,
	TX_DEM4N013,
	TX_DEM4N014,


	TX_END
};

const char * const g_gameStrings[] = {
	nullptr,
	"",
	"Capt. Kirk",
	"Mr. Spock",
	"Dr. McCoy",
	"Lt. Uhura",

	"Ensign Everts",
	"Prel. Angiven",
	"Sign",
	"Klingon",
	"Brother Kandrey",

	"#DEM0\\DEM0_001#Doctor, you need to investigate the possibility of disease, mental or physical, among these people, before we go chasing up the mountains. Prelate Angiven, may we see those who have encountered the demons?",
	"#DEM0\\DEM0_002#Aside from seeing demons, has any hard data been collected? Any evidence I could see?",
	"#DEM0\\DEM0_003#Been seeing ghosts and bogeymen eh? I find that a little hard to believe.",
	"#DEM0\\DEM0_004#C'mon Bones, the cold will improve your circulation.",
	"#DEM0\\DEM0_005#Demons? Gates of Hell? This is the 23rd Century!",
	"#DEM0\\DEM0_006#I'm Captain James T. Kirk of the U.S.S. Enterprise. We have received word that alien lifeforms are creating problems at your mining facilities at Idyll Mountain. Tell me more.",
	"#DEM0\\DEM0_007#Later Ensign. We have work to do.",
	"#DEM0\\DEM0_008#Most High Prelate Angiven, I am honored to meet you. I consider it my divine duty to assist you in any possible way with the spawn of the devil.",
	"#DEM0\\DEM0_009#This planet's as beautiful as everyone says it is.",
	"#DEM0\\DEM0_010#What can you tell me about the mine itself?",
	"#DEM0\\DEM0_011#You look rather cold, Bones.",
	"#DEM0\\DEM0_012#You're wasting the time of a starship capable of destroying this planet with campfire stories? No wonder you were dumped out here in the middle of nowhere.",
	"#DEM0\\DEM0_013#Captain, Doctor McCoy is correct.",
	"#DEM0\\DEM0_014#Captain, demons and supernatural creatures are, almost by definition, illogical. Yet it is evident these people believe what they have seen. Barring illness or mass hysteria, I agree that a real problem seems to exist.",
	"#DEM0\\DEM0_015#Burning down their house is not the best way to gain their confidence Jim!",
	"#DEM0\\DEM0_016#Captain, the flora on this planet is very interesting. I wonder how useful it may be for medicinal purposes.",
	"#DEM0\\DEM0_017#Quite the vandal aren't we, Jim?",
	"#DEM0\\DEM0_018#His blood pressure's up a bit, but he believes he's telling the truth.",
	"#DEM0\\DEM0_019#I don't know if the problem is real, the result of a new illness, or mass hysteria. But at the very least, there's an injured miner who needs my help.",
	"#DEM0\\DEM0_020#Jim! Are you out of your mind?",
	"#DEM0\\DEM0_021#Jim, I am not picking up any unusual life here, just native lifeforms and the settlers. The colonists are all human, except for the one Tellarite. If there are demons here, they don't register on my tricorder.",
	"#DEM0\\DEM0_022#The man's in perfect health.",
	"#DEM0\\DEM0_023#I'm not cold, I'm freezing! And that damn transporter just had to set me down in the middle of a snow drift!",
	"#DEM0\\DEM0_024#Some people get too much circulation!",
	"#DEM0\\DEM0_025#Well...",
	"#DEM0\\DEM0_026#You mean you've never built a snowman, ensign?",
	"#DEM0\\DEM0_027#The trees. The fresh air. The freezing cold...",
	"#DEM0\\DEM0_028#Captain, reading the rocks in this area, I find that this locality may have been disturbed in the distant past. Recent disturbances created by the colonists' construction and mining prevent me from discovering anything further.",
	"#DEM0\\DEM0_029#A centimeter of snow does not technically constitute a drift, Doctor.",
	"#DEM0\\DEM0_030#They are already gathered in the chapel, and will cooperate in any way with you. First door on my right.",
	"#DEM0\\DEM0_031#A skeptic would consider everything merely anecdotal or unproven. My people will gladly tell you their own stories, so you need not hear it secondhand through me.",
	"#DEM0\\DEM0_032#Captain Kirk. I had no idea we were blessed with one of our order in the ranks of Starfleet. We believe we have located the very Gates of Hell below Idyll Mountain.",
	"#DEM0\\DEM0_033#Starfleet recognizes our freedom to worship and believe as we see fit, Captain. I am surprised that you do not share that feeling. Rest assured that Starfleet Command will be informed of your rudeness.",
	"#DEM0\\DEM0_034#Thank you for your courtesy, Kirk. May you receive the guidance and protection of our God as you complete this divine mission.",
	"#DEM0\\DEM0_035#The area is exceptionally stable tectonically, and easy for our machinery to work in, praise God. We've mined for hafnium and a variety of useful trace elements. The deeper we dig, however, the more anomalous the variety of minerals seems to be. Our Ignaciate, Brother Stephen, has his own theories about why this might be. Either way, the anomalies inspired Brother Kandrey to conduct studies inside the mine. Yesterday, he reported discovering a strange door -- a gate to Hell, surely, for the demons caused a cave-in immediately. Kandrey was trapped, unconscious, and the demons prevent us from rescuing him. We can only hope he is still alive.",
	"#DEM0\\DEM0_036#This is so much better, gentlefolk. We are honored at your presence and hope you will find peace here in our haven.",
	"#DEM0\\DEM0_037#We need your help, Kirk. You may have no respect for our beliefs, but I hope you will look beyond that. Godspeed.",
	"#DEM0\\DEM0_038#Certainly, Captain Kirk. Not aliens, per se -- we have encountered what we believe are demons at Idyll Mountain, creatures surely emerging from the very gates of Hell. Our God would not test us thus without reason, so we believe your might and insight are our God's method to help us discover what is going on.",
	"#DEM0\\DEM0_039#Aw, Captain, please don't melt the snow. I've never seen it before.",
	"#DEM0\\DEM0_040#Is he always this trigger happy on ground missions?",
	"#DEM0\\DEM0_041#And doctors say that patients complain too much!",
	"#DEM0\\DEM0_042#I've never even thrown a snowball. Do you think anyone would mind?",
	"#DEM0\\DEM0_043#I've never seen snow like this before. This is great!",
	"#DEM0\\DEM0_044#Of course, sir.",
	"#DEM0\\DEM0N000#A beautiful, snow covered scene with a path leading off to Mount Idyll.",
	"#DEM0\\DEM0N001#A quickly constructed spartan shelter, primarily used by fledgling colonies.",
	"#DEM0\\DEM0N002#Dr. Leonard McCoy, the finest doctor in Starfleet, wishes that he were on a warmer planet.",
	"#DEM0\\DEM0N003#Ensign Everts, who has never been this close to snow before in his life, gazes with child-like fascination at the ground.",
	"#DEM0\\DEM0N004#High Prelate Angiven waits patiently for you to decide what you will do next.",
	"#DEM0\\DEM0N005#James Tiberius Kirk, Captain of the Enterprise. He's always happy to run an errand of mercy.",
	"#DEM0\\DEM0N006#On the other side of the trees is Idyll Mountain. A tall, forbidding place. You have a vague feeling of danger.",
	"#DEM0\\DEM0N007#Remnants of a recent snowfall cover the ground.",
	"#DEM0\\DEM0N008#Some colonists.",
	"#DEM0\\DEM0N009#Spock raises an eyebrow.",
	"#DEM0\\DEM0N010#Various bushes and shrubs grow along the edge of the forest.",
	"All mining equipment use this road.",


	"#DEM1\\DEM1_001#We were caught flat footed there. I don't want any more surprises to catch us off guard.",
	"#DEM1\\DEM1_002#No just an idea, Kirk out.",
	"#DEM1\\DEM1_003#We're fine. Did you register any Disruptor fire?",
	"#DEM1\\DEM1_004#What is it, Spock?",
	"#DEM1\\DEM1_005#Doctis Cattails are similar to their terran name sake except that they are known to cause hives if in contact with flesh for any amount of time.",
	"#DEM1\\DEM1_006#Gindorian ferns are regarded as an intergalactic weed, Captain.",
	"#DEM1\\DEM1_007#Khytellian tulips are a perennial flower that survive in almost any climate.",
	"#DEM1\\DEM1_008#The Brandzite pod is similar to terran milkweed except that the silk pods are in bright iridecent colors.",
	"#DEM1\\DEM1_009#He's only stunned. He'll be back up in a few seconds.",
	"#DEM1\\DEM1_011#The fire fight is over, Jim. I think you can put that away now.",
	"#DEM1\\DEM1_012#This is definitely not a real klingon Jim.",
	"#DEM1\\DEM1_013#Demons, Klingons, avalanches... What's next, the Wicked Witch of the West?",
	"#DEM1\\DEM1_014#It wasn't supposed to be logical, you green blooded Vulcan! Why does everything have to be so damned logical?",
	"#DEM1\\DEM1_015#Well, we've seen Klingons. Now all we need is a few Romulans...",
	"#DEM1\\DEM1_016#The circuit was damaged. It appears reparable, but some specialized equipment will be required.",
	"#DEM1\\DEM1_017#This is a detached hand with some kind of circuitry in the palm, Captain.",
	"#DEM1\\DEM1_018#This is not a Klingon, Captain, not a real one. It is an organic construct -- an android-like robot. It looks like a Klingon, but the appearance is entirely superficial. There is something different about this particular construct. Come here, Captain, look at the hand.It seems to have been separated from the body. There is a wiring circuit in the middle of the palm.",
	"#DEM1\\DEM1_019#This is not a Klingon, Captain, not a real one. It is an organic construct -- an android-like robot. It looks like a Klingon, but the appearance is entirely superficial.",
	"#DEM1\\DEM1_020#Fascinating. I begin to suspect that we have stumbled upon something that the colonists would never have uncovered.",
	"#DEM1\\DEM1_021#I wish to gather further data before making a definite conclusion, Captain.",
	"#DEM1\\DEM1_022#Captain, I detect a recent avalanche, approximately 6.2 kilometers away, that occurred within the last three days. The mountain may be quite dangerous.",
	"#DEM1\\DEM1_023#Control your thoughts, Doctor. There is a high probability that something here is using our own memories against us.",
	"#DEM1\\DEM1_024#That is not logical, doctor.",
	"#DEM1\\DEM1_025#I guess they don't make Klingons like they used to, Sir.",
	"#DEM1\\DEM1_026#I guess this isn't such a great planet after all.",
	"#DEM1\\DEM1_F23#Federation Scum!",
	"#DEM1\\DEM1N000#Captain Kirk is fatally shot by a Klingon, game over.",
	"#DEM1\\DEM1N001#Dr. McCoy, still hoping the cold winds that whip around Mount Idyll will soon die down.",
	"#DEM1\\DEM1N002#Ensign Everts seems to be rattled by the attack of the Klingons.",
	"#DEM1\\DEM1N003#James Kirk, filled with a premonition of more dangers yet to come.",
	"#DEM1\\DEM1N004#They look like Klingons.",
	"#DEM1\\DEM1N005#You already took the hand from the Klingon.",
	"#DEM1\\DEM1N006#You find nothing new.",
	"#DEM1\\DEM1N007#You take the Klingon's detached hand.",
	"#DEM1\\DEM1N008#Your Vulcan science officer seems to be lost in thought, but remains alert.",
	"#DEM1\\DEM1N009#A Gindorian Fern.",
	"#DEM1\\DEM1N010#A large patch of Khytellian Tulips.",
	"#DEM1\\DEM1N011#A small stream flows down towards the forest.",
	"#DEM1\\DEM1N012#Captain Kirk is unconscious.",
	"#DEM1\\DEM1N013#Dr. McCoy is unconscious.",
	"#DEM1\\DEM1N014#Ensign Everts is unconscious.",
	"#DEM1\\DEM1N015#Mr. Spock is unconscious.",
	"#DEM1\\DEM1N016#Mt. Idyll rises above you.",
	"#DEM1\\DEM1N017#The path is surrounded by some beautiful shrubbery.",
	"#DEM1\\DEM1N018#These are very beautiful Doctis Cattails.",
	"#DEM1\\DEM1N019#These Brandzite Pods add a nice touch to the local flora.",
	"#DEM1\\DEM1N020#You see a small explosion, and the Klingon's hand falls to the ground with a dull thud.",
	"#DEM1\\DEM1N021#You see the mine entrance ahead.",
	"#DEM1\\DEM1N023#It's the Klingon's detached hand!",
	"#DEM1\\DEM1U077#Captain we registered Phaser fire and an unknown energy beam. Is everyone OK?",
	"#DEM1\\DEM1U078#No, Captain. Why, are Klingons down there?",


	"#DEM2\\DEM2_001#The answer to this mystery lies ahead of us, gentlemen.",
	"#DEM2\\DEM2_002#Just don't make that mistake again, Ensign.",
	"#DEM2\\DEM2_003#The thought had occurred to me, Mr. Spock, but thank you for mentioning it.",
	"#DEM2\\DEM2_004#We've all had our share of conflict with Klingons, Ensign. The Organians told me that one day Humans and Klingons will become good friends. I wonder if I'll ever live to see that day.",
	"#DEM2\\DEM2_005#Captain, I'm having trouble getting reliable readings from inside the mountain. Unusual crystalline structures within the ore may be at fault, though I cannot say for certain.",
	"#DEM2\\DEM2_006#Gindorian ferns are regarded as an intergalactic weed, Captain.",
	"#DEM2\\DEM2_007#The Phequedine moss extracts nourishment from hafnium, Captain.",
	"#DEM2\\DEM2_008#These seem to be Laraxian berries, Captain. They have several medicinal uses, but Dr. McCoy would know more.",
	"#DEM2\\DEM2_009#Jim, these are Laraxian Berries that we used to make the Hypo-Dytoxin.",
	"#DEM2\\DEM2_010#Jim, these are the berries we need to synthesize the Hypo-Dytoxin. We must get these to Brother Stephen quickly.",
	"#DEM2\\DEM2_011#Jim, you usually pick food and then cook it.",
	"#DEM2\\DEM2_012#These are Laraxian Berries. From what I remember, certain chemical compounds in the berry can be used to treat Nugaireyn infections.",
	"#DEM2\\DEM2_013#These are the Laraxian Berries we used to cure Brother Chub.",
	"#DEM2\\DEM2_014#We don't need any more berries, Jim.",
	"#DEM2\\DEM2_015#Does your tricorder say the cave is warmer, Spock...",
	"#DEM2\\DEM2_016#Spock, everybody talks about the weather!",
	"#DEM2\\DEM2_017#It is not logical for me to use my tricorder to determine the cave's temperature, doctor. I do not see what purpose it would serve.",
	"#DEM2\\DEM2_018#Whoever was trying to stop us may not stop with those Klingons, Captain. I recommend extreme caution.",
	"#DEM2\\DEM2_019#I'm sorry I let you down with those Klingons back there. I should have been paying more attention.",
	"#DEM2\\DEM2_020#Those Klingons give me the willies. They always have. My sister was wounded by them in the Chozon ambush.",
	"#DEM2\\DEM2N000#Ensign Everts. Keeping a sharp eye out for anything dangerous.",
	"#DEM2\\DEM2N002#James T. Kirk. Always wondering what the next surprise will be.",
	"#DEM2\\DEM2N003#Leonard McCoy. Hoping that the cave will be warmer than outside.",
	"#DEM2\\DEM2N004#Spock. Perhaps the most brilliant mind in Starfleet, pondering a most peculiar mystery.",
	"#DEM2\\DEM2N005#A Gindorian fern.",
	"#DEM2\\DEM2N006#Feeble lights illuminate the mine tunnel.",
	"#DEM2\\DEM2N007#Idyll Mountain.",
	"#DEM2\\DEM2N008#Idyll Mountain.",
	"#DEM2\\DEM2N009#Mine entrance.",
	"#DEM2\\DEM2N010#Phequedian moss grows on the cave wall.",
	"#DEM2\\DEM2N011#The mine entrance goes deep into Mount Idyll.",
	"#DEM2\\DEM2N012#Various types of berries grow amongst the bushes.",
	"#DEM2\\DEM2N013#You have retrieved a sample of berries.",


	"#DEM3\\DEM3_001#Assume firing positions.",
	"#DEM3\\DEM3_002#A gateway to an alien race. The wonders of the galaxy are endless, aren't they, Mr. Spock?",
	"#DEM3\\DEM3_003#Bones..",
	"#DEM3\\DEM3_004#Don't be too anxious, Ensign. We may want to talk with them.",
	"#DEM3\\DEM3_005#Captain, I would strongly recommend clearing all the debris first.",
	"#DEM3\\DEM3_006#Captain, the structure is extremely unstable. I would not recommend disturbing the lower section before the upper sections have been cleared.",
	"#DEM3\\DEM3_007#Captain, the stun setting would be very ineffective on these boulders.",
	"#DEM3\\DEM3_008#I think Doctor McCoy would be better suited to deal with this.",
	"#DEM3\\DEM3_009#It appears to be a security lock designed to open the door when the correct hand print is registered.",
	"#DEM3\\DEM3_010#Captain, there are several weak points in the cave-in's structure. Careful use of our phasers, from the top down, should be able to clear it.",
	"#DEM3\\DEM3_011#Captain, this course of action is ineffectual.",
	"#DEM3\\DEM3_012#Fascinating, Captain. This door is made of an unknown material. It is clearly built by an alien race we have no knowledge of.",
	"#DEM3\\DEM3_013#He's already dead, Jim. Isn't that good enough for you?",
	"#DEM3\\DEM3_014#I'm sorry, Jim. Ensign Everts is beyond my help.",
	"#DEM3\\DEM3_015#I've done all I can. He just needs rest now.",
	"#DEM3\\DEM3_016#This is incredible, Jim. I'm picking up faint lifesign readings behind this door!",
	"#DEM3\\DEM3_017#Dammit, Jim, I'm a doctor, not a bellhop. This man's too hurt to be moved.",
	"#DEM3\\DEM3_018#He's dead Jim.",
	"#DEM3\\DEM3_019#He's dead, Jim...",
	"#DEM3\\DEM3_020#I'm picking up weak vital signs. If we don't dig him out soon, we're going to lose him!",
	"#DEM3\\DEM3_021#It was a near thing, but he'll live.",
	"#DEM3\\DEM3_022#The miner is dead.",
	"#DEM3\\DEM3_023#This man is badly hurt, and suffering from shock and exposure as well.",
	"#DEM3\\DEM3_024#I'll probably end up coming along.",
	"#DEM3\\DEM3_025#Jim, the next time you need medical help on a snowball...",
	"#DEM3\\DEM3_026#They can also be damned cold.",
	"#DEM3\\DEM3_027#Fascinating...  I'm registering low-intensity shielding unlike anything we've encountered before.  That kept this door -- and whatever is behind it -- hidden from the ship's sensors and earlier tricorder readings.",
	"#DEM3\\DEM3_028#I recommend as thorough an analysis of this area as possible.",
	"#DEM3\\DEM3_029#Indeed, Captain.",
	"#DEM3\\DEM3_030#Sir, I think we should clear the rest of the rocks before we check out the device.",
	"#DEM3\\DEM3_031#Sir, it may be dangerous. Let me try it.",
	"#DEM3\\DEM3_033#I think I was shocked, sir.",
	"#DEM3\\DEM3_034#Ouch, that hurt.",
	"#DEM3\\DEM3_035#That was definitely a mild shock.",
	"#DEM3\\DEM3_036#No sign of demons, Klingons, or other hostiles, Captain. I promise I'll let you know the instant something appears.",
	"#DEM3\\DEM3_A32#Aieeee!",
	"#DEM3\\DEM3_B32#Aieeeee.",
	"#DEM3\\DEM3_F21#Oh, thank you, kind souls, for saving my life. Let me rest here for a little before returning to report this miracle to Prelate Angiven.",
	"#DEM3\\DEM3N000#Brother Kandrey is barely conscious, and is lying still, trying to regain his strength.",
	"#DEM3\\DEM3N001#Commander Spock; curious about what lies ahead.",
	"#DEM3\\DEM3N002#Doctor Leonard McCoy, glad that the cave provides some shelter from the breeze.",
	"#DEM3\\DEM3N003#Ensign Everts, wary of more ambushes.",
	"#DEM3\\DEM3N004#James T. Kirk. Captain of the Enterprise.",
	"#DEM3\\DEM3N005#Nothing happens.",
	"#DEM3\\DEM3N006#One of the Acolytes, who was trapped by the the rockfall.",
	"#DEM3\\DEM3N007#The fit is perfect, but something seems to be shorting out.",
	"#DEM3\\DEM3N008#The hand's circuitry triggers a connection, and the door opens.",
	"#DEM3\\DEM3N009#There is no apparent effect.",
	"#DEM3\\DEM3N010#A cavern, deep in Mount Idyll.",
	"#DEM3\\DEM3N011#A huge boulder sits upon a large pile of rubble.",
	"#DEM3\\DEM3N012#A large metallic door is set in the structure.",
	"#DEM3\\DEM3N013#A large pile of rubble blocks what appears to be a large metallic structure.",
	"#DEM3\\DEM3N014#A long tunnel descends into the mountain.",
	"#DEM3\\DEM3N015#A pulsing red light is set in the structure above the door.",
	"#DEM3\\DEM3N016#A structure built into the surrounding rock. It must have been buried here for millennia.",
	"#DEM3\\DEM3N017#Ensign Everts lies dead, crushed by the boulder.",
	"#DEM3\\DEM3N018#The crushed body of Ensign Everts reminds you of your poor command judgement.",
	"#DEM3\\DEM3N019#This looks like some of the hand security panels on the Enterprise.",
	"#DEM3\\DEM3N020#You notice what appears to be a man's arm sticking out from beneath the rubble.",


	"#DEM4\\DEM4_001#I think we've found the answer to our mystery.",
	"#DEM4\\DEM4_002#Stop! You're trespassing on Federation territory.",
	"#DEM4\\DEM4_003#I think I should return it to where I got it from.",
	"#DEM4\\DEM4_004#I welcome you on behalf of the United Federation of Planets. Who are you? Where do you come from?",
	"#DEM4\\DEM4_005#No, I want to keep it as a memento for myself.",
	"#DEM4\\DEM4_006#Of course. I think you will get along well with the Pollux inhabitants, and I'm sure you will have interesting theological discussions.",
	"#DEM4\\DEM4_007#Perhaps you can tell us about the demons.",
	"#DEM4\\DEM4_008#Some advanced civilization!",
	"#DEM4\\DEM4_009#We did fix your machine. Can we write the repair bill off against rent on this land?",
	"#DEM4\\DEM4_010#I would be glad to accept your application to the Federation. We shall have a diplomatic envoy sent to make the final arrangements.",
	"#DEM4\\DEM4_011#Kirk to Enterprise... Beam us up, Mr. Scott.",
	"#DEM4\\DEM4_012#This seems to be a Cryogenic Suspension chamber, Captain.",
	"#DEM4\\DEM4_013#Captain, Starfleet would not be pleased.",
	"#DEM4\\DEM4_014#Fascinating, Captain. It is a diagram of a lunar eclipse of this planet. See how the red ball, the moon, is casting a shadow on the blue ball, Pollux V. This must be a very old piece of work, because this planet's moon was destroyed thousands of years ago.",
	"#DEM4\\DEM4_015#I wonder who, or what, constructed all this.",
	"#DEM4\\DEM4_017#Jim, think about that skull we picked up from Brother Stephen. Now look at this alien.  See the resemblance?",
	"#DEM4\\DEM4_018#Ouch!",
	"#DEM4\\DEM4_019#Perhaps we should try to communicate with the alien.",
	"#DEM4\\DEM4_020#This is a very old and very complex life-support system. It appears to still be operational.",
	"#DEM4\\DEM4_021#You should ask Spock, Jim.",
	"#DEM4\\DEM4_022#Fascinating. this lifeform may represent what would have happened had the dinosaurs of your earth not become extinct.",
	"#DEM4\\DEM4_023#It is an alien life-support system, Captain, utilizing geothermal energy. It is still functioning, waiting for some sort of signal.",
	"#DEM4\\DEM4_024#Logically, the machinery is sustaining some type of life in suspended animation. If we can reactivate the machines, then we may be able to meet its creators.",
	"#DEM4\\DEM4_025#The machinery is waiting for the gravitational pull of another eclipse to activate it, an eclipse that will never come. And one other thing, Captain. This may also be a diagram showing the proper settings on that control panel.",
	"#DEM4\\DEM4_026#This alien construction takes readings of mental activity. It also activates manufacturing equipment related to security, and includes a short-distance transportation device.",
	"#DEM4\\DEM4_027#This control panel is a manual override for the alien life-support equipment.",
	"#DEM4\\DEM4_029#This lifeform appears to be intelligent, a new sentient race. There appear to be resemblances between it and the silotis, although the present forms are quite small and definitely nonsentient.",
	"#DEM4\\DEM4_030#Live long and prosper.",
	"#DEM4\\DEM4_031#Have you found the key?",
	"#DEM4\\DEM4_032#Our patience is exhausted! Now feel our wrath!",
	"#DEM4\\DEM4_033#There is no need for violence, Captain. We are a peaceful people.",
	"#DEM4\\DEM4_034#You found the key! I can now turn off the machinery creating our guardians, and no more sentients shall be at risk. Surely the Holy One smiles upon us all. I have no way to thank you, Captain, but please carry this request from my people to yours. We have much ancient knowledge we can share, and we would like to join your Federation. Go in peace.",
	"#DEM4\\DEM4_035#We look forward to meeting them. We also look forward to having discourse with the colonists. Farewell.  May the Holy One bless you.",
	"#DEM4\\DEM4_036#A child?  No, I see many differences. This must be what our people who did not slumber have become. Still, I would like to see these remains properly interred, according to the precepts of our religion. May I keep this?",
	"#DEM4\\DEM4_037#I see you have already shut off the machinery that creates the guardians. I have no way to thank you, Captain, but please carry this request from my people to yours. We have much ancient knowledge we can share, and we would like to join your Federation. Go in peace.",
	"#DEM4\\DEM4_038#Oh woe! Alas!  The key is missing, I can do nothing!  Even we will suffer the attacks of our own guardians unless the key can be found!  I implore you, if you can help, please do so.",
	"#DEM4\\DEM4_039#So the Ferengi are not the only traders in the universe! Yes, Captain Kirk, excusing the settlers' debts is an excellent way of ensuring that our people will be friends.",
	"#DEM4\\DEM4_040#The demons, as you call them, are created by a machine designed to keep intruders away from our sleep chambers. It pulls from the minds of any approaching creature their most feared enemy and produces replicas to scare them away. For you and your crew it was Klingons, for the Tellarite a wolf-demon, and for the other Humans a demon from their religion. On behalf of my people, thank you for waking us.  I will turn off the machinery which creates our guardians, so that they no longer bedevil those with whom we now share our home.",
	"#DEM4\\DEM4_041#There is no need for disrespect, intruder. Our race is old and powerful, wise in many things. Like our guardians, for example.",
	"#DEM4\\DEM4_042#Violence is hardly necessary, Captain Kirk. We owe you a debt for your service to us, and are more than willing to peacefully co-exist with your kind.",
	"#DEM4\\DEM4_043#We call ourselves Nauians. Thousands of years ago, we saw that meteor impacts were going to cause an Ice Age. We created this huge underground shelter to preserve our race, keeping us in suspended animation until the planet had recovered. We programmed the machinery to revive us at the next eclipse, but we did not count on the destruction of our moon.",
	"#DEM4\\DEM4_044#Welcome to our home. Thank you for repairing our Sonambutron.",
	"#DEM4\\DEM4_045#I do not think that would be a prudent action, sir.",
	"#DEM4\\DEM4_046#I'm just a security officer, sir.",
	"#DEM4\\DEM4_047#What is that?",
	"#DEM4\\DEM4N000#Dr. McCoy looks back.",
	"#DEM4\\DEM4N001#Ensign Everts is looking around.",
	"#DEM4\\DEM4N002#It appears to be an abstract piece of alien art.",
	"#DEM4\\DEM4N003#James T. Kirk, Captain of the Enterprise.",
	"#DEM4\\DEM4N004#Many alien machines fill the room.",
	"#DEM4\\DEM4N005#Spock is analyzing the alien machines.",
	"#DEM4\\DEM4N006#The alien emerged from this metal chamber.",
	"#DEM4\\DEM4N007#The alien is humanoid, with green reptilian skin. It appears unarmed.",
	"#DEM4\\DEM4N008#This appears to control some unusual security equipment.",
	"#DEM4\\DEM4N009#This floor contains conduits for conducting geothermal energy.",
	"#DEM4\\DEM4N010#This is where the panel should pop up.",
	"#DEM4\\DEM4N011#You meet your death at the hands of a race that could have been your ally. What a waste. Better luck next time.",
	"#DEM4\\DEM4N012#It looks like a control panel with slide switches.",
	"#DEM4\\DEM4N013#Nothing Happens.",
	"#DEM4\\DEM4N014#You fit the key into the slot, but you cannot find a way to turn it.",
};

}

#endif