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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "base/plugins.h"
#include "common/file.h"
#include "engines/advancedDetector.h"
#include "supernova/supernova.h"
static const PlainGameDescriptor supernovaGames[] = {
{"msn1", "Mission Supernova 1"},
{"msn2", "Mission Supernova 2"},
{NULL, NULL}
};
namespace Supernova {
static const ADGameDescription gameDescriptions[] = {
// Mission Supernova 1
{
"msn1",
NULL,
AD_ENTRY1s("msn.exe", "d11264516c529c7fc2ca81d8ba062d9e", 65536),
Common::DE_DEU,
Common::kPlatformDOS,
ADGF_UNSTABLE,
GUIO1(GUIO_NONE)
},
// Mission Supernova 2
{
"msn2",
NULL,
AD_ENTRY1s("ms2.exe", "e1b725393c3665f30efa96e2f46d589e", 82944),
Common::DE_DEU,
Common::kPlatformDOS,
ADGF_UNSTABLE,
GUIO1(GUIO_NONE)
},
AD_TABLE_END_MARKER
};
}
class SupernovaMetaEngine: public AdvancedMetaEngine {
public:
SupernovaMetaEngine() : AdvancedMetaEngine(Supernova::gameDescriptions, sizeof(ADGameDescription), supernovaGames) {
// _singleId = "supernova";
}
virtual const char *getName() const {
return "Supernova Engine";
}
virtual const char *getOriginalCopyright() const {
return "Mission Supernova (c) 1994 Thomas and Steffen Dingel";
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
};
bool SupernovaMetaEngine::hasFeature(MetaEngineFeature f) const {
// STUB
return false;
}
bool SupernovaMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
if (desc) {
*engine = new Supernova::SupernovaEngine(syst);
}
return desc != NULL;
}
#if PLUGIN_ENABLED_DYNAMIC(SUPERNOVA)
REGISTER_PLUGIN_DYNAMIC(SUPERNOVA, PLUGIN_TYPE_ENGINE, SupernovaMetaEngine);
#else
REGISTER_PLUGIN_STATIC(SUPERNOVA, PLUGIN_TYPE_ENGINE, SupernovaMetaEngine);
#endif
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