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|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MSN_DEF_H
#define MSN_DEF_H
namespace Supernova {
const int kScreenWidth = 320;
const int kScreenHeight = 200;
const int kTextSpeed[] = {19, 14, 10, 7, 4};
const int kMaxSection = 40;
const int kMaxSectionZus = 50;
const int kMaxClickfieldZus = 80;
const int kMaxObject = 25;
const int kMaxCarry = 30;
const int kRoomsChap0 = 1;
const int kRoomsChap1 = 16;
const int kRoomsChap2 = 9;
const int kRoomsChap3 = 21;
const int kRoomsNum = kRoomsChap0 + kRoomsChap1 + kRoomsChap2 + kRoomsChap3;
enum MessagePosition {
kMessageNormal,
kMessageLeft,
kMessageRight,
kMessageCenter,
kMessageTop
};
enum AudioIndex {
kAudioGreat, // 44|0
kAudioCrash, // 45|0
kAudioVoiceHalt, // 46|0
kAudioGunShot, // 46|2510
kAudioUndef2, // 46|4020
kAudioVoiceSupernova, // 47|0
kAudioVoiceYeah, // 47|24010
kAudioUndef3, // 48|0
kAudioUndef4, // 48|2510
kAudioShock, // 48|10520
kAudioTurntable, // 48|13530
kAudioUndef5, // 50|0
kAudioUndef6, // 50|12786
kAudioRocks, // 51|0
kAudioDeath, // 53|0
kAudioAlarm, // 54|0
kAudioUndef7, // 54|8010
kAudioDoorSound, // 54|24020
kAudioDoorOpen, // 54|30030
kAudioDoorClose, // 54|31040
kAudioNumSamples
};
struct AudioInfo {
int _filenumber;
int _offsetStart;
int _offsetEnd;
};
// Colors
const int kColorBlack = 0;
const int kColorWhite25 = 1;
const int kColorWhite35 = 2;
const int kColorWhite44 = 3;
const int kColorWhite99 = 4;
const int kColorDarkGreen = 5;
const int kColorGreen = 6;
const int kColorDarkRed = 7;
const int kColorRed = 8;
const int kColorDarkBlue = 9;
const int kColorBlue = 10;
const int kColorWhite63 = 11;
const int kColorLightBlue = 12;
const int kColorLightGreen = 13;
const int kColorLightYellow = 14;
const int kColorLightRed = 15;
const int kColorCursorTransparent = kColorWhite25;
#define HGR_BEF kColorWhite25
#define COL_BEF kColorDarkGreen
#define HGR_BEF_HELL kColorWhite44
#define COL_BEF_HELL kColorGreen
#define HGR_INV kColorWhite25
#define COL_INV kColorDarkRed
#define HGR_INV_HELL kColorWhite35
#define COL_INV_HELL kColorRed
#define HGR_BEF_ANZ kColorWhite25
#define COL_BEF_ANZ kColorDarkGreen
#define HGR_AUSG kColorWhite25
#define COL_AUSG kColorDarkRed
#define HGR_MELD kColorWhite35
#define COL_MELD kColorWhite99
#define COL_LWIN kColorDarkRed
#define HGR_LADEN kColorBlue
#define COL_LADEN kColorWhite99
#define HGR_LADEN2 kColorDarkBlue
#define COL_LADEN2 kColorWhite63
#define HGR_NAME kColorDarkBlue
#define COL_NAME kColorLightRed
#define HGR_EDIT kColorDarkBlue
#define COL_EDIT kColorWhite99
const byte mouseNormal[64] = {
0xff,0x3f,0xff,0x1f,0xff,0x0f,0xff,0x07,
0xff,0x03,0xff,0x01,0xff,0x00,0x7f,0x00,
0x3f,0x00,0x1f,0x00,0x0f,0x00,0x0f,0x00,
0xff,0x00,0x7f,0x18,0x7f,0x38,0x7f,0xfc,
0x00,0x00,0x00,0x40,0x00,0x60,0x00,0x70,
0x00,0x78,0x00,0x7c,0x00,0x7e,0x00,0x7f,
0x80,0x7f,0xc0,0x7f,0xe0,0x7f,0x00,0x7e,
0x00,0x66,0x00,0x43,0x00,0x03,0x00,0x00
};
const byte mouseWait[64] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x80,
0x01,0x80,0x01,0x80,0x11,0x88,0x31,0x8c,
0x31,0x8c,0x11,0x88,0x01,0x80,0x01,0x80,
0x01,0x80,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0xfe,0x7f,0xf4,0x2f,0xf4,0x2f,
0x14,0x28,0x24,0x24,0x44,0x22,0x84,0x21,
0x84,0x21,0xc4,0x23,0xe4,0x27,0x74,0x2e,
0x34,0x2c,0x14,0x28,0xfe,0x7f,0x00,0x00
};
const byte font[][5] = {
{0x00,0x00,0x00,0xff,0x00},
{0x5f,0xff,0x00,0x00,0x00},
{0x03,0x00,0x03,0xff,0x00},
{0x14,0x7f,0x14,0x7f,0x14},
{0x24,0x2a,0x7f,0x2a,0x12},
{0x61,0x10,0x08,0x04,0x43},
{0x38,0x4e,0x59,0x26,0x50},
{0x03,0xff,0x00,0x00,0x00},
{0x3e,0x41,0xff,0x00,0x00},
{0x41,0x3e,0xff,0x00,0x00},
{0x10,0x54,0x38,0x54,0x10},
{0x10,0x10,0x7c,0x10,0x10},
{0x80,0x40,0xff,0x00,0x00},
{0x10,0x10,0x10,0x10,0x10},
{0x40,0xff,0x00,0x00,0x00},
{0x60,0x10,0x08,0x04,0x03},
{0x3e,0x41,0x41,0x41,0x3e}, /* digits */
{0x04,0x02,0x7f,0xff,0x00},
{0x42,0x61,0x51,0x49,0x46},
{0x22,0x41,0x49,0x49,0x36},
{0x18,0x14,0x12,0x7f,0x10},
{0x27,0x45,0x45,0x45,0x39},
{0x3e,0x49,0x49,0x49,0x32},
{0x01,0x61,0x19,0x07,0x01},
{0x36,0x49,0x49,0x49,0x36},
{0x26,0x49,0x49,0x49,0x3e},
{0x44,0xff,0x00,0x00,0x00},
{0x80,0x44,0xff,0x00,0x00},
{0x10,0x28,0x44,0xff,0x00},
{0x28,0x28,0x28,0x28,0x28},
{0x44,0x28,0x10,0xff,0x00},
{0x02,0x01,0x51,0x09,0x06},
{0x3e,0x41,0x5d,0x5d,0x1e},
{0x7c,0x12,0x11,0x12,0x7c}, /* uppercase letters*/
{0x7f,0x49,0x49,0x49,0x36},
{0x3e,0x41,0x41,0x41,0x22},
{0x7f,0x41,0x41,0x22,0x1c},
{0x7f,0x49,0x49,0x49,0xff},
{0x7f,0x09,0x09,0x09,0xff},
{0x3e,0x41,0x41,0x49,0x3a},
{0x7f,0x08,0x08,0x08,0x7f},
{0x41,0x7f,0x41,0xff,0x00},
{0x20,0x40,0x40,0x3f,0xff},
{0x7f,0x08,0x14,0x22,0x41},
{0x7f,0x40,0x40,0x40,0xff},
{0x7f,0x02,0x04,0x02,0x7f},
{0x7f,0x02,0x0c,0x10,0x7f},
{0x3e,0x41,0x41,0x41,0x3e},
{0x7f,0x09,0x09,0x09,0x06},
{0x3e,0x41,0x51,0x21,0x5e},
{0x7f,0x09,0x19,0x29,0x46},
{0x26,0x49,0x49,0x49,0x32},
{0x01,0x01,0x7f,0x01,0x01},
{0x3f,0x40,0x40,0x40,0x3f},
{0x07,0x18,0x60,0x18,0x07},
{0x1f,0x60,0x18,0x60,0x1f},
{0x63,0x14,0x08,0x14,0x63},
{0x03,0x04,0x78,0x04,0x03},
{0x61,0x51,0x49,0x45,0x43},
{0x7f,0x41,0x41,0xff,0x00},
{0x03,0x04,0x08,0x10,0x60},
{0x41,0x41,0x7f,0xff,0x00},
{0x02,0x01,0x02,0xff,0x00},
{0x80,0x80,0x80,0x80,0x80},
{0x01,0x02,0xff,0x00,0x00},
{0x38,0x44,0x44,0x44,0x7c}, /* lowercase letters */
{0x7f,0x44,0x44,0x44,0x38},
{0x38,0x44,0x44,0x44,0x44},
{0x38,0x44,0x44,0x44,0x7f},
{0x38,0x54,0x54,0x54,0x58},
{0x04,0x7e,0x05,0x01,0xff},
{0x98,0xa4,0xa4,0xa4,0x7c},
{0x7f,0x04,0x04,0x04,0x78},
{0x7d,0xff,0x00,0x00,0x00},
{0x80,0x80,0x7d,0xff,0x00},
{0x7f,0x10,0x28,0x44,0xff},
{0x7f,0xff,0x00,0x00,0x00},
{0x7c,0x04,0x7c,0x04,0x78},
{0x7c,0x04,0x04,0x04,0x78},
{0x38,0x44,0x44,0x44,0x38},
{0xfc,0x24,0x24,0x24,0x18},
{0x18,0x24,0x24,0x24,0xfc},
{0x7c,0x08,0x04,0x04,0xff},
{0x48,0x54,0x54,0x54,0x24},
{0x04,0x3e,0x44,0x40,0xff},
{0x7c,0x40,0x40,0x40,0x3c},
{0x0c,0x30,0x40,0x30,0x0c},
{0x3c,0x40,0x3c,0x40,0x3c},
{0x44,0x28,0x10,0x28,0x44},
{0x9c,0xa0,0xa0,0xa0,0x7c},
{0x44,0x64,0x54,0x4c,0x44},
{0x08,0x36,0x41,0xff,0x00},
{0x77,0xff,0x00,0x00,0x00},
{0x41,0x36,0x08,0xff,0x00},
{0x02,0x01,0x02,0x01,0xff},
{0xff,0x00,0x00,0x00,0x00},
{0xfe,0x49,0x49,0x4e,0x30}, /* sharp S */
{0x7c,0x41,0x40,0x41,0x3c}, /* umlauts */
{0x04,0x06,0x7f,0x06,0x04}, /* arrows */
{0x20,0x60,0xfe,0x60,0x20},
{0x38,0x45,0x44,0x45,0x7c}, /* umlauts */
{0xff,0x00,0x00,0x00,0x00},
{0xff,0x00,0x00,0x00,0x00},
{0xff,0x00,0x00,0x00,0x00},
{0xff,0x00,0x00,0x00,0x00},
{0xff,0x00,0x00,0x00,0x00},
{0xff,0x00,0x00,0x00,0x00},
{0xff,0x00,0x00,0x00,0x00},
{0xff,0x00,0x00,0x00,0x00},
{0xff,0x00,0x00,0x00,0x00},
{0x79,0x14,0x12,0x14,0x79},
{0xff,0x00,0x00,0x00,0x00},
{0xff,0x00,0x00,0x00,0x00},
{0xff,0x00,0x00,0x00,0x00},
{0xff,0x00,0x00,0x00,0x00},
{0xff,0x00,0x00,0x00,0x00},
{0x38,0x45,0x44,0x45,0x38},
{0xff,0x00,0x00,0x00,0x00},
{0xff,0x00,0x00,0x00,0x00},
{0xff,0x00,0x00,0x00,0x00},
{0xff,0x00,0x00,0x00,0x00},
{0x3d,0x42,0x42,0x42,0x3d},
{0x3d,0x40,0x40,0x40,0x3d},
};
// Default palette
const byte initVGAPalette[768] = {
0x00, 0x00, 0x00, 0x40, 0x40, 0x40, 0x58, 0x58, 0x58, 0x70, 0x70, 0x70, 0xfc, 0xfc, 0xfc, 0x00, 0xd0, 0x00,
0x00, 0xfc, 0x00, 0xd8, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0xb0, 0xa0, 0xa0, 0xa0,
0x50, 0xc8, 0xfc, 0x28, 0xfc, 0x28, 0xf0, 0xf0, 0x00, 0xfc, 0x28, 0x28, 0x00, 0x00, 0x00, 0x14, 0x14, 0x14,
0x20, 0x20, 0x20, 0x2c, 0x2c, 0x2c, 0x38, 0x38, 0x38, 0x44, 0x44, 0x44, 0x50, 0x50, 0x50, 0x60, 0x60, 0x60,
0x70, 0x70, 0x70, 0x80, 0x80, 0x80, 0x90, 0x90, 0x90, 0xa0, 0xa0, 0xa0, 0xb4, 0xb4, 0xb4, 0xc8, 0xc8, 0xc8,
0xe0, 0xe0, 0xe0, 0xfc, 0xfc, 0xfc, 0x00, 0x00, 0xfc, 0x40, 0x00, 0xfc, 0x7c, 0x00, 0xfc, 0xbc, 0x00, 0xfc,
0xfc, 0x00, 0xfc, 0xfc, 0x00, 0xbc, 0xfc, 0x00, 0x7c, 0xfc, 0x00, 0x40, 0xfc, 0x00, 0x00, 0xfc, 0x40, 0x00,
0xfc, 0x7c, 0x00, 0xfc, 0xbc, 0x00, 0xfc, 0xfc, 0x00, 0xbc, 0xfc, 0x00, 0x7c, 0xfc, 0x00, 0x40, 0xfc, 0x00,
0x00, 0xfc, 0x00, 0x00, 0xfc, 0x40, 0x00, 0xfc, 0x7c, 0x00, 0xfc, 0xbc, 0x00, 0xfc, 0xfc, 0x00, 0xbc, 0xfc,
0x00, 0x7c, 0xfc, 0x00, 0x40, 0xfc, 0x7c, 0x7c, 0xfc, 0x9c, 0x7c, 0xfc, 0xbc, 0x7c, 0xfc, 0xdc, 0x7c, 0xfc,
0xfc, 0x7c, 0xfc, 0xfc, 0x7c, 0xdc, 0xfc, 0x7c, 0xbc, 0xfc, 0x7c, 0x9c, 0xfc, 0x7c, 0x7c, 0xfc, 0x9c, 0x7c,
0xfc, 0xbc, 0x7c, 0xfc, 0xdc, 0x7c, 0xfc, 0xfc, 0x7c, 0xdc, 0xfc, 0x7c, 0xbc, 0xfc, 0x7c, 0x9c, 0xfc, 0x7c,
0x7c, 0xfc, 0x7c, 0x7c, 0xfc, 0x9c, 0x7c, 0xfc, 0xbc, 0x7c, 0xfc, 0xdc, 0x7c, 0xfc, 0xfc, 0x7c, 0xdc, 0xfc,
0x7c, 0xbc, 0xfc, 0x7c, 0x9c, 0xfc, 0xb4, 0xb4, 0xfc, 0xc4, 0xb4, 0xfc, 0xd8, 0xb4, 0xfc, 0xe8, 0xb4, 0xfc,
0xfc, 0xb4, 0xfc, 0xfc, 0xb4, 0xe8, 0xfc, 0xb4, 0xd8, 0xfc, 0xb4, 0xc4, 0xfc, 0xb4, 0xb4, 0xfc, 0xc4, 0xb4,
0xfc, 0xd8, 0xb4, 0xfc, 0xe8, 0xb4, 0xfc, 0xfc, 0xb4, 0xe8, 0xfc, 0xb4, 0xd8, 0xfc, 0xb4, 0xc4, 0xfc, 0xb4,
0xb4, 0xfc, 0xb4, 0xb4, 0xfc, 0xc4, 0xb4, 0xfc, 0xd8, 0xb4, 0xfc, 0xe8, 0xb4, 0xfc, 0xfc, 0xb4, 0xe8, 0xfc,
0xb4, 0xd8, 0xfc, 0xb4, 0xc4, 0xfc, 0x00, 0x00, 0x70, 0x1c, 0x00, 0x70, 0x38, 0x00, 0x70, 0x54, 0x00, 0x70,
0x70, 0x00, 0x70, 0x70, 0x00, 0x54, 0x70, 0x00, 0x38, 0x70, 0x00, 0x1c, 0x70, 0x00, 0x00, 0x70, 0x1c, 0x00,
0x70, 0x38, 0x00, 0x70, 0x54, 0x00, 0x70, 0x70, 0x00, 0x54, 0x70, 0x00, 0x38, 0x70, 0x00, 0x1c, 0x70, 0x00,
0x00, 0x70, 0x00, 0x00, 0x70, 0x1c, 0x00, 0x70, 0x38, 0x00, 0x70, 0x54, 0x00, 0x70, 0x70, 0x00, 0x54, 0x70,
0x00, 0x38, 0x70, 0x00, 0x1c, 0x70, 0x38, 0x38, 0x70, 0x44, 0x38, 0x70, 0x54, 0x38, 0x70, 0x60, 0x38, 0x70,
0x70, 0x38, 0x70, 0x70, 0x38, 0x60, 0x70, 0x38, 0x54, 0x70, 0x38, 0x44, 0x70, 0x38, 0x38, 0x70, 0x44, 0x38,
0x70, 0x54, 0x38, 0x70, 0x60, 0x38, 0x70, 0x70, 0x38, 0x60, 0x70, 0x38, 0x54, 0x70, 0x38, 0x44, 0x70, 0x38,
0x38, 0x70, 0x38, 0x38, 0x70, 0x44, 0x38, 0x70, 0x54, 0x38, 0x70, 0x60, 0x38, 0x70, 0x70, 0x38, 0x60, 0x70,
0x38, 0x54, 0x70, 0x38, 0x44, 0x70, 0x50, 0x50, 0x70, 0x58, 0x50, 0x70, 0x60, 0x50, 0x70, 0x68, 0x50, 0x70,
0x70, 0x50, 0x70, 0x70, 0x50, 0x68, 0x70, 0x50, 0x60, 0x70, 0x50, 0x58, 0x70, 0x50, 0x50, 0x70, 0x58, 0x50,
0x70, 0x60, 0x50, 0x70, 0x68, 0x50, 0x70, 0x70, 0x50, 0x68, 0x70, 0x50, 0x60, 0x70, 0x50, 0x58, 0x70, 0x50,
0x50, 0x70, 0x50, 0x50, 0x70, 0x58, 0x50, 0x70, 0x60, 0x50, 0x70, 0x68, 0x50, 0x70, 0x70, 0x50, 0x68, 0x70,
0x50, 0x60, 0x70, 0x50, 0x58, 0x70, 0x00, 0x00, 0x40, 0x10, 0x00, 0x40, 0x20, 0x00, 0x40, 0x30, 0x00, 0x40,
0x40, 0x00, 0x40, 0x40, 0x00, 0x30, 0x40, 0x00, 0x20, 0x40, 0x00, 0x10, 0x40, 0x00, 0x00, 0x40, 0x10, 0x00,
0x40, 0x20, 0x00, 0x40, 0x30, 0x00, 0x40, 0x40, 0x00, 0x30, 0x40, 0x00, 0x20, 0x40, 0x00, 0x10, 0x40, 0x00,
0x00, 0x40, 0x00, 0x00, 0x40, 0x10, 0x00, 0x40, 0x20, 0x00, 0x40, 0x30, 0x00, 0x40, 0x40, 0x00, 0x30, 0x40,
0x00, 0x20, 0x40, 0x00, 0x10, 0x40, 0x20, 0x20, 0x40, 0x28, 0x20, 0x40, 0x30, 0x20, 0x40, 0x38, 0x20, 0x40,
0x40, 0x20, 0x40, 0x40, 0x20, 0x38, 0x40, 0x20, 0x30, 0x40, 0x20, 0x28, 0x40, 0x20, 0x20, 0x40, 0x28, 0x20,
0x40, 0x30, 0x20, 0x40, 0x38, 0x20, 0x40, 0x40, 0x20, 0x38, 0x40, 0x20, 0x30, 0x40, 0x20, 0x28, 0x40, 0x20,
0x20, 0x40, 0x20, 0x20, 0x40, 0x28, 0x20, 0x40, 0x30, 0x20, 0x40, 0x38, 0x20, 0x40, 0x40, 0x20, 0x38, 0x40,
0x20, 0x30, 0x40, 0x20, 0x28, 0x40, 0x2c, 0x2c, 0x40, 0x30, 0x2c, 0x40, 0x34, 0x2c, 0x40, 0x3c, 0x2c, 0x40,
0x40, 0x2c, 0x40, 0x40, 0x2c, 0x3c, 0x40, 0x2c, 0x34, 0x40, 0x2c, 0x30, 0x40, 0x2c, 0x2c, 0x40, 0x30, 0x2c,
0x40, 0x34, 0x2c, 0x40, 0x3c, 0x2c, 0x40, 0x40, 0x2c, 0x3c, 0x40, 0x2c, 0x34, 0x40, 0x2c, 0x30, 0x40, 0x2c,
0x2c, 0x40, 0x2c, 0x2c, 0x40, 0x30, 0x2c, 0x40, 0x34, 0x2c, 0x40, 0x3c, 0x2c, 0x40, 0x40, 0x2c, 0x3c, 0x40,
0x2c, 0x34, 0x40, 0x2c, 0x30, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
enum ObjectType {
NULLTYPE = 0,
TAKE = 1,
OPENABLE = 2,
OPENED = 4,
CLOSED = 8,
EXIT = 16,
PRESS = 32,
COMBINABLE = 64,
CARRIED = 128,
UNNECESSARY = 256,
WORN = 512,
TALK = 1024,
OCCUPIED = 2048,
CAUGHT = 4096
};
enum Action {
ACTION_WALK,
ACTION_LOOK,
ACTION_TAKE,
ACTION_OPEN,
ACTION_CLOSE,
ACTION_PRESS,
ACTION_PULL,
ACTION_USE,
ACTION_TALK,
ACTION_GIVE
};
enum RoomID {
INTRO,CORRIDOR,HALL,SLEEP,COCKPIT,AIRLOCK,
HOLD,LANDINGMODULE,GENERATOR,OUTSIDE,
CABIN_R1,CABIN_R2,CABIN_R3,CABIN_L1,CABIN_L3,CABIN_L2,BATHROOM,
ROCKS,CAVE,MEETUP,ENTRANCE,REST,ROGER,GLIDER,MEETUP2,MEETUP3,
CELL,CORRIDOR1,CORRIDOR2,CORRIDOR3,CORRIDOR4,CORRIDOR5,CORRIDOR6,CORRIDOR7,CORRIDOR8,CORRIDOR9,
BCORRIDOR,GUARD,GUARD3,OFFICE_L1,OFFICE_L2,OFFICE_R1,OFFICE_R2,OFFICE_L,
ELEVATOR,STATION,SIGN,NULLROOM
};
enum ObjectID {
NULLOBJECT,
KEYCARD,KNIFE,WATCH,
SOCKET,
BUTTON,HATCH1,
BUTTON1,BUTTON2,MANOMETER,SUIT,HELMET,LIFESUPPORT,
SCRAP_LK,OUTERHATCH_TOP,GENERATOR_TOP,TERMINALSTRIP,LANDINGMOD_OUTERHATCH,
HOLD_WIRE,
LANDINGMOD_BUTTON,LANDINGMOD_SOCKET,LANDINGMOD_WIRE,LANDINGMOD_HATCH,LANDINGMOD_MONITOR,
KEYBOARD,
KEYCARD2,OUTERHATCH,GENERATOR_WIRE,TRAP,SHORT_WIRE,CLIP,
VOLTMETER,LADDER,GENERATOR_ROPE,
KITCHEN_HATCH,SLEEP_SLOT,
MONITOR,INSTRUMENTS,
COMPUTER,CABINS,CABIN,
SLOT_K1,SLOT_K2,SLOT_K3,SLOT_K4,
SHELF1,SHELF2,SHELF3,SHELF4,
ROPE,BOOK,DISCMAN,CHESS,
SLOT_KL1,SLOT_KL2,SLOT_KL3,SLOT_KL4,
SHELF_L1,SHELF_L2,SHELF_L3,SHELF_L4,
PISTOL,BOOK2,SPOOL,
RECORD,TURNTABLE,TURNTABLE_BUTTON,WIRE,WIRE2,PLUG,
PEN,
BATHROOM_DOOR,BATHROOM_EXIT,SHOWER,TOILET,
STONE,
SPACESHIPS,SPACESHIP,STAR,DOOR,MEETUP_SIGN,
PORTER,BATHROOM_BUTTON,BATHROOM_SIGN,KITCHEN_SIGN,CAR_SLOT,
ARSANO_BATHROOM,COINS,SCHNUCK,EGG,PILL,PILL_HULL,STAIRCASE,
MEETUP_EXIT,
ROGER_W,WALLET,KEYCARD_R,CUP,
GLIDER_BUTTON1,GLIDER_BUTTON2,GLIDER_BUTTON3,GLIDER_BUTTON4,GLIDER_SLOT,GLIDER_BUTTONS,
GLIDER_DISPLAY,GLIDER_INSTRUMENTS,GLIDER_KEYCARD,
UFO,
CELL_BUTTON,CELL_TABLE,CELL_WIRE,TRAY,CELL_DOOR,MAGNET,
NEWSPAPER,TABLE,
PILLAR1,PILLAR2,DOOR1,DOOR2,DOOR3,DOOR4,
GUARDIAN,LAMP,
MASTERKEYCARD,PAINTING,MONEY,LOCKER,LETTER,
JUNGLE,SLOT,STATION_SIGN,
TICKETS
};
static const char *const guiCommand_DE[] = {
"Gehe",
"Schau",
"Nimm",
"\231ffne",
"Schlie\341e",
"Dr\201cke",
"Ziehe",
"Benutze",
"Rede",
"Gib"
};
static const char *guiStatusCommand_DE[10] =
{"Gehe zu ","Schau ","Nimm ","\231ffne ","Schlie\341e ","Dr\201cke ","Ziehe ","Benutze ","Rede mit ","Gib "};
static const char *guiStatusCommand_EN[10] =
{"Go to ", "Look at ", "Take ", "Open ", "Close ", "Press ", "Pull ", "Use ", "Talk to ", "Give "};
ObjectType operator|(ObjectType a, ObjectType b);
ObjectType operator&(ObjectType a, ObjectType b);
ObjectType operator^(ObjectType a, ObjectType b);
ObjectType &operator|=(ObjectType &a, ObjectType b);
ObjectType &operator&=(ObjectType &a, ObjectType b);
ObjectType &operator^=(ObjectType &a, ObjectType b);
struct Object {
static const char *const defaultDescription;
static const char *const takeMessage;
static const Object nullObject;
Object()
: _name("")
, _description(Object::defaultDescription)
, _id(NULLOBJECT)
, _type(NULLTYPE)
, _click(0)
, _click2(0)
, _section(0)
, _exitRoom(NULLROOM)
, _direction(0)
{}
Object(const char *name, const char *description, ObjectID id, ObjectType type,
byte click, byte click2, byte section = 0, RoomID exitRoom = NULLROOM, byte direction = 0)
: _name(name)
, _description(description)
, _id(id)
, _type(type)
, _click(click)
, _click2(click2)
, _section(section)
, _exitRoom(exitRoom)
, _direction(direction)
{}
static void setObjectNull(Object *&obj) {
obj = const_cast<Object *>(&nullObject);
}
static bool isNullObject(Object *obj) {
return obj == &nullObject;
}
void resetProperty(ObjectType type = NULLTYPE) {
_type = type;
}
void setProperty(ObjectType type) {
_type |= type;
}
void disableProperty(ObjectType type) {
_type ^= type;
}
bool hasProperty(ObjectType type) const {
return _type & type;
}
static bool combine(Object &obj1, Object &obj2, ObjectID id1, ObjectID id2) {
if (obj1.hasProperty(COMBINABLE))
return (((obj1._id == id1) && (obj2._id == id2)) ||
((obj1._id == id2) && (obj2._id == id1)));
else
return false;
}
const char *_name;
const char *_description;
ObjectID _id;
ObjectType _type;
byte _click;
byte _click2;
byte _section;
RoomID _exitRoom;
byte _direction;
};
}
#endif // MSN_DEF_H
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