1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "audio/mods/protracker.h"
#include "common/config-manager.h"
#include "common/debug.h"
#include "common/debug-channels.h"
#include "common/endian.h"
#include "common/error.h"
#include "common/events.h"
#include "common/file.h"
#include "common/fs.h"
#include "common/memstream.h"
#include "common/savefile.h"
#include "common/str.h"
#include "common/system.h"
#include "common/translation.h"
#include "engines/util.h"
#include "graphics/cursorman.h"
#include "graphics/surface.h"
#include "graphics/screen.h"
#include "graphics/palette.h"
#include "graphics/thumbnail.h"
#include "gui/saveload.h"
#include "supernova/supernova.h"
#include "supernova/state.h"
namespace Supernova {
const AudioInfo audioInfo[kAudioNumSamples] = {
{44, 0, -1},
{45, 0, -1},
{46, 0, 2510},
{46, 2510, 4020},
{46, 4020, -1},
{47, 0, 24010},
{47, 24010, -1},
{48, 0, 2510},
{48, 2510, 10520},
{48, 10520, 13530},
{48, 13530, -1},
{50, 0, 12786},
{50, 12786, -1},
{51, 0, -1},
{53, 0, -1},
{54, 0, 8010},
{54, 8010, 24020},
{54, 24020, 30030},
{54, 30030, 31040},
{54, 31040, -1}
};
const Object Object::nullObject = Object();
ObjectType operator|(ObjectType a, ObjectType b) {
return static_cast<ObjectType>(+a | +b);
}
ObjectType operator&(ObjectType a, ObjectType b) {
return static_cast<ObjectType>(+a & +b);
}
ObjectType operator^(ObjectType a, ObjectType b) {
return static_cast<ObjectType>(+a ^ +b);
}
ObjectType &operator|=(ObjectType &a, ObjectType b) {
return a = a | b;
}
ObjectType &operator&=(ObjectType &a, ObjectType b) {
return a = a & b;
}
ObjectType &operator^=(ObjectType &a, ObjectType b) {
return a = a ^ b;
}
SupernovaEngine::SupernovaEngine(OSystem *syst)
: Engine(syst)
, _console(NULL)
, _gm(NULL)
, _currentImage(NULL)
, _brightness(255)
, _menuBrightness(255)
, _delay(33)
, _textSpeed(kTextSpeed[2])
, _screenWidth(320)
, _screenHeight(200)
, _messageDisplayed(false)
, _allowLoadGame(true)
, _allowSaveGame(true)
{
// const Common::FSNode gameDataDir(ConfMan.get("path"));
// SearchMan.addSubDirectoryMatching(gameDataDir, "sound");
if (ConfMan.hasKey("textspeed"))
_textSpeed = ConfMan.getInt("textspeed");
// setup engine specific debug channels
DebugMan.addDebugChannel(kDebugGeneral, "general", "Supernova general debug channel");
_rnd = new Common::RandomSource("supernova");
}
SupernovaEngine::~SupernovaEngine() {
DebugMan.clearAllDebugChannels();
delete _currentImage;
delete _rnd;
delete _console;
delete _gm;
for (int i = 0; i < kAudioNumSamples; ++i) {
delete[] _soundSamples[i]._buffer;
}
delete _soundMusic[0];
delete _soundMusic[1];
}
Common::Error SupernovaEngine::run() {
initGraphics(_screenWidth, _screenHeight);
Common::Error status = loadGameStrings();
if (status.getCode() != Common::kNoError)
return status;
_gm = new GameManager(this);
_console = new Console(this, _gm);
initData();
initPalette();
CursorMan.replaceCursor(_mouseNormal, 16, 16, 0, 0, kColorCursorTransparent);
CursorMan.replaceCursorPalette(initVGAPalette, 0, 16);
CursorMan.showMouse(true);
setTotalPlayTime(0);
int saveSlot = ConfMan.getInt("save_slot");
if (saveSlot >= 0) {
if (loadGameState(saveSlot).getCode() != Common::kNoError)
error("Failed to load save game from slot %i", saveSlot);
}
while (!shouldQuit()) {
uint32 start = _system->getMillis();
updateEvents();
_gm->executeRoom();
_console->onFrame();
_system->updateScreen();
int end = _delay - (_system->getMillis() - start);
if (end > 0)
_system->delayMillis(end);
}
stopSound();
return Common::kNoError;
}
void SupernovaEngine::updateEvents() {
_gm->handleTime();
if (_gm->_animationEnabled && !_messageDisplayed && _gm->_animationTimer == 0)
_gm->_currentRoom->animation();
if (_gm->_state._eventCallback != kNoFn && _gm->_state._time >= _gm->_state._eventTime) {
_allowLoadGame = false;
_allowSaveGame = false;
_gm->_state._eventTime = 0xffffffff;
EventFunction fn = _gm->_state._eventCallback;
_gm->_state._eventCallback = kNoFn;
switch (fn) {
case kNoFn:
break;
case kSupernovaFn:
_gm->supernovaEvent();
break;
case kGuardReturnedFn:
_gm->guardReturnedEvent();
break;
case kGuardWalkFn:
_gm->guardWalkEvent();
break;
case kTaxiFn:
_gm->taxiEvent();
break;
case kSearchStartFn:
_gm->searchStartEvent();
break;
}
_allowLoadGame = true;
_allowSaveGame = true;
return;
}
_gm->_mouseClicked = false;
_gm->_keyPressed = false;
while (g_system->getEventManager()->pollEvent(_event)) {
switch (_event.type) {
case Common::EVENT_KEYDOWN:
_gm->_keyPressed = true;
if (_event.kbd.keycode == Common::KEYCODE_d &&
(_event.kbd.flags & Common::KBD_CTRL)) {
_console->attach();
}
if (_event.kbd.keycode == Common::KEYCODE_x &&
(_event.kbd.flags & Common::KBD_CTRL)) {
// TODO: Draw exit box
}
_gm->processInput(_event.kbd);
break;
case Common::EVENT_LBUTTONUP:
// fallthrough
case Common::EVENT_RBUTTONUP:
if (_gm->_currentRoom->getId() != INTRO && _mixer->isSoundHandleActive(_soundHandle))
return;
_gm->_mouseClicked = true;
// fallthrough
case Common::EVENT_MOUSEMOVE:
_gm->_mouseClickType = _event.type;
_gm->_mouseX = _event.mouse.x;
_gm->_mouseY = _event.mouse.y;
if (_gm->_guiEnabled)
_gm->processInput();
break;
default:
break;
}
}
}
bool SupernovaEngine::hasFeature(EngineFeature f) const {
switch (f) {
case kSupportsRTL:
return true;
case kSupportsLoadingDuringRuntime:
return true;
case kSupportsSavingDuringRuntime:
return true;
default:
return false;
}
}
void SupernovaEngine::pauseEngineIntern(bool pause) {
_mixer->pauseAll(pause);
_gm->pauseTimer(pause);
}
Common::Error SupernovaEngine::loadGameStrings() {
Common::String cur_lang = ConfMan.get("language");
Common::String string_id("TEXT");
// Note: we don't print any warning or errors here if we cannot find the file
// or the format is not as expected. We will get those warning when reading the
// strings anyway (actually the engine will even refuse to start).
Common::File f;
if (!f.open(SUPERNOVA_DAT)) {
Common::String msg = Common::String::format(_("Unable to locate the '%s' engine data file."), SUPERNOVA_DAT);
GUIErrorMessage(msg);
return Common::kReadingFailed;
}
// Validate the data file header
char id[5], lang[5];
id[4] = lang[4] = '\0';
f.read(id, 3);
if (strncmp(id, "MSN", 3) != 0) {
Common::String msg = Common::String::format(_("The '%s' engine data file is corrupt."), SUPERNOVA_DAT);
GUIErrorMessage(msg);
return Common::kReadingFailed;
}
int version = f.readByte();
if (version != SUPERNOVA_DAT_VERSION) {
Common::String msg = Common::String::format(
_("Incorrect version of the '%s' engine data file found. Expected %d but got %d."),
SUPERNOVA_DAT, SUPERNOVA_DAT_VERSION, version);
GUIErrorMessage(msg);
return Common::kReadingFailed;
}
while (!f.eos()) {
f.read(id, 4);
f.read(lang, 4);
uint32 size = f.readUint32LE();
if (f.eos())
break;
if (string_id == id && cur_lang == lang) {
while (size > 0) {
Common::String s;
char ch;
while ((ch = (char)f.readByte()) != '\0')
s += ch;
_gameStrings.push_back(s);
size -= s.size() + 1;
}
return Common::kNoError;
} else
f.skip(size);
}
Common::Language l = Common::parseLanguage(cur_lang);
Common::String msg = Common::String::format(_("Unable to locate the text for %s language in '%s' engine data file."), Common::getLanguageDescription(l), SUPERNOVA_DAT);
GUIErrorMessage(msg);
return Common::kReadingFailed;
}
void SupernovaEngine::initData() {
// Sound
// Note:
// - samples start with a header of 6 bytes: 01 SS SS 00 AD 00
// where SS SS (LE uint16) is the size of the sound sample + 2
// - samples end with a footer of 4 bytes: 00 00
// Skip those in the buffer
Common::File file;
for (int i = 0; i < kAudioNumSamples; ++i) {
if (!file.open(Common::String::format("msn_data.%03d", audioInfo[i]._filenumber))) {
error("File %s could not be read!", file.getName());
}
if (audioInfo[i]._offsetEnd == -1) {
file.seek(0, SEEK_END);
_soundSamples[i]._length = file.pos() - audioInfo[i]._offsetStart - 10;
} else {
_soundSamples[i]._length = audioInfo[i]._offsetEnd - audioInfo[i]._offsetStart - 10;
}
_soundSamples[i]._buffer = new byte[_soundSamples[i]._length];
file.seek(audioInfo[i]._offsetStart + 6);
file.read(_soundSamples[i]._buffer, _soundSamples[i]._length);
file.close();
}
_soundMusic[0] = convertToMod("msn_data.049");
_soundMusic[1] = convertToMod("msn_data.052");
// Cursor
const uint16 *bufferNormal = reinterpret_cast<const uint16 *>(mouseNormal);
const uint16 *bufferWait = reinterpret_cast<const uint16 *>(mouseWait);
for (uint i = 0; i < sizeof(mouseNormal) / 4; ++i) {
for (uint bit = 0; bit < 16; ++bit) {
uint mask = 0x8000 >> bit;
uint bitIndex = i * 16 + bit;
_mouseNormal[bitIndex] = (READ_LE_UINT16(bufferNormal + i) & mask) ? kColorCursorTransparent : kColorBlack;
if (READ_LE_UINT16(bufferNormal + i + 16) & mask)
_mouseNormal[bitIndex] = kColorLightRed;
_mouseWait[bitIndex] = (READ_LE_UINT16(bufferWait + i) & mask) ? kColorCursorTransparent : kColorBlack;
if (READ_LE_UINT16(bufferWait + i + 16) & mask)
_mouseWait[bitIndex] = kColorLightRed;
}
}
}
void SupernovaEngine::initPalette() {
_system->getPaletteManager()->setPalette(initVGAPalette, 0, 256);
}
void SupernovaEngine::playSound(AudioIndex sample) {
if (sample > kAudioNumSamples - 1)
return;
Audio::SeekableAudioStream *audioStream = Audio::makeRawStream(
_soundSamples[sample]._buffer, _soundSamples[sample]._length,
11931, Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN, DisposeAfterUse::NO);
stopSound();
_mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, audioStream);
}
void SupernovaEngine::stopSound() {
if (_mixer->isSoundHandleActive(_soundHandle))
_mixer->stopHandle(_soundHandle);
}
void SupernovaEngine::playSoundMod(int filenumber)
{
if (filenumber != 49 && filenumber != 52) {
return;
}
int index = filenumber == 49 ? 0 : 1;
Audio::AudioStream *audioStream = Audio::makeProtrackerStream(_soundMusic[index]);
stopSound();
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_soundHandle, audioStream,
-1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
}
void SupernovaEngine::renderImageSection(int section) {
// Note: inverting means we are removing the section. So we should get the rect for that
// section but draw the background (section 0) instead.
bool invert = false;
if (section > 128) {
section -= 128;
invert = true;
}
if (!_currentImage || section > _currentImage->_numSections - 1)
return;
Common::Rect sectionRect(_currentImage->_section[section].x1,
_currentImage->_section[section].y1,
_currentImage->_section[section].x2 + 1,
_currentImage->_section[section].y2 + 1) ;
if (_currentImage->_filenumber == 1 || _currentImage->_filenumber == 2) {
sectionRect.setWidth(640);
sectionRect.setHeight(480);
if (_screenWidth != 640) {
_screenWidth = 640;
_screenHeight = 480;
initGraphics(_screenWidth, _screenHeight);
}
} else {
if (_screenWidth != 320) {
_screenWidth = 320;
_screenHeight = 200;
initGraphics(_screenWidth, _screenHeight);
}
}
uint offset = 0;
int pitch = sectionRect.width();
if (invert) {
pitch = _currentImage->_pitch;
offset = _currentImage->_section[section].y1 * pitch + _currentImage->_section[section].x1;
section = 0;
}
_system->copyRectToScreen(static_cast<const byte *>(_currentImage->_sectionSurfaces[section]->getPixels()) + offset,
pitch,
sectionRect.left, sectionRect.top,
sectionRect.width(), sectionRect.height());
}
void SupernovaEngine::renderImage(int section) {
if (!_currentImage)
return;
bool sectionVisible = true;
if (section > 128) {
sectionVisible = false;
section -= 128;
}
_gm->_currentRoom->setSectionVisible(section, sectionVisible);
do {
if (sectionVisible)
renderImageSection(section);
else
renderImageSection(section + 128);
section = _currentImage->_section[section].next;
} while (section != 0);
}
bool SupernovaEngine::setCurrentImage(int filenumber) {
if (_currentImage && _currentImage->_filenumber == filenumber)
return true;
delete _currentImage;
_currentImage = new MSNImageDecoder();
if (!_currentImage->init(filenumber)) {
delete _currentImage;
_currentImage = NULL;
return false;
}
_system->getPaletteManager()->setPalette(_currentImage->getPalette(), 16, 239);
paletteBrightness();
return true;
}
void SupernovaEngine::saveScreen(int x, int y, int width, int height) {
_screenBuffer.push(x, y, width, height);
}
void SupernovaEngine::restoreScreen() {
_screenBuffer.restore();
}
void SupernovaEngine::renderRoom(Room &room) {
if (setCurrentImage(room.getFileNumber())) {
for (int i = 0; i < _currentImage->_numSections; ++i) {
int section = i;
if (room.isSectionVisible(section)) {
do {
renderImageSection(section);
section = _currentImage->_section[section].next;
} while (section != 0);
}
}
}
}
int SupernovaEngine::textWidth(const uint16 key) {
char text[2];
text[0] = key & 0xFF;
text[1] = 0;
return textWidth(text);
}
int SupernovaEngine::textWidth(const char *text) {
int charWidth = 0;
while (*text != '\0') {
byte c = *text++;
if (c < 32) {
continue;
} else if (c == 225) {
c = 35;
}
for (uint i = 0; i < 5; ++i) {
if (font[c - 32][i] == 0xff) {
break;
}
++charWidth;
}
++charWidth;
}
return charWidth;
}
void SupernovaEngine::renderMessage(const char *text, MessagePosition position) {
Common::String t(text);
char *row[20];
Common::String::iterator p = t.begin();
uint numRows = 0;
int rowWidthMax = 0;
int x = 0;
int y = 0;
byte textColor = 0;
while (*p != '\0') {
row[numRows] = p;
++numRows;
while ((*p != '\0') && (*p != '|')) {
++p;
}
if (*p == '|') {
*p = '\0';
++p;
}
}
for (uint i = 0; i < numRows; ++i) {
int rowWidth = textWidth(row[i]);
if (rowWidth > rowWidthMax)
rowWidthMax = rowWidth;
}
switch (position) {
case kMessageNormal:
x = 160 - rowWidthMax / 2;
textColor = kColorWhite99;
break;
case kMessageTop:
x = 160 - rowWidthMax / 2;
textColor = kColorLightYellow;
break;
case kMessageCenter:
x = 160 - rowWidthMax / 2;
textColor = kColorLightRed;
break;
case kMessageLeft:
x = 3;
textColor = kColorLightYellow;
break;
case kMessageRight:
x = 317 - rowWidthMax;
textColor = kColorLightGreen;
break;
}
if (position == kMessageNormal) {
y = 70 - ((numRows * 9) / 2);
} else if (position == kMessageTop) {
y = 5;
} else {
y = 142;
}
int message_columns = x - 3;
int message_rows = y - 3;
int message_width = rowWidthMax + 6;
int message_height = numRows * 9 + 5;
saveScreen(message_columns, message_rows, message_width, message_height);
renderBox(message_columns, message_rows, message_width, message_height, kColorWhite35);
for (uint i = 0; i < numRows; ++i) {
renderText(row[i], x, y, textColor);
y += 9;
}
_messageDisplayed = true;
_gm->_timer1 = (Common::strnlen(text, 512) + 20) * _textSpeed / 10;
}
void SupernovaEngine::removeMessage() {
if (_messageDisplayed) {
restoreScreen();
_messageDisplayed = false;
}
}
void SupernovaEngine::renderText(const char *text, int x, int y, byte color) {
Graphics::Surface *screen = _system->lockScreen();
byte *cursor = static_cast<byte *>(screen->getBasePtr(x, y));
const byte *basePtr = cursor;
byte c;
while ((c = *text++) != '\0') {
if (c < 32) {
continue;
} else if (c == 225) {
c = 128;
}
for (uint i = 0; i < 5; ++i) {
if (font[c - 32][i] == 0xff) {
break;
}
byte *ascentLine = cursor;
for (byte j = font[c - 32][i]; j != 0; j >>= 1) {
if (j & 1) {
*cursor = color;
}
cursor += kScreenWidth;
}
cursor = ++ascentLine;
}
++cursor;
}
_system->unlockScreen();
uint numChars = cursor - basePtr;
uint absPosition = y * kScreenWidth + x + numChars;
_textCursorX = absPosition % kScreenWidth;
_textCursorY = absPosition / kScreenWidth;
_textColor = color;
}
void SupernovaEngine::renderText(const uint16 character, int x, int y, byte color) {
char text[2];
text[0] = character & 0xFF;
text[1] = 0;
renderText(text, x, y, color);
}
void SupernovaEngine::renderText(const char *text) {
renderText(text, _textCursorX, _textCursorY, _textColor);
}
void SupernovaEngine::renderText(const uint16 character) {
char text[2];
text[0] = character & 0xFF;
text[1] = 0;
renderText(text, _textCursorX, _textCursorY, _textColor);
}
void SupernovaEngine::renderBox(int x, int y, int width, int height, byte color) {
Graphics::Surface *screen = _system->lockScreen();
screen->fillRect(Common::Rect(x, y, x + width, y + height), color);
_system->unlockScreen();
}
void SupernovaEngine::paletteBrightness() {
byte palette[768];
_system->getPaletteManager()->grabPalette(palette, 0, 255);
for (uint i = 0; i < 48; ++i) {
palette[i] = (initVGAPalette[i] * _menuBrightness) >> 8;
}
for (uint i = 0; i < 717; ++i) {
const byte *imagePalette;
if (_currentImage && _currentImage->getPalette()) {
imagePalette = _currentImage->getPalette();
} else {
imagePalette = palette + 48;
}
palette[i + 48] = (imagePalette[i] * _brightness) >> 8;
}
_system->getPaletteManager()->setPalette(palette, 0, 255);
}
void SupernovaEngine::paletteFadeOut() {
while (_menuBrightness > 10) {
_menuBrightness -= 10;
if (_brightness > _menuBrightness)
_brightness = _menuBrightness;
paletteBrightness();
_system->updateScreen();
_system->delayMillis(_delay);
}
_menuBrightness = 0;
_brightness = 0;
paletteBrightness();
_system->updateScreen();
}
void SupernovaEngine::paletteFadeIn() {
while (_menuBrightness < 245) {
if (_brightness < _gm->_roomBrightness)
_brightness += 10;
_menuBrightness += 10;
paletteBrightness();
_system->updateScreen();
_system->delayMillis(_delay);
}
_menuBrightness = 255;
_brightness = _gm->_roomBrightness;
paletteBrightness();
_system->updateScreen();
}
void SupernovaEngine::setColor63(byte value) {
byte color[3] = {value, value, value};
_system->getPaletteManager()->setPalette(color, 63, 1);
}
void SupernovaEngine::setTextSpeed() {
const Common::String& textSpeedString = getGameString(kStringTextSpeed);
int stringWidth = textWidth(textSpeedString);
int textX = (320 - stringWidth) / 2;
int textY = 100;
stringWidth += 4;
int boxX = stringWidth > 110 ? (320 - stringWidth) / 2 : 105;
int boxY = 97;
int boxWidth = stringWidth > 110 ? stringWidth : 110;
int boxHeight = 27;
_gm->animationOff();
_gm->saveTime();
saveScreen(boxX, boxY, boxWidth, boxHeight);
renderBox(boxX, boxY, boxWidth, boxHeight, kColorBlue);
renderText(textSpeedString, textX, textY, kColorWhite99); // Text speed
// Find the closest index in kTextSpeed for the current _textSpeed.
// Important note: values in kTextSpeed decrease with the index.
int speedIndex = 0;
while (speedIndex < 4 && _textSpeed < (kTextSpeed[speedIndex] + kTextSpeed[speedIndex+1]) / 2)
++speedIndex;
char nbString[2];
nbString[1] = 0;
for (int i = 0; i < 5; ++i) {
byte color = i == speedIndex ? kColorWhite63 : kColorWhite35;
renderBox(110 + 21 * i, 111, 16, 10, color);
nbString[0] = '1' + i;
renderText(nbString, 115 + 21 * i, 112, kColorWhite99);
}
do {
_gm->getInput();
int key = _gm->_keyPressed ? _gm->_key.keycode : Common::KEYCODE_INVALID;
if (!_gm->_keyPressed && _gm->_mouseClicked && _gm->_mouseY >= 111 && _gm->_mouseY < 121 && (_gm->_mouseX + 16) % 21 < 16)
key = Common::KEYCODE_0 - 5 + (_gm->_mouseX + 16) / 21;
if (key == Common::KEYCODE_ESCAPE)
break;
else if (key >= Common::KEYCODE_1 && key <= Common::KEYCODE_5) {
speedIndex = key - Common::KEYCODE_1;
_textSpeed = kTextSpeed[speedIndex];
ConfMan.setInt("textspeed", _textSpeed);
break;
}
} while (!shouldQuit());
_gm->resetInputState();
restoreScreen();
_gm->loadTime();
_gm->animationOn();
}
Common::MemoryReadStream *SupernovaEngine::convertToMod(const char *filename, int version) {
// MSN format
struct {
uint16 seg;
uint16 start;
uint16 end;
uint16 loopStart;
uint16 loopEnd;
char volume;
char dummy[5];
} instr2[22];
int nbInstr2; // 22 for version1, 15 for version 2
int16 songLength;
char arrangement[128];
int16 patternNumber;
int32 note2[28][64][4];
nbInstr2 = ((version == 1) ? 22 : 15);
Common::File msnFile;
msnFile.open(filename);
if (!msnFile.isOpen()) {
warning("Data file '%s' not found", msnFile.getName());
return NULL;
}
for (int i = 0 ; i < nbInstr2 ; ++i) {
instr2[i].seg = msnFile.readUint16LE();
instr2[i].start = msnFile.readUint16LE();
instr2[i].end = msnFile.readUint16LE();
instr2[i].loopStart = msnFile.readUint16LE();
instr2[i].loopEnd = msnFile.readUint16LE();
instr2[i].volume = msnFile.readByte();
msnFile.read(instr2[i].dummy, 5);
}
songLength = msnFile.readSint16LE();
msnFile.read(arrangement, 128);
patternNumber = msnFile.readSint16LE();
for (int p = 0 ; p < patternNumber ; ++p) {
for (int n = 0 ; n < 64 ; ++n) {
for (int k = 0 ; k < 4 ; ++k) {
note2[p][n][k] = msnFile.readSint32LE();
}
}
}
/* MOD format */
struct {
char iname[22];
uint16 length;
char finetune;
char volume;
uint16 loopStart;
uint16 loopLength;
} instr[31];
int32 note[28][64][4];
// We can't recover some MOD effects since several of them are mapped to 0.
// Assume the MSN effect of value 0 is Arpeggio (MOD effect of value 0).
const char invConvEff[8] = {0, 1, 2, 3, 10, 12, 13 ,15};
// Reminder from convertToMsn
// 31 30 29 28 27 26 25 24 - 23 22 21 20 19 18 17 16 - 15 14 13 12 11 10 09 08 - 07 06 05 04 03 02 01 00
// h h h h g g g g f f f f e e e e d d d d c c c c b b b b a a a a
//
// MSN:
// hhhh (4 bits) Cleared to 0
// dddd c (5 bits) Sample index | after mapping through convInstr
// ccc (3 bits) Effect type | after mapping through convEff
// bbbb aaaa (8 bits) Effect value | unmodified
// gggg ffff eeee (12 bits) Sample period | unmodified
//
// MS2:
// hhhh (4 bits) Cleared to 0
// dddd (4 bits) Sample index | after mapping through convInstr
// cccc (4 bits) Effect type | unmodified
// bbbb aaaa (8 bits) Effect value | unmodified
// gggg ffff eeee (12 bits) Sample period | transformed (0xE000 / p) - 256
//
// MOD:
// hhhh dddd (8 bits) Sample index
// cccc (4 bits) Effect type for this channel/division
// bbbb aaaa (8 bits) Effect value
// gggg ffff eeee (12 bits) Sample period
// Can we recover the instruments mapping? I don't think so as part of the original instrument index is cleared.
// And it doesn't really matter as long as we are consistent.
// However we need to make sure 31 (or 15 in MS2) is mapped to 0 in MOD.
// We just add 1 to all other values, and this means a 1 <-> 1 mapping for the instruments
for (int p = 0; p < patternNumber; ++p) {
for (int n = 0; n < 64; ++n) {
for (int k = 0; k < 4; ++k) {
int32* l = &(note[p][n][k]);
*l = note2[p][n][k];
int32 i = 0;
if (nbInstr2 == 22) { // version 1
i = ((*l & 0xF800) >> 11);
int32 e = ((*l & 0x0700) >> 8);
int32 e1 = invConvEff[e];
*l &= 0x0FFF00FF;
*l |= (e1 << 8);
} else { // version 2
int32 h = (*l >> 16);
i = ((*l & 0xF000) >> 12);
*l &= 0x00000FFF;
if (h)
h = 0xE000 / (h + 256);
*l |= (h << 16);
if (i == 15)
i = 31;
}
// Add back index in note
if (i != 31) {
++i;
*l |= ((i & 0x0F) << 12);
*l |= ((i & 0xF0) << 24);
}
}
}
}
for (int i = 0; i < 31; ++i) {
// iname is not stored in the mod file. Just set it to 'instrument#'
// finetune is not stored either. Assume 0.
memset(instr[i].iname, 0, 22);
sprintf(instr[i].iname, "instrument%d", i+1);
instr[i].length = 0;
instr[i].finetune = 0;
instr[i].volume = 0;
instr[i].loopStart = 0;
instr[i].loopLength = 0;
if (i < nbInstr2) {
instr[i].length = ((instr2[i].end - instr2[i].start) >> 1);
instr[i].loopStart = ((instr2[i].loopStart - instr2[i].start) >> 1);
instr[i].loopLength = (( instr2[i].loopEnd - instr2[i].loopStart) >> 1);
instr[i].volume = instr2[i].volume;
}
}
// The ciaaSpeed is kind of useless and not present in the MSN file.
// Traditionally 0x78 in SoundTracker. Was used in NoiseTracker as a restart point.
// ProTracker uses 0x7F. FastTracker uses it as a restart point, whereas ScreamTracker 3 uses 0x7F like ProTracker.
// You can use this to roughly detect which tracker made a MOD, and detection gets more accurate for more obscure MOD types.
char ciaaSpeed = 0x7F;
// The mark cannot be recovered either. Since we have 4 channels and 31 instrument it can be either ID='M.K.' or ID='4CHN'.
// Assume 'M.K.'
const char mark[4] = { 'M', '.', 'K', '.' };
Common::MemoryWriteStreamDynamic buffer(DisposeAfterUse::NO);
buffer.write(msnFile.getName(), 19);
buffer.writeByte(0);
for (int i = 0 ; i < 31 ; ++i) {
buffer.write(instr[i].iname, 22);
buffer.writeUint16BE(instr[i].length);
buffer.writeByte(instr[i].finetune);
buffer.writeByte(instr[i].volume);
buffer.writeUint16BE(instr[i].loopStart);
buffer.writeUint16BE(instr[i].loopLength);
}
buffer.writeByte((char)songLength);
buffer.writeByte(ciaaSpeed);
buffer.write(arrangement, 128);
buffer.write(mark, 4);
for (int p = 0 ; p < patternNumber ; ++p) {
for (int n = 0 ; n < 64 ; ++n) {
for (int k = 0 ; k < 4 ; ++k) {
// buffer.writeUint32BE(*((uint32*)(note[p][n]+k)));
buffer.writeSint32BE(note[p][n][k]);
}
}
}
uint nb;
char buf[4096];
while ((nb = msnFile.read(buf, 4096)) > 0)
buffer.write(buf, nb);
return new Common::MemoryReadStream(buffer.getData(), buffer.size(), DisposeAfterUse::YES);
}
bool SupernovaEngine::canLoadGameStateCurrently() {
return _allowLoadGame;
}
Common::Error SupernovaEngine::loadGameState(int slot) {
return (loadGame(slot) ? Common::kNoError : Common::kReadingFailed);
}
bool SupernovaEngine::canSaveGameStateCurrently() {
// Do not allow saving when either _allowSaveGame, _animationEnabled or _guiEnabled is false
return _allowSaveGame && _gm->_animationEnabled && _gm->_guiEnabled;
}
Common::Error SupernovaEngine::saveGameState(int slot, const Common::String &desc) {
return (saveGame(slot, desc) ? Common::kNoError : Common::kWritingFailed);
}
bool SupernovaEngine::loadGame(int slot) {
if (slot < 0)
return false;
Common::String filename = Common::String::format("msn_save.%03d", slot);
Common::InSaveFile *savefile = _saveFileMan->openForLoading(filename);
if (!savefile)
return false;
uint saveHeader = savefile->readUint32LE();
if (saveHeader != SAVEGAME_HEADER) {
warning("No header found in '%s'", filename.c_str());
delete savefile;
return false; //Common::kUnknownError
}
byte saveVersion = savefile->readByte();
// Save version 1 was used during development and is no longer supported
if (saveVersion > SAVEGAME_VERSION || saveVersion == 1) {
warning("Save game version %i not supported", saveVersion);
delete savefile;
return false; //Common::kUnknownError;
}
// Make sure no message is displayed as this would otherwise delay the
// switch to the new location until a mouse click.
removeMessage();
int descriptionSize = savefile->readSint16LE();
savefile->skip(descriptionSize);
savefile->skip(6);
setTotalPlayTime(savefile->readUint32LE() * 1000);
Graphics::skipThumbnail(*savefile);
_gm->deserialize(savefile, saveVersion);
if (saveVersion >= 5) {
_menuBrightness = savefile->readByte();
_brightness = savefile->readByte();
} else {
_menuBrightness = _brightness = 255;
}
delete savefile;
return true;
}
bool SupernovaEngine::saveGame(int slot, const Common::String &description) {
if (slot < 0)
return false;
Common::String filename = Common::String::format("msn_save.%03d", slot);
Common::OutSaveFile *savefile = _saveFileMan->openForSaving(filename);
if (!savefile)
return false;
savefile->writeUint32LE(SAVEGAME_HEADER);
savefile->writeByte(SAVEGAME_VERSION);
TimeDate currentDate;
_system->getTimeAndDate(currentDate);
uint32 saveDate = (currentDate.tm_mday & 0xFF) << 24 | ((currentDate.tm_mon + 1) & 0xFF) << 16 | ((currentDate.tm_year + 1900) & 0xFFFF);
uint16 saveTime = (currentDate.tm_hour & 0xFF) << 8 | ((currentDate.tm_min) & 0xFF);
savefile->writeSint16LE(description.size() + 1);
savefile->write(description.c_str(), description.size() + 1);
savefile->writeUint32LE(saveDate);
savefile->writeUint16LE(saveTime);
savefile->writeUint32LE(getTotalPlayTime() / 1000);
Graphics::saveThumbnail(*savefile);
_gm->serialize(savefile);
savefile->writeByte(_menuBrightness);
savefile->writeByte(_brightness);
savefile->finalize();
delete savefile;
return true;
}
void SupernovaEngine::errorTempSave(bool saving) {
GUIErrorMessage(saving
? "Failed to save temporary game state. Make sure your save game directory is set in ScummVM and that you can write to it."
: "Failed to load temporary game state.");
error("Unrecoverable error");
}
ScreenBufferStack::ScreenBufferStack()
: _last(_buffer) {
}
void ScreenBufferStack::push(int x, int y, int width, int height) {
if (_last == ARRAYEND(_buffer))
return;
Graphics::Surface* screenSurface = g_system->lockScreen();
if (x < 0) {
width += x;
x = 0;
}
if (x + width > screenSurface->w)
width = screenSurface->w - x;
if (y < 0) {
height += y;
y = 0;
}
if (y + height > screenSurface->h)
height = screenSurface->h - y;
_last->_pixels = new byte[width * height];
byte *pixels = _last->_pixels;
const byte *screen = static_cast<const byte *>(screenSurface->getBasePtr(x, y));
for (int i = 0; i < height; ++i) {
Common::copy(screen, screen + width, pixels);
screen += screenSurface->pitch;
pixels += width;
}
g_system->unlockScreen();
_last->_x = x;
_last->_y = y;
_last->_width = width;
_last->_height = height;
++_last;
}
void ScreenBufferStack::restore() {
if (_last == _buffer)
return;
--_last;
g_system->lockScreen()->copyRectToSurface(
_last->_pixels, _last->_width, _last->_x, _last->_y,
_last->_width, _last->_height);
g_system->unlockScreen();
delete[] _last->_pixels;
}
}
|