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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "graphics/palette.h"
#include "graphics/cursorman.h"
#include "supernova2/screen.h"
#include "supernova2/supernova2.h"
#include "supernova2/state.h"
#include "supernova2/rooms.h"
namespace Supernova2 {
Room::Room() {
_seen = false;
_fileNumber = 0;
_id = NULLROOM;
_vm = nullptr;
_gm = nullptr;
for (int i = 0; i < kMaxSection; ++i)
_shown[i] = kShownFalse;
for (int i = 0; i < kMaxDialog; ++i)
_sentenceRemoved[i] = 0;
}
Room::~Room() {
}
bool Room::serialize(Common::WriteStream *out) {
if (out->err())
return false;
out->writeSint32LE(_id);
for (int i = 0; i < kMaxSection; ++i)
out->writeByte(_shown[i]);
for (int i = 0; i < kMaxDialog ; ++i)
out->writeByte(_sentenceRemoved[i]);
int numObjects = 0;
while ((numObjects < kMaxObject) && (_objectState[numObjects]._id != INVALIDOBJECT))
++numObjects;
out->writeSint32LE(numObjects);
for (int i = 0; i < numObjects; ++i) {
out->writeSint32LE(_objectState[i]._name);
out->writeSint32LE(_objectState[i]._description);
out->writeByte(_objectState[i]._roomId);
out->writeSint32LE(_objectState[i]._id);
out->writeSint32LE(_objectState[i]._type);
out->writeByte(_objectState[i]._click);
out->writeByte(_objectState[i]._click2);
out->writeByte(_objectState[i]._section);
out->writeSint32LE(_objectState[i]._exitRoom);
out->writeByte(_objectState[i]._direction);
}
out->writeByte(_seen);
return !out->err();
}
bool Room::deserialize(Common::ReadStream *in, int version) {
if (in->err())
return false;
in->readSint32LE();
for (int i = 0; i < kMaxSection; ++i)
_shown[i] = in->readByte();
// Prior to version 3, _sentenceRemoved was part of _shown (the last two values)
// But on the other hand dialog was not implemented anyway, so we don't even try to
// recover it.
for (int i = 0; i < kMaxDialog ; ++i)
_sentenceRemoved[i] = version < 3 ? 0 : in->readByte();
int numObjects = in->readSint32LE();
for (int i = 0; i < numObjects; ++i) {
_objectState[i]._name = static_cast<StringId>(in->readSint32LE());
_objectState[i]._description = static_cast<StringId>(in->readSint32LE());
_objectState[i]._roomId = in->readByte();
_objectState[i]._id = static_cast<ObjectId>(in->readSint32LE());
_objectState[i]._type = static_cast<ObjectType>(in->readSint32LE());
_objectState[i]._click = in->readByte();
_objectState[i]._click2 = in->readByte();
_objectState[i]._section = in->readByte();
_objectState[i]._exitRoom = static_cast<RoomId>(in->readSint32LE());
_objectState[i]._direction = in->readByte();
}
_seen = in->readByte();
return !in->err();
}
bool Room::hasSeen() {
return _seen;
}
void Room::setRoomSeen(bool seen) {
_seen = seen;
}
int Room::getFileNumber() const {
return _fileNumber;
}
RoomId Room::getId() const {
return _id;
}
void Room::setSectionVisible(uint section, bool visible) {
_shown[section] = visible ? kShownTrue : kShownFalse;
}
bool Room::isSectionVisible(uint index) const {
return _shown[index] == kShownTrue;
}
void Room::removeSentence(int sentence, int number) {
if (number > 0)
_sentenceRemoved[number - 1] |= (1 << sentence);
}
void Room::addSentence(int sentence, int number) {
if (number > 0)
_sentenceRemoved[number - 1] &= ~(1 << sentence);
}
void Room::addAllSentences(int number) {
if (number > 0)
_sentenceRemoved[number - 1] = 0;
}
bool Room::sentenceRemoved(int sentence, int number) {
if (number <= 0)
return false;
return (_sentenceRemoved[number - 1] & (1 << sentence));
}
bool Room::allSentencesRemoved(int maxSentence, int number) {
if (number <= 0)
return false;
for (int i = 0, flag = 1 ; i < maxSentence ; ++i, flag <<= 1)
if (!(_sentenceRemoved[number - 1] & flag))
return false;
return true;
}
Object *Room::getObject(uint index) {
return &_objectState[index];
}
void Room::animation() {
}
void Room::onEntrance() {
}
bool Room::interact(Action verb, Object &obj1, Object &obj2) {
return false;
}
Intro::Intro(Supernova2Engine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = -1;
_id = INTRO;
_introText =
_vm->getGameString(kStringIntro1) + '\0' +
_vm->getGameString(kStringIntro2) + '\0' +
_vm->getGameString(kStringIntro3) + '\0' +
_vm->getGameString(kStringIntro4) + '\0' +
_vm->getGameString(kStringIntro5) + '\0' +
"^Matthias Neef#" + '\0' +
"^Sascha Otterbach#" + '\0' +
"^Thomas Mazzoni#" + '\0' +
"^Matthias Klein#" + '\0' +
"^Gerrit Rothmaier#" + '\0' +
"^Thomas Hassler#" + '\0' +
"^Rene Kach#" + '\0' +
'\233' + '\0';
}
void Intro::onEntrance() {
_gm->_guiEnabled = false;
_vm->_allowSaveGame = false;
_vm->_allowLoadGame = false;
titleScreen();
}
void Intro::titleScreen() {
CursorMan.showMouse(false);
_vm->_system->fillScreen(kColorBlack);
_vm->_screen->setViewportBrightness(0);
_vm->_screen->setGuiBrightness(0);
_vm->paletteBrightness();
_vm->setCurrentImage(1);
_vm->renderImage(0);
_vm->paletteFadeIn();
_gm->wait(15);
//titleFadeIn();
_vm->renderImage(1);
_gm->wait(15);
_vm->renderImage(2);
const Common::String title1 = "V1.02";
_vm->_screen->renderText(title1, 295, 190, 3);
Marquee marquee(_vm->_screen, Marquee::kMarqueeIntro, _introText.c_str());
while (!_vm->shouldQuit()) {
_gm->updateEvents();
marquee.renderCharacter();
if (_gm->_mouseClicked || _gm->_keyPressed)
break;
g_system->updateScreen();
g_system->delayMillis(_vm->_delay);
}
_gm->wait(1);
_gm->getInput();
}
void Intro::titleFadeIn() {
byte titlePaletteColor[] = {0xfe, 0xeb};
byte titleNewColor[2][3] = {{255, 255, 255}, {199, 21, 21}};
byte newColors[2][3];
for (int brightness = 1; brightness <= 40; ++brightness) {
for (int colorIndex = 0; colorIndex < 2; ++colorIndex) {
for (int i = 0; i < 3; ++i) {
newColors[colorIndex][i] = (titleNewColor[colorIndex][i] * brightness) / 40;
}
}
_vm->_system->getPaletteManager()->setPalette(newColors[0], titlePaletteColor[0], 1);
_vm->_system->getPaletteManager()->setPalette(newColors[1], titlePaletteColor[1], 1);
_vm->_system->updateScreen();
_vm->_system->delayMillis(_vm->_delay);
}
}
bool Intro::animate(int section1, int section2, int duration) {
return true;
}
bool Intro::animate(int section1, int section2, int duration,
MessagePosition position, StringId textId) {
return true;
}
bool Intro::animate(int section1, int section2, int section3, int section4,
int duration, MessagePosition position, StringId textId) {
return true;
}
void Intro::cutscene() {
}
void Intro::leaveCutscene() {
}
}
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