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MODULE := engines/sword1
MODULE_OBJS := \
animation.o \
control.o \
debug.o \
detection.o \
eventman.o \
logic.o \
memman.o \
menu.o \
mouse.o \
music.o \
objectman.o \
resman.o \
router.o \
screen.o \
sound.o \
staticres.o \
sword1.o \
text.o
# This module can be built as a plugin
ifeq ($(ENABLE_SWORD1), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
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