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MODULE := engines/sword2
MODULE_OBJS := \
animation.o \
anims.o \
console.o \
controls.o \
debug.o \
events.o \
function.o \
header.o \
icons.o \
interpreter.o \
layers.o \
logic.o \
maketext.o \
memory.o \
menu.o \
mouse.o \
music.o \
palette.o \
protocol.o \
render.o \
resman.o \
router.o \
saveload.o \
screen.o \
scroll.o \
sound.o \
speech.o \
sprite.o \
startup.o \
sword2.o \
sync.o \
walker.o
# This module can be built as a plugin
ifeq ($(ENABLE_SWORD2), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
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