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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

/* 
 * This code is based on Broken Sword 2.5 engine
 *
 * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
 *
 * Licensed under GNU GPL v2
 *
 */

#ifndef SWORD25_OGGSTATE_H
#define SWORD25_OGGSTATE_H

// -----------------------------------------------------------------------------
// Includes
// -----------------------------------------------------------------------------

#include "sword25/kernel/common.h"
#include "ogg/ogg.h"
// XXX
#include <iostream>
// XXX

// -----------------------------------------------------------------------------
// Klassendefinition
// -----------------------------------------------------------------------------

class BS_OggState
{
public:
	BS_OggState();
	virtual ~BS_OggState();

	int		SyncPageout(ogg_page * OggPage);
	char *	SyncBuffer(long Size);
	int		SyncWrote(long Bytes);

	// XXX
	void DumpInternals()
	{
		std::cout << "bodybytes: " << m_SyncState.bodybytes << std::endl;
		std::cout << "fill: " << m_SyncState.fill << std::endl;
		std::cout << "headerbytes: " << m_SyncState.headerbytes << std::endl;
		std::cout << "returned: " << m_SyncState.returned << std::endl;
		std::cout << "storage: " << m_SyncState.storage << std::endl;
		std::cout << "unsynched: " << m_SyncState.unsynced << std::endl;
		std::cout << std::endl;
	}
	// XXX
private:
	ogg_sync_state				m_SyncState;
};

#endif