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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
*
* Licensed under GNU GPL v2
*
*/
#ifndef SWORD25_OGGTHEORA_H
#define SWORD25_OGGTHEORA_H
// -----------------------------------------------------------------------------
// Includes
// -----------------------------------------------------------------------------
#include "sword25/kernel/memlog_off.h"
#include <vector>
#include <memory>
#include <queue>
#include "sword25/kernel/memlog_on.h"
#include "sword25/kernel/common.h"
#include "sword25/kernel/bs_stdint.h"
#include "sword25/gfx/bitmap.h"
#include "sword25/gfx/renderobjectptr.h"
#include "sword25/fmv/movieplayer.h"
#include "sword25/fmv/oggtheora/vorbisstate.h"
#include "sword25/fmv/oggtheora/theorastate.h"
#include "sword25/fmv/oggtheora/oggstate.h"
#include "sword25/fmv/oggtheora/oggstreamstate.h"
#include "sword25/fmv/oggtheora/moviefile.h"
#include "sword25/fmv/oggtheora/audiobuffer.h"
// -----------------------------------------------------------------------------
// Klassendefinition
// -----------------------------------------------------------------------------
class BS_OggTheora : public BS_MoviePlayer
{
public:
// -----------------------------------------------------------------------------
// Konstruktion / Destruktion
// -----------------------------------------------------------------------------
BS_OggTheora(BS_Kernel * pKernel);
virtual ~BS_OggTheora();
// -----------------------------------------------------------------------------
// BS_MoviePlayer Interface
// -----------------------------------------------------------------------------
virtual bool LoadMovie(const std::string & Filename, unsigned int Z);
virtual bool UnloadMovie();
virtual bool Play();
virtual bool Pause();
virtual void Update();
virtual bool IsMovieLoaded();
virtual bool IsPaused();
virtual float GetScaleFactor();
virtual void SetScaleFactor(float ScaleFactor);
virtual double GetTime();
private:
bool DecodeTheora();
void DecodeVorbis();
void RefillOggBuffer();
void ReadData();
static void DynamicSoundCallBack(void * UserData, void * Data, unsigned int DataLength);
bool m_MovieLoaded;
bool m_Paused;
std::auto_ptr<BS_OggStreamState> m_VorbisStreamState;
bool m_VorbisPresent;
std::auto_ptr<BS_VorbisState> m_VorbisState;
unsigned int m_SoundHandle;
bool m_AudioEnded;
std::auto_ptr<BS_AudioBuffer> m_AudioBuffer;
std::auto_ptr<BS_OggStreamState> m_TheoraStreamState;
bool m_TheoraPresent;
std::auto_ptr<BS_TheoraState> m_TheoraState;
bool m_VideoEnded;
std::auto_ptr<BS_OggState> m_OggState;
std::auto_ptr<BS_MovieFile> m_File;
uint64_t m_StartTime;
double m_LastFrameTime;
float m_Timer;
std::vector<unsigned char> m_Pixels;
BS_RenderObjectPtr<BS_Bitmap> m_OutputBitmap;
};
#endif
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