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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
*
* Licensed under GNU GPL v2
*
*/
#ifndef SWORD25_VORBISSTATE_H
#define SWORD25_VORBISSTATE_H
// -----------------------------------------------------------------------------
// Includes
// -----------------------------------------------------------------------------
#include "sword25/kernel/common.h"
#include <vorbis/codec.h>
// -----------------------------------------------------------------------------
// Klassendefinition
// -----------------------------------------------------------------------------
class BS_VorbisState
{
public:
BS_VorbisState();
virtual ~BS_VorbisState();
int SynthesisHeaderIn(ogg_packet * OggPacketPtr);
int SynthesisInit();
int BlockInit();
int SynthesisPCMout(float *** PCM);
int SynthesisRead(int Samples);
int Synthesis(ogg_packet * OggPacketPtr);
int SynthesisBlockIn();
const vorbis_info & GetInfo() const { return m_Info; }
private:
vorbis_info m_Info;
bool m_DSPStateInitialized;
vorbis_dsp_state m_DSPState;
bool m_BlockInitialized;
vorbis_block m_Block;
vorbis_comment m_Comment;
};
#endif
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