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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

/*
 * This code is based on Broken Sword 2.5 engine
 *
 * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
 *
 * Licensed under GNU GPL v2
 *
 */

// -----------------------------------------------------------------------------
// INCLUDES
// -----------------------------------------------------------------------------

#include "sword25/package/packagemanager.h"
#include "sword25/gfx/image/imageloader.h"

#include "sword25/gfx/opengl/swimage.h"

namespace Sword25 {

#define BS_LOG_PREFIX "SWIMAGE"


// -----------------------------------------------------------------------------
// CONSTRUCTION / DESTRUCTION
// -----------------------------------------------------------------------------

BS_SWImage::BS_SWImage(const Common::String &Filename, bool &Result) :
	_ImageDataPtr(0),
	m_Width(0),
	m_Height(0) {
	Result = false;

	BS_PackageManager *pPackage = static_cast<BS_PackageManager *>(BS_Kernel::GetInstance()->GetService("package"));
	BS_ASSERT(pPackage);

	// Datei laden
	char *pFileData;
	unsigned int FileSize;
	if (!(pFileData = (char *) pPackage->GetFile(Filename, &FileSize))) {
		BS_LOG_ERRORLN("File \"%s\" could not be loaded.", Filename.c_str());
		return;
	}

	// Bildeigenschaften bestimmen
	BS_GraphicEngine::COLOR_FORMATS ColorFormat;
	int Pitch;
	if (!BS_ImageLoader::ExtractImageProperties(pFileData, FileSize, ColorFormat, m_Width, m_Height)) {
		BS_LOG_ERRORLN("Could not read image properties.");
		return;
	}

	// Das Bild dekomprimieren
	char *pUncompressedData;
	if (!BS_ImageLoader::LoadImage(pFileData, FileSize, BS_GraphicEngine::CF_ABGR32, pUncompressedData, m_Width, m_Height, Pitch)) {
		BS_LOG_ERRORLN("Could not decode image.");
		return;
	}

	// Dateidaten freigeben
	delete[] pFileData;

	_ImageDataPtr = (unsigned int *) pUncompressedData;

	Result = true;
	return;
}

// -----------------------------------------------------------------------------

BS_SWImage::~BS_SWImage() {
	delete [] _ImageDataPtr;
}


// -----------------------------------------------------------------------------

bool BS_SWImage::Blit(int PosX, int PosY,
                      int Flipping,
                      BS_Rect *pPartRect,
                      unsigned int Color,
                      int Width, int Height) {
	BS_LOG_ERRORLN("Blit() is not supported.");
	return false;
}

// -----------------------------------------------------------------------------

bool BS_SWImage::Fill(const BS_Rect *pFillRect, unsigned int Color) {
	BS_LOG_ERRORLN("Fill() is not supported.");
	return false;
}

// -----------------------------------------------------------------------------

	bool BS_SWImage::SetContent(const byte *Pixeldata, uint size, unsigned int Offset, unsigned int Stride) {
	BS_LOG_ERRORLN("SetContent() is not supported.");
	return false;
}

// -----------------------------------------------------------------------------

unsigned int BS_SWImage::GetPixel(int X, int Y) {
	BS_ASSERT(X >= 0 && X < m_Width);
	BS_ASSERT(Y >= 0 && Y < m_Height);

	return _ImageDataPtr[m_Width * Y + X];
}

} // End of namespace Sword25