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// -----------------------------------------------------------------------------
// This file is part of Broken Sword 2.5
// Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsd�rfer
//
// Broken Sword 2.5 is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Broken Sword 2.5 is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Broken Sword 2.5; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// -----------------------------------------------------------------------------

// -----------------------------------------------------------------------------
// Logging
// -----------------------------------------------------------------------------

#define BS_LOG_PREFIX "RENDEROBJECTREGISTRY"

// -----------------------------------------------------------------------------
// Includes
// -----------------------------------------------------------------------------

#include "sword25/gfx/renderobjectregistry.h"

// -----------------------------------------------------------------------------
// Implementation
// -----------------------------------------------------------------------------

std::auto_ptr<BS_RenderObjectRegistry> BS_RenderObjectRegistry::m_InstancePtr;

// -----------------------------------------------------------------------------

void BS_RenderObjectRegistry::LogErrorLn(const char * Message) const
{
	BS_LOG_ERRORLN(Message);
}

// -----------------------------------------------------------------------------

void BS_RenderObjectRegistry::LogWarningLn(const char * Message) const
{
	BS_LOG_WARNINGLN(Message);
}