1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
*
* Licensed under GNU GPL v2
*
*/
// TODO:
// Entweder Fontfile absolut abspeichern, oder Verzeichniswechseln verbieten
// Eine relative Fontfile-Angabe k�nnte verwandt werden nachdem das Verzeichnis bereits gewechselt wurde und die Datei w�rde nicht mehr gefunden
#include "sword25/kernel/kernel.h"
#include "sword25/kernel/outputpersistenceblock.h"
#include "sword25/kernel/inputpersistenceblock.h"
#include "sword25/kernel/resmanager.h" // for PRECACHE_RESOURCES
#include "sword25/gfx/fontresource.h"
#include "sword25/gfx/bitmapresource.h"
#include "sword25/gfx/text.h"
namespace Sword25 {
namespace {
const uint AUTO_WRAP_THRESHOLD_DEFAULT = 300;
}
Text::Text(RenderObjectPtr<RenderObject> parentPtr) :
RenderObject(parentPtr, RenderObject::TYPE_TEXT),
_modulationColor(0xffffffff),
_autoWrap(false),
_autoWrapThreshold(AUTO_WRAP_THRESHOLD_DEFAULT) {
}
Text::Text(InputPersistenceBlock &reader, RenderObjectPtr<RenderObject> parentPtr, uint handle) :
RenderObject(parentPtr, TYPE_TEXT, handle),
// Temporarily set fields prior to unpersisting actual values
_modulationColor(0xffffffff),
_autoWrap(false),
_autoWrapThreshold(AUTO_WRAP_THRESHOLD_DEFAULT) {
// Unpersist the fields
_initSuccess = unpersist(reader);
}
bool Text::setFont(const Common::String &font) {
// Load font
#ifdef PRECACHE_RESOURCES
if (getResourceManager()->precacheResource(font)) {
_font = font;
updateFormat();
forceRefresh();
return true;
} else {
error("Could not precache font \"%s\". Font probably does not exist.", font.c_str());
return false;
}
#else
getResourceManager()->requestResource(font);
_font = font;
updateFormat();
forceRefresh();
return true;
#endif
}
void Text::setText(const Common::String &text) {
if (_text != text) {
_text = text;
updateFormat();
forceRefresh();
}
}
void Text::setColor(uint modulationColor) {
uint newModulationColor = (modulationColor & 0x00ffffff) | (_modulationColor & 0xff000000);
if (newModulationColor != _modulationColor) {
_modulationColor = newModulationColor;
forceRefresh();
}
}
void Text::setAlpha(int alpha) {
assert(alpha >= 0 && alpha < 256);
uint newModulationColor = (_modulationColor & 0x00ffffff) | alpha << 24;
if (newModulationColor != _modulationColor) {
_modulationColor = newModulationColor;
forceRefresh();
}
}
void Text::setAutoWrap(bool autoWrap) {
if (autoWrap != _autoWrap) {
_autoWrap = autoWrap;
updateFormat();
forceRefresh();
}
}
void Text::setAutoWrapThreshold(uint autoWrapThreshold) {
if (autoWrapThreshold != _autoWrapThreshold) {
_autoWrapThreshold = autoWrapThreshold;
updateFormat();
forceRefresh();
}
}
bool Text::doRender(RectangleList *updateRects) {
// Font-Resource locken.
FontResource *fontPtr = lockFontResource();
if (!fontPtr)
return false;
// Charactermap-Resource locken.
ResourceManager *rmPtr = getResourceManager();
BitmapResource *charMapPtr;
{
Resource *pResource = rmPtr->requestResource(fontPtr->getCharactermapFileName());
if (!pResource) {
warning("Could not request resource \"%s\".", fontPtr->getCharactermapFileName().c_str());
return false;
}
if (pResource->getType() != Resource::TYPE_BITMAP) {
error("Requested resource \"%s\" is not a bitmap.", fontPtr->getCharactermapFileName().c_str());
return false;
}
charMapPtr = static_cast<BitmapResource *>(pResource);
}
// Framebufferobjekt holen.
GraphicEngine *gfxPtr = Kernel::getInstance()->getGfx();
assert(gfxPtr);
bool result = true;
Common::Array<Line>::iterator iter = _lines.begin();
for (; iter != _lines.end(); ++iter) {
// Feststellen, ob �berhaupt Buchstaben der aktuellen Zeile vom Update betroffen sind.
Common::Rect checkRect = (*iter).bbox;
checkRect.translate(_absoluteX, _absoluteY);
// Jeden Buchstaben einzeln Rendern.
int curX = _absoluteX + (*iter).bbox.left;
int curY = _absoluteY + (*iter).bbox.top;
for (uint i = 0; i < (*iter).text.size(); ++i) {
Common::Rect curRect = fontPtr->getCharacterRect((byte)(*iter).text[i]);
Common::Rect renderRect(curX, curY, curX + curRect.width(), curY + curRect.height());
renderRect.translate(curRect.left - curX, curRect.top - curY);
result = charMapPtr->blit(curX, curY, Image::FLIP_NONE, &renderRect, _modulationColor, -1, -1, updateRects);
if (!result)
break;
curX += curRect.width() + fontPtr->getGapWidth();
}
}
// Charactermap-Resource freigeben.
charMapPtr->release();
// Font-Resource freigeben.
fontPtr->release();
return result;
}
ResourceManager *Text::getResourceManager() {
// Pointer auf den Resource-Manager holen.
return Kernel::getInstance()->getResourceManager();
}
FontResource *Text::lockFontResource() {
ResourceManager *rmPtr = getResourceManager();
// Font-Resource locken.
FontResource *fontPtr;
{
Resource *resourcePtr = rmPtr->requestResource(_font);
if (!resourcePtr) {
warning("Could not request resource \"%s\".", _font.c_str());
return NULL;
}
if (resourcePtr->getType() != Resource::TYPE_FONT) {
error("Requested resource \"%s\" is not a font.", _font.c_str());
return NULL;
}
fontPtr = static_cast<FontResource *>(resourcePtr);
}
return fontPtr;
}
void Text::updateFormat() {
FontResource *fontPtr = lockFontResource();
assert(fontPtr);
updateMetrics(*fontPtr);
_lines.resize(1);
if (_autoWrap && (uint) _width >= _autoWrapThreshold && _text.size() >= 2) {
_width = 0;
uint curLineWidth = 0;
uint curLineHeight = 0;
uint curLine = 0;
uint tempLineWidth = 0;
uint lastSpace = 0; // we need at least 1 space character to start a new line...
_lines[0].text = "";
for (uint i = 0; i < _text.size(); ++i) {
uint j;
tempLineWidth = 0;
lastSpace = 0;
for (j = i; j < _text.size(); ++j) {
if ((byte)_text[j] == ' ')
lastSpace = j;
const Common::Rect &curCharRect = fontPtr->getCharacterRect((byte)_text[j]);
tempLineWidth += curCharRect.width();
tempLineWidth += fontPtr->getGapWidth();
if ((tempLineWidth >= _autoWrapThreshold) && (lastSpace > 0))
break;
}
if (j == _text.size()) // everything in 1 line.
lastSpace = _text.size();
curLineWidth = 0;
curLineHeight = 0;
for (j = i; j < lastSpace; ++j) {
_lines[curLine].text += _text[j];
const Common::Rect &curCharRect = fontPtr->getCharacterRect((byte)_text[j]);
curLineWidth += curCharRect.width();
curLineWidth += fontPtr->getGapWidth();
if ((uint)curCharRect.height() > curLineHeight)
curLineHeight = curCharRect.height();
}
_lines[curLine].bbox.right = curLineWidth;
_lines[curLine].bbox.bottom = curLineHeight;
if ((uint)_width < curLineWidth)
_width = curLineWidth;
if (lastSpace < _text.size()) {
++curLine;
assert(curLine == _lines.size());
_lines.resize(curLine + 1);
_lines[curLine].text = "";
}
i = lastSpace;
}
// Bounding-Box der einzelnen Zeilen relativ zur ersten festlegen (vor allem zentrieren).
_height = 0;
Common::Array<Line>::iterator iter = _lines.begin();
for (; iter != _lines.end(); ++iter) {
Common::Rect &bbox = (*iter).bbox;
bbox.left = (_width - bbox.right) / 2;
bbox.right = bbox.left + bbox.right;
bbox.top = (iter - _lines.begin()) * fontPtr->getLineHeight();
bbox.bottom = bbox.top + bbox.bottom;
_height += bbox.height();
}
} else {
// Keine automatische Formatierung, also wird der gesamte Text in nur eine Zeile kopiert.
_lines[0].text = _text;
_lines[0].bbox = Common::Rect(0, 0, _width, _height);
}
fontPtr->release();
}
void Text::updateMetrics(FontResource &fontResource) {
_width = 0;
_height = 0;
for (uint i = 0; i < _text.size(); ++i) {
const Common::Rect &curRect = fontResource.getCharacterRect((byte)_text[i]);
_width += curRect.width();
if (i != _text.size() - 1)
_width += fontResource.getGapWidth();
if (_height < curRect.height())
_height = curRect.height();
}
}
bool Text::persist(OutputPersistenceBlock &writer) {
bool result = true;
result &= RenderObject::persist(writer);
writer.write(_modulationColor);
writer.writeString(_font);
writer.writeString(_text);
writer.write(_autoWrap);
writer.write(_autoWrapThreshold);
result &= RenderObject::persistChildren(writer);
return result;
}
bool Text::unpersist(InputPersistenceBlock &reader) {
bool result = true;
result &= RenderObject::unpersist(reader);
// Farbe und Alpha einlesen.
reader.read(_modulationColor);
// Beim Laden der anderen Member werden die Set-Methoden benutzt statt der tats�chlichen Member.
// So wird das Layout automatisch aktualisiert und auch alle anderen notwendigen Methoden ausgef�hrt.
Common::String font;
reader.readString(font);
setFont(font);
Common::String text;
reader.readString(text);
setText(text);
bool autoWrap;
reader.read(autoWrap);
setAutoWrap(autoWrap);
uint autoWrapThreshold;
reader.read(autoWrapThreshold);
setAutoWrapThreshold(autoWrapThreshold);
result &= RenderObject::unpersistChildren(reader);
return reader.isGood() && result;
}
} // End of namespace Sword25
|