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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
*
* Licensed under GNU GPL v2
*
*/
#include "sword25/kernel/outputpersistenceblock.h"
namespace {
const uint INITIAL_BUFFER_SIZE = 1024 * 64;
}
namespace Sword25 {
OutputPersistenceBlock::OutputPersistenceBlock() {
_data.reserve(INITIAL_BUFFER_SIZE);
}
void OutputPersistenceBlock::write(signed int value) {
writeMarker(SINT_MARKER);
value = convertEndianessFromSystemToStorage(value);
rawWrite(&value, sizeof(value));
}
void OutputPersistenceBlock::write(uint value) {
writeMarker(UINT_MARKER);
value = convertEndianessFromSystemToStorage(value);
rawWrite(&value, sizeof(value));
}
void OutputPersistenceBlock::write(float value) {
writeMarker(FLOAT_MARKER);
value = convertEndianessFromSystemToStorage(value);
rawWrite(&value, sizeof(value));
}
void OutputPersistenceBlock::write(bool value) {
writeMarker(BOOL_MARKER);
uint uintBool = value ? 1 : 0;
uintBool = convertEndianessFromSystemToStorage(uintBool);
rawWrite(&uintBool, sizeof(uintBool));
}
void OutputPersistenceBlock::writeString(const Common::String &string) {
writeMarker(STRING_MARKER);
write(string.size());
rawWrite(string.c_str(), string.size());
}
void OutputPersistenceBlock::writeByteArray(Common::Array<byte> &value) {
writeMarker(BLOCK_MARKER);
write((uint)value.size());
rawWrite(&value[0], value.size());
}
void OutputPersistenceBlock::writeMarker(byte marker) {
_data.push_back(marker);
}
void OutputPersistenceBlock::rawWrite(const void *dataPtr, size_t size) {
if (size > 0) {
uint oldSize = _data.size();
_data.resize(oldSize + size);
memcpy(&_data[oldSize], dataPtr, size);
}
}
} // End of namespace Sword25
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