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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SWORD25_SCUMMVM_PACKAGE_MANAGER_H
#define SWORD25_SCUMMVM_PACKAGE_MANAGER_H
// -----------------------------------------------------------------------------
// Includes
// -----------------------------------------------------------------------------
#include "common/archive.h"
#include "common/array.h"
#include "common/fs.h"
#include "common/str.h"
#include "sword25/kernel/common.h"
#include "sword25/package/packagemanager.h"
namespace Sword25 {
// -----------------------------------------------------------------------------
// Forward declarations
// -----------------------------------------------------------------------------
class BS_Kernel;
// -----------------------------------------------------------------------------
// Class definitions
// -----------------------------------------------------------------------------
struct PathElement {
public:
PathElement() { }
PathElement(Common::String::const_iterator Begin, Common::String::const_iterator End) : m_Begin(Begin), m_End(End) {}
Common::String::const_iterator GetBegin() const {
return m_Begin;
}
Common::String::const_iterator GetEnd() const {
return m_End;
}
private:
Common::String::const_iterator m_Begin;
Common::String::const_iterator m_End;
};
typedef Common::Array<PathElement *> PathElementArray;
class BS_ScummVMPackageManager : public BS_PackageManager {
private:
class ArchiveEntry {
public:
Common::Archive *Archive;
Common::String _mountPath;
ArchiveEntry(Common::Archive *Archive_, const Common::String &MountPath_):
Archive(Archive_), _mountPath(MountPath_) {
}
~ArchiveEntry() {
delete Archive;
}
};
Common::String _currentDirectory;
Common::FSNode _rootFolder;
Common::List<ArchiveEntry *> _archiveList;
Common::ArchiveMemberPtr GetArchiveMember(const Common::String &FileName);
public:
BS_ScummVMPackageManager(BS_Kernel *KernelPtr);
virtual ~BS_ScummVMPackageManager();
virtual bool LoadPackage(const Common::String &FileName, const Common::String &MountPosition);
virtual bool LoadDirectoryAsPackage(const Common::String &DirectoryName, const Common::String &MountPosition);
virtual void *GetFile(const Common::String &FileName, unsigned int *FileSizePtr = 0);
virtual Common::String GetCurrentDirectory();
virtual bool ChangeDirectory(const Common::String &Directory);
virtual Common::String GetAbsolutePath(const Common::String &FileName);
virtual FileSearch *CreateSearch(const Common::String &Filter, const Common::String &Path, unsigned int TypeFilter = FT_DIRECTORY | FT_FILE);
virtual unsigned int GetFileSize(const Common::String &FileName);
virtual unsigned int GetFileType(const Common::String &FileName);
virtual bool FileExists(const Common::String &FileName);
};
} // End of namespace Sword25
#endif
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