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/******************************************************************************/
/* This file is part of Broken Sword 2.5 */
/* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsd�rfer */
/* */
/* Broken Sword 2.5 is free software; you can redistribute it and/or modify */
/* it under the terms of the GNU General Public License as published by */
/* the Free Software Foundation; either version 2 of the License, or */
/* (at your option) any later version. */
/* */
/* Broken Sword 2.5 is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
/* GNU General Public License for more details. */
/* */
/* You should have received a copy of the GNU General Public License */
/* along with Broken Sword 2.5; if not, write to the Free Software */
/* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */
/******************************************************************************/
#ifndef GLS_GL_INCLUDE_H
#define GLS_GL_INCLUDE_H
/* This header is included by all GLS files that need OpenGL. */
#ifdef WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#include <GL/gl.h>
#ifndef GL_CLAMP_TO_EDGE
#define GL_CLAMP_TO_EDGE 0x812F
#endif
#endif
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