aboutsummaryrefslogtreecommitdiff
path: root/engines/sword25/util/lua/loslib.cpp
blob: b61f8c65e1024ceb001cbf561e73d446c825e48a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
/*
** $Id$
** Standard Operating System library
** See Copyright Notice in lua.h
*/

// FIXME: Get rid of all time.h stuff
#define FORBIDDEN_SYMBOL_EXCEPTION_time_h

#include <time.h>

#define loslib_c
#define LUA_LIB

#include "lua.h"

#include "lauxlib.h"
#include "lualib.h"

#include "common/system.h"
#include "common/textconsole.h"


static int os_execute (lua_State *L) {
  // Non-portable call, removed in ScummVM.
  // FIXME: Is this ever invoked? If so, investigate that code further.
  lua_pushinteger(L, -1);	// signal that an error occurred
  return 1;
}


static int os_remove (lua_State *L) {
  // Non-portable call that deletes a file. Removed in ScummVM.
  // This call is invoked in sword25 when loading games in order to remove the
  // temporary savegame thumbnail that the original engine code created. We
  // embed the thumbnail in the savegame instead, so this call is not needed at
  // all.
  return 1;
}


static int os_rename (lua_State *L) {
  // Non-portable call, removed in ScummVM.
  return 1;
}


static int os_tmpname (lua_State *L) {
  // Non-portable call, removed in ScummVM.
  // FIXME: Why do we return an error in tmpname, but for other
  // removed methods we just do nothing?
  return luaL_error(L, "unable to generate a unique filename");
}


static int os_getenv (lua_State *L) {
  // Non-portable call, removed in ScummVM.
  // FIXME: Is this ever invoked? If so, investigate that code further.
  lua_pushstring(L, NULL);
  return 1;
}


static int os_clock (lua_State *L) {
  // Non-portable call to clock() replaced by invocation of OSystem::getMillis.
  lua_pushnumber(L, ((lua_Number)g_system->getMillis())/(lua_Number)1000);
  return 1;
}


/*
** {======================================================
** Time/Date operations
** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S,
**   wday=%w+1, yday=%j, isdst=? }
** =======================================================
*/

static void setfield (lua_State *L, const char *key, int value) {
  lua_pushinteger(L, value);
  lua_setfield(L, -2, key);
}

static void setboolfield (lua_State *L, const char *key, int value) {
  if (value < 0)  /* undefined? */
    return;  /* does not set field */
  lua_pushboolean(L, value);
  lua_setfield(L, -2, key);
}

static int getboolfield (lua_State *L, const char *key) {
  int res;
  lua_getfield(L, -1, key);
  res = lua_isnil(L, -1) ? -1 : lua_toboolean(L, -1);
  lua_pop(L, 1);
  return res;
}


static int getfield (lua_State *L, const char *key, int d) {
  int res;
  lua_getfield(L, -1, key);
  if (lua_isnumber(L, -1))
    res = (int)lua_tointeger(L, -1);
  else {
    if (d < 0)
      return luaL_error(L, "field " LUA_QS " missing in date table", key);
    res = d;
  }
  lua_pop(L, 1);
  return res;
}


static int os_date (lua_State *L) {
  const char *s = luaL_optstring(L, 1, "%c");
  // FIXME: Rewrite the code below to use OSystem::getTimeAndDate
  // Alternatively, remove it, if sword25 does not use it.
  //
  // The former would mean sacrificing the ability to choose the timezone, *or*
  // we would have to drive an effort to add time zone support to OSystem (is it
  // worth that, though???)
  time_t t = luaL_opt(L, (time_t)luaL_checknumber, 2, time(NULL));
  struct tm *stm;
  if (*s == '!') {  /* UTC? */
    stm = gmtime(&t);
    s++;  /* skip `!' */
  }
  else
    stm = localtime(&t);
  if (stm == NULL)  /* invalid date? */
    lua_pushnil(L);
  else if (strcmp(s, "*t") == 0) {
    lua_createtable(L, 0, 9);  /* 9 = number of fields */
    setfield(L, "sec", stm->tm_sec);
    setfield(L, "min", stm->tm_min);
    setfield(L, "hour", stm->tm_hour);
    setfield(L, "day", stm->tm_mday);
    setfield(L, "month", stm->tm_mon+1);
    setfield(L, "year", stm->tm_year+1900);
    setfield(L, "wday", stm->tm_wday+1);
    setfield(L, "yday", stm->tm_yday+1);
    setboolfield(L, "isdst", stm->tm_isdst);
  }
  else {
    char cc[3];
    luaL_Buffer b;
    cc[0] = '%'; cc[2] = '\0';
    luaL_buffinit(L, &b);
    for (; *s; s++) {
      if (*s != '%' || *(s + 1) == '\0')  /* no conversion specifier? */
        luaL_addchar(&b, *s);
      else {
        size_t reslen;
        char buff[200];  /* should be big enough for any conversion result */
        cc[1] = *(++s);
        reslen = strftime(buff, sizeof(buff), cc, stm);
        luaL_addlstring(&b, buff, reslen);
      }
    }
    luaL_pushresult(&b);
  }
  return 1;
}


static int os_time (lua_State *L) {
  // FIXME: Rewrite the code below to use OSystem::getTimeAndDate.
  // Alternatively, remove it, if sword25 does not use it.
  time_t t;
  if (lua_isnoneornil(L, 1))  /* called without args? */
    t = time(NULL);  /* get current time */
  else {
    struct tm ts;
    luaL_checktype(L, 1, LUA_TTABLE);
    lua_settop(L, 1);  /* make sure table is at the top */
    ts.tm_sec = getfield(L, "sec", 0);
    ts.tm_min = getfield(L, "min", 0);
    ts.tm_hour = getfield(L, "hour", 12);
    ts.tm_mday = getfield(L, "day", -1);
    ts.tm_mon = getfield(L, "month", -1) - 1;
    ts.tm_year = getfield(L, "year", -1) - 1900;
    ts.tm_isdst = getboolfield(L, "isdst");
    t = mktime(&ts);
  }
  if (t == (time_t)(-1))
    lua_pushnil(L);
  else
    lua_pushnumber(L, (lua_Number)t);
  return 1;
}


static int os_difftime (lua_State *L) {
  // FIXME: difftime is not portable, unfortunately.
  // So we either have to replace this code, or just remove it,
  // depending on whether sword25 actually uses it.
  lua_pushnumber(L, difftime((time_t)(luaL_checknumber(L, 1)),
                             (time_t)(luaL_optnumber(L, 2, 0))));
  return 1;
}

/* }====================================================== */


static int os_setlocale (lua_State *L) {
  // Non-portable call to set the numeric locale. Removed in ScummVM, as it's
  // not used in sword25.
  return 1;
}


static int os_exit (lua_State *L) {
  // FIXME: Using exit is not portable!
  // Using OSystem::quit() isn't really a great idea, either.
  // We really would prefer to let the main run loop exit, so that
  // our main() can perform cleanup.
  if (0 == luaL_optint(L, 1, EXIT_SUCCESS))
	  g_system->quit();
  error("LUA os_exit invokes with non-zero exit value");
}

static const luaL_Reg syslib[] = {
  {"clock",     os_clock},
  {"date",      os_date},
  {"difftime",  os_difftime},
  {"execute",   os_execute},
  {"exit",      os_exit},
  {"getenv",    os_getenv},
  {"remove",    os_remove},
  {"rename",    os_rename},
  {"setlocale", os_setlocale},
  {"time",      os_time},
  {"tmpname",   os_tmpname},
  {NULL, NULL}
};

/* }====================================================== */



LUALIB_API int luaopen_os (lua_State *L) {
  luaL_register(L, LUA_OSLIBNAME, syslib);
  return 1;
}