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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TEENAGENT_INVENTORY_H
#define TEENAGENT_INVENTORY_H
#include "teenagent/surface.h"
#include "teenagent/animation.h"
#include "common/events.h"
#include "common/array.h"
#include "teenagent/objects.h"
namespace TeenAgent {
struct InventoryObject;
class TeenAgentEngine;
// Maximum number of items found within game
const uint8 kNumInventoryItems = 92;
// Inventory Item Ids
enum {
kInvItemNoItem = 0, // No item i.e. empty inventory slot
kInvItemFeather = 1,
kInvItemShotgun = 2,
kInvItemToolboxFull = 3, // Contains Car Jack and Spanner
kInvItemToolboxHalfEmpty = 4, // Contains Spanner
kInvItemSpanner = 5,
kInvItemComb = 6,
kInvItemFan = 7,
kInvItemBrokenPaddle = 8,
kInvItemPaddle = 9, // Repaired - BrokenPaddle combined with Branch (with Glue)
kInvItemFirstFlower = 10, // Smells nice
kInvItemSecondFlower = 11, // Really beautiful
kInvItemFeatherDusterClean = 12,
kInvItemChainsaw = 13, // Unfueled
kInvItemDrunkenChainsaw = 14, // Fueled with Whisky (Chainsaw combined with Whiskey)
kInvItemBranch = 15,
kInvItemWhisky = 16,
kInvItemNeedle = 17,
kInvItemWrapper = 18,
kInvItemChocCandy = 19,
kInvItemPotato = 20,
kInvItemRakeBroken = 21,
kInvItemHeartShapedCandy = 22,
kInvItemWrappedCandy = 23, // HeartShapedCandy combined with Wrapper
kInvItemRibbon = 24,
kInvItemRakeFixed = 25, // Rake combined with Ribbon
kInvItemNut = 26,
kInvItemPlasticApple = 27,
kInvItemCone = 28,
kInvItemSuperGlue = 29,
kInvItemConeAndNeedle = 30, // Cone combined with Needle
kInvItemConeAndFeather = 31, // Cone combined with Feather
kInvItemDart = 32, // Needle combined with ConeAndFeather or Feather combined with ConeAndNeedle
kInvItemFeatherDusterDirty = 33,
kInvItemPaintedPotato = 34, // Potato combined with Dirty Feather Duster (Soot)
kInvItemCarJack = 35,
kInvItemBone = 36,
kInvItemShovelAct2 = 37,
kInvItemRopeAct2 = 38,
kInvItemMask = 39,
kInvItemFins = 40,
kInvItemDiveEquipment = 41, // Mask combined with Fins
kInvItemAnchor = 42,
kInvItemGrapplingHook = 43,
kInvItemSickleBlunt = 44,
kInvItemCheese = 45,
kInvItemSickleSharp = 46,
kInvItemHandkerchief = 47,
kInvItemMouse = 48,
kInvItemRock = 49,
kInvItemNugget = 50,
kInvItemBanknote = 51,
kInvItemDictaphoneNoBatteries = 52,
kInvItemPolaroidCamera = 53,
kInvItemVideoTape = 54,
kInvItemSheetOfPaper = 55,
kInvItemCognac = 56,
kInvItemRemoteControl = 57,
kInvItemIceTongs = 58,
kInvItemCork = 59,
kInvItemWrappedCork = 60, // Cork combined with Sheet Of Paper
kInvItemPhoto = 61,
kInvItemChilliWithLabel = 62,
kInvItemPastryRoller = 63,
kInvItemFakeChilli = 64,
kInvItemLabel = 65,
kInvItemBatteries = 66,
kInvItemDictaphoneWithBatteries = 67, // Dictaphone combined with Batteries
kInvItemBurningPaper = 68,
kInvItemMeat = 69,
kInvItemPlasticBag = 70,
kInvItemSocks = 71,
kInvItemTimePills = 72,
kInvItemHandle = 73,
kInvItemChilliNoLabel = 74,
kInvItemPass = 75,
kInvItemBulb = 76,
kInvItemJailKey = 77,
kInvItemDelicatePlant = 78,
kInvItemSwissArmyKnife = 79,
kInvItemSpring = 80,
kInvItemShovelAct1 = 81,
kInvItemKaleidoscope = 82,
kInvItemSoldierNews = 83,
kInvItemGrenade = 84,
kInvItemMug = 85, // Empty
kInvItemMugOfMud = 86, // Full of mud
kInvItemCrumbs = 87,
kInvItemRopeAct1 = 88,
kInvItemRopeAndGrenade = 89, // Rope combined with Grenade
kInvItemMedicine = 90,
kInvItemDruggedFood = 91, // Crumbs combined with Medicine
kInvItemBird = 92
};
// Maximum number of inventory items held by Ego (Mark)
const uint8 kInventorySize = 24;
class Inventory {
public:
Inventory(TeenAgentEngine *vm);
~Inventory();
void render(Graphics::Surface *surface, int delta);
void clear();
void reload();
void add(byte item);
bool has(byte item) const;
void remove(byte item);
void activate(bool a) { _active = a; }
bool active() const { return _active; }
bool processEvent(const Common::Event &event);
InventoryObject *selectedObject() { return _selectedObj; }
void resetSelectedObject() { _selectedObj = NULL; }
private:
TeenAgentEngine *_vm;
Surface _background;
byte *_items;
uint _offset[kNumInventoryItems+1];
Common::Array<InventoryObject> _objects;
byte *_inventory;
struct Item {
Animation _animation;
Surface _surface;
Rect _rect;
bool _hovered;
Item() : _hovered(false) {}
void free();
void load(Inventory *inventory, uint itemId);
void backgroundEffect(Graphics::Surface *s);
void render(Inventory *inventory, uint itemId, Graphics::Surface *surface, int delta);
};
Item _graphics[kInventorySize];
bool _active;
Common::Point _mouse;
bool tryObjectCallback(InventoryObject *obj);
InventoryObject *_hoveredObj;
InventoryObject *_selectedObj;
};
} // End of namespace TeenAgent
#endif
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