1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "teenagent/resources.h"
#include "teenagent/teenagent.h"
#include "common/textconsole.h"
#include "common/translation.h"
#include "common/zlib.h"
namespace TeenAgent {
Resources::Resources() {
}
Resources::~Resources() {
off.close();
on.close();
ons.close();
lan000.close();
lan500.close();
mmm.close();
sam_mmm.close();
sam_sam.close();
voices.close();
}
/*
quick note on varia resources:
1: Mark's animations (with head)
2: Mark's idle animation
3: Inventory background
4: Inventory items
5: Metropolis palette
6: TEENAGENT logo (flames)
7: Small font
8: Bigger font
9: Metropolis software house
10: quit registered
11: quit shareware
*/
#define CSEG_SIZE 46000 // 0xb3b0
#define DSEG_SIZE 59280 // 0xe790
#define ESEG_SIZE 35810 // 0x8be2
void Resources::precomputeDialogOffsets() {
dialogOffsets.push_back(0);
int n = 0;
uint8 current, last = 0xff;
for (uint i = 0; i < eseg.size(); i++) {
current = eseg.get_byte(i);
if (n == 4) {
dialogOffsets.push_back(i);
n = 0;
}
if (current != 0x00 && last == 0x00)
n = 0;
if (current == 0x00)
n++;
last = current;
}
debug(1, "Resources::precomputeDialogOffsets() - Found %d dialogs", dialogOffsets.size());
for (uint i = 0; i < dialogOffsets.size(); i++)
debug(1, "\tDialog #%d: Offset 0x%04x", i, dialogOffsets[i]);
}
bool Resources::loadArchives(const ADGameDescription *gd) {
Common::File *dat_file = new Common::File();
if (!dat_file->open("teenagent.dat")) {
delete dat_file;
Common::String errorMessage = _("You're missing the 'teenagent.dat' file. Get it from the ScummVM website");
warning("%s", errorMessage.c_str());
GUIErrorMessage(errorMessage);
return false;
}
// teenagent.dat used to be compressed with zlib compression. The usage of
// zlib here is no longer needed, and it's maintained only for backwards
// compatibility.
Common::SeekableReadStream *dat = Common::wrapCompressedReadStream(dat_file);
#if !defined(USE_ZLIB)
uint16 header = dat->readUint16BE();
bool isCompressed = (header == 0x1F8B ||
((header & 0x0F00) == 0x0800 &&
header % 31 == 0));
dat->seek(-2, SEEK_CUR);
if (isCompressed) {
// teenagent.dat is compressed, but zlib hasn't been compiled in
delete dat;
Common::String errorMessage = _("The teenagent.dat file is compressed and zlib hasn't been included in this executable. Please decompress it");
warning("%s", errorMessage.c_str());
GUIErrorMessage(errorMessage);
return false;
}
#endif
cseg.read(dat, CSEG_SIZE);
dseg.read(dat, DSEG_SIZE);
eseg.read(dat, ESEG_SIZE);
delete dat;
precomputeDialogOffsets();
FilePack varia;
varia.open("varia.res");
font7.load(varia, 7);
font7.width_pack = 1;
font7.height = 11;
font8.load(varia, 8);
font8.height = 31;
varia.close();
off.open("off.res");
on.open("on.res");
ons.open("ons.res");
lan000.open("lan_000.res");
lan500.open("lan_500.res");
mmm.open("mmm.res");
sam_mmm.open("sam_mmm.res");
sam_sam.open("sam_sam.res");
voices.open("voices.res");
return true;
}
void Resources::loadOff(Graphics::Surface &surface, byte *palette, int id) {
uint32 size = off.getSize(id);
if (size == 0) {
error("invalid background %d", id);
return;
}
const uint bufferSize = 64768;
byte *buf = (byte *)malloc(bufferSize);
if (!buf)
error("[Resources::loadOff] Cannot allocate buffer");
off.read(id, buf, bufferSize);
byte *src = buf;
byte *dst = (byte *)surface.pixels;
memcpy(dst, src, 64000);
memcpy(palette, buf + 64000, 768);
free(buf);
}
Common::SeekableReadStream *Resources::loadLan(uint32 id) const {
return id <= 500 ? loadLan000(id) : lan500.getStream(id - 500);
}
Common::SeekableReadStream *Resources::loadLan000(uint32 id) const {
switch (id) {
case 81:
if (dseg.get_byte(dsAddr_dogHasBoneFlag))
return lan500.getStream(160);
break;
case 137:
if (dseg.get_byte(dsAddr_mansionTVOnFlag) == 1) {
if (dseg.get_byte(dsAddr_mansionVCRPlayingTapeFlag) == 1)
return lan500.getStream(203);
else
return lan500.getStream(202);
}
break;
case 25:
if (dseg.get_byte(dsAddr_FirstActTrialState) == 2) {
return lan500.getStream(332);
}
break;
case 37:
if (dseg.get_byte(dsAddr_act1GuardState) == 1) {
return lan500.getStream(351);
} else if (dseg.get_byte(dsAddr_act1GuardState) == 2) {
return lan500.getStream(364);
}
break;
case 29:
if (dseg.get_byte(dsAddr_birdOnBarRadioAntennaFlag) == 1) {
return lan500.getStream(380);
}
case 30:
if (dseg.get_byte(dsAddr_birdOnBarRadioAntennaFlag) == 1) {
return lan500.getStream(381);
}
case 42:
if (dseg.get_byte(dsAddr_johnNotyOutsideMansionDoorFlag) == 1) {
return lan500.getStream(400);
}
}
return lan000.getStream(id);
}
} // End of namespace TeenAgent
|