1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef TAGET_SURFACE_H
#define TAGET_SURFACE_H
#include "graphics/surface.h"
#include "common/stream.h"
namespace TeenAgent {
class Pack;
class Surface : public Graphics::Surface {
public:
enum Type {kTypeOn, kTypeOns, kTypeLan};
uint16 flags[255];
uint16 x, y;
Surface();
void load(Common::SeekableReadStream *stream, Type type);
Common::Rect render(Graphics::Surface *surface, int dx = 0, int dy = 0, bool mirror = false);
bool empty() const { return pixels == NULL; }
};
} // End of namespace TeenAgent
#endif
|