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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 */

#ifndef TEENAGENT_SURFACE_LIST_H__
#define TEENAGENT_SURFACE_LIST_H__

#include "common/stream.h"

namespace TeenAgent {
class Surface;

class SurfaceList {
public:
	enum Type { kTypeOn };
	
	SurfaceList();
	void load(Common::SeekableReadStream *stream, Type type, int sub_hack = 0);
	void free();
	Common::Rect render(Graphics::Surface *surface, int horizon, bool second_pass) const;
	
protected:
	Surface * surfaces;
	uint surfaces_n;
};

}

#endif