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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "common/config-manager.h"
#include "common/fs.h"
#include "testbed/config-params.h"
namespace Common {
DECLARE_SINGLETON(Testbed::ConfigParams);
}
namespace Testbed {
ConfigParams::ConfigParams() {
_logDirectory = "";
_logFilename = "";
_ws = 0;
_displayFont = Graphics::FontManager::kGUIFont;
_isInteractive = true;
_isGameDataFound = true;
_rerunTests = false;
}
void ConfigParams::initLogging(const char *dirname, const char *filename, bool enable) {
setLogDirectory(dirname);
setLogFilename(filename);
if (enable) {
_ws = Common::FSNode(_logDirectory).getChild(_logFilename).createWriteStream();
} else {
_ws = 0;
}
}
void ConfigParams::initLogging(bool enable) {
// Default Log Directory is game-data directory and filename is 'testbed.log'.
initLogging(ConfMan.get("path").c_str(), "testbed.log", enable);
}
bool ConfigParams::isRerunRequired() {
if (_rerunTests) {
_rerunTests = false;
return true;
}
return false;
}
void ConfigParams::deleteWriteStream() {
if (_ws) {
delete _ws;
}
}
} // End of namespace Testbed
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