aboutsummaryrefslogtreecommitdiff
path: root/engines/testbed/testbed.cpp
blob: bb9d81d4e86711350d58e65fb6229a4c60c1cf52 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 */

#include "common/debug-channels.h"
#include "common/scummsys.h"
#include "common/system.h"

#include "engines/util.h"

#include "testbed/config.h"
#include "testbed/events.h"
#include "testbed/fs.h"
#include "testbed/graphics.h"
#include "testbed/misc.h"
#include "testbed/savegame.h"
#include "testbed/sound.h"
#include "testbed/testbed.h"

namespace Testbed {

bool TestbedEngine::hasFeature(EngineFeature f) const {
	return (f == kSupportsRTL) ? true : false;
}

TestbedEngine::TestbedEngine(OSystem *syst)
 : Engine(syst) {
	// Put your engine in a sane state, but do nothing big yet;
	// in particular, do not load data from files; rather, if you
	// need to do such things, do them from init().

	// Do not initialize graphics here

	// However this is the place to specify all default directories

	DebugMan.addDebugChannel(kTestbedLogOutput, "LOG", "Log of test results generated by testbed");
	DebugMan.addDebugChannel(kTestbedEngineDebug, "Debug", "Engine-specific debug statements");
	DebugMan.enableDebugChannel("LOG");

	// Initialize testsuites here
	// GFX
	Testsuite *ts = new GFXTestSuite();
	_testsuiteList.push_back(ts);
	// FS
	ts = new FSTestSuite();
	_testsuiteList.push_back(ts);
	// Savegames
	ts = new SaveGameTestSuite();
	_testsuiteList.push_back(ts);
	// Misc.
	ts = new MiscTestSuite();
	_testsuiteList.push_back(ts);
	// Events
	ts = new EventTestSuite();
	_testsuiteList.push_back(ts);
	// Sound
	ts = new SoundSubsystemTestSuite();
	_testsuiteList.push_back(ts);
}

TestbedEngine::~TestbedEngine() {
	Testsuite::deleteWriteStream();
	// Remove all of our debug levels here
	DebugMan.clearAllDebugChannels();

	for (Common::Array<Testsuite *>::const_iterator i = _testsuiteList.begin(); i != _testsuiteList.end(); ++i) {
		delete (*i);
	}
}

void TestbedEngine::invokeTestsuites(TestbedConfigManager &cfMan) {
	Common::Array<Testsuite *>::const_iterator iter;
	uint count = 1;
	Common::Point pt = Testsuite::getDisplayRegionCoordinates();
	int numSuitesEnabled = cfMan.getNumSuitesEnabled();

	for (iter = _testsuiteList.begin(); iter != _testsuiteList.end(); iter++) {
		if ((*iter)->isEnabled()) {
			Testsuite::updateStats("Testsuite", (*iter)->getName(), count++, numSuitesEnabled, pt);
			(*iter)->execute();
		}
	}
}

Common::Error TestbedEngine::run() {
	// Initialize graphics using following:
	initGraphics(320, 200, false);

	// As of now we are using GUI::MessageDialog for interaction, Test if it works.
	// interactive mode could also be modified by a config parameter "non-interactive=1"
	// TODO: Implement that

	TestbedConfigManager cfMan(_testsuiteList, "testbed.config");
	cfMan.selectTestsuites();

	// Init logging
	Testsuite::initLogging(true);
	
	// check if user wanted to exit.
	if (Engine::shouldQuit()) {
		return Common::kNoError;
	}
	
	invokeTestsuites(cfMan);
	return Common::kNoError;
}

} // End of namespace Testbed