aboutsummaryrefslogtreecommitdiff
path: root/engines/tinsel/music.cpp
blob: 3b9833b418741b572cb14feba7b6dc8c1b222099 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

// FIXME: This code is taken from MADE and may need more work (e.g. setVolume).

// MIDI and digital music class

#include "audio/audiostream.h"
#include "audio/mididrv.h"
#include "audio/midiparser.h"
#include "audio/decoders/adpcm.h"

#include "backends/audiocd/audiocd.h"

#include "common/config-manager.h"
#include "common/file.h"
#include "common/memstream.h"

#include "tinsel/config.h"
#include "tinsel/sound.h"
#include "tinsel/music.h"
#include "tinsel/handle.h"
#include "tinsel/sysvar.h"

enum {
	MUSIC_JUMP = -1,
	MUSIC_END = -2,

	BLMAGIC  = -3458,

	DIM_SPEED = 8
};

namespace Tinsel {

//--------------------------- Midi data -------------------------------------

// sound buffer structure used for MIDI data and samples
struct SOUND_BUFFER {
	uint8 *pDat;		// pointer to actual buffer
	uint32 size;		// size of the buffer
};

// FIXME: Avoid non-const global vars

// get set when music driver is installed
//static MDI_DRIVER *mDriver;
//static HSEQUENCE mSeqHandle;

// MIDI buffer
static SOUND_BUFFER midiBuffer = { 0, 0 };

static SCNHANDLE	currentMidi = 0;
static bool		currentLoop = false;

// We allocate 155 entries because that's the maximum, used in the SCN version
static SCNHANDLE midiOffsets[155];

static const int enhancedAudioGRAVersion[] = {
	 1,   2,   1,   1,   3,   3,   4,   4,   5,   6, //   1-10
	 1,   7,   8,   9,  10,   3,  11,  11,  12,  13, //  11-20
	13,  13,  13,  13,  14,  13,  13,  15,  16,  17, //  21-30
	15,  18,  19,  20, 338,  21,  21,  22,  22,  23, //  31-40
	24,  25,  26,  27,  28,  29,  30,  31,  32,  33, //  41-50
	34,  35,  35,  36,  37,  38,  39,  39,  39,  39, //  51-60
	40,  39,  41,  41,  42,  43,  42,  44,  45,  41, //  61-70
	46,  48,  47,  48,  49,  50,  51,  52,  53,  54, //  71-80
	55,  56,  57,  58,  59,  60,  61,  62,  63,  61, //  81-90
	64,  65,  66,  67,  68,  69,  70,  68,  71,  72, //  91-100
	73,  74,  75,  12,  76,  77,  78,  79,  80,   4, // 101-110
	81,  82,  83,  82,  81,  84,  85,  86,  87,  88, // 111-120
	89,  90,  88,   2,   2,   2,   2,   2,   2,  60, // 121-130
	91,  92,  93,  94,  94,  95,  96,  52,   4,  97, // 131-140
	98,  99,  99                                     // 141-143
};

static const int enhancedAudioSCNVersion[] = {
	 301, 302,   2,    1,   1, 301, 302,   3,   3,   4,	//   1-10
	   4,   5,   6,    1,   7,   8,   9,  10,   8,  11,	//  11-20
	  11,  12,  13,   13,  13,  13,  13,  14,  13,  13,	//  21-30
	  15,  16,  17,   15,  18,  19,  20, 338,  21,  21,	//  31-40
	 341, 342,  22,   22,  23,  24,  25,  26,  27,  28,	//  41-50
	  29,  30,  31,   32,  33,  34,  35,  35,  36,  37,	//  51-60
	  38,  39,  39,   39,  39,  40,  39,  41,  41,  42,	//  61-70
	  43,  42,  44,   45,  41,  46,  48,  47,  48,  49,	//  71-80
	  50,  51,  52,   53,  54,  55,  56,  57,  58,  59,	//  81-90
	  60,  61,  62,   63,  61,  64,  65,  66,  67,  68,	//  91-100
	  69,  70,  68,   71,  72,  73,  74,  75,  12,  76,	// 101-110
	  77,  78,  79,   80,   4,   4,  82,  83,  77,   4,	// 111-120
	  84,  85,  86, 3124,  88,  89,  90,  88,   2,   2,	// 121-130
	   2,   2,   2,    2,   2,   2,   2,   2,   2,   2,	// 131-140
	3142,  91,  92,   93,  94,  94,  95,  96,  52,   4,	// 141-150
	  97,  98,  99,   99                             	// 151-154
};

int GetTrackNumber(SCNHANDLE hMidi) {
	for (int i = 0; i < ARRAYSIZE(midiOffsets); i++)
		if (midiOffsets[i] == hMidi)
			return i;

	return -1;
}

SCNHANDLE GetTrackOffset(int trackNumber) {
	assert(trackNumber < ARRAYSIZE(midiOffsets));
	return midiOffsets[trackNumber];
}

/**
 * Plays the specified MIDI sequence through the sound driver.
 * @param dwFileOffset		File offset of MIDI sequence data
 * @param bLoop				Whether to loop the sequence
 */
bool PlayMidiSequence(uint32 dwFileOffset, bool bLoop) {
	currentMidi = dwFileOffset;
	currentLoop = bLoop;

	// Tinsel V1 PSX uses a different music format, so i
	// disable it here.
	// TODO: Maybe this should be moved to a better place...
	if (TinselV1PSX) return false;

	if (_vm->_config->_musicVolume != 0) {
		bool mute = false;
		if (ConfMan.hasKey("mute"))
			mute = ConfMan.getBool("mute");

		SetMidiVolume(mute ? 0 : _vm->_config->_musicVolume);
	}

	// the index and length of the last tune loaded
	static uint32 dwLastMidiIndex = 0;	// FIXME: Avoid non-const global vars
	//static uint32 dwLastSeqLen;

	uint32 dwSeqLen = 0;	// length of the sequence

	// Support for external music from the music enhancement project
	if (_vm->getFeatures() & GF_ENHANCED_AUDIO_SUPPORT) {
		int trackNumber = GetTrackNumber(dwFileOffset);
		// Track 8 has been removed in the German CD re-release "Neon Edition"
		if ((_vm->getFeatures() & GF_ALT_MIDI) && trackNumber >= 8)
			trackNumber++;

		int track = 0;
		if (trackNumber >= 0) {
			if (_vm->getFeatures() & GF_SCNFILES)
				track = enhancedAudioSCNVersion[trackNumber];
			else
				track = enhancedAudioGRAVersion[trackNumber];

			if (track > 0) {
				StopMidi();

				// StopMidi resets these fields, so set them again
				currentMidi = dwFileOffset;
				currentLoop = bLoop;

				// try to play track, but don't fall back to a true CD
				g_system->getAudioCDManager()->play(track, bLoop ? -1 : 1, 0, 0, true);

				// Check if an enhanced audio track is being played.
				// If it is, stop here and don't load a MIDI track
				if (g_system->getAudioCDManager()->isPlaying()) {
					return true;
				}
			}
		} else {
			warning("Unknown MIDI offset %d", dwFileOffset);
		}
	}

	if (dwFileOffset == 0)
		return true;

	if (dwFileOffset != dwLastMidiIndex) {
		Common::File midiStream;

		// open MIDI sequence file in binary mode
		if (!midiStream.open(MIDI_FILE))
			error(CANNOT_FIND_FILE, MIDI_FILE);

		// update index of last tune loaded
		dwLastMidiIndex = dwFileOffset;

		// move to correct position in the file
		midiStream.seek(dwFileOffset, SEEK_SET);

		// read the length of the sequence
		dwSeqLen = midiStream.readUint32LE();

		// make sure buffer is large enough for this sequence
		assert(dwSeqLen > 0 && dwSeqLen <= midiBuffer.size);

		// stop any currently playing tune
		_vm->_midiMusic->stop();

		// read the sequence
		if (midiStream.read(midiBuffer.pDat, dwSeqLen) != dwSeqLen)
			error(FILE_IS_CORRUPT, MIDI_FILE);

		midiStream.close();

		// WORKAROUND for bug #2820054 "DW1: No intro music at first start on Wii",
		// which actually affects all ports, since it's specific to the GRA version.
		//
		// The GRA version does not seem to set the channel volume at all for the first
		// intro track, thus we need to do that here. We only initialize the channels
		// used in that sequence. And we are using 127 as default channel volume.
		//
		// Only in the GRA version dwFileOffset can be "38888", just to be sure, we
		// check for the SCN files feature flag not being set though.
		if (_vm->getGameID() == GID_DW1 && dwFileOffset == 38888 && !(_vm->getFeatures() & GF_SCNFILES)) {
			_vm->_midiMusic->send(0x7F07B0 |  3);
			_vm->_midiMusic->send(0x7F07B0 |  5);
			_vm->_midiMusic->send(0x7F07B0 |  8);
			_vm->_midiMusic->send(0x7F07B0 | 10);
			_vm->_midiMusic->send(0x7F07B0 | 13);
		}

		_vm->_midiMusic->playXMIDI(midiBuffer.pDat, dwSeqLen, bLoop);

		// Store the length
		//dwLastSeqLen = dwSeqLen;
	} else {
	 	// dwFileOffset == dwLastMidiIndex
		_vm->_midiMusic->stop();
		_vm->_midiMusic->playXMIDI(midiBuffer.pDat, dwSeqLen, bLoop);
	}

	return true;
}

/**
 * Returns TRUE if a Midi tune is currently playing.
 */
bool MidiPlaying() {
	if (_vm->getFeatures() & GF_ENHANCED_AUDIO_SUPPORT) {
		if (g_system->getAudioCDManager()->isPlaying())
			return true;
	}
	return _vm->_midiMusic->isPlaying();
}

/**
 * Stops any currently playing midi.
 */
bool StopMidi() {
	currentMidi = 0;
	currentLoop = false;

	if (_vm->getFeatures() & GF_ENHANCED_AUDIO_SUPPORT) {
		g_system->getAudioCDManager()->stop();
	}

	_vm->_midiMusic->stop();
	return true;
}


/**
 * Gets the volume of the MIDI music.
 */
int GetMidiVolume() {
	return _vm->_config->_musicVolume;
}

/**
 * Sets the volume of the MIDI music.
 * @param vol			New volume - 0..MAXMIDIVOL
 */
void SetMidiVolume(int vol) {
	assert(vol >= 0 && vol <= Audio::Mixer::kMaxChannelVolume);

	static int priorVolMusic = 0;	// FIXME: Avoid non-const global vars

	if (vol == 0 && priorVolMusic == 0)	{
		// Nothing to do
	} else if (vol == 0 && priorVolMusic != 0) {
		// Stop current midi sequence
		StopMidi();
		_vm->_midiMusic->setVolume(vol);
	} else if (vol != 0 && priorVolMusic == 0) {
		// Perhaps restart last midi sequence
		if (currentLoop)
			PlayMidiSequence(currentMidi, true);

		_vm->_midiMusic->setVolume(vol);
	} else if (vol != 0 && priorVolMusic != 0) {
		// Alter current volume
		_vm->_midiMusic->setVolume(vol);
	}

	priorVolMusic = vol;
}

/**
 * Opens and inits all MIDI sequence files.
 */
void OpenMidiFiles() {
	Common::File midiStream;

	// Demo version has no midi file
	// Also, Discworld PSX uses still unsupported psx SEQ format for music...
	if ((_vm->getFeatures() & GF_DEMO) || (TinselVersion == TINSEL_V2) || TinselV1PSX)
		return;

	if (midiBuffer.pDat)
		// already allocated
		return;

	// open MIDI sequence file in binary mode
	if (!midiStream.open(MIDI_FILE))
		error(CANNOT_FIND_FILE, MIDI_FILE);

	// gen length of the largest sequence
	midiBuffer.size = midiStream.readUint32LE();
	if (midiStream.eos() || midiStream.err())
		error(FILE_IS_CORRUPT, MIDI_FILE);

	if (midiBuffer.size) {
		// allocate a buffer big enough for the largest MIDI sequence
		if ((midiBuffer.pDat = (uint8 *)malloc(midiBuffer.size)) != NULL) {
			// clear out the buffer
			memset(midiBuffer.pDat, 0, midiBuffer.size);
//			VMM_lock(midiBuffer.pDat, midiBuffer.size);
		} else {
			//mSeqHandle = NULL;
		}
	}

	// Now scan through the contents of the MIDI file to find the offset
	// of each individual track, in order to create a mapping from MIDI
	// offset to track number, for the enhanced MIDI soundtrack.
	// The first song is always at position 4. The subsequent ones are
	// calculated dynamically.
	uint32 curOffset = 4;
	uint32 curTrack = 0;
	uint32 songLength = 0;

	// Init
	for (int i = 0; i < ARRAYSIZE(midiOffsets); i++)
		midiOffsets[i] = 0;

	while (!midiStream.eos() && !midiStream.err()) {
		if (curOffset + (4 * curTrack) >= (uint32)midiStream.size())
			break;

		assert(curTrack < ARRAYSIZE(midiOffsets));
		midiOffsets[curTrack] = curOffset + (4 * curTrack);
		//debug("%d: %d", curTrack, midiOffsets[curTrack]);

		songLength = midiStream.readUint32LE();
		curOffset += songLength;
		midiStream.skip(songLength);

		curTrack++;
	}

	midiStream.close();
}

void DeleteMidiBuffer() {
	free(midiBuffer.pDat);
	midiBuffer.pDat = NULL;
}

MidiMusicPlayer::MidiMusicPlayer() {
	MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
	_nativeMT32 = ((MidiDriver::getMusicType(dev) == MT_MT32) || ConfMan.getBool("native_mt32"));
	//bool adlib = (MidiDriver::getMusicType(dev) == MT_ADLIB);

	_driver = MidiDriver::createMidi(dev);
	assert(_driver);
	if (_nativeMT32)
		_driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);

	int ret = _driver->open();
	if (ret == 0) {
		if (_nativeMT32)
			_driver->sendMT32Reset();
		else
			_driver->sendGMReset();

		_driver->setTimerCallback(this, &timerCallback);
	}
}

void MidiMusicPlayer::setVolume(int volume) {
	_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, volume);

	Audio::MidiPlayer::setVolume(volume);
}

void MidiMusicPlayer::send(uint32 b) {
	Audio::MidiPlayer::send(b);

	byte channel = (byte)(b & 0x0F);
	if (_channelsTable[channel]) {
		if ((b & 0xFFF0) == 0x0079B0) {
			// We've just Reset All Controllers, so we need to
			// re-adjust the volume. Otherwise, volume is reset to
			// default whenever the music changes.
			_channelsTable[channel]->send(0x000007B0 | (((_channelsVolume[channel] * _masterVolume) / 255) << 16) | channel);
		}
	}
}

void MidiMusicPlayer::playXMIDI(byte *midiData, uint32 size, bool loop) {
	Common::StackLock lock(_mutex);

	if (_isPlaying)
		return;

	stop();

	// It seems like not all music (the main menu music, for instance) set
	// all the instruments explicitly. That means the music will sound
	// different, depending on which music played before it. This appears
	// to be a genuine glitch in the original. For consistency, reset all
	// instruments to the default one (piano).

	for (int i = 0; i < 16; i++) {
		_driver->send(0xC0 | i, 0, 0);
	}

	// Load XMID resource data

	MidiParser *parser = MidiParser::createParser_XMIDI();
	if (parser->loadMusic(midiData, size)) {
		parser->setTrack(0);
		parser->setMidiDriver(this);
		parser->setTimerRate(getBaseTempo());
		parser->property(MidiParser::mpCenterPitchWheelOnUnload, 1);
		parser->property(MidiParser::mpSendSustainOffOnNotesOff, 1);

		_parser = parser;

		_isLooping = loop;
		_isPlaying = true;
	} else {
		delete parser;
	}
}

void MidiMusicPlayer::pause() {
	setVolume(-1);
	_isPlaying = false;
}

void MidiMusicPlayer::resume() {
	setVolume(GetMidiVolume());
	_isPlaying = true;
}

PCMMusicPlayer::PCMMusicPlayer() {
	_silenceSamples = 0;

	_curChunk = 0;
	_fileName = 0;
	_state = S_IDLE;
	_mState = S_IDLE;
	_scriptNum = -1;
	_scriptIndex = 0;
	_forcePlay = false;

	_volume = 255;
	_dimmed = false;
	_dimmedTinsel = false;
	_dimIteration = 0;

	_fadeOutVolume = 0;
	_fadeOutIteration = 0;

	_end = true;

	_vm->_mixer->playStream(Audio::Mixer::kMusicSoundType,
			&_handle, this, -1, _volume, 0, DisposeAfterUse::NO, true);
}

PCMMusicPlayer::~PCMMusicPlayer() {
	_vm->_mixer->stopHandle(_handle);

	delete[] _fileName;
}

void PCMMusicPlayer::startPlay(int id) {
	if (!_fileName)
		return;

	debugC(DEBUG_DETAILED, kTinselDebugMusic, "Playing PCM music %s, index %d", _fileName, id);

	Common::StackLock slock(_mutex);

	stop();

	_scriptNum = id;
	_scriptIndex = 1;
	_state = S_NEW;

	play();
}

void PCMMusicPlayer::stopPlay() {
	Common::StackLock slock(_mutex);

	stop();
}

int PCMMusicPlayer::readBuffer(int16 *buffer, const int numSamples) {
	Common::StackLock slock(_mutex);

	if (!_curChunk && ((_state == S_IDLE) || (_state == S_STOP)))
		return 0;

	int samplesLeft = numSamples;

	while (samplesLeft > 0) {
		if (_silenceSamples > 0) {
			int n = MIN(_silenceSamples, samplesLeft);

			memset(buffer, 0, n);

			buffer += n;
			_silenceSamples -= n;
			samplesLeft -= n;

		} else if (_curChunk &&
		          ((_state == S_MID) || (_state == S_NEXT) || (_state == S_NEW))) {
			int n = _curChunk->readBuffer(buffer, samplesLeft);

			buffer += n;
			samplesLeft -= n;

			if (_curChunk->endOfData()) {
				_state = S_END1;

				delete _curChunk;
				_curChunk = 0;
			}
		} else {

			if (!getNextChunk())
				break;
		}
	}

	return (numSamples - samplesLeft);
}

bool PCMMusicPlayer::isPlaying() const {
	return ((_state != S_IDLE) && (_state != S_STOP));
}

bool PCMMusicPlayer::isDimmed() const {
	return _dimmed;
}

void PCMMusicPlayer::getTunePlaying(void *voidPtr, int length) {
	Common::StackLock lock(_mutex);

	debugC(DEBUG_DETAILED, kTinselDebugMusic, "getTunePlaying");

	assert(length == (3 * sizeof(int32)));

	int32 *p = (int32 *) voidPtr;

	_mState = _state;

	p[0] = (int32) _mState;
	p[1] = _scriptNum;
	p[2] = _scriptIndex;
}

void PCMMusicPlayer::restoreThatTune(void *voidPtr) {
	Common::StackLock lock(_mutex);

	debugC(DEBUG_DETAILED, kTinselDebugMusic, "restoreThatTune");

	int32 *p = (int32 *) voidPtr;

	_mState = (State) p[0];
	_scriptNum = p[1];
	_scriptIndex = p[2];

	if (_mState != S_IDLE)
		_state = S_NEW;

	delete _curChunk;
	_curChunk = 0;

	_end = false;
}

void PCMMusicPlayer::setMusicSceneDetails(SCNHANDLE hScript,
		SCNHANDLE hSegment, const char *fileName) {

	Common::StackLock lock(_mutex);

	stop();

	debugC(DEBUG_INTERMEDIATE, kTinselDebugMusic, "Setting music scene details: %s", fileName);

	_hScript = hScript;
	_hSegment = hSegment;
	_fileName = new char[strlen(fileName) + 1];
	strcpy(_fileName, fileName);

	// Start scene with music not dimmed
	_dimmed = false;
	_dimmedTinsel = false;
	_dimIteration = 0;
	setVol(255);
}

void PCMMusicPlayer::setVolume(int volume) {
	assert((volume >= 0) && (volume <= 100));

	_dimmed = false;
	setVol((volume * 255) / 100);
}

void PCMMusicPlayer::setVol(uint8 volume) {
	_volume = volume;

	_vm->_mixer->setChannelVolume(_handle, _volume);
}

bool PCMMusicPlayer::getMusicTinselDimmed() const {
	return _dimmedTinsel;
}

void PCMMusicPlayer::dim(bool bTinselDim) {
	if (_dimmed || (_volume == 0) ||
			(_state == S_IDLE) || !_curChunk || (SysVar(SV_MUSICDIMFACTOR) == 0))
		return;

	_dimmed = true;
	if (bTinselDim)
		_dimmedTinsel = true;

	_dimmedVolume = _volume - (_volume / SysVar(SV_MUSICDIMFACTOR));

	// Iterate down, negative iteration
	if (!_dimIteration)
		_dimPosition = _volume;
	_dimIteration = (_dimmedVolume - _volume)/DIM_SPEED;

	debugC(DEBUG_DETAILED, kTinselDebugMusic, "Dimming music from %d to %d, steps %d", _dimPosition, _dimmedVolume, _dimIteration);

	// And SFX
	if (SysVar(SYS_SceneFxDimFactor))
		_vm->_sound->setSFXVolumes(255 - 255/SysVar(SYS_SceneFxDimFactor));
}

void PCMMusicPlayer::unDim(bool bTinselUnDim) {
	if (!_dimmed || (_dimmedTinsel && !bTinselUnDim))
		return; // not dimmed

	_dimmed = _dimmedTinsel = false;

	if ((_volume == 0) || (_state == S_IDLE) || !_curChunk)
		return;

	// Iterate up, positive iteration
	if (!_dimIteration)
		_dimPosition = _dimmedVolume;
	_dimIteration = (_volume - _dimmedVolume)/DIM_SPEED;

	debugC(DEBUG_DETAILED, kTinselDebugMusic, "UnDimming music from %d to %d, steps %d", _dimPosition, _volume, _dimIteration);

	// And SFX
	_vm->_sound->setSFXVolumes(255);
}

void PCMMusicPlayer::dimIteration() {
	if (_dimIteration != 0)
	{
		_dimPosition += _dimIteration;
		if (_dimPosition >= _volume)
		{
			_dimPosition = _volume;
			_dimIteration = 0;
		}
		else if (_dimPosition <= _dimmedVolume)
		{
			_dimPosition = _dimmedVolume;
			_dimIteration = 0;
		}

		_vm->_mixer->setChannelVolume(_handle, _dimPosition);
	}
}

void PCMMusicPlayer::startFadeOut(int ticks) {
	if ((_volume == 0) || (_state == S_IDLE) || !_curChunk)
		return;

	debugC(DEBUG_INTERMEDIATE, kTinselDebugMusic, "Fading out music...");

	if (_dimmed) {
		// Start from dimmed volume and go from there
		_dimmed = false;
		_fadeOutVolume = _volume - _volume/SysVar(SV_MUSICDIMFACTOR);
	} else
		_fadeOutVolume = _volume;

	assert(ticks != 0);
	_fadeOutIteration = _fadeOutVolume / ticks;

	fadeOutIteration();
}

void PCMMusicPlayer::fadeOutIteration() {
	if ((_volume == 0) || (_state == S_IDLE) || !_curChunk)
		return;

	_fadeOutVolume = CLIP<int>(_fadeOutVolume -= _fadeOutIteration, 0, 255);

	_vm->_mixer->setChannelVolume(_handle, _fadeOutVolume);
}

bool PCMMusicPlayer::getNextChunk() {
	MusicSegment *musicSegments;
	int32 *script, *scriptBuffer;
	int id;
	int snum;
	uint32 sampleOffset, sampleLength, sampleCLength;
	Common::File file;
	byte *buffer;
	Common::SeekableReadStream *sampleStream;

	switch (_state) {
	case S_NEW:
	case S_NEXT:
		_forcePlay = false;

		script = scriptBuffer = (int32 *)LockMem(_hScript);

		// Set parameters for this chunk of music
		id = _scriptNum;
		while (id--)
			script = scriptBuffer + READ_LE_UINT32(script);
		snum = FROM_LE_32(script[_scriptIndex++]);

		if (snum == MUSIC_JUMP || snum == MUSIC_END) {
			// Let usual code sort it out!
			_scriptIndex--;    // Undo increment
			_forcePlay = true; // Force a Play
			_state = S_END1;   // 'Goto' S_END1
			break;
		}

		musicSegments = (MusicSegment *) LockMem(_hSegment);

		assert(FROM_LE_32(musicSegments[snum].numChannels) == 1);
		assert(FROM_LE_32(musicSegments[snum].bitsPerSample) == 16);

		sampleOffset = FROM_LE_32(musicSegments[snum].sampleOffset);
		sampleLength = FROM_LE_32(musicSegments[snum].sampleLength);
		sampleCLength = (((sampleLength + 63) & ~63)*33)/64;

		if (!file.open(_fileName))
			error(CANNOT_FIND_FILE, _fileName);

		file.seek(sampleOffset);
		if (file.eos() || file.err() || (uint32)file.pos() != sampleOffset)
			error(FILE_IS_CORRUPT, _fileName);

		buffer = (byte *) malloc(sampleCLength);
		assert(buffer);

		// read all of the sample
		if (file.read(buffer, sampleCLength) != sampleCLength)
			error(FILE_IS_CORRUPT, _fileName);

		debugC(DEBUG_DETAILED, kTinselDebugMusic, "Creating ADPCM music chunk with size %d, "
				"offset %d (script %d.%d)", sampleCLength, sampleOffset,
				_scriptNum, _scriptIndex - 1);

		sampleStream = new Common::MemoryReadStream(buffer, sampleCLength, DisposeAfterUse::YES);

		delete _curChunk;
		_curChunk = makeADPCMStream(sampleStream, DisposeAfterUse::YES, sampleCLength,
				Audio::kADPCMTinsel8, 22050, 1, 32);

		_state = S_MID;
		return true;

	case S_END1:
		debugC(DEBUG_DETAILED, kTinselDebugMusic, "Music reached state S_END1 (script %d.%d)",
				_scriptNum, _scriptIndex);

		script = scriptBuffer = (int32 *) LockMem(_hScript);

		id = _scriptNum;
		while (id--)
			script = scriptBuffer + READ_LE_UINT32(script);
		snum = FROM_LE_32(script[_scriptIndex]);

		if (snum == MUSIC_END) {
			_state = S_END2;
		} else {
			if (snum == MUSIC_JUMP)
				_scriptIndex = FROM_LE_32(script[_scriptIndex+1]);

			_state = _forcePlay ? S_NEW : S_NEXT;
			_forcePlay = false;
		}

		return true;

	case S_END2:
		debugC(DEBUG_DETAILED, kTinselDebugMusic, "Music reached state S_END2 (script %d.%d)",
				_scriptNum, _scriptIndex);

		_silenceSamples = 11025; // Half a second of silence
		return true;

	case S_END3:
		debugC(DEBUG_DETAILED, kTinselDebugMusic, "Music reached state S_END3 (script %d.%d)",
				_scriptNum, _scriptIndex);

		stop();
		_state = S_IDLE;
		return false;

	case S_IDLE:
		return false;

	default:
		break;
	}

	return true;
}

void PCMMusicPlayer::play() {
	if (_curChunk)
		return;
	if (_scriptNum == -1)
		return;

	_end = false;

	getNextChunk();
}

void PCMMusicPlayer::stop() {
	delete _curChunk;
	_curChunk = 0;
	_scriptNum = -1;
	_state = S_IDLE;
	_mState = S_IDLE;

	_end = true;
}

void CurrentMidiFacts(SCNHANDLE	*pMidi, bool *pLoop) {
	*pMidi = currentMidi;
	*pLoop = currentLoop;
}

void RestoreMidiFacts(SCNHANDLE	Midi, bool Loop) {
	StopMidi();

	currentMidi = Midi;
	currentLoop = Loop;

	if (_vm->_config->_musicVolume != 0 && Loop) {
		bool mute = false;
		if (ConfMan.hasKey("mute"))
			mute = ConfMan.getBool("mute");

		PlayMidiSequence(currentMidi, true);
		SetMidiVolume(mute ? 0 : _vm->_config->_musicVolume);
	}
}

#if 0
// Dumps all of the game's music in external XMIDI *.xmi files
void dumpMusic() {
	Common::File midiFile;
	Common::DumpFile outFile;
	char outName[20];
	midiFile.open(MIDI_FILE);
	int outFileSize = 0;
	char buffer[20000];

	const int total = 155;	// maximum (SCN version)

	for (int i = 0; i < total; i++) {
		if (midiOffsets[i] == 0)
			break;

		sprintf(outName, "track%03d.xmi", i + 1);
		outFile.open(outName);

		if (i < total - 1)
			outFileSize = midiOffsets[i + 1] - midiOffsets[i] - 4;
		else
			outFileSize = midiFile.size() - midiOffsets[i] - 4;

		midiFile.seek(midiOffsets[i] + 4, SEEK_SET);

		assert(outFileSize < 20000);
		midiFile.read(buffer, outFileSize);
		outFile.write(buffer, outFileSize);

		outFile.close();
	}

	midiFile.close();
}
#endif

} // End of namespace Tinsel