1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
* Text utility defines
*/
#ifndef TINSEL_TEXT_H // prevent multiple includes
#define TINSEL_TEXT_H
#include "tinsel/object.h" // object manager defines
namespace Tinsel {
/** text mode flags - defaults to left justify */
enum {
TXT_CENTRE = 0x0001, //!< centre justify text
TXT_RIGHT = 0x0002, //!< right justify text
TXT_SHADOW = 0x0004, //!< shadow each character
TXT_ABSOLUTE = 0x0008 //!< position of text is absolute (only for object text)
};
/** maximum number of characters in a font */
#define MAX_FONT_CHARS 256
#include "common/pack-start.h" // START STRUCT PACKING
/**
* Text font data structure.
* @note only the pointer is used so the size of fontDef[] is not important.
* It is currently set at 300 because it suited me for debugging.
*/
struct FONT {
int xSpacing; //!< x spacing between characters
int ySpacing; //!< y spacing between characters
int xShadow; //!< x shadow offset
int yShadow; //!< y shadow offset
int spaceSize; //!< x spacing to use for a space character
OBJ_INIT fontInit; //!< structure used to init text objects
SCNHANDLE fontDef[300]; //!< image handle array for all characters in the font
} PACKED_STRUCT;
#include "common/pack-end.h" // END STRUCT PACKING
/** structure for passing the correct parameters to ObjectTextOut */
struct TEXTOUT {
OBJECT *pList; //!< object list to add text to
char *szStr; //!< string to output
int colour; //!< colour for monochrome text
int xPos; //!< x position of string
int yPos; //!< y position of string
SCNHANDLE hFont; //!< which font to use
int mode; //!< mode flags for the string
int sleepTime; //!< sleep time between each character (if non-zero)
};
/*----------------------------------------------------------------------*\
|* Text Function Prototypes *|
\*----------------------------------------------------------------------*/
OBJECT *ObjectTextOut( // output a string of text
OBJECT *pList, // object list to add text to
char *szStr, // string to output
int colour, // colour for monochrome text
int xPos, // x position of string
int yPos, // y position of string
SCNHANDLE hFont, // which font to use
int mode); // mode flags for the string
OBJECT *ObjectTextOutIndirect( // output a string of text
TEXTOUT *pText); // pointer to TextOut struct with all parameters
bool IsCharImage( // Is there an image for this character in this font?
SCNHANDLE hFont, // which font to use
char c); // character to test
} // end of namespace Tinsel
#endif // TINSEL_TEXT_H
|