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path: root/engines/titanic/carry/photograph.cpp
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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "titanic/carry/photograph.h"
#include "titanic/core/dont_save_file_item.h"
#include "titanic/core/room_item.h"
#include "titanic/translation.h"

namespace Titanic {

BEGIN_MESSAGE_MAP(CPhotograph, CCarry)
	ON_MESSAGE(MouseDragStartMsg)
	ON_MESSAGE(MouseDragEndMsg)
	ON_MESSAGE(PETGainedObjectMsg)
	ON_MESSAGE(ActMsg)
END_MESSAGE_MAP()

int CPhotograph::_v1;

CPhotograph::CPhotograph() : CCarry(), _field12C(0), _field130(0) {
}

void CPhotograph::save(SimpleFile *file, int indent) {
	file->writeNumberLine(1, indent);
	file->writeNumberLine(_field12C, indent);
	file->writeNumberLine(_v1, indent);
	file->writeNumberLine(_field130, indent);

	CCarry::save(file, indent);
}

void CPhotograph::load(SimpleFile *file) {
	file->readNumber();
	_field12C = file->readNumber();
	_v1 = file->readNumber();
	_field130 = file->readNumber();

	CCarry::load(file);
}

bool CPhotograph::MouseDragEndMsg(CMouseDragEndMsg *msg) {
	_v1 = 0;
	CGameObject *target = msg->_dropTarget;

	if (target && target->isEquals("NavigationComputer")) {
		moveUnder(getDontSave());
		makeDirty();
		playSound(TRANSLATE("a#46.wav", "a#39.wav"));
		starFn(STAR_SET_REFERENCE);
		showMouse();
		return true;
	} else {
		return CCarry::MouseDragEndMsg(msg);
	}
}

bool CPhotograph::MouseDragStartMsg(CMouseDragStartMsg *msg) {
	if (checkPoint(msg->_mousePos, true, true)) {
		_v1 = true;
		CActMsg actMsg("PlayerPicksUpPhoto");
		actMsg.execute("Doorbot");
	}

	return CCarry::MouseDragStartMsg(msg);
}

bool CPhotograph::PETGainedObjectMsg(CPETGainedObjectMsg *msg) {
	if (getRoom()->isEquals("Home")) {
		CActMsg actMsg("PlayerPutsPhotoInPET");
		actMsg.execute("Doorbot");
	}

	return true;
}

bool CPhotograph::ActMsg(CActMsg *msg) {
	if (msg->_action == "BecomeGettable") {
		_canTake = true;
		_cursorId = CURSOR_HAND;
	}

	return true;
}

} // End of namespace Titanic