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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/core/room_item.h"
namespace Titanic {
CRoomItem::CRoomItem() : CNamedItem(), _roomNumber(0),
_roomDimensionX(0.0), _roomDimensionY(0.0) {
}
void CRoomItem::save(SimpleFile *file, int indent) const {
file->writeNumberLine(3, indent);
file->writeQuotedLine("Exit Movies", indent);
_exitMovieKey.save(file, indent);
file->writeNumberLine(_roomDimensionX * 1000.0, indent + 1);
file->writeNumberLine(_roomDimensionY * 1000.0, indent + 1);
file->writeQuotedLine("Transition Movie", indent);
_transitionMovieKey.save(file, indent);
file->writeQuotedLine("Movie Clip list", indent);
_clipList.save(file, indent + 1);
file->writeQuotedLine("Room Rect", indent);
file->writeNumberLine(_roomRect.left, indent + 1);
file->writeNumberLine(_roomRect.top, indent + 1);
file->writeNumberLine(_roomRect.right, indent + 1);
file->writeNumberLine(_roomRect.bottom, indent + 1);
file->writeQuotedLine("Room Number", indent);
file->writeNumberLine(_roomNumber, indent);
CNamedItem::save(file, indent);
}
void CRoomItem::load(SimpleFile *file) {
int val = file->readNumber();
switch (val) {
case 3:
// Read exit movie
file->readBuffer();
_exitMovieKey.load(file);
// Deliberate fall-through
case 2:
// Read room dimensions
file->readBuffer();
_roomDimensionX = (double)file->readNumber() / 1000.0;
_roomDimensionY = (double)file->readNumber() / 1000.0;
// Deliberate fall-through
case 1:
// Read transition movie key and clip list
file->readBuffer();
_transitionMovieKey.load(file);
file->readBuffer();
_clipList.load(file);
postLoad();
// Deliberate fall-through
case 0:
// Read room rect
file->readBuffer();
_roomRect.left = file->readNumber();
_roomRect.top = file->readNumber();
_roomRect.right = file->readNumber();
_roomRect.bottom = file->readNumber();
file->readBuffer();
_roomNumber = file->readNumber();
break;
default:
break;
}
CNamedItem::load(file);
}
void CRoomItem::postLoad() {
if (!_exitMovieKey.exists().empty())
return;
CString name = _transitionMovieKey.exists();
if (name.right(7) == "nav.avi") {
_exitMovieKey = CResourceKey(name.left(name.size() - 7) + "exit.avi");
}
}
void CRoomItem::calcNodePosition(const Point &nodePos, double &xVal, double &yVal) const {
xVal = yVal = 0.0;
if (_roomDimensionX >= 0.0 && _roomDimensionY >= 0.0) {
xVal = _roomRect.width() / _roomDimensionX;
yVal = _roomRect.height() / _roomDimensionY;
xVal = (nodePos.x - _roomRect.left) / xVal;
yVal = (nodePos.y - _roomRect.top) / yVal;
}
}
int CRoomItem::getScriptId() const {
CString name = getName();
if (name == "1stClassLobby")
return 130;
else if (name == "1stClassRestaurant")
return 132;
else if (name == "1stClassState")
return 131;
else if (name == "2ndClassLobby")
return 128;
else if (name == "Bar")
return 112;
else if (name == "BottomOfWell")
return 108;
else if (name == "Bridge")
return 121;
else if (name == "Dome")
return 122;
else if (name == "Home")
return 100;
else if (name == "Lift")
return 103;
else if (name == "MusicRoom")
return 117;
else if (name == "MusicRoomLobby")
return 118;
else if (name == "ParrotLobby")
return 111;
else if (name == "Pellerator")
return 104;
else if (name == "PromenadeDeck")
return 114;
else if (name == "SculptureChamber")
return 116;
else if (name == "secClassState")
return 129;
else if (name == "ServiceElevator")
return 102;
else if (name == "SGTLeisure")
return 125;
else if (name == "SGTLittleLift")
return 105;
else if (name == "SgtLobby")
return 124;
else if (name == "SGTState")
return 126;
else if (name == "Titania")
return 123;
else if (name == "TopOfWell")
return 107;
else if (name == "EmbLobby" || name == "MoonEmbLobby")
return 110;
else if (name == "CreatorsChamber" || name == "CreatorsChamberOn")
return 113;
else if (name == "Arboretum" || name == "FrozenArboretum")
return 115;
else if (name == "BilgeRoom" || name == "BilgeRoomWith")
return 101;
return 0;
}
} // End of namespace Titanic
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