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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_SAVEABLE_OBJECT_H
#define TITANIC_SAVEABLE_OBJECT_H
#include "common/scummsys.h"
#include "common/array.h"
#include "common/hash-str.h"
#include "common/list.h"
#include "titanic/support/simple_file.h"
namespace Titanic {
class CSaveableObject;
class ClassDef {
public:
const char *_className;
ClassDef *_parent;
public:
ClassDef(const char *className, ClassDef *parent) :
_className(className), _parent(parent) {}
virtual ~ClassDef() {}
virtual CSaveableObject *create();
};
template<typename T>
class TypeTemplate : public ClassDef {
public:
TypeTemplate(const char *className, ClassDef *parent) :
ClassDef(className, parent) {}
virtual CSaveableObject *create() { return new T(); }
};
#define CLASSDEF \
static ClassDef *_type; \
virtual ClassDef *getType() const { return _type; }
class CSaveableObject {
typedef CSaveableObject *(*CreateFunction)();
private:
static Common::List<ClassDef *> *_classDefs;
static Common::HashMap<Common::String, CreateFunction> *_classList;
public:
/**
* Sets up the list of saveable object classes
*/
static void initClassList();
/**
* Free the list of saveable object classes
*/
static void freeClassList();
/**
* Creates a new instance of a saveable object class
*/
static CSaveableObject *createInstance(const Common::String &name);
public:
CLASSDEF
virtual ~CSaveableObject() {}
bool isInstanceOf(const ClassDef *classDef) const;
/**
* Save the data for the class to file
*/
virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
*/
virtual void load(SimpleFile *file);
/**
* Write out a header definition for the class to file
* prior to saving the actual data for the class
*/
virtual void saveHeader(SimpleFile *file, int indent);
/**
* Writes out a footer for the class after it's data has
* been written to file
*/
virtual void saveFooter(SimpleFile *file, int indent);
};
} // End of namespace Titanic
#endif /* TITANIC_SAVEABLE_OBJECT_H */
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