1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/game/bottom_of_well_monitor.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CBottomOfWellMonitor, CGameObject)
ON_MESSAGE(ActMsg)
ON_MESSAGE(MouseButtonDownMsg)
ON_MESSAGE(EnterViewMsg)
ON_MESSAGE(LeaveViewMsg)
END_MESSAGE_MAP()
int CBottomOfWellMonitor::_v1;
int CBottomOfWellMonitor::_v2;
void CBottomOfWellMonitor::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_v1, indent);
file->writeNumberLine(_v2, indent);
file->writeNumberLine(_flag, indent);
CGameObject::save(file, indent);
}
void CBottomOfWellMonitor::load(SimpleFile *file) {
file->readNumber();
_v1 = file->readNumber();
_v2 = file->readNumber();
_flag = file->readNumber();
CGameObject::load(file);
}
bool CBottomOfWellMonitor::ActMsg(CActMsg *msg) {
if (msg->_action == "TelevisionTaken") {
_v1 = 0;
_cursorId = CURSOR_ARROW;
CVisibleMsg visibleMsg;
visibleMsg.execute("CrushedTV2NE");
visibleMsg.execute("CrushedTV4SW");
_cursorId = CURSOR_ARROW;
} else if (msg->_action == "LiftbotHeadTaken") {
_v2 = 0;
_cursorId = CURSOR_ARROW;
CVisibleMsg visibleMsg;
visibleMsg.execute("LiftbotHead2NE");
visibleMsg.execute("LiftbotHead4SW");
_cursorId = CURSOR_ARROW;
} else if (msg->_action == "LiftbotHeadTaken") {
_v2 = 1;
CVisibleMsg visibleMsg;
visibleMsg.execute("CrushedTV2NE");
visibleMsg.execute("CrushedTV4SW");
_cursorId = CURSOR_MOVE_DOWN1;
}
return true;
}
bool CBottomOfWellMonitor::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
if (isEquals("BOWTelevisionMonitor")) {
if (_v1)
changeView("BottomOfWell.Node 7.N", "");
} else {
if (_v2)
changeView("BottomOfWell.Node 8.N", "");
}
return true;
}
bool CBottomOfWellMonitor::EnterViewMsg(CEnterViewMsg *msg) {
if (_flag) {
if (isEquals("BOWTelevisionMonitor")) {
if (_v1) {
changeView("BottomOfWell.Node 7.N", "");
_flag = false;
}
} else {
if (_v2) {
changeView("BottomOfWell.Node 8.N", "");
_flag = false;
}
}
}
return true;
}
bool CBottomOfWellMonitor::LeaveViewMsg(CLeaveViewMsg *msg) {
_flag = true;
return true;
}
} // End of namespace Titanic
|